egl.cpp revision 3e98e385109f838fc7798e1b4280e5ce005bc31a
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33
34#include <EGL/egl.h>
35#include <EGL/eglext.h>
36#include <GLES/gl.h>
37#include <GLES/glext.h>
38
39#include <pixelflinger/format.h>
40#include <pixelflinger/pixelflinger.h>
41
42#include <private/ui/android_natives_priv.h>
43#include <private/ui/sw_gralloc_handle.h>
44
45#include <hardware/copybit.h>
46
47#include "context.h"
48#include "state.h"
49#include "texture.h"
50#include "matrix.h"
51
52#undef NELEM
53#define NELEM(x) (sizeof(x)/sizeof(*(x)))
54
55// ----------------------------------------------------------------------------
56namespace android {
57// ----------------------------------------------------------------------------
58
59const unsigned int NUM_DISPLAYS = 1;
60
61static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
62static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
63static pthread_key_t gEGLErrorKey = -1;
64#ifndef HAVE_ANDROID_OS
65namespace gl {
66pthread_key_t gGLKey = -1;
67}; // namespace gl
68#endif
69
70template<typename T>
71static T setError(GLint error, T returnValue) {
72    if (ggl_unlikely(gEGLErrorKey == -1)) {
73        pthread_mutex_lock(&gErrorKeyMutex);
74        if (gEGLErrorKey == -1)
75            pthread_key_create(&gEGLErrorKey, NULL);
76        pthread_mutex_unlock(&gErrorKeyMutex);
77    }
78    pthread_setspecific(gEGLErrorKey, (void*)error);
79    return returnValue;
80}
81
82static GLint getError() {
83    if (ggl_unlikely(gEGLErrorKey == -1))
84        return EGL_SUCCESS;
85    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
86    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
87    return error;
88}
89
90// ----------------------------------------------------------------------------
91
92struct egl_display_t
93{
94    egl_display_t() : type(0), initialized(0) { }
95
96    static egl_display_t& get_display(EGLDisplay dpy);
97
98    static EGLBoolean is_valid(EGLDisplay dpy) {
99        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
100    }
101
102    NativeDisplayType   type;
103    volatile int32_t    initialized;
104};
105
106static egl_display_t gDisplays[NUM_DISPLAYS];
107
108egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
109    return gDisplays[uintptr_t(dpy)-1U];
110}
111
112struct egl_context_t {
113    enum {
114        IS_CURRENT      =   0x00010000,
115        NEVER_CURRENT   =   0x00020000
116    };
117    uint32_t            flags;
118    EGLDisplay          dpy;
119    EGLConfig           config;
120    EGLSurface          read;
121    EGLSurface          draw;
122
123    static inline egl_context_t* context(EGLContext ctx) {
124        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
125        return static_cast<egl_context_t*>(gl->rasterizer.base);
126    }
127};
128
129// ----------------------------------------------------------------------------
130
131struct egl_surface_t
132{
133    enum {
134        PAGE_FLIP = 0x00000001,
135        MAGIC     = 0x31415265
136    };
137
138    uint32_t            magic;
139    EGLDisplay          dpy;
140    EGLConfig           config;
141    EGLContext          ctx;
142
143                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
144    virtual     ~egl_surface_t();
145                bool    isValid() const;
146    virtual     bool    initCheck() const = 0;
147
148    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
149    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
150    virtual     EGLBoolean  connect() { return EGL_TRUE; }
151    virtual     void        disconnect() {}
152    virtual     EGLint      getWidth() const = 0;
153    virtual     EGLint      getHeight() const = 0;
154
155    virtual     EGLint      getHorizontalResolution() const;
156    virtual     EGLint      getVerticalResolution() const;
157    virtual     EGLint      getRefreshRate() const;
158    virtual     EGLint      getSwapBehavior() const;
159    virtual     EGLBoolean  swapBuffers();
160    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
161protected:
162    GGLSurface              depth;
163};
164
165egl_surface_t::egl_surface_t(EGLDisplay dpy,
166        EGLConfig config,
167        int32_t depthFormat)
168    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
169{
170    depth.version = sizeof(GGLSurface);
171    depth.data = 0;
172    depth.format = depthFormat;
173}
174egl_surface_t::~egl_surface_t()
175{
176    magic = 0;
177    free(depth.data);
178}
179bool egl_surface_t::isValid() const {
180    LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
181    return magic == MAGIC;
182}
183
184EGLBoolean egl_surface_t::swapBuffers() {
185    return EGL_FALSE;
186}
187EGLint egl_surface_t::getHorizontalResolution() const {
188    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
189}
190EGLint egl_surface_t::getVerticalResolution() const {
191    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
192}
193EGLint egl_surface_t::getRefreshRate() const {
194    return (60 * EGL_DISPLAY_SCALING);
195}
196EGLint egl_surface_t::getSwapBehavior() const {
197    return EGL_BUFFER_PRESERVED;
198}
199EGLBoolean egl_surface_t::setSwapRectangle(
200        EGLint l, EGLint t, EGLint w, EGLint h)
201{
202    return EGL_FALSE;
203}
204
205// ----------------------------------------------------------------------------
206
207struct egl_window_surface_v2_t : public egl_surface_t
208{
209    egl_window_surface_v2_t(
210            EGLDisplay dpy, EGLConfig config,
211            int32_t depthFormat,
212            ANativeWindow* window);
213
214    ~egl_window_surface_v2_t();
215
216    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
217    virtual     EGLBoolean  swapBuffers();
218    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
219    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
220    virtual     EGLBoolean  connect();
221    virtual     void        disconnect();
222    virtual     EGLint      getWidth() const    { return width;  }
223    virtual     EGLint      getHeight() const   { return height; }
224    virtual     EGLint      getHorizontalResolution() const;
225    virtual     EGLint      getVerticalResolution() const;
