gl3.h revision 2b2ac210786c71bdd0ea5924d734a4b49c4a584e
161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifndef __gl3_h_
22b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define __gl3_h_
32b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
42b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*
52b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $
62b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall */
72b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
82b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#include <GLES3/gl3platform.h>
961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
1061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifdef __cplusplus
1161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hallextern "C" {
1261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif
1361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
1461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*
152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall** Copyright (c) 2007-2013 The Khronos Group Inc.
1661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall**
1761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** Permission is hereby granted, free of charge, to any person obtaining a
1861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** copy of this software and/or associated documentation files (the
1961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** "Materials"), to deal in the Materials without restriction, including
2061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** without limitation the rights to use, copy, modify, merge, publish,
2161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** distribute, sublicense, and/or sell copies of the Materials, and to
2261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** permit persons to whom the Materials are furnished to do so, subject to
2361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** the following conditions:
2461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall**
2561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** The above copyright notice and this permission notice shall be included
2661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** in all copies or substantial portions of the Materials.
2761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall**
2861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
2961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
3061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
3161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
3261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
3361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
3461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
3561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall*/
3661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*-------------------------------------------------------------------------
382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * Data type definitions
392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall *-----------------------------------------------------------------------*/
4061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 2.0 */
4261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef void             GLvoid;
442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef char             GLchar;
452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned int     GLenum;
462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned char    GLboolean;
472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned int     GLbitfield;
482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_int8_t   GLbyte;
492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef short            GLshort;
502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef int              GLint;
512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef int              GLsizei;
522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_uint8_t  GLubyte;
532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned short   GLushort;
542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned int     GLuint;
552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_float_t  GLfloat;
562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_float_t  GLclampf;
572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_int32_t  GLfixed;
582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_intptr_t GLintptr;
592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_ssize_t  GLsizeiptr;
6061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 3.0 */
622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned short   GLhalf;
642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_int64_t  GLint64;
6520670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_uint64_t GLuint64;
662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef struct __GLsync *GLsync;
672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*-------------------------------------------------------------------------
692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * Token definitions
702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall *-----------------------------------------------------------------------*/
712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES core versions */
732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ES_VERSION_3_0                                1
742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ES_VERSION_2_0                                1
752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 2.0 */
772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* ClearBufferMask */
792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_BUFFER_BIT                              0x00000100
802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BUFFER_BIT                            0x00000400
812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_BUFFER_BIT                              0x00004000
822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Boolean */
842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FALSE                                         0
852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRUE                                          1
862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BeginMode */
882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_POINTS                                        0x0000
892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINES                                         0x0001
902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINE_LOOP                                     0x0002
912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINE_STRIP                                    0x0003
922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRIANGLES                                     0x0004
932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRIANGLE_STRIP                                0x0005
942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRIANGLE_FAN                                  0x0006
952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendingFactorDest */
972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ZERO                                          0
982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE                                           1
992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRC_COLOR                                     0x0300
1002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_SRC_COLOR                           0x0301
1012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRC_ALPHA                                     0x0302
1022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_SRC_ALPHA                           0x0303
1032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DST_ALPHA                                     0x0304
1042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_DST_ALPHA                           0x0305
1052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendingFactorSrc */
1072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ZERO */
1082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ONE */
1092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DST_COLOR                                     0x0306
1102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_DST_COLOR                           0x0307
1112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRC_ALPHA_SATURATE                            0x0308
1122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_SRC_ALPHA */
1132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ONE_MINUS_SRC_ALPHA */
1142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_DST_ALPHA */
1152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ONE_MINUS_DST_ALPHA */
1162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendEquationSeparate */
1182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FUNC_ADD                                      0x8006
1192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_EQUATION                                0x8009
1202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_EQUATION_RGB                            0x8009    /* same as BLEND_EQUATION */
1212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_EQUATION_ALPHA                          0x883D
1222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendSubtract */
1242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FUNC_SUBTRACT                                 0x800A
1252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FUNC_REVERSE_SUBTRACT                         0x800B
1262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Separate Blend Functions */
1282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_DST_RGB                                 0x80C8
1292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_SRC_RGB                                 0x80C9
1302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_DST_ALPHA                               0x80CA
1312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_SRC_ALPHA                               0x80CB
1322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CONSTANT_COLOR                                0x8001
1332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_CONSTANT_COLOR                      0x8002
1342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CONSTANT_ALPHA                                0x8003
1352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_CONSTANT_ALPHA                      0x8004
1362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_COLOR                                   0x8005
1372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Buffer Objects */
1392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ARRAY_BUFFER                                  0x8892
1402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ELEMENT_ARRAY_BUFFER                          0x8893
1412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ARRAY_BUFFER_BINDING                          0x8894
1422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ELEMENT_ARRAY_BUFFER_BINDING                  0x8895
1432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STREAM_DRAW                                   0x88E0
