1cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza/*
2cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * Copyright 2013 The Android Open Source Project
3cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza *
4cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * Licensed under the Apache License, Version 2.0 (the "License");
5cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * you may not use this file except in compliance with the License.
6cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * You may obtain a copy of the License at
7cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza *
8cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza *      http://www.apache.org/licenses/LICENSE-2.0
9cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza *
10cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * Unless required by applicable law or agreed to in writing, software
11cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * distributed under the License is distributed on an "AS IS" BASIS,
12cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * See the License for the specific language governing permissions and
14cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * limitations under the License.
15cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza */
16cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
17cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza#ifndef ANDROID_SURFACE_TEXTURE_GL_TO_GL_H
18cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza#define ANDROID_SURFACE_TEXTURE_GL_TO_GL_H
19cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
20cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza#include "SurfaceTextureGL.h"
21cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
22cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stozanamespace android {
23cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
24cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza/*
25cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * This test fixture is for testing GL -> GL texture streaming.  It creates an
26cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * EGLSurface and an EGLContext for the image producer to use.
27cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza */
28cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stozaclass SurfaceTextureGLToGLTest : public SurfaceTextureGLTest {
29cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stozaprotected:
30cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    SurfaceTextureGLToGLTest():
31cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            mProducerEglSurface(EGL_NO_SURFACE),
32cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            mProducerEglContext(EGL_NO_CONTEXT) {
33cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    }
34cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
35cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    virtual void SetUp() {
36cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        SurfaceTextureGLTest::SetUp();
37cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
38cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        mProducerEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig,
39cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                mANW.get(), NULL);
40cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        ASSERT_EQ(EGL_SUCCESS, eglGetError());
41cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        ASSERT_NE(EGL_NO_SURFACE, mProducerEglSurface);
42cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
43cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        mProducerEglContext = eglCreateContext(mEglDisplay, mGlConfig,
44cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                EGL_NO_CONTEXT, getContextAttribs());
45cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        ASSERT_EQ(EGL_SUCCESS, eglGetError());
46cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        ASSERT_NE(EGL_NO_CONTEXT, mProducerEglContext);
47cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    }
48cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
49cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    virtual void TearDown() {
50cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        if (mProducerEglContext != EGL_NO_CONTEXT) {
51cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            eglDestroyContext(mEglDisplay, mProducerEglContext);
52cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        }
53cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        if (mProducerEglSurface != EGL_NO_SURFACE) {
54cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            eglDestroySurface(mEglDisplay, mProducerEglSurface);
55cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        }
56cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        SurfaceTextureGLTest::TearDown();
57cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    }
58cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
59cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    EGLSurface mProducerEglSurface;
60cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    EGLContext mProducerEglContext;
61cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza};
62cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
63cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza} // namespace android
64cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
65cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza#endif
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