226    virtual     EGLint      getRefreshRate() const;
227    virtual     EGLint      getSwapBehavior() const;
228    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
229
230private:
231    status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
232    status_t unlock(android_native_buffer_t* buf);
233    ANativeWindow*   nativeWindow;
234    android_native_buffer_t*   buffer;
235    android_native_buffer_t*   previousBuffer;
236    gralloc_module_t const*    module;
237    copybit_device_t*          blitengine;
238    int width;
239    int height;
240    void* bits;
241    GGLFormat const* pixelFormatTable;
242
243    struct Rect {
244        inline Rect() { };
245        inline Rect(int32_t w, int32_t h)
246            : left(0), top(0), right(w), bottom(h) { }
247        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
248            : left(l), top(t), right(r), bottom(b) { }
249        Rect& andSelf(const Rect& r) {
250            left   = max(left, r.left);
251            top    = max(top, r.top);
252            right  = min(right, r.right);
253            bottom = min(bottom, r.bottom);
254            return *this;
255        }
256        bool isEmpty() const {
257            return (left>=right || top>=bottom);
258        }
259        void dump(char const* what) {
260            LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
261                    what, left, top, right-left, bottom-top);
262        }
263
264        int32_t left;
265        int32_t top;
266        int32_t right;
267        int32_t bottom;
268    };
269
270    struct Region {
271        inline Region() : count(0) { }
272        typedef Rect const* const_iterator;
273        const_iterator begin() const { return storage; }
274        const_iterator end() const { return storage+count; }
275        static Region subtract(const Rect& lhs, const Rect& rhs) {
276            Region reg;
277            Rect* storage = reg.storage;
278            if (!lhs.isEmpty()) {
279                if (lhs.top < rhs.top) { // top rect
280                    storage->left   = lhs.left;
281                    storage->top    = lhs.top;
282                    storage->right  = lhs.right;
283                    storage->bottom = rhs.top;
284                    storage++;
285                }
286                const int32_t top = max(lhs.top, rhs.top);
287                const int32_t bot = min(lhs.bottom, rhs.bottom);
288                if (top < bot) {
289                    if (lhs.left < rhs.left) { // left-side rect
290                        storage->left   = lhs.left;
291                        storage->top    = top;
292                        storage->right  = rhs.left;
293                        storage->bottom = bot;
294                        storage++;
295                    }
296                    if (lhs.right > rhs.right) { // right-side rect
297                        storage->left   = rhs.right;
298                        storage->top    = top;
299                        storage->right  = lhs.right;
300                        storage->bottom = bot;
301                        storage++;
302                    }
303                }
304                if (lhs.bottom > rhs.bottom) { // bottom rect
305                    storage->left   = lhs.left;
306                    storage->top    = rhs.bottom;
307                    storage->right  = lhs.right;
308                    storage->bottom = lhs.bottom;
309                    storage++;
310                }
311                reg.count = storage - reg.storage;
312            }
313            return reg;
314        }
315        bool isEmpty() const {
316            return count<=0;
317        }
318    private:
319        Rect storage[4];
320        ssize_t count;
321    };
322
323    struct region_iterator : public copybit_region_t {
324        region_iterator(const Region& region)
325            : b(region.begin()), e(region.end()) {
326            this->next = iterate;
327        }
328    private:
329        static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
330            region_iterator const* me = static_cast<region_iterator const*>(self);
331            if (me->b != me->e) {
332                *reinterpret_cast<Rect*>(rect) = *me->b++;
333                return 1;
334            }
335            return 0;
336        }
337        mutable Region::const_iterator b;
338        Region::const_iterator const e;
339    };
340
341    void copyBlt(
342            android_native_buffer_t* dst, void* dst_vaddr,
343            android_native_buffer_t* src, void const* src_vaddr,
344            const Region& clip);
345
346    Rect dirtyRegion;
347    Rect oldDirtyRegion;
348};
349
350egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
351        EGLConfig config,
352        int32_t depthFormat,
353        ANativeWindow* window)
354    : egl_surface_t(dpy, config, depthFormat),
355    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
356    blitengine(0), bits(NULL)
357{
358    hw_module_t const* pModule;
359    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
360    module = reinterpret_cast<gralloc_module_t const*>(pModule);
361
362    if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
363        copybit_open(pModule, &blitengine);
364    }
365
366    pixelFormatTable = gglGetPixelFormatTable();
367
368    // keep a reference on the window
369    nativeWindow->common.incRef(&nativeWindow->common);
370    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
371    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
372}
373
374egl_window_surface_v2_t::~egl_window_surface_v2_t() {
375    if (buffer) {
376        buffer->common.decRef(&buffer->common);
377    }
378    if (previousBuffer) {
379        previousBuffer->common.decRef(&previousBuffer->common);
380    }
381    nativeWindow->common.decRef(&nativeWindow->common);
382    if (blitengine) {
383        copybit_close(blitengine);
384    }
385}
386
387EGLBoolean egl_window_surface_v2_t::connect()
388{
389    // we're intending to do software rendering
390    native_window_set_usage(nativeWindow,
391            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
392
393    // dequeue a buffer
394    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
