BufferQueueProducer.cpp revision 9f3053de78630815d60cf48a2cf2348cc5867c45
1/*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "BufferQueueProducer"
18#define ATRACE_TAG ATRACE_TAG_GRAPHICS
19//#define LOG_NDEBUG 0
20
21#define EGL_EGLEXT_PROTOTYPES
22
23#include <gui/BufferItem.h>
24#include <gui/BufferQueueCore.h>
25#include <gui/BufferQueueProducer.h>
26#include <gui/IConsumerListener.h>
27#include <gui/IGraphicBufferAlloc.h>
28
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32namespace android {
33
34BufferQueueProducer::BufferQueueProducer(const sp<BufferQueueCore>& core) :
35    mCore(core),
36    mSlots(core->mSlots),
37    mConsumerName() {}
38
39BufferQueueProducer::~BufferQueueProducer() {}
40
41status_t BufferQueueProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
42    ATRACE_CALL();
43    BQ_LOGV("requestBuffer: slot %d", slot);
44    Mutex::Autolock lock(mCore->mMutex);
45
46    if (mCore->mIsAbandoned) {
47        BQ_LOGE("requestBuffer: BufferQueue has been abandoned");
48        return NO_INIT;
49    }
50
51    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
52        BQ_LOGE("requestBuffer: slot index %d out of range [0, %d)",
53                slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
54        return BAD_VALUE;
55    } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
56        BQ_LOGE("requestBuffer: slot %d is not owned by the producer "
57                "(state = %d)", slot, mSlots[slot].mBufferState);
58        return BAD_VALUE;
59    }
60
61    mSlots[slot].mRequestBufferCalled = true;
62    *buf = mSlots[slot].mGraphicBuffer;
63    return NO_ERROR;
64}
65
66status_t BufferQueueProducer::setBufferCount(int bufferCount) {
67    ATRACE_CALL();
68    BQ_LOGV("setBufferCount: count = %d", bufferCount);
69
70    sp<IConsumerListener> listener;
71    { // Autolock scope
72        Mutex::Autolock lock(mCore->mMutex);
73
74        if (mCore->mIsAbandoned) {
75            BQ_LOGE("setBufferCount: BufferQueue has been abandoned");
76            return NO_INIT;
77        }
78
79        if (bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) {
80            BQ_LOGE("setBufferCount: bufferCount %d too large (max %d)",
81                    bufferCount, BufferQueueDefs::NUM_BUFFER_SLOTS);
82            return BAD_VALUE;
83        }
84
85        // There must be no dequeued buffers when changing the buffer count.
86        for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
87            if (mSlots[s].mBufferState == BufferSlot::DEQUEUED) {
88                BQ_LOGE("setBufferCount: buffer owned by producer");
89                return BAD_VALUE;
90            }
91        }
92
93        if (bufferCount == 0) {
94            mCore->mOverrideMaxBufferCount = 0;
95            mCore->mDequeueCondition.broadcast();
96            return NO_ERROR;
97        }
98
99        const int minBufferSlots = mCore->getMinMaxBufferCountLocked(false);
100        if (bufferCount < minBufferSlots) {
101            BQ_LOGE("setBufferCount: requested buffer count %d is less than "
102                    "minimum %d", bufferCount, minBufferSlots);
103            return BAD_VALUE;
104        }
105
106        // Here we are guaranteed that the producer doesn't have any dequeued
107        // buffers and will release all of its buffer references. We don't
108        // clear the queue, however, so that currently queued buffers still
109        // get displayed.
110        mCore->freeAllBuffersLocked();
111        mCore->mOverrideMaxBufferCount = bufferCount;
112        mCore->mDequeueCondition.broadcast();
113        listener = mCore->mConsumerListener;
114    } // Autolock scope
115
116    // Call back without lock held
117    if (listener != NULL) {
118        listener->onBuffersReleased();
119    }
120
121    return NO_ERROR;
122}
123
124status_t BufferQueueProducer::waitForFreeSlotThenRelock(const char* caller,
125        bool async, int* found, status_t* returnFlags) const {
126    bool tryAgain = true;
127    while (tryAgain) {
128        if (mCore->mIsAbandoned) {
129            BQ_LOGE("%s: BufferQueue has been abandoned", caller);
130            return NO_INIT;
131        }
132
133        const int maxBufferCount = mCore->getMaxBufferCountLocked(async);
134        if (async && mCore->mOverrideMaxBufferCount) {
135            // FIXME: Some drivers are manually setting the buffer count
136            // (which they shouldn't), so we do this extra test here to
137            // handle that case. This is TEMPORARY until we get this fixed.