1452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STATIC_DRAW                                   0x88E4
1462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DYNAMIC_DRAW                                  0x88E8
1472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_SIZE                                   0x8764
1492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_USAGE                                  0x8765
1502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CURRENT_VERTEX_ATTRIB                         0x8626
1522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* CullFaceMode */
1542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRONT                                         0x0404
1552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BACK                                          0x0405
1562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRONT_AND_BACK                                0x0408
1572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* DepthFunction */
1592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_NEVER */
1602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_LESS */
1612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_EQUAL */
1622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_LEQUAL */
1632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_GREATER */
1642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_NOTEQUAL */
1652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_GEQUAL */
1662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ALWAYS */
1672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* EnableCap */
1692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_2D                                    0x0DE1
1702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CULL_FACE                                     0x0B44
1712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND                                         0x0BE2
1722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DITHER                                        0x0BD0
1732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_TEST                                  0x0B90
1742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_TEST                                    0x0B71
1752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SCISSOR_TEST                                  0x0C11
1762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_POLYGON_OFFSET_FILL                           0x8037
1772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLE_ALPHA_TO_COVERAGE                      0x809E
1782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLE_COVERAGE                               0x80A0
1792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* ErrorCode */
1812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NO_ERROR                                      0
1822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVALID_ENUM                                  0x0500
1832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVALID_VALUE                                 0x0501
1842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVALID_OPERATION                             0x0502
1852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_OUT_OF_MEMORY                                 0x0505
1862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* FrontFaceDirection */
1882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CW                                            0x0900
1892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CCW                                           0x0901
1902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GetPName */
1922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINE_WIDTH                                    0x0B21
1932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALIASED_POINT_SIZE_RANGE                      0x846D
1942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALIASED_LINE_WIDTH_RANGE                      0x846E
1952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CULL_FACE_MODE                                0x0B45
1962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRONT_FACE                                    0x0B46
1972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_RANGE                                   0x0B70
1982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_WRITEMASK                               0x0B72
1992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_CLEAR_VALUE                             0x0B73
2002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_FUNC                                    0x0B74
2012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_CLEAR_VALUE                           0x0B91
2022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_FUNC                                  0x0B92
2032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_FAIL                                  0x0B94
2042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_PASS_DEPTH_FAIL                       0x0B95
2052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_PASS_DEPTH_PASS                       0x0B96
2062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_REF                                   0x0B97
2072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_VALUE_MASK                            0x0B93
2082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_WRITEMASK                             0x0B98
2092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_FUNC                             0x8800
2102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_FAIL                             0x8801
2112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_PASS_DEPTH_FAIL                  0x8802
2122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_PASS_DEPTH_PASS                  0x8803
2132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_REF                              0x8CA3
2142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_VALUE_MASK                       0x8CA4
2152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_WRITEMASK                        0x8CA5
2162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VIEWPORT                                      0x0BA2
2172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SCISSOR_BOX                                   0x0C10
2182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_SCISSOR_TEST */
2192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_CLEAR_VALUE                             0x0C22
2202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_WRITEMASK                               0x0C23
2212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_ALIGNMENT                              0x0CF5
2222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PACK_ALIGNMENT                                0x0D05
2232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_TEXTURE_SIZE                              0x0D33
2242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VIEWPORT_DIMS                             0x0D3A
2252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SUBPIXEL_BITS                                 0x0D50
2262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RED_BITS                                      0x0D52
2272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_GREEN_BITS                                    0x0D53
2282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLUE_BITS                                     0x0D54
2292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALPHA_BITS                                    0x0D55
2302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_BITS                                    0x0D56
2312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BITS                                  0x0D57
2322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_POLYGON_OFFSET_UNITS                          0x2A00
2332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_POLYGON_OFFSET_FILL */
2342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_POLYGON_OFFSET_FACTOR                         0x8038
2352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_BINDING_2D                            0x8069
2362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLE_BUFFERS                                0x80A8
2372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLES                                       0x80A9
2382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLE_COVERAGE_VALUE                         0x80AA
2392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLE_COVERAGE_INVERT                        0x80AB
2402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GetTextureParameter */
2422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_TEXTURE_MAG_FILTER */
2432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_TEXTURE_MIN_FILTER */
2442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_TEXTURE_WRAP_S */
2452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_TEXTURE_WRAP_T */
2462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NUM_COMPRESSED_TEXTURE_FORMATS                0x86A2
2482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_TEXTURE_FORMATS                    0x86A3
2492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* HintMode */
2512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DONT_CARE                                     0x1100
2522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FASTEST                                       0x1101
2532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NICEST                                        0x1102
2542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* HintTarget */
2562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_GENERATE_MIPMAP_HINT                          0x8192
2572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* DataType */
2592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BYTE                                          0x1400
2602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_BYTE                                 0x1401
2612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHORT                                         0x1402
2622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_SHORT                                0x1403
2632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT                                           0x1404
2642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT                                  0x1405
2652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT                                         0x1406
2662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FIXED                                         0x140C
2672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* PixelFormat */
2692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_COMPONENT                               0x1902
2702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALPHA                                         0x1906
2712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB                                           0x1907
2722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA                                          0x1908