395        return setError(EGL_BAD_ALLOC, EGL_FALSE);
396    }
397
398    // allocate a corresponding depth-buffer
399    width = buffer->width;
400    height = buffer->height;
401    if (depth.format) {
402        depth.width   = width;
403        depth.height  = height;
404        depth.stride  = depth.width; // use the width here
405        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
406        if (depth.data == 0) {
407            return setError(EGL_BAD_ALLOC, EGL_FALSE);
408        }
409    }
410
411    // keep a reference on the buffer
412    buffer->common.incRef(&buffer->common);
413
414    // Lock the buffer
415    nativeWindow->lockBuffer(nativeWindow, buffer);
416    // pin the buffer down
417    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
418            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
419        LOGE("connect() failed to lock buffer %p (%ux%u)",
420                buffer, buffer->width, buffer->height);
421        return setError(EGL_BAD_ACCESS, EGL_FALSE);
422        // FIXME: we should make sure we're not accessing the buffer anymore
423    }
424    return EGL_TRUE;
425}
426
427void egl_window_surface_v2_t::disconnect()
428{
429    if (buffer && bits) {
430        bits = NULL;
431        unlock(buffer);
432    }
433    // enqueue the last frame
434    nativeWindow->queueBuffer(nativeWindow, buffer);
435    if (buffer) {
436        buffer->common.decRef(&buffer->common);
437        buffer = 0;
438    }
439    if (previousBuffer) {
440        previousBuffer->common.decRef(&previousBuffer->common);
441        previousBuffer = 0;
442    }
443}
444
445status_t egl_window_surface_v2_t::lock(
446        android_native_buffer_t* buf, int usage, void** vaddr)
447{
448    int err;
449    if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
450        err = module->lock(module, buf->handle,
451                usage, 0, 0, buf->width, buf->height, vaddr);
452    } else {
453        sw_gralloc_handle_t const* hnd =
454                reinterpret_cast<sw_gralloc_handle_t const*>(buf->handle);
455        *vaddr = (void*)hnd->base;
456        err = NO_ERROR;
457    }
458    return err;
459}
460
461status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
462{
463    if (!buf) return BAD_VALUE;
464    int err = NO_ERROR;
465    if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
466        err = module->unlock(module, buf->handle);
467    }
468    return err;
469}
470
471void egl_window_surface_v2_t::copyBlt(
472        android_native_buffer_t* dst, void* dst_vaddr,
473        android_native_buffer_t* src, void const* src_vaddr,
474        const Region& clip)
475{
476    // FIXME: use copybit if possible
477    // NOTE: dst and src must be the same format
478
479    status_t err = NO_ERROR;
480    copybit_device_t* const copybit = blitengine;
481    if (copybit)  {
482        copybit_image_t simg;
483        simg.w = src->stride;
484        simg.h = src->height;
485        simg.format = src->format;
486        simg.handle = const_cast<native_handle_t*>(src->handle);
487
488        copybit_image_t dimg;
489        dimg.w = dst->stride;
490        dimg.h = dst->height;
491        dimg.format = dst->format;
492        dimg.handle = const_cast<native_handle_t*>(dst->handle);
493
494        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
495        copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
496        copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
497        region_iterator it(clip);
498        err = copybit->blit(copybit, &dimg, &simg, &it);
499        if (err != NO_ERROR) {
500            LOGE("copybit failed (%s)", strerror(err));
501        }
502    }
503
504    if (!copybit || err) {
505        Region::const_iterator cur = clip.begin();
506        Region::const_iterator end = clip.end();
507
508        const size_t bpp = pixelFormatTable[src->format].size;
509        const size_t dbpr = dst->stride * bpp;
510        const size_t sbpr = src->stride * bpp;
511
512        uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
513        uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
514
515        while (cur != end) {
516            const Rect& r(*cur++);
517            ssize_t w = r.right - r.left;
518            ssize_t h = r.bottom - r.top;
519            if (w <= 0 || h<=0) continue;
520            size_t size = w * bpp;
521            uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
522            uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
523            if (dbpr==sbpr && size==sbpr) {
524                size *= h;
525                h = 1;
526            }
527            do {
528                memcpy(d, s, size);
529                d += dbpr;
530                s += sbpr;
531            } while (--h > 0);
532        }
533    }
534}
535
536EGLBoolean egl_window_surface_v2_t::swapBuffers()
537{
538    if (!buffer) {
539        return setError(EGL_BAD_ACCESS, EGL_FALSE);
540    }
541
542    /*
543     * Handle eglSetSwapRectangleANDROID()
544     * We copyback from the front buffer
545     */
546    if (!dirtyRegion.isEmpty()) {
547        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
548        if (previousBuffer) {
549            const Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
550            if (!copyBack.isEmpty()) {
551                void* prevBits;
552                if (lock(previousBuffer,
553                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
554                    // copy from previousBuffer to buffer
555                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
556                    unlock(previousBuffer);
557                }
558            }
559        }
560        oldDirtyRegion = dirtyRegion;
561    }
562
563    if (previousBuffer) {
564        previousBuffer->common.decRef(&previousBuffer->common);
565        previousBuffer = 0;
566    }
567
568    unlock(buffer);
569    previousBuffer = buffer;
570    nativeWindow->queueBuffer(nativeWindow, buffer);
571    buffer = 0;
572
573    // dequeue a new buffer
574    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
575
576        // TODO: lockBuffer should rather be executed when the very first
577        // direct rendering occurs.