138            if (mCore->mOverrideMaxBufferCount < maxBufferCount) {
139                BQ_LOGE("%s: async mode is invalid with buffer count override",
140                        caller);
141                return BAD_VALUE;
142            }
143        }
144
145        // Free up any buffers that are in slots beyond the max buffer count
146        for (int s = maxBufferCount; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
147            assert(mSlots[s].mBufferState == BufferSlot::FREE);
148            if (mSlots[s].mGraphicBuffer != NULL) {
149                mCore->freeBufferLocked(s);
150                *returnFlags |= RELEASE_ALL_BUFFERS;
151            }
152        }
153
154        // Look for a free buffer to give to the client
155        *found = BufferQueueCore::INVALID_BUFFER_SLOT;
156        int dequeuedCount = 0;
157        int acquiredCount = 0;
158        for (int s = 0; s < maxBufferCount; ++s) {
159            switch (mSlots[s].mBufferState) {
160                case BufferSlot::DEQUEUED:
161                    ++dequeuedCount;
162                    break;
163                case BufferSlot::ACQUIRED:
164                    ++acquiredCount;
165                    break;
166                case BufferSlot::FREE:
167                    // We return the oldest of the free buffers to avoid
168                    // stalling the producer if possible, since the consumer
169                    // may still have pending reads of in-flight buffers
170                    if (*found == BufferQueueCore::INVALID_BUFFER_SLOT ||
171                            mSlots[s].mFrameNumber < mSlots[*found].mFrameNumber) {
172                        *found = s;
173                    }
174                    break;
175                default:
176                    break;
177            }
178        }
179
180        // Producers are not allowed to dequeue more than one buffer if they
181        // did not set a buffer count
182        if (!mCore->mOverrideMaxBufferCount && dequeuedCount) {
183            BQ_LOGE("%s: can't dequeue multiple buffers without setting the "
184                    "buffer count", caller);
185            return INVALID_OPERATION;
186        }
187
188        // See whether a buffer has been queued since the last
189        // setBufferCount so we know whether to perform the min undequeued
190        // buffers check below
191        if (mCore->mBufferHasBeenQueued) {
192            // Make sure the producer is not trying to dequeue more buffers
193            // than allowed
194            const int newUndequeuedCount =
195                maxBufferCount - (dequeuedCount + 1);
196            const int minUndequeuedCount =
197                mCore->getMinUndequeuedBufferCountLocked(async);
198            if (newUndequeuedCount < minUndequeuedCount) {
199                BQ_LOGE("%s: min undequeued buffer count (%d) exceeded "
200                        "(dequeued=%d undequeued=%d)",
201                        caller, minUndequeuedCount,
202                        dequeuedCount, newUndequeuedCount);
203                return INVALID_OPERATION;
204            }
205        }
206
207        // If no buffer is found, wait for a buffer to be released or for
208        // the max buffer count to change
209        tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT);
210        if (tryAgain) {
211            // Return an error if we're in non-blocking mode (producer and
212            // consumer are controlled by the application).