2732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LUMINANCE                                     0x1909
2742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LUMINANCE_ALPHA                               0x190A
2752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* PixelType */
2772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_UNSIGNED_BYTE */
2782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_SHORT_4_4_4_4                        0x8033
2792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_SHORT_5_5_5_1                        0x8034
2802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_SHORT_5_6_5                          0x8363
2812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shaders */
2832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAGMENT_SHADER                               0x8B30
2842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_SHADER                                 0x8B31
2852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_ATTRIBS                            0x8869
2862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_UNIFORM_VECTORS                    0x8DFB
2872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VARYING_VECTORS                           0x8DFC
2882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS              0x8B4D
2892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS                0x8B4C
2902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_TEXTURE_IMAGE_UNITS                       0x8872
2912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_FRAGMENT_UNIFORM_VECTORS                  0x8DFD
2922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADER_TYPE                                   0x8B4F
2932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DELETE_STATUS                                 0x8B80
2942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINK_STATUS                                   0x8B82
2952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VALIDATE_STATUS                               0x8B83
2962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ATTACHED_SHADERS                              0x8B85
2972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_UNIFORMS                               0x8B86
2982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_UNIFORM_MAX_LENGTH                     0x8B87
2992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_ATTRIBUTES                             0x8B89
3002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH                   0x8B8A
3012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADING_LANGUAGE_VERSION                      0x8B8C
3022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CURRENT_PROGRAM                               0x8B8D
3032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* StencilFunction */
3052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NEVER                                         0x0200
3062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LESS                                          0x0201
3072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_EQUAL                                         0x0202
3082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LEQUAL                                        0x0203
3092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_GREATER                                       0x0204
3102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NOTEQUAL                                      0x0205
3112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_GEQUAL                                        0x0206
3122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALWAYS                                        0x0207
3132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* StencilOp */
3152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ZERO */
3162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_KEEP                                          0x1E00
3172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_REPLACE                                       0x1E01
3182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INCR                                          0x1E02
3192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DECR                                          0x1E03
3202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVERT                                        0x150A
3212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INCR_WRAP                                     0x8507
3222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DECR_WRAP                                     0x8508
3232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* StringName */
3252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VENDOR                                        0x1F00
3262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERER                                      0x1F01
3272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERSION                                       0x1F02
3282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_EXTENSIONS                                    0x1F03
3292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureMagFilter */
3312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NEAREST                                       0x2600
3322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINEAR                                        0x2601
3332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureMinFilter */
3352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_NEAREST */
3362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_LINEAR */
3372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NEAREST_MIPMAP_NEAREST                        0x2700
3382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINEAR_MIPMAP_NEAREST                         0x2701
3392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NEAREST_MIPMAP_LINEAR                         0x2702
3402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINEAR_MIPMAP_LINEAR                          0x2703
3412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureParameterName */
3432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_MAG_FILTER                            0x2800
3442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_MIN_FILTER                            0x2801
3452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_WRAP_S                                0x2802
3462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_WRAP_T                                0x2803
3472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureTarget */
3492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_TEXTURE_2D */
3502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE                                       0x1702
3512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP                              0x8513
3532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_BINDING_CUBE_MAP                      0x8514
3542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_X                   0x8515
3552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X                   0x8516
3562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y                   0x8517
3572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y                   0x8518
3582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z                   0x8519
3592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z                   0x851A
3602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_CUBE_MAP_TEXTURE_SIZE                     0x851C
3612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureUnit */
3632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE0                                      0x84C0
3642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE1                                      0x84C1
3652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE2                                      0x84C2
3662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE3                                      0x84C3
3672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE4                                      0x84C4
3682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE5                                      0x84C5
3692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE6                                      0x84C6
3702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE7                                      0x84C7
3712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE8                                      0x84C8
3722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE9                                      0x84C9
3732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE10                                     0x84CA
3742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE11                                     0x84CB
3752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE12                                     0x84CC
3762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE13                                     0x84CD
3772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE14                                     0x84CE
3782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE15                                     0x84CF
3792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE16                                     0x84D0
3802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE17                                     0x84D1
3812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE18                                     0x84D2
3822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE19                                     0x84D3
3832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE20                                     0x84D4
3842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE21                                     0x84D5
3852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE22                                     0x84D6
3862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE23                                     0x84D7
3872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE24                                     0x84D8
3882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE25                                     0x84D9
3892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE26                                     0x84DA
3902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE27                                     0x84DB
3912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE28                                     0x84DC
3922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE29                                     0x84DD
3932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE30                                     0x84DE
3942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE31                                     0x84DF
3952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_TEXTURE                                0x84E0
3962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureWrapMode */
3982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_REPEAT                                        0x2901