578        nativeWindow->lockBuffer(nativeWindow, buffer);
579
580        // reallocate the depth-buffer if needed
581        if ((width != buffer->width) || (height != buffer->height)) {
582            // TODO: we probably should reset the swap rect here
583            // if the window size has changed
584            width = buffer->width;
585            height = buffer->height;
586            if (depth.data) {
587                free(depth.data);
588                depth.width   = width;
589                depth.height  = height;
590                depth.stride  = buffer->stride;
591                depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
592                if (depth.data == 0) {
593                    setError(EGL_BAD_ALLOC, EGL_FALSE);
594                    return EGL_FALSE;
595                }
596            }
597        }
598
599        // keep a reference on the buffer
600        buffer->common.incRef(&buffer->common);
601
602        // finally pin the buffer down
603        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
604                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
605            LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
606                    buffer, buffer->width, buffer->height);
607            return setError(EGL_BAD_ACCESS, EGL_FALSE);
608            // FIXME: we should make sure we're not accessing the buffer anymore
609        }
610    } else {
611        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
612    }
613
614    return EGL_TRUE;
615}
616
617EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
618        EGLint l, EGLint t, EGLint w, EGLint h)
619{
620    dirtyRegion = Rect(l, t, l+w, t+h);
621    return EGL_TRUE;
622}
623
624EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
625{
626    GGLSurface buffer;
627    buffer.version = sizeof(GGLSurface);
628    buffer.width   = this->buffer->width;
629    buffer.height  = this->buffer->height;
630    buffer.stride  = this->buffer->stride;
631    buffer.data    = (GGLubyte*)bits;
632    buffer.format  = this->buffer->format;
633    gl->rasterizer.procs.colorBuffer(gl, &buffer);
634    if (depth.data != gl->rasterizer.state.buffers.depth.data)
635        gl->rasterizer.procs.depthBuffer(gl, &depth);
636
637    return EGL_TRUE;
638}
639EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
640{
641    GGLSurface buffer;
642    buffer.version = sizeof(GGLSurface);
643    buffer.width   = this->buffer->width;
644    buffer.height  = this->buffer->height;
645    buffer.stride  = this->buffer->stride;
646    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
647    buffer.format  = this->buffer->format;
648    gl->rasterizer.procs.readBuffer(gl, &buffer);
649    return EGL_TRUE;
650}
651EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
652    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
653}
654EGLint egl_window_surface_v2_t::getVerticalResolution() const {
655    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
656}
657EGLint egl_window_surface_v2_t::getRefreshRate() const {
658    return (60 * EGL_DISPLAY_SCALING); // FIXME
659}
660EGLint egl_window_surface_v2_t::getSwapBehavior() const
661{
662    /*
663     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
664     * the content of the swapped buffer.
665     *
666     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
667     *
668     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
669     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
670     * is, everything outside of this area is preserved.
671     *
672     * This implementation of EGL assumes the later case.
673     *
674     */
675
676    return EGL_BUFFER_DESTROYED;
677}
678
679// ----------------------------------------------------------------------------
680
681struct egl_pixmap_surface_t : public egl_surface_t
682{
683    egl_pixmap_surface_t(
684            EGLDisplay dpy, EGLConfig config,
685            int32_t depthFormat,
686            egl_native_pixmap_t const * pixmap);
687
688    virtual ~egl_pixmap_surface_t() { }
689
690    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
691    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
692    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
693    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
694    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
695private:
696    egl_native_pixmap_t     nativePixmap;
697};
698
699egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
700        EGLConfig config,
701        int32_t depthFormat,
702        egl_native_pixmap_t const * pixmap)
703    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
704{
705    if (depthFormat) {
706        depth.width   = pixmap->width;
707        depth.height  = pixmap->height;
708        depth.stride  = depth.width; // use the width here
709        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
710        if (depth.data == 0) {
711            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
712        }
713    }
714}
715EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
716{
717    GGLSurface buffer;
718    buffer.version = sizeof(GGLSurface);
719    buffer.width   = nativePixmap.width;
720    buffer.height  = nativePixmap.height;
721    buffer.stride  = nativePixmap.stride;
722    buffer.data    = nativePixmap.data;
723    buffer.format  = nativePixmap.format;
724
725    gl->rasterizer.procs.colorBuffer(gl, &buffer);
726    if (depth.data != gl->rasterizer.state.buffers.depth.data)
727        gl->rasterizer.procs.depthBuffer(gl, &depth);
728    return EGL_TRUE;
729}
730EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
731{
732    GGLSurface buffer;
733    buffer.version = sizeof(GGLSurface);
734    buffer.width   = nativePixmap.width;
735    buffer.height  = nativePixmap.height;
736    buffer.stride  = nativePixmap.stride;
737    buffer.data    = nativePixmap.data;
738    buffer.format  = nativePixmap.format;
739    gl->rasterizer.procs.readBuffer(gl, &buffer);
740    return EGL_TRUE;
741}
742
743// ----------------------------------------------------------------------------
744
745struct egl_pbuffer_surface_t : public egl_surface_t
746{
747    egl_pbuffer_surface_t(
748            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
749            int32_t w, int32_t h, int32_t f);
750
751    virtual ~egl_pbuffer_surface_t();
752
753    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
754    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
755    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
756    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
757    virtual     EGLint      getHeight() const   { return pbuffer.height; }
758private:
759    GGLSurface  pbuffer;
760};
761
762egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
763        EGLConfig config, int32_t depthFormat,
764        int32_t w, int32_t h, int32_t f)
765    : egl_surface_t(dpy, config, depthFormat)
766{
767    size_t size = w*h;
768    switch (f) {
769        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
770        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
771        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
772        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
773        default:
774            LOGE("incompatible pixel format for pbuffer (format=%d)", f);
775            pbuffer.data = 0;
776            break;
777    }
778    pbuffer.version = sizeof(GGLSurface);
779    pbuffer.width   = w;
780    pbuffer.height  = h;
781    pbuffer.stride  = w;
782    pbuffer.data    = (GGLubyte*)malloc(size);
783    pbuffer.format  = f;
784
785    if (depthFormat) {
786        depth.width   = pbuffer.width;
787        depth.height  = pbuffer.height;
788        depth.stride  = depth.width; // use the width here
789        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
790        if (depth.data == 0) {
791            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
792            return;
793        }
794    }
795}
796egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
797    free(pbuffer.data);
798}
799EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
800{
801    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