213            // However, the consumer is allowed to briefly acquire an extra
214            // buffer (which could cause us to have to wait here), which is
215            // okay, since it is only used to implement an atomic acquire +
216            // release (e.g., in GLConsumer::updateTexImage())
217            if (mCore->mDequeueBufferCannotBlock &&
218                    (acquiredCount <= mCore->mMaxAcquiredBufferCount)) {
219                return WOULD_BLOCK;
220            }
221            mCore->mDequeueCondition.wait(mCore->mMutex);
222        }
223    } // while (tryAgain)
224
225    return NO_ERROR;
226}
227
228status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
229        sp<android::Fence> *outFence, bool async,
230        uint32_t width, uint32_t height, uint32_t format, uint32_t usage) {
231    ATRACE_CALL();
232    { // Autolock scope
233        Mutex::Autolock lock(mCore->mMutex);
234        mConsumerName = mCore->mConsumerName;
235    } // Autolock scope
236
237    BQ_LOGV("dequeueBuffer: async=%s w=%u h=%u format=%#x, usage=%#x",
238            async ? "true" : "false", width, height, format, usage);
239
240    if ((width && !height) || (!width && height)) {
241        BQ_LOGE("dequeueBuffer: invalid size: w=%u h=%u", width, height);
242        return BAD_VALUE;
243    }
244
245    status_t returnFlags = NO_ERROR;
246    EGLDisplay eglDisplay = EGL_NO_DISPLAY;
247    EGLSyncKHR eglFence = EGL_NO_SYNC_KHR;
248    bool attachedByConsumer = false;
249
250    { // Autolock scope
251        Mutex::Autolock lock(mCore->mMutex);
252
253        if (format == 0) {
254            format = mCore->mDefaultBufferFormat;
255        }
256
257        // Enable the usage bits the consumer requested
258        usage |= mCore->mConsumerUsageBits;
259
260        int found;
261        status_t status = waitForFreeSlotThenRelock("dequeueBuffer", async,
262                &found, &returnFlags);
263        if (status != NO_ERROR) {
264            return status;
265        }
266
267        // This should not happen
268        if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
269            BQ_LOGE("dequeueBuffer: no available buffer slots");
270            return -EBUSY;
271        }
272
273        *outSlot = found;
274        ATRACE_BUFFER_INDEX(found);
275
276        attachedByConsumer = mSlots[found].mAttachedByConsumer;
277
278        const bool useDefaultSize = !width && !height;
279        if (useDefaultSize) {
280            width = mCore->mDefaultWidth;
281            height = mCore->mDefaultHeight;
282        }
283
284        mSlots[found].mBufferState = BufferSlot::DEQUEUED;
285
286        const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer);
287        if ((buffer == NULL) ||
288                (static_cast<uint32_t>(buffer->width) != width) ||
289                (static_cast<uint32_t>(buffer->height) != height) ||
290                (static_cast<uint32_t>(buffer->format) != format) ||
291                ((static_cast<uint32_t>(buffer->usage) & usage) != usage))
292        {
293            mSlots[found].mAcquireCalled = false;
294            mSlots[found].mGraphicBuffer = NULL;
295            mSlots[found].mRequestBufferCalled = false;
296            mSlots[found].mEglDisplay = EGL_NO_DISPLAY;
297            mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
298            mSlots[found].mFence = Fence::NO_FENCE;
299
300            returnFlags |= BUFFER_NEEDS_REALLOCATION;
301        }
302
303        if (CC_UNLIKELY(mSlots[found].mFence == NULL)) {
304            BQ_LOGE("dequeueBuffer: about to return a NULL fence - "
305                    "slot=%d w=%d h=%d format=%u",
306                    found, buffer->width, buffer->height, buffer->format);
307        }
308
309        eglDisplay = mSlots[found].mEglDisplay;
310        eglFence = mSlots[found].mEglFence;
311        *outFence = mSlots[found].mFence;
312        mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
313        mSlots[found].mFence = Fence::NO_FENCE;
314    } // Autolock scope
315
316    if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
317        status_t error;
318        sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
319                    width, height, format, usage, &error));
320        if (graphicBuffer == NULL) {
321            BQ_LOGE("dequeueBuffer: createGraphicBuffer failed");
322            return error;
323        }
324
325        { // Autolock scope
326            Mutex::Autolock lock(mCore->mMutex);
327
328            if (mCore->mIsAbandoned) {
329                BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned");
330                return NO_INIT;
331            }
332
333            mSlots[*outSlot].mFrameNumber = UINT32_MAX;
334            mSlots[*outSlot].mGraphicBuffer = graphicBuffer;
335        } // Autolock scope
336    }
337
338    if (attachedByConsumer) {
339        returnFlags |= BUFFER_NEEDS_REALLOCATION;
340    }
341
342    if (eglFence != EGL_NO_SYNC_KHR) {
343        EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0,
344                1000000000);
345        // If something goes wrong, log the error, but return the buffer without
346        // synchronizing access to it. It's too late at this point to abort the
347        // dequeue operation.
