Surface.cpp revision 6501e9944df131b3b7e293007084735dfa217f24
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "Surface" 18 19#include <stdint.h> 20#include <errno.h> 21#include <sys/types.h> 22#include <sys/stat.h> 23 24#include <android/native_window.h> 25 26#include <utils/CallStack.h> 27#include <utils/Errors.h> 28#include <utils/Log.h> 29#include <utils/threads.h> 30 31#include <binder/IPCThreadState.h> 32 33#include <ui/DisplayInfo.h> 34#include <ui/GraphicBuffer.h> 35#include <ui/Rect.h> 36 37#include <gui/ISurface.h> 38#include <gui/ISurfaceComposer.h> 39#include <gui/Surface.h> 40#include <gui/SurfaceComposerClient.h> 41#include <gui/SurfaceTextureClient.h> 42 43namespace android { 44 45// ============================================================================ 46// SurfaceControl 47// ============================================================================ 48 49SurfaceControl::SurfaceControl( 50 const sp<SurfaceComposerClient>& client, 51 const sp<ISurface>& surface, 52 const ISurfaceComposerClient::surface_data_t& data) 53 : mClient(client), mSurface(surface), 54 mToken(data.token), mIdentity(data.identity) 55{ 56} 57 58SurfaceControl::~SurfaceControl() 59{ 60 destroy(); 61} 62 63void SurfaceControl::destroy() 64{ 65 if (isValid()) { 66 mClient->destroySurface(mToken); 67 } 68 69 // clear all references and trigger an IPC now, to make sure things 70 // happen without delay, since these resources are quite heavy. 71 mClient.clear(); 72 mSurface.clear(); 73 IPCThreadState::self()->flushCommands(); 74} 75 76void SurfaceControl::clear() 77{ 78 // here, the window manager tells us explicitly that we should destroy 79 // the surface's resource. Soon after this call, it will also release 80 // its last reference (which will call the dtor); however, it is possible 81 // that a client living in the same process still holds references which 82 // would delay the call to the dtor -- that is why we need this explicit 83 // "clear()" call. 84 destroy(); 85} 86 87bool SurfaceControl::isSameSurface( 88 const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs) 89{ 90 if (lhs == 0 || rhs == 0) 91 return false; 92 return lhs->mSurface->asBinder() == rhs->mSurface->asBinder(); 93} 94 95status_t SurfaceControl::setLayer(int32_t layer) { 96 status_t err = validate(); 97 if (err < 0) return err; 98 const sp<SurfaceComposerClient>& client(mClient); 99 return client->setLayer(mToken, layer); 100} 101status_t SurfaceControl::setPosition(int32_t x, int32_t y) { 102 status_t err = validate(); 103 if (err < 0) return err; 104 const sp<SurfaceComposerClient>& client(mClient); 105 return client->setPosition(mToken, x, y); 106} 107status_t SurfaceControl::setSize(uint32_t w, uint32_t h) { 108 status_t err = validate(); 109 if (err < 0) return err; 110 const sp<SurfaceComposerClient>& client(mClient); 111 return client->setSize(mToken, w, h); 112} 113status_t SurfaceControl::hide() { 114 status_t err = validate(); 115 if (err < 0) return err; 116 const sp<SurfaceComposerClient>& client(mClient); 117 return client->hide(mToken); 118} 119status_t SurfaceControl::show(int32_t layer) { 120 status_t err = validate(); 121 if (err < 0) return err; 122 const sp<SurfaceComposerClient>& client(mClient); 123 return client->show(mToken, layer); 124} 125status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) { 126 status_t err = validate(); 127 if (err < 0) return err; 128 const sp<SurfaceComposerClient>& client(mClient); 129 return client->setFlags(mToken, flags, mask); 130} 131status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) { 132 status_t err = validate(); 133 if (err < 0) return err; 134 const sp<SurfaceComposerClient>& client(mClient); 135 return