802    if (depth.data != gl->rasterizer.state.buffers.depth.data)
803        gl->rasterizer.procs.depthBuffer(gl, &depth);
804    return EGL_TRUE;
805}
806EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
807{
808    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
809    return EGL_TRUE;
810}
811
812// ----------------------------------------------------------------------------
813
814struct config_pair_t {
815    GLint key;
816    GLint value;
817};
818
819struct configs_t {
820    const config_pair_t* array;
821    int                  size;
822};
823
824struct config_management_t {
825    GLint key;
826    bool (*match)(GLint reqValue, GLint confValue);
827    static bool atLeast(GLint reqValue, GLint confValue) {
828        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
829    }
830    static bool exact(GLint reqValue, GLint confValue) {
831        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
832    }
833    static bool mask(GLint reqValue, GLint confValue) {
834        return (confValue & reqValue) == reqValue;
835    }
836    static bool ignore(GLint reqValue, GLint confValue) {
837        return true;
838    }
839};
840
841// ----------------------------------------------------------------------------
842
843#define VERSION_MAJOR 1
844#define VERSION_MINOR 2
845static char const * const gVendorString     = "Google Inc.";
846static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
847static char const * const gClientApiString  = "OpenGL ES";
848static char const * const gExtensionsString =
849        "EGL_KHR_image_base "
850        // "KHR_image_pixmap "
851        "EGL_ANDROID_image_native_buffer "
852        "EGL_ANDROID_swap_rectangle "
853        ;
854
855// ----------------------------------------------------------------------------
856
857struct extention_map_t {
858    const char * const name;
859    __eglMustCastToProperFunctionPointerType address;
860};
861
862static const extention_map_t gExtentionMap[] = {
863    { "glDrawTexsOES",
864            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
865    { "glDrawTexiOES",
866            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
867    { "glDrawTexfOES",
868            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
869    { "glDrawTexxOES",
870            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
871    { "glDrawTexsvOES",
872            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
873    { "glDrawTexivOES",
874            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
875    { "glDrawTexfvOES",
876            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
877    { "glDrawTexxvOES",
878            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
879    { "glQueryMatrixxOES",
880            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
881    { "glEGLImageTargetTexture2DOES",
882            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
883    { "glEGLImageTargetRenderbufferStorageOES",
884            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
885    { "glClipPlanef",
886            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
887    { "glClipPlanex",
888            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
889    { "glBindBuffer",
890            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
891    { "glBufferData",
892            (__eglMustCastToProperFunctionPointerType)&glBufferData },
893    { "glBufferSubData",
894            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
895    { "glDeleteBuffers",
896            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
897    { "glGenBuffers",
898            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
899    { "eglCreateImageKHR",
900            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
901    { "eglDestroyImageKHR",
902            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
903    { "eglSetSwapRectangleANDROID",
904            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
905};
906
907/*
908 * In the lists below, attributes names MUST be sorted.
909 * Additionally, all configs must be sorted according to
910 * the EGL specification.
911 */
912
913static config_pair_t const config_base_attribute_list[] = {
914        { EGL_STENCIL_SIZE,               0                                 },
915        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
916        { EGL_LEVEL,                      0                                 },
917        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
918        { EGL_MAX_PBUFFER_PIXELS,
919                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
920        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
921        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
922        { EGL_NATIVE_VISUAL_ID,           0                                 },
923        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
924        { EGL_SAMPLES,                    0                                 },
925        { EGL_SAMPLE_BUFFERS,             0                                 },
926        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
927        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
928        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
929        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
930        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
931        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
932        { EGL_MIN_SWAP_INTERVAL,          1                                 },
933        { EGL_MAX_SWAP_INTERVAL,          1                                 },
934        { EGL_LUMINANCE_SIZE,             0                                 },
935        { EGL_ALPHA_MASK_SIZE,            0                                 },
936        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
937        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
938        { EGL_CONFORMANT,                 0                                 }
939};
940
941// These configs can override the base attribute list
942// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
943
944// 565 configs
945static config_pair_t const config_0_attribute_list[] = {
946        { EGL_BUFFER_SIZE,     16 },
947        { EGL_ALPHA_SIZE,       0 },
948        { EGL_BLUE_SIZE,        5 },
949        { EGL_GREEN_SIZE,       6 },
950        { EGL_RED_SIZE,         5 },
951        { EGL_DEPTH_SIZE,       0 },
952        { EGL_CONFIG_ID,        0 },
953        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
954        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
955};
956
957static config_pair_t const config_1_attribute_list[] = {
958        { EGL_BUFFER_SIZE,     16 },
959        { EGL_ALPHA_SIZE,       0 },
960        { EGL_BLUE_SIZE,        5 },
961        { EGL_GREEN_SIZE,       6 },
962        { EGL_RED_SIZE,         5 },
963        { EGL_DEPTH_SIZE,      16 },
964        { EGL_CONFIG_ID,        1 },
965        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
966        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
967};
968
969// RGB 888 configs
970static config_pair_t const config_2_attribute_list[] = {
971        { EGL_BUFFER_SIZE,     32 },
972        { EGL_ALPHA_SIZE,       0 },
973        { EGL_BLUE_SIZE,        8 },
974        { EGL_GREEN_SIZE,       8 },
975        { EGL_RED_SIZE,         8 },
976        { EGL_DEPTH_SIZE,       0 },
977        { EGL_CONFIG_ID,        6 },
978        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
979        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
980};
981
982static config_pair_t const config_3_attribute_list[] = {
983        { EGL_BUFFER_SIZE,     32 },
984        { EGL_ALPHA_SIZE,       0 },
985        { EGL_BLUE_SIZE,        8 },
986        { EGL_GREEN_SIZE,       8 },
987        { EGL_RED_SIZE,         8 },
988        { EGL_DEPTH_SIZE,      16 },
989        { EGL_CONFIG_ID,        7 },
990        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
991        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
992};
993
994// 8888 configs
995static config_pair_t const config_4_attribute_list[] = {