348        if (result == EGL_FALSE) {
349            BQ_LOGE("dequeueBuffer: error %#x waiting for fence",
350                    eglGetError());
351        } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
352            BQ_LOGE("dequeueBuffer: timeout waiting for fence");
353        }
354        eglDestroySyncKHR(eglDisplay, eglFence);
355    }
356
357    BQ_LOGV("dequeueBuffer: returning slot=%d/%llu buf=%p flags=%#x", *outSlot,
358            mSlots[*outSlot].mFrameNumber,
359            mSlots[*outSlot].mGraphicBuffer->handle, returnFlags);
360
361    return returnFlags;
362}
363
364status_t BufferQueueProducer::detachBuffer(int slot) {
365    ATRACE_CALL();
366    ATRACE_BUFFER_INDEX(slot);
367    BQ_LOGV("detachBuffer(P): slot %d", slot);
368    Mutex::Autolock lock(mCore->mMutex);
369
370    if (mCore->mIsAbandoned) {
371        BQ_LOGE("detachBuffer(P): BufferQueue has been abandoned");
372        return NO_INIT;
373    }
374
375    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
376        BQ_LOGE("detachBuffer(P): slot index %d out of range [0, %d)",
377                slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
378        return BAD_VALUE;
379    } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
380        BQ_LOGE("detachBuffer(P): slot %d is not owned by the producer "
381                "(state = %d)", slot, mSlots[slot].mBufferState);
382        return BAD_VALUE;
383    } else if (!mSlots[slot].mRequestBufferCalled) {
384        BQ_LOGE("detachBuffer(P): buffer in slot %d has not been requested",
385                slot);
386        return BAD_VALUE;
387    }
388
389    mCore->freeBufferLocked(slot);
390    mCore->mDequeueCondition.broadcast();
391
392    return NO_ERROR;
393}
394
395status_t BufferQueueProducer::attachBuffer(int* outSlot,
396        const sp<android::GraphicBuffer>& buffer) {
397    ATRACE_CALL();
398
399    if (outSlot == NULL) {
400        BQ_LOGE("attachBuffer(P): outSlot must not be NULL");
401        return BAD_VALUE;
402    } else if (buffer == NULL) {
403        BQ_LOGE("attachBuffer(P): cannot attach NULL buffer");
404        return BAD_VALUE;
405    }
406
407    Mutex::Autolock lock(mCore->mMutex);
408
409    status_t returnFlags = NO_ERROR;
410    int found;
411    // TODO: Should we provide an async flag to attachBuffer? It seems
412    // unlikely that buffers which we are attaching to a BufferQueue will
413    // be asynchronous (droppable), but it may not be impossible.
414    status_t status = waitForFreeSlotThenRelock("attachBuffer(P)", false,
415            &found, &returnFlags);
416    if (status != NO_ERROR) {
417        return status;
418    }
419
420    // This should not happen
421    if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
422        BQ_LOGE("attachBuffer(P): no available buffer slots");
423        return -EBUSY;
424    }
425
426    *outSlot = found;
427    ATRACE_BUFFER_INDEX(*outSlot);
428    BQ_LOGV("attachBuffer(P): returning slot %d flags=%#x",
429            *outSlot, returnFlags);
430
431    mSlots[*outSlot].mGraphicBuffer = buffer;
432    mSlots[*outSlot].mBufferState = BufferSlot::DEQUEUED;
433    mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR;
434    mSlots[*outSlot].mFence = Fence::NO_FENCE;
435
436    return returnFlags;
437}
438
439status_t BufferQueueProducer::queueBuffer(int slot,
440        const QueueBufferInput &input, QueueBufferOutput *output) {
441    ATRACE_CALL();
442    ATRACE_BUFFER_INDEX(slot);
443
444    int64_t timestamp;
445    bool isAutoTimestamp;
446    Rect crop;
447    int scalingMode;
448    uint32_t transform;
449    bool async;
450    sp<Fence> fence;
451    input.deflate(&timestamp, &isAutoTimestamp, &crop, &scalingMode, &transform,
452            &async, &fence);
453
454    if (fence == NULL) {
455        BQ_LOGE("queueBuffer: fence is NULL");
456        return BAD_VALUE;
457    }
458
459    switch (scalingMode) {
460        case NATIVE_WINDOW_SCALING_MODE_FREEZE:
461        case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
462        case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
463        case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP:
464            break;
465        default:
466            BQ_LOGE("queueBuffer: unknown scaling mode %d", scalingMode);
467            return BAD_VALUE;
468    }
469
470    sp<IConsumerListener> listener;
471    { // Autolock scope
472        Mutex::Autolock lock(mCore->mMutex);
473
474        if (mCore->mIsAbandoned) {
475            BQ_LOGE("queueBuffer: BufferQueue has been abandoned");
476            return NO_INIT;
477        }
478
479        const int maxBufferCount = mCore->getMaxBufferCountLocked(async);
480        if (async && mCore->mOverrideMaxBufferCount) {
481            // FIXME: Some drivers are manually setting the buffer count
482            // (which they shouldn't), so we do this extra test here to
483            // handle that case. This is TEMPORARY until we get this fixed.