3992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CLAMP_TO_EDGE                                 0x812F
4002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MIRRORED_REPEAT                               0x8370
4012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Uniform Types */
4032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_VEC2                                    0x8B50
4042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_VEC3                                    0x8B51
4052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_VEC4                                    0x8B52
4062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_VEC2                                      0x8B53
4072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_VEC3                                      0x8B54
4082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_VEC4                                      0x8B55
4092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BOOL                                          0x8B56
4102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BOOL_VEC2                                     0x8B57
4112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BOOL_VEC3                                     0x8B58
4122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BOOL_VEC4                                     0x8B59
4132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT2                                    0x8B5A
4142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT3                                    0x8B5B
4152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT4                                    0x8B5C
4162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_2D                                    0x8B5E
4172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_CUBE                                  0x8B60
4182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Vertex Arrays */
4202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_ENABLED                   0x8622
4212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_SIZE                      0x8623
4222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_STRIDE                    0x8624
4232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_TYPE                      0x8625
4242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED                0x886A
4252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_POINTER                   0x8645
4262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING            0x889F
4272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Read Format */
4292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_IMPLEMENTATION_COLOR_READ_TYPE                0x8B9A
4302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_IMPLEMENTATION_COLOR_READ_FORMAT              0x8B9B
4312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shader Source */
4332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPILE_STATUS                                0x8B81
4342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INFO_LOG_LENGTH                               0x8B84
4352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADER_SOURCE_LENGTH                          0x8B88
4362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADER_COMPILER                               0x8DFA
4372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shader Binary */
4392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADER_BINARY_FORMATS                         0x8DF8
4402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NUM_SHADER_BINARY_FORMATS                     0x8DF9
4412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shader Precision-Specified Types */
4432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LOW_FLOAT                                     0x8DF0
4442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MEDIUM_FLOAT                                  0x8DF1
4452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_HIGH_FLOAT                                    0x8DF2
4462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LOW_INT                                       0x8DF3
4472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MEDIUM_INT                                    0x8DF4
4482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_HIGH_INT                                      0x8DF5
4492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Framebuffer Object. */
4512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER                                   0x8D40
4522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER                                  0x8D41
4532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA4                                         0x8056
4552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB5_A1                                       0x8057
4562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB565                                        0x8D62
4572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_COMPONENT16                             0x81A5
4582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_INDEX8                                0x8D48
4592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_WIDTH                            0x8D42
4612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_HEIGHT                           0x8D43
4622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_INTERNAL_FORMAT                  0x8D44
4632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_RED_SIZE                         0x8D50
4642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_GREEN_SIZE                       0x8D51
4652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_BLUE_SIZE                        0x8D52
4662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_ALPHA_SIZE                       0x8D53
4672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_DEPTH_SIZE                       0x8D54
4682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_STENCIL_SIZE                     0x8D55
4692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE            0x8CD0
4712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME            0x8CD1
4722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL          0x8CD2
4732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE  0x8CD3
4742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT0                             0x8CE0
4762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_ATTACHMENT                              0x8D00
4772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_ATTACHMENT                            0x8D20
4782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NONE                                          0
4802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_COMPLETE                          0x8CD5
4822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT             0x8CD6
4832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT     0x8CD7
4842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS             0x8CD9
4852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_UNSUPPORTED                       0x8CDD
4862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_BINDING                           0x8CA6
4882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_BINDING                          0x8CA7
4892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_RENDERBUFFER_SIZE                         0x84E8
4902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVALID_FRAMEBUFFER_OPERATION                 0x0506
4922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 3.0 */
4942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_READ_BUFFER                                   0x0C02
4962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_ROW_LENGTH                             0x0CF2
4972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_SKIP_ROWS                              0x0CF3
4982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_SKIP_PIXELS                            0x0CF4
4992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PACK_ROW_LENGTH                               0x0D02
5002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PACK_SKIP_ROWS                                0x0D03
5012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PACK_SKIP_PIXELS                              0x0D04
5022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR                                         0x1800
5032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH                                         0x1801
5042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL                                       0x1802
5052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RED                                           0x1903
5062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB8                                          0x8051
5072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA8                                         0x8058
5082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB10_A2                                      0x8059
5092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_BINDING_3D                            0x806A
5102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_SKIP_IMAGES                            0x806D
5112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_IMAGE_HEIGHT                           0x806E
5122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_3D                                    0x806F
5132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_WRAP_R                                0x8072
5142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_3D_TEXTURE_SIZE                           0x8073
5152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_2_10_10_10_REV                   0x8368
5162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_ELEMENTS_VERTICES                         0x80E8
5172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_ELEMENTS_INDICES                          0x80E9
5182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_MIN_LOD                               0x813A
5192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_MAX_LOD                               0x813B
5202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_BASE_LEVEL                            0x813C
5212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_MAX_LEVEL                             0x813D
5222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MIN                                           0x8007
5232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX                                           0x8008
5242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_COMPONENT24                             0x81A6
5252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_TEXTURE_LOD_BIAS                          0x84FD
5262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_COMPARE_MODE                          0x884C
5272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_COMPARE_FUNC                          0x884D
5282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CURRENT_QUERY                                 0x8865