996        { EGL_BUFFER_SIZE,     32 },
997        { EGL_ALPHA_SIZE,       8 },
998        { EGL_BLUE_SIZE,        8 },
999        { EGL_GREEN_SIZE,       8 },
1000        { EGL_RED_SIZE,         8 },
1001        { EGL_DEPTH_SIZE,       0 },
1002        { EGL_CONFIG_ID,        2 },
1003        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1004        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1005};
1006
1007static config_pair_t const config_5_attribute_list[] = {
1008        { EGL_BUFFER_SIZE,     32 },
1009        { EGL_ALPHA_SIZE,       8 },
1010        { EGL_BLUE_SIZE,        8 },
1011        { EGL_GREEN_SIZE,       8 },
1012        { EGL_RED_SIZE,         8 },
1013        { EGL_DEPTH_SIZE,      16 },
1014        { EGL_CONFIG_ID,        3 },
1015        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1016        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1017};
1018
1019// A8 configs
1020static config_pair_t const config_6_attribute_list[] = {
1021        { EGL_BUFFER_SIZE,      8 },
1022        { EGL_ALPHA_SIZE,       8 },
1023        { EGL_BLUE_SIZE,        0 },
1024        { EGL_GREEN_SIZE,       0 },
1025        { EGL_RED_SIZE,         0 },
1026        { EGL_DEPTH_SIZE,       0 },
1027        { EGL_CONFIG_ID,        4 },
1028        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1029        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1030};
1031
1032static config_pair_t const config_7_attribute_list[] = {
1033        { EGL_BUFFER_SIZE,      8 },
1034        { EGL_ALPHA_SIZE,       8 },
1035        { EGL_BLUE_SIZE,        0 },
1036        { EGL_GREEN_SIZE,       0 },
1037        { EGL_RED_SIZE,         0 },
1038        { EGL_DEPTH_SIZE,      16 },
1039        { EGL_CONFIG_ID,        5 },
1040        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1041        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1042};
1043
1044static configs_t const gConfigs[] = {
1045        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1046        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1047        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1048        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1049        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1050        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1051        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1052        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1053};
1054
1055static config_management_t const gConfigManagement[] = {
1056        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1057        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1058        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1059        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1060        { EGL_RED_SIZE,                   config_management_t::atLeast },
1061        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1062        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1063        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1064        { EGL_CONFIG_ID,                  config_management_t::exact   },
1065        { EGL_LEVEL,                      config_management_t::exact   },
1066        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1067        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1068        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1069        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1070        { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1071        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1072        { EGL_SAMPLES,                    config_management_t::exact   },
1073        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1074        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1075        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1076        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1077        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1078        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1079        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1080        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1081        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1082        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1083        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1084        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1085        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1086        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1087        { EGL_CONFORMANT,                 config_management_t::mask    }
1088};
1089
1090
1091static config_pair_t const config_defaults[] = {
1092    // attributes that are not specified are simply ignored, if a particular
1093    // one needs not be ignored, it must be specified here, eg:
1094    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1095};
1096
1097// ----------------------------------------------------------------------------
1098
1099static status_t getConfigFormatInfo(EGLint configID,
1100        int32_t& pixelFormat, int32_t& depthFormat)
1101{
1102    switch(configID) {
1103    case 0:
1104        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1105        depthFormat = 0;
1106        break;
1107    case 1:
1108        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1109        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1110        break;
1111    case 2:
1112        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1113        depthFormat = 0;
1114        break;
1115    case 3:
1116        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1117        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1118        break;
1119    case 4:
1120        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1121        depthFormat = 0;
1122        break;
1123    case 5:
1124        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1125        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1126        break;
1127    case 6:
1128        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1129        depthFormat = 0;
1130        break;
1131    case 7:
1132        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1133        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1134        break;
1135    default:
1136        return NAME_NOT_FOUND;
1137    }
1138    return NO_ERROR;
1139}
1140
1141// ----------------------------------------------------------------------------
1142
1143template<typename T>
1144static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1145{
1146   while (first <= last) {
1147       int mid = (first + last) / 2;
1148       if (key > sortedArray[mid].key) {
1149           first = mid + 1;
1150       } else if (key < sortedArray[mid].key) {
1151           last = mid - 1;
1152       } else {
1153           return mid;
1154       }
1155   }
1156   return -1;
1157}
1158
1159static int isAttributeMatching(int i, EGLint attr, EGLint val)
1160{
1161    // look for the attribute in all of our configs
1162    config_pair_t const* configFound = gConfigs[i].array;
1163    int index = binarySearch<config_pair_t>(
1164            gConfigs[i].array,
1165            0, gConfigs[i].size-1,
1166            attr);
1167    if (index < 0) {
1168        configFound = config_base_attribute_list;
1169        index = binarySearch<config_pair_t>(
1170                config_base_attribute_list,
1171                0, NELEM(config_base_attribute_list)-1,
1172                attr);
1173    }
1174    if (index >= 0) {
1175        // attribute found, check if this config could match
1176        int cfgMgtIndex = binarySearch<config_management_t>(
1177                gConfigManagement,
1178                0, NELEM(gConfigManagement)-1,
1179                attr);
1180        if (cfgMgtIndex >= 0) {
1181            bool match = gConfigManagement[cfgMgtIndex].match(
1182                    val, configFound[index].value);
1183            if (match) {
1184                // this config matches
1185                return 1;
1186            }
1187        } else {
1188            // attribute not found. this should NEVER happen.