484            if (mCore->mOverrideMaxBufferCount < maxBufferCount) {
485                BQ_LOGE("queueBuffer: async mode is invalid with "
486                        "buffer count override");
487                return BAD_VALUE;
488            }
489        }
490
491        if (slot < 0 || slot >= maxBufferCount) {
492            BQ_LOGE("queueBuffer: slot index %d out of range [0, %d)",
493                    slot, maxBufferCount);
494            return BAD_VALUE;
495        } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
496            BQ_LOGE("queueBuffer: slot %d is not owned by the producer "
497                    "(state = %d)", slot, mSlots[slot].mBufferState);
498            return BAD_VALUE;
499        } else if (!mSlots[slot].mRequestBufferCalled) {
500            BQ_LOGE("queueBuffer: slot %d was queued without requesting "
501                    "a buffer", slot);
502            return BAD_VALUE;
503        }
504
505        BQ_LOGV("queueBuffer: slot=%d/%llu time=%llu crop=[%d,%d,%d,%d] "
506                "transform=%#x scale=%s",
507                slot, mCore->mFrameCounter + 1, timestamp,
508                crop.left, crop.top, crop.right, crop.bottom,
509                transform, BufferItem::scalingModeName(scalingMode));
510
511        const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer);
512        Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
513        Rect croppedRect;
514        crop.intersect(bufferRect, &croppedRect);
515        if (croppedRect != crop) {
516            BQ_LOGE("queueBuffer: crop rect is not contained within the "
517                    "buffer in slot %d", slot);
518            return BAD_VALUE;
519        }
520
521        mSlots[slot].mFence = fence;
522        mSlots[slot].mBufferState = BufferSlot::QUEUED;
523        ++mCore->mFrameCounter;
524        mSlots[slot].mFrameNumber = mCore->mFrameCounter;
525
526        BufferItem item;
527        item.mAcquireCalled = mSlots[slot].mAcquireCalled;
528        item.mGraphicBuffer = mSlots[slot].mGraphicBuffer;
529        item.mCrop = crop;
530        item.mTransform = transform & ~NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
531        item.mTransformToDisplayInverse =
532                bool(transform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY);
533        item.mScalingMode = scalingMode;
534        item.mTimestamp = timestamp;
535        item.mIsAutoTimestamp = isAutoTimestamp;
536        item.mFrameNumber = mCore->mFrameCounter;
537        item.mSlot = slot;
538        item.mFence = fence;
539        item.mIsDroppable = mCore->mDequeueBufferCannotBlock || async;
540
541        if (mCore->mQueue.empty()) {
542            // When the queue is empty, we can ignore mDequeueBufferCannotBlock
543            // and simply queue this buffer
544            mCore->mQueue.push_back(item);
545            listener = mCore->mConsumerListener;
546        } else {
547            // When the queue is not empty, we need to look at the front buffer
548            // state to see if we need to replace it
549            BufferQueueCore::Fifo::iterator front(mCore->mQueue.begin());
550            if (front->mIsDroppable) {
551                // If the front queued buffer is still being tracked, we first
552                // mark it as freed
553                if (mCore->stillTracking(front)) {
554                    mSlots[front->mSlot].mBufferState = BufferSlot::FREE;
555                    // Reset the frame number of the freed buffer so that it is
556                    // the first in line to be dequeued again
557                    mSlots[front->mSlot].mFrameNumber = 0;
558                }
559                // Overwrite the droppable buffer with the incoming one
560                *front = item;
561            } else {
562                mCore->mQueue.push_back(item);
563                listener = mCore->mConsumerListener;
564            }
565        }
566
567        mCore->mBufferHasBeenQueued = true;
568        mCore->mDequeueCondition.broadcast();
569
570        output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
571                mCore->mTransformHint, mCore->mQueue.size());
572
573        ATRACE_INT(mCore->mConsumerName.string(), mCore->mQueue.size());