client->setTransparentRegionHint(mToken, transparent); 136} 137status_t SurfaceControl::setAlpha(float alpha) { 138 status_t err = validate(); 139 if (err < 0) return err; 140 const sp<SurfaceComposerClient>& client(mClient); 141 return client->setAlpha(mToken, alpha); 142} 143status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) { 144 status_t err = validate(); 145 if (err < 0) return err; 146 const sp<SurfaceComposerClient>& client(mClient); 147 return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy); 148} 149status_t SurfaceControl::setCrop(const Rect& crop) { 150 status_t err = validate(); 151 if (err < 0) return err; 152 const sp<SurfaceComposerClient>& client(mClient); 153 return client->setCrop(mToken, crop); 154} 155 156status_t SurfaceControl::validate() const 157{ 158 if (mToken<0 || mClient==0) { 159 ALOGE("invalid token (%d, identity=%u) or client (%p)", 160 mToken, mIdentity, mClient.get()); 161 return NO_INIT; 162 } 163 return NO_ERROR; 164} 165 166status_t SurfaceControl::writeSurfaceToParcel( 167 const sp<SurfaceControl>& control, Parcel* parcel) 168{ 169 sp<ISurface> sur; 170 uint32_t identity = 0; 171 if (SurfaceControl::isValid(control)) { 172 sur = control->mSurface; 173 identity = control->mIdentity; 174 } 175 parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL); 176 parcel->writeStrongBinder(NULL); // NULL ISurfaceTexture in this case. 177 parcel->writeInt32(identity); 178 return NO_ERROR; 179} 180 181sp<Surface> SurfaceControl::getSurface() const 182{ 183 Mutex::Autolock _l(mLock); 184 if (mSurfaceData == 0) { 185 sp<SurfaceControl> surface_control(const_cast<SurfaceControl*>(this)); 186 mSurfaceData = new Surface(surface_control); 187 } 188 return mSurfaceData; 189} 190 191// ============================================================================ 192// Surface 193// ============================================================================ 194 195// --------------------------------------------------------------------------- 196 197Surface::Surface(const sp<SurfaceControl>& surface) 198 : SurfaceTextureClient(), 199 mSurface(surface->mSurface), 200 mIdentity(surface->mIdentity) 201{ 202 sp<ISurfaceTexture> st; 203 if (mSurface != NULL) { 204 st = mSurface->getSurfaceTexture(); 205 } 206 init(st); 207} 208 209Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref) 210 : SurfaceTextureClient() 211{ 212 mSurface = interface_cast<ISurface>(ref); 213 sp<IBinder> st_binder(parcel.readStrongBinder()); 214 sp<ISurfaceTexture> st; 215 if (st_binder != NULL) { 216 st = interface_cast<ISurfaceTexture>(st_binder); 217 } else if (mSurface != NULL) { 218 st = mSurface->getSurfaceTexture(); 219 } 220 221 mIdentity = parcel.readInt32(); 222 init(st); 223} 224 225Surface::Surface(const sp<ISurfaceTexture>& st) 226 : SurfaceTextureClient(), 227 mSurface(NULL), 228 mIdentity(0) 229{ 230 init(st); 231} 232 233status_t Surface::writeToParcel( 234 const sp<Surface>& surface, Parcel* parcel) 235{ 236 sp<ISurface> sur; 237 sp<ISurfaceTexture> st; 238 uint32_t identity = 0; 239 if (Surface::isValid(surface)) { 240 sur = surface->mSurface; 241 st = surface->getISurfaceTexture(); 242 identity = surface->mIdentity; 243 } else if (surface != 0 && 244 (surface->mSurface != NULL || 245 surface->getISurfaceTexture() != NULL)) { 246 ALOGE("Parceling invalid surface with non-NULL ISurface/ISurfaceTexture as NULL: " 247 "mSurface = %p, surfaceTexture = %p, mIdentity = %d, ", 248 surface->mSurface.get(), surface->getISurfaceTexture().get(), 249 surface->mIdentity); 250 } 251 252 parcel->writeStrongBinder(sur != NULL ? sur->asBinder() : NULL); 253 parcel->writeStrongBinder(st != NULL ? st->asBinder() : NULL); 254 parcel->writeInt32(identity); 255 return NO_ERROR; 256 257} 258 