1189        }
1190    } else {
1191        // error, this attribute doesn't exist
1192    }
1193    return 0;
1194}
1195
1196static int makeCurrent(ogles_context_t* gl)
1197{
1198    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1199    if (gl) {
1200        egl_context_t* c = egl_context_t::context(gl);
1201        if (c->flags & egl_context_t::IS_CURRENT) {
1202            if (current != gl) {
1203                // it is an error to set a context current, if it's already
1204                // current to another thread
1205                return -1;
1206            }
1207        } else {
1208            if (current) {
1209                // mark the current context as not current, and flush
1210                glFlush();
1211                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1212            }
1213        }
1214        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1215            // The context is not current, make it current!
1216            setGlThreadSpecific(gl);
1217            c->flags |= egl_context_t::IS_CURRENT;
1218        }
1219    } else {
1220        if (current) {
1221            // mark the current context as not current, and flush
1222            glFlush();
1223            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1224        }
1225        // this thread has no context attached to it
1226        setGlThreadSpecific(0);
1227    }
1228    return 0;
1229}
1230
1231static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1232        EGLint attribute, EGLint *value)
1233{
1234    size_t numConfigs =  NELEM(gConfigs);
1235    int index = (int)config;
1236    if (uint32_t(index) >= numConfigs)
1237        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1238
1239    int attrIndex;
1240    attrIndex = binarySearch<config_pair_t>(
1241            gConfigs[index].array,
1242            0, gConfigs[index].size-1,
1243            attribute);
1244    if (attrIndex>=0) {
1245        *value = gConfigs[index].array[attrIndex].value;
1246        return EGL_TRUE;
1247    }
1248
1249    attrIndex = binarySearch<config_pair_t>(
1250            config_base_attribute_list,
1251            0, NELEM(config_base_attribute_list)-1,
1252            attribute);
1253    if (attrIndex>=0) {
1254        *value = config_base_attribute_list[attrIndex].value;
1255        return EGL_TRUE;
1256    }
1257    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1258}
1259
1260static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1261        NativeWindowType window, const EGLint *attrib_list)
1262{
1263    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1264        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1265    if (window == 0)
1266        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1267
1268    EGLint surfaceType;
1269    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1270        return EGL_FALSE;
1271
1272    if (!(surfaceType & EGL_WINDOW_BIT))
1273        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1274
1275    if (static_cast<ANativeWindow*>(window)->common.magic !=
1276            ANDROID_NATIVE_WINDOW_MAGIC) {
1277        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1278    }
1279
1280    EGLint configID;
1281    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1282        return EGL_FALSE;
1283
1284    int32_t depthFormat;
1285    int32_t pixelFormat;
1286    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1287        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1288    }
1289
1290    // FIXME: we don't have access to the pixelFormat here just yet.
1291    // (it's possible that the surface is not fully initialized)
1292    // maybe this should be done after the page-flip
1293    //if (EGLint(info.format) != pixelFormat)
1294    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1295
1296    egl_surface_t* surface;
1297    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1298            static_cast<ANativeWindow*>(window));
1299
1300    if (!surface->initCheck()) {
1301        // there was a problem in the ctor, the error
1302        // flag has been set.
1303        delete surface;
1304        surface = 0;
1305    }
1306    return surface;
1307}
1308
1309static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1310        NativePixmapType pixmap, const EGLint *attrib_list)
1311{
1312    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1313        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1314    if (pixmap == 0)
1315        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1316
1317    EGLint surfaceType;
1318    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1319        return EGL_FALSE;
1320
1321    if (!(surfaceType & EGL_PIXMAP_BIT))
1322        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1323
1324    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1325            sizeof(egl_native_pixmap_t)) {
1326        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1327    }
1328
1329    EGLint configID;
1330    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1331        return EGL_FALSE;
1332
1333    int32_t depthFormat;
1334    int32_t pixelFormat;
1335    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1336        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1337    }
1338
1339    if (pixmap->format != pixelFormat)
1340        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1341
1342    egl_surface_t* surface =
1343        new egl_pixmap_surface_t(dpy, config, depthFormat,
1344                static_cast<egl_native_pixmap_t*>(pixmap));
1345
1346    if (!surface->initCheck()) {
1347        // there was a problem in the ctor, the error
1348        // flag has been set.