574    } // Autolock scope
575
576    // Call back without lock held
577    if (listener != NULL) {
578        listener->onFrameAvailable();
579    }
580
581    return NO_ERROR;
582}
583
584void BufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
585    ATRACE_CALL();
586    BQ_LOGV("cancelBuffer: slot %d", slot);
587    Mutex::Autolock lock(mCore->mMutex);
588
589    if (mCore->mIsAbandoned) {
590        BQ_LOGE("cancelBuffer: BufferQueue has been abandoned");
591        return;
592    }
593
594    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
595        BQ_LOGE("cancelBuffer: slot index %d out of range [0, %d)",
596                slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
597        return;
598    } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
599        BQ_LOGE("cancelBuffer: slot %d is not owned by the producer "
600                "(state = %d)", slot, mSlots[slot].mBufferState);
601        return;
602    } else if (fence == NULL) {
603        BQ_LOGE("cancelBuffer: fence is NULL");
604        return;
605    }
606
607    mSlots[slot].mBufferState = BufferSlot::FREE;
608    mSlots[slot].mFrameNumber = 0;
609    mSlots[slot].mFence = fence;
610    mCore->mDequeueCondition.broadcast();
611}
612
613int BufferQueueProducer::query(int what, int *outValue) {
614    ATRACE_CALL();
615    Mutex::Autolock lock(mCore->mMutex);
616
617    if (outValue == NULL) {
618        BQ_LOGE("query: outValue was NULL");
619        return BAD_VALUE;
620    }
621
622    if (mCore->mIsAbandoned) {
623        BQ_LOGE("query: BufferQueue has been abandoned");
624        return NO_INIT;
625    }
626
627    int value;
628    switch (what) {
629        case NATIVE_WINDOW_WIDTH:
630            value = mCore->mDefaultWidth;
631            break;
632        case NATIVE_WINDOW_HEIGHT:
633            value = mCore->mDefaultHeight;
634            break;
635        case NATIVE_WINDOW_FORMAT:
636            value = mCore->mDefaultBufferFormat;
637            break;
638        case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
639            value = mCore->getMinUndequeuedBufferCountLocked(false);
640            break;
641        case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
642            value = (mCore->mQueue.size() > 1);
643            break;
644        case NATIVE_WINDOW_CONSUMER_USAGE_BITS:
645            value = mCore->mConsumerUsageBits;
646            break;
647        default:
648            return BAD_VALUE;
649    }
650
651    BQ_LOGV("query: %d? %d", what, value);
652    *outValue = value;
653    return NO_ERROR;
654}
655
656status_t BufferQueueProducer::connect(const sp<android::IBinder> &token,
657        int api, bool producerControlledByApp, QueueBufferOutput *output) {
658    ATRACE_CALL();
659    Mutex::Autolock lock(mCore->mMutex);
660    mConsumerName = mCore->mConsumerName;
661    BQ_LOGV("connect(P): api=%d producerControlledByApp=%s", api,
662            producerControlledByApp ? "true" : "false");
663
664    // If we disconnect and reconnect quickly, we can be in a state where our
665    // slots are empty but we have many buffers in the queue. This can cause us
666    // to run out of memory if we outrun the consumer. Wait here if it looks
667    // like we have too many buffers queued up.
668    while (true) {
669        if (mCore->mIsAbandoned) {
670            BQ_LOGE("connect(P): BufferQueue has been abandoned");
671            return NO_INIT;
672        }
673
674        if (mCore->mConsumerListener == NULL) {
675            BQ_LOGE("connect(P): BufferQueue has no consumer");
676            return NO_INIT;
677        }
678
679        if (output == NULL) {
680            BQ_LOGE("connect(P): output was NULL");
681            return BAD_VALUE;
682        }
683
684        if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
685            BQ_LOGE("connect(P): already connected (cur=%d req=%d)",
686                    mCore->mConnectedApi, api);
687            return BAD_VALUE;
688        }
689
690        size_t maxBufferCount = mCore->getMaxBufferCountLocked(false);
691        if (mCore->mQueue.size() <= maxBufferCount) {
692            // The queue size seems small enough to proceed
693            // TODO: Make this bound tighter?