5292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_QUERY_RESULT                                  0x8866
5302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_QUERY_RESULT_AVAILABLE                        0x8867
5312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_MAPPED                                 0x88BC
5322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_MAP_POINTER                            0x88BD
5332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STREAM_READ                                   0x88E1
5342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STREAM_COPY                                   0x88E2
5352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STATIC_READ                                   0x88E5
5362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STATIC_COPY                                   0x88E6
5372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DYNAMIC_READ                                  0x88E9
5382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DYNAMIC_COPY                                  0x88EA
5392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_DRAW_BUFFERS                              0x8824
5402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER0                                  0x8825
5412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER1                                  0x8826
5422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER2                                  0x8827
5432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER3                                  0x8828
5442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER4                                  0x8829
5452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER5                                  0x882A
5462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER6                                  0x882B
5472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER7                                  0x882C
5482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER8                                  0x882D
5492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER9                                  0x882E
5502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER10                                 0x882F
5512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER11                                 0x8830
5522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER12                                 0x8831
5532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER13                                 0x8832
5542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER14                                 0x8833
5552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER15                                 0x8834
5562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS               0x8B49
5572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_UNIFORM_COMPONENTS                 0x8B4A
5582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_3D                                    0x8B5F
5592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_2D_SHADOW                             0x8B62
5602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT               0x8B8B
5612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PIXEL_PACK_BUFFER                             0x88EB
5622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PIXEL_UNPACK_BUFFER                           0x88EC
5632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PIXEL_PACK_BUFFER_BINDING                     0x88ED
5642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PIXEL_UNPACK_BUFFER_BINDING                   0x88EF
5652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT2x3                                  0x8B65
5662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT2x4                                  0x8B66
5672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT3x2                                  0x8B67
5682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT3x4                                  0x8B68
5692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT4x2                                  0x8B69
5702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT4x3                                  0x8B6A
5712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRGB                                          0x8C40
5722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRGB8                                         0x8C41
5732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRGB8_ALPHA8                                  0x8C43
5742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPARE_REF_TO_TEXTURE                        0x884E
5752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAJOR_VERSION                                 0x821B
5762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MINOR_VERSION                                 0x821C
5772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NUM_EXTENSIONS                                0x821D
5782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA32F                                       0x8814
5792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB32F                                        0x8815
5802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA16F                                       0x881A
5812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB16F                                        0x881B
5822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_INTEGER                   0x88FD
5832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_ARRAY_TEXTURE_LAYERS                      0x88FF
5842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MIN_PROGRAM_TEXEL_OFFSET                      0x8904
5852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_PROGRAM_TEXEL_OFFSET                      0x8905
5862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VARYING_COMPONENTS                        0x8B4B
5872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_2D_ARRAY                              0x8C1A
5882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_BINDING_2D_ARRAY                      0x8C1D
5892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R11F_G11F_B10F                                0x8C3A
5902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_10F_11F_11F_REV                  0x8C3B
5912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB9_E5                                       0x8C3D
5922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_5_9_9_9_REV                      0x8C3E
5932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH         0x8C76
5942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE                0x8C7F
5952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS    0x8C80
5962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_VARYINGS                   0x8C83
5972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_START               0x8C84
5982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE                0x8C85
5992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN         0x8C88
6002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RASTERIZER_DISCARD                            0x8C89
60161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
6022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS       0x8C8B
6032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INTERLEAVED_ATTRIBS                           0x8C8C
6042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SEPARATE_ATTRIBS                              0x8C8D
6052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER                     0x8C8E
6062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING             0x8C8F
6072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA32UI                                      0x8D70
6082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB32UI                                       0x8D71
6092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA16UI                                      0x8D76
6102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB16UI                                       0x8D77
6112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA8UI                                       0x8D7C
6122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB8UI                                        0x8D7D
6132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA32I                                       0x8D82
6142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB32I                                        0x8D83
6152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA16I                                       0x8D88
6162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB16I                                        0x8D89
6172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA8I                                        0x8D8E
6182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB8I                                         0x8D8F
6192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RED_INTEGER                                   0x8D94
6202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB_INTEGER                                   0x8D98
6212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA_INTEGER                                  0x8D99
6222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_2D_ARRAY                              0x8DC1
6232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_2D_ARRAY_SHADOW                       0x8DC4
6242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_CUBE_SHADOW                           0x8DC5
6252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_VEC2                             0x8DC6
6262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_VEC3                             0x8DC7
6272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_VEC4                             0x8DC8
6282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_SAMPLER_2D                                0x8DCA
6292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_SAMPLER_3D                                0x8DCB
6302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_SAMPLER_CUBE                              0x8DCC
6312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_SAMPLER_2D_ARRAY                          0x8DCF
6322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_SAMPLER_2D                       0x8DD2
6332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_SAMPLER_3D                       0x8DD3
6342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_SAMPLER_CUBE                     0x8DD4
6352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY                 0x8DD7
6362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_ACCESS_FLAGS                           0x911F
6372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_MAP_LENGTH                             0x9120
6382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_MAP_OFFSET                             0x9121
6392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_COMPONENT32F                            0x8CAC
6402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH32F_STENCIL8                             0x8CAD