259Mutex Surface::sCachedSurfacesLock; 260DefaultKeyedVector<wp<IBinder>, wp<Surface> > Surface::sCachedSurfaces; 261 262sp<Surface> Surface::readFromParcel(const Parcel& data) { 263 Mutex::Autolock _l(sCachedSurfacesLock); 264 sp<IBinder> binder(data.readStrongBinder()); 265 sp<Surface> surface = sCachedSurfaces.valueFor(binder).promote(); 266 if (surface == 0) { 267 surface = new Surface(data, binder); 268 sCachedSurfaces.add(binder, surface); 269 } else { 270 // The Surface was found in the cache, but we still should clear any 271 // remaining data from the parcel. 272 data.readStrongBinder(); // ISurfaceTexture 273 data.readInt32(); // identity 274 } 275 if (surface->mSurface == NULL && surface->getISurfaceTexture() == NULL) { 276 surface = 0; 277 } 278 cleanCachedSurfacesLocked(); 279 return surface; 280} 281 282// Remove the stale entries from the surface cache. This should only be called 283// with sCachedSurfacesLock held. 284void Surface::cleanCachedSurfacesLocked() { 285 for (int i = sCachedSurfaces.size()-1; i >= 0; --i) { 286 wp<Surface> s(sCachedSurfaces.valueAt(i)); 287 if (s == 0 || s.promote() == 0) { 288 sCachedSurfaces.removeItemsAt(i); 289 } 290 } 291} 292 293void Surface::init(const sp<ISurfaceTexture>& surfaceTexture) 294{ 295 if (mSurface != NULL || surfaceTexture != NULL) { 296 ALOGE_IF(surfaceTexture==0, "got a NULL ISurfaceTexture from ISurface"); 297 if (surfaceTexture != NULL) { 298 setISurfaceTexture(surfaceTexture); 299 setUsage(GraphicBuffer::USAGE_HW_RENDER); 300 } 301 302 DisplayInfo dinfo; 303 SurfaceComposerClient::getDisplayInfo(0, &dinfo); 304 const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi; 305 const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi; 306 const_cast<uint32_t&>(ANativeWindow::flags) = 0; 307 } 308} 309 310Surface::~Surface() 311{ 312 // clear all references and trigger an IPC now, to make sure things 313 // happen without delay, since these resources are quite heavy. 314 mSurface.clear(); 315 IPCThreadState::self()->flushCommands(); 316} 317 318bool Surface::isValid() { 319 return getISurfaceTexture() != NULL; 320} 321 322sp<ISurfaceTexture> Surface::getSurfaceTexture() { 323 return getISurfaceTexture(); 324} 325 326sp<IBinder> Surface::asBinder() const { 327 return mSurface!=0 ? mSurface->asBinder() : 0; 328} 329 330// ---------------------------------------------------------------------------- 331 332int Surface::query(int what, int* value) const { 333 switch (what) { 334 case NATIVE_WINDOW_CONCRETE_TYPE: 335 *value = NATIVE_WINDOW_SURFACE; 336 return NO_ERROR; 337 } 338 return SurfaceTextureClient::query(what, value); 339} 340 341// ---------------------------------------------------------------------------- 342 343status_t Surface::lock(SurfaceInfo* other, Region* inOutDirtyRegion) { 344 ANativeWindow_Buffer outBuffer; 345 346 ARect temp; 347 ARect* inOutDirtyBounds = NULL; 348 if (inOutDirtyRegion) { 349 temp = inOutDirtyRegion->getBounds(); 350 inOutDirtyBounds = &temp; 351 } 352 353 status_t err = SurfaceTextureClient::lock(&outBuffer, inOutDirtyBounds); 354 355 if (err == NO_ERROR) { 356 other->w = uint32_t(outBuffer.width); 357 other->h = uint32_t(outBuffer.height); 358 other->s = uint32_t(outBuffer.stride); 359 other->usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN; 360 other->format = uint32_t(outBuffer.format); 361 other->bits = outBuffer.bits; 362 } 363 364 if (inOutDirtyRegion) { 365 inOutDirtyRegion->set( static_cast<Rect const&>(temp) ); 366 } 367 368 return err; 369} 370 371status_t Surface::unlockAndPost() { 372 return SurfaceTextureClient::unlockAndPost(); 373} 374 375// ---------------------------------------------------------------------------- 376}; // namespace android 377