1349        delete surface;
1350        surface = 0;
1351    }
1352    return surface;
1353}
1354
1355static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1356        const EGLint *attrib_list)
1357{
1358    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1359        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1360
1361    EGLint surfaceType;
1362    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1363        return EGL_FALSE;
1364
1365    if (!(surfaceType & EGL_PBUFFER_BIT))
1366        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1367
1368    EGLint configID;
1369    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1370        return EGL_FALSE;
1371
1372    int32_t depthFormat;
1373    int32_t pixelFormat;
1374    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1375        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1376    }
1377
1378    int32_t w = 0;
1379    int32_t h = 0;
1380    while (attrib_list[0]) {
1381        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1382        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1383        attrib_list+=2;
1384    }
1385
1386    egl_surface_t* surface =
1387        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1388
1389    if (!surface->initCheck()) {
1390        // there was a problem in the ctor, the error
1391        // flag has been set.
1392        delete surface;
1393        surface = 0;
1394    }
1395    return surface;
1396}
1397
1398// ----------------------------------------------------------------------------
1399}; // namespace android
1400// ----------------------------------------------------------------------------
1401
1402using namespace android;
1403
1404// ----------------------------------------------------------------------------
1405// Initialization
1406// ----------------------------------------------------------------------------
1407
1408EGLDisplay eglGetDisplay(NativeDisplayType display)
1409{
1410#ifndef HAVE_ANDROID_OS
1411    // this just needs to be done once
1412    if (gGLKey == -1) {
1413        pthread_mutex_lock(&gInitMutex);
1414        if (gGLKey == -1)
1415            pthread_key_create(&gGLKey, NULL);
1416        pthread_mutex_unlock(&gInitMutex);
1417    }
1418#endif
1419    if (display == EGL_DEFAULT_DISPLAY) {
1420        EGLDisplay dpy = (EGLDisplay)1;
1421        egl_display_t& d = egl_display_t::get_display(dpy);
1422        d.type = display;
1423        return dpy;
1424    }
1425    return EGL_NO_DISPLAY;
1426}
1427
1428EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1429{
1430    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1431        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1432
1433    EGLBoolean res = EGL_TRUE;
1434    egl_display_t& d = egl_display_t::get_display(dpy);
1435
1436    if (android_atomic_inc(&d.initialized) == 0) {
1437        // initialize stuff here if needed
1438        //pthread_mutex_lock(&gInitMutex);
1439        //pthread_mutex_unlock(&gInitMutex);
1440    }
1441
1442    if (res == EGL_TRUE) {
1443        if (major != NULL) *major = VERSION_MAJOR;
1444        if (minor != NULL) *minor = VERSION_MINOR;
1445    }
1446    return res;
1447}
1448
1449EGLBoolean eglTerminate(EGLDisplay dpy)
1450{
1451    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1452        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1453
1454    EGLBoolean res = EGL_TRUE;
1455    egl_display_t& d = egl_display_t::get_display(dpy);
1456    if (android_atomic_dec(&d.initialized) == 1) {
1457        // TODO: destroy all resources (surfaces, contexts, etc...)
1458        //pthread_mutex_lock(&gInitMutex);
1459        //pthread_mutex_unlock(&gInitMutex);
1460    }
1461    return res;
1462}
1463
1464// ----------------------------------------------------------------------------
1465// configuration
1466// ----------------------------------------------------------------------------
1467
1468EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1469                            EGLConfig *configs,
1470                            EGLint config_size, EGLint *num_config)
1471{
1472    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1473        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1474
1475    GLint numConfigs = NELEM(gConfigs);
1476    if (!configs) {
1477        *num_config = numConfigs;
1478        return EGL_TRUE;
1479    }
1480    GLint i;
1481    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1482        *configs++ = (EGLConfig)i;
1483    }
1484    *num_config = i;
1485    return EGL_TRUE;
1486}
1487
1488EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1489                            EGLConfig *configs, EGLint config_size,
1490                            EGLint *num_config)
1491{
1492    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1493        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1494
1495    if (ggl_unlikely(num_config==0)) {
1496        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1497    }
1498
1499    if (ggl_unlikely(attrib_list==0)) {
1500        /*
1501         * A NULL attrib_list should be treated as though it was an empty
1502         * one (terminated with EGL_NONE) as defined in
1503         * section 3.4.1 "Querying Configurations" in the EGL specification.
1504         */
1505        static const EGLint dummy = EGL_NONE;
1506        attrib_list = &dummy;
1507    }
1508
1509    int numAttributes = 0;
1510    int numConfigs =  NELEM(gConfigs);
1511    uint32_t possibleMatch = (1<<numConfigs)-1;
1512    while(possibleMatch && *attrib_list != EGL_NONE) {
1513        numAttributes++;
1514        EGLint attr = *attrib_list++;
1515        EGLint val  = *attrib_list++;
1516        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1517            if (!(possibleMatch & (1<<i)))
1518                continue;
1519            if (isAttributeMatching(i, attr, val) == 0) {
1520                possibleMatch &= ~(1<<i);
1521            }
1522        }
1523    }
1524
1525    // now, handle the attributes which have a useful default value
1526    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1527        // see if this attribute was specified, if not, apply its
1528        // default value
1529        if (binarySearch<config_pair_t>(
1530                (config_pair_t const*)attrib_list,
1531                0, numAttributes-1,
1532                config_defaults[j].key) < 0)
1533        {
1534            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1535                if (!(possibleMatch & (1<<i)))
1536                    continue;
1537                if (isAttributeMatching(i,
1538                        config_defaults[j].key,
1539                        config_defaults[j].value) == 0)
1540                {
1541                    possibleMatch &= ~(1<<i);
1542                }
1543            }
1544        }
1545    }
1546
1547    // return the configurations found
1548    int n=0;
1549    if (possibleMatch) {
1550        if (configs) {
1551            for (int i=0 ; config_size && i