6412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV                0x8DAD
6422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING         0x8210
6432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE         0x8211
6442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE               0x8212
6452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE             0x8213
6462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE              0x8214
6472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE             0x8215
6482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE             0x8216
6492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE           0x8217
6502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_DEFAULT                           0x8218
6512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_UNDEFINED                         0x8219
6522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_STENCIL_ATTACHMENT                      0x821A
6532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_STENCIL                                 0x84F9
6542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_24_8                             0x84FA
6552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH24_STENCIL8                              0x88F0
6562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_NORMALIZED                           0x8C17
6572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_FRAMEBUFFER_BINDING                      GL_FRAMEBUFFER_BINDING
6582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_READ_FRAMEBUFFER                              0x8CA8
6592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_FRAMEBUFFER                              0x8CA9
6602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_READ_FRAMEBUFFER_BINDING                      0x8CAA
6612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_SAMPLES                          0x8CAB
6622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER          0x8CD4
6632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_COLOR_ATTACHMENTS                         0x8CDF
6642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT1                             0x8CE1
6652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT2                             0x8CE2
6662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT3                             0x8CE3
6672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT4                             0x8CE4
6682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT5                             0x8CE5
6692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT6                             0x8CE6
6702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT7                             0x8CE7
6712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT8                             0x8CE8
6722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT9                             0x8CE9
6732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT10                            0x8CEA
6742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT11                            0x8CEB
6752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT12                            0x8CEC
6762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT13                            0x8CED
6772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT14                            0x8CEE
6782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT15                            0x8CEF
6792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE            0x8D56
6802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_SAMPLES                                   0x8D57
6812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_HALF_FLOAT                                    0x140B
6822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_READ_BIT                                  0x0001
6832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_WRITE_BIT                                 0x0002
6842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_INVALIDATE_RANGE_BIT                      0x0004
6852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_INVALIDATE_BUFFER_BIT                     0x0008
6862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_FLUSH_EXPLICIT_BIT                        0x0010
6872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_UNSYNCHRONIZED_BIT                        0x0020
6882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG                                            0x8227
6892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG_INTEGER                                    0x8228
6902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R8                                            0x8229
6912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG8                                           0x822B
6922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R16F                                          0x822D
6932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R32F                                          0x822E
6942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG16F                                         0x822F
6952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG32F                                         0x8230
6962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R8I                                           0x8231
6972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R8UI                                          0x8232
6982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R16I                                          0x8233
6992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R16UI                                         0x8234
7002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R32I                                          0x8235
7012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R32UI                                         0x8236
7022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG8I                                          0x8237
7032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG8UI                                         0x8238
7042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG16I                                         0x8239
7052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG16UI                                        0x823A
7062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG32I                                         0x823B
7072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG32UI                                        0x823C
7082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ARRAY_BINDING                          0x85B5
7092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R8_SNORM                                      0x8F94
7102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG8_SNORM                                     0x8F95
7112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB8_SNORM                                    0x8F96
7122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA8_SNORM                                   0x8F97
7132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SIGNED_NORMALIZED                             0x8F9C
7142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PRIMITIVE_RESTART_FIXED_INDEX                 0x8D69
7152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COPY_READ_BUFFER                              0x8F36
7162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COPY_WRITE_BUFFER                             0x8F37
7172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COPY_READ_BUFFER_BINDING                      GL_COPY_READ_BUFFER
7182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COPY_WRITE_BUFFER_BINDING                     GL_COPY_WRITE_BUFFER
7192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BUFFER                                0x8A11
7202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BUFFER_BINDING                        0x8A28
7212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BUFFER_START                          0x8A29
7222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BUFFER_SIZE                           0x8A2A
7232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_UNIFORM_BLOCKS                     0x8A2B
7242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS                   0x8A2D
7252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_COMBINED_UNIFORM_BLOCKS                   0x8A2E
7262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_UNIFORM_BUFFER_BINDINGS                   0x8A2F
7272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_UNIFORM_BLOCK_SIZE                        0x8A30
7282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS        0x8A31
7292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS      0x8A33
7302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT               0x8A34
7312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH          0x8A35
7322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_UNIFORM_BLOCKS                         0x8A36
7332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_TYPE                                  0x8A37
7342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_SIZE                                  0x8A38
7352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_NAME_LENGTH                           0x8A39
7362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_INDEX                           0x8A3A
7372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_OFFSET                                0x8A3B
7382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_ARRAY_STRIDE                          0x8A3C
7392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_MATRIX_STRIDE                         0x8A3D
7402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_IS_ROW_MAJOR                          0x8A3E
7412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_BINDING                         0x8A3F
7422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_DATA_SIZE                       0x8A40
7432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_NAME_LENGTH                     0x8A41
7442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS                 0x8A42
7452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES          0x8A43
7462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER     0x8A44
7472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   0x8A46
7482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVALID_INDEX                                 0xFFFFFFFFu
7492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_OUTPUT_COMPONENTS                  0x9122
7502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_FRAGMENT_INPUT_COMPONENTS                 0x9125
7512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_SERVER_WAIT_TIMEOUT                       0x9111
7522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_OBJECT_TYPE                                   0x9112
7532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_CONDITION                                0x9113