694            break;
695        }
696
697        BQ_LOGV("connect(P): queue size is %d, waiting", mCore->mQueue.size());
698        mCore->mDequeueCondition.wait(mCore->mMutex);
699    }
700
701    int status = NO_ERROR;
702    switch (api) {
703        case NATIVE_WINDOW_API_EGL:
704        case NATIVE_WINDOW_API_CPU:
705        case NATIVE_WINDOW_API_MEDIA:
706        case NATIVE_WINDOW_API_CAMERA:
707            mCore->mConnectedApi = api;
708            output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
709                    mCore->mTransformHint, mCore->mQueue.size());
710
711            // Set up a death notification so that we can disconnect
712            // automatically if the remote producer dies
713            if (token != NULL && token->remoteBinder() != NULL) {
714                status = token->linkToDeath(
715                        static_cast<IBinder::DeathRecipient*>(this));
716                if (status == NO_ERROR) {
717                    mCore->mConnectedProducerToken = token;
718                } else {
719                    BQ_LOGE("connect(P): linkToDeath failed: %s (%d)",
720                            strerror(-status), status);
721                }
722            }
723            break;
724        default:
725            BQ_LOGE("connect(P): unknown API %d", api);
726            status = BAD_VALUE;
727            break;
728    }
729
730    mCore->mBufferHasBeenQueued = false;
731    mCore->mDequeueBufferCannotBlock =
732            mCore->mConsumerControlledByApp && producerControlledByApp;
733
734    return status;
735}
736
737status_t BufferQueueProducer::disconnect(int api) {
738    ATRACE_CALL();
739    BQ_LOGV("disconnect(P): api %d", api);
740
741    int status = NO_ERROR;
742    sp<IConsumerListener> listener;
743    { // Autolock scope
744        Mutex::Autolock lock(mCore->mMutex);
745
746        if (mCore->mIsAbandoned) {
747            // It's not really an error to disconnect after the surface has
748            // been abandoned; it should just be a no-op.
749            return NO_ERROR;
750        }
751
752        switch (api) {
753            case NATIVE_WINDOW_API_EGL:
754            case NATIVE_WINDOW_API_CPU:
755            case NATIVE_WINDOW_API_MEDIA:
756            case NATIVE_WINDOW_API_CAMERA:
757                if (mCore->mConnectedApi == api) {
758                    mCore->freeAllBuffersLocked();
759
760                    // Remove our death notification callback if we have one
761                    sp<IBinder> token = mCore->mConnectedProducerToken;
762                    if (token != NULL) {
763                        // This can fail if we're here because of the death
764                        // notification, but we just ignore it
765                        token->unlinkToDeath(
766                                static_cast<IBinder::DeathRecipient*>(this));
767                    }
768                    mCore->mConnectedProducerToken = NULL;
769                    mCore->mConnectedApi = BufferQueueCore::NO_CONNECTED_API;
770                    mCore->mDequeueCondition.broadcast();
771                    listener = mCore->mConsumerListener;
772                } else {
773                    BQ_LOGE("disconnect(P): connected to another API "
774                            "(cur=%d req=%d)", mCore->mConnectedApi, api);
775                    status = BAD_VALUE;
776                }
777                break;
778            default:
779                BQ_LOGE("disconnect(P): unknown API %d", api);
780                status = BAD_VALUE;
781                break;
782        }
783    } // Autolock scope
784
785    // Call back without lock held
786    if (listener != NULL) {
787        listener->onBuffersReleased();
788    }
789
790    return status;
791}
792
793void BufferQueueProducer::binderDied(const wp<android::IBinder>& /* who */) {
794    // If we're here, it means that a producer we were connected to died.
795    // We're guaranteed that we are still connected to it because we remove
796    // this callback upon disconnect. It's therefore safe to read mConnectedApi
797    // without synchronization here.
798    int api = mCore->mConnectedApi;
799    disconnect(api);
800}
801
802} // namespace android
803