7542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_STATUS                                   0x9114
7552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_FLAGS                                    0x9115
7562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_FENCE                                    0x9116
7572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_GPU_COMMANDS_COMPLETE                    0x9117
7582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNALED                                    0x9118
7592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SIGNALED                                      0x9119
7602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALREADY_SIGNALED                              0x911A
7612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TIMEOUT_EXPIRED                               0x911B
7622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CONDITION_SATISFIED                           0x911C
7632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_WAIT_FAILED                                   0x911D
7642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_FLUSH_COMMANDS_BIT                       0x00000001
7652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TIMEOUT_IGNORED                               0xFFFFFFFFFFFFFFFFull
7662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR                   0x88FE
7672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ANY_SAMPLES_PASSED                            0x8C2F
7682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE               0x8D6A
7692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_BINDING                               0x8919
7702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB10_A2UI                                    0x906F
7712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_SWIZZLE_R                             0x8E42
7722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_SWIZZLE_G                             0x8E43
7732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_SWIZZLE_B                             0x8E44
7742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_SWIZZLE_A                             0x8E45
7752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_GREEN                                         0x1904
7762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLUE                                          0x1905
7772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_2_10_10_10_REV                            0x8D9F
7782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK                            0x8E22
7792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_PAUSED                     0x8E23
7802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_ACTIVE                     0x8E24
7812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BINDING                    0x8E25
7822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT               0x8257
7832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PROGRAM_BINARY_LENGTH                         0x8741
7842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NUM_PROGRAM_BINARY_FORMATS                    0x87FE
7852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PROGRAM_BINARY_FORMATS                        0x87FF
7862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_R11_EAC                            0x9270
7872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_SIGNED_R11_EAC                     0x9271
7882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_RG11_EAC                           0x9272
7892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_SIGNED_RG11_EAC                    0x9273
7902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_RGB8_ETC2                          0x9274
7912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_SRGB8_ETC2                         0x9275
7922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2      0x9276
7932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2     0x9277
7942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_RGBA8_ETC2_EAC                     0x9278
7952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC              0x9279
7962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_IMMUTABLE_FORMAT                      0x912F
7972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_ELEMENT_INDEX                             0x8D6B
7982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NUM_SAMPLE_COUNTS                             0x9380
7992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_IMMUTABLE_LEVELS                      0x82DF
8002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
8012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*-------------------------------------------------------------------------
8022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * Entrypoint definitions
8032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall *-----------------------------------------------------------------------*/
8042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
8052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 2.0 */
8062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
8072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glActiveTexture (GLenum texture);
8082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
8092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
8102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
8112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
8122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
8132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
8142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
8152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBlendEquation (GLenum mode);
8162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
8172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
8182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
8192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
8202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
8212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLenum         GL_APIENTRY glCheckFramebufferStatus (GLenum target);
8222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glClear (GLbitfield mask);
8232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
8242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glClearDepthf (GLfloat depth);
8252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glClearStencil (GLint s);
8262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
8272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glCompileShader (GLuint shader);
8282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
8292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
8302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
8312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
8322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLuint         GL_APIENTRY glCreateProgram (void);
8332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLuint         GL_APIENTRY glCreateShader (GLenum type);
8342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glCullFace (GLenum mode);
8352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
8362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
8372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDeleteProgram (GLuint program);
8382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
8392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDeleteShader (GLuint shader);
8402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
8412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDepthFunc (GLenum func);
8422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDepthMask (GLboolean flag);
8432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
8442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
8452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDisable (GLenum cap);
8462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDisableVertexAttribArray (GLuint index);
8472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
8482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
8492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glEnable (GLenum cap);
8502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glEnableVertexAttribArray (GLuint index);
8512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glFinish (void);
8522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glFlush (void);
8532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
8542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
8552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glFrontFace (GLenum mode);
8562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
8572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGenerateMipmap (GLenum target);
8582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
8592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
8602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
8612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
8622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
8632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
8642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLint          GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
8652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
8662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
8672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLenum         GL_APIENTRY glGetError (void);
8682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
8692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
8702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
8712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
8722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
8732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
8742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
8752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
8762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
8772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
8782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
8792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
8802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
8812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
8822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
8832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLint          GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
8842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
8852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
8862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
8872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glHint (GLenum target, GLenum mode);
8882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsBuffer (GLuint buffer);
8892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsEnabled (GLenum cap);
8902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
8912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsProgram (GLuint program);
8922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
8932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsShader (GLuint shader);
8942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsTexture (GLuint texture);
8952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glLineWidth (GLfloat width);
8962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glLinkProgram (GLuint program);
8972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
8982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
8992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
9002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glReleaseShaderCompiler (void);
9012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
9022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
9032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
9042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
9052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
9062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
9072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
9082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glStencilMask (GLuint mask);
9092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
9102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
9112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
9122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
9132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
9142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
9152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
9162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
9172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
9182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform1f (GLint location, GLfloat x);
9192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
9202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform1i (GLint location, GLint x);
9212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
9222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
9232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
9242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
9252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
9262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
9272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
9282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
9292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
9302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
9312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
9322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
9332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
9342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
9352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
9362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
9372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUseProgram (GLuint program);
9382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glValidateProgram (GLuint program);
9392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
9402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
9412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
9422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
9432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
9442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
9452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
9462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
9472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
9482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
9492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
9502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 3.0 */
9512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
9522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glReadBuffer (GLenum mode);
9532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices);
9542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
9552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
9562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
9572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
9582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
9592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGenQueries (GLsizei n, GLuint* ids);
9602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint* ids);
9612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsQuery (GLuint id);
9622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
9632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glEndQuery (GLenum target);
9642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint* params);
9652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params);
9662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glUnmapBuffer (GLenum target);
9672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params);
9682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum* bufs);
9692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
9702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
9712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
9722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
9732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
9742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
9752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
9762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
9772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
9782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLvoid*        GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
9792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
9802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBindVertexArray (GLuint array);
9812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint* arrays);
9822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays);
9832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsVertexArray (GLuint array);
9842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint* data);
9852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
9862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glEndTransformFeedback (void);
9872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
9882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
9892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode);
9902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name);
9912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
9922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params);
9932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params);
9942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
9952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
9962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint* v);
9972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint* v);
9982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params);
9992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLint          GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
10002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
10012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
10022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
10032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
10042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint* value);
10052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint* value);
10062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint* value);
10072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint* value);
10082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value);
10092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value);
10102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value);
10112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
10122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index);
10132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
10142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
10152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
10162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLuint         GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName);
10172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
10182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);
10192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
10202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
10212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount);
10222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLsync         GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
10232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsSync (GLsync sync);
10242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDeleteSync (GLsync sync);
10252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLenum         GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
10262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
10272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetInteger64v (GLenum pname, GLint64* params);
10282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values);
10292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64* data);
10302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params);
10312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers);
10322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint* samplers);
10332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsSampler (GLuint sampler);
10342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
10352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
10362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param);
10372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
10382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param);
10392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params);
10402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params);
10412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
10422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
10432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids);
10442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint* ids);
10452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean      GL_APIENTRY glIsTransformFeedback (GLuint id);
10462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glPauseTransformFeedback (void);
10472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glResumeTransformFeedback (void);
10482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary);
10492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length);
10502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
10512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments);
10522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
10532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
10542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
10552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void           GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params);
105661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
105761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifdef __cplusplus
105861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall}
105961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif
106061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
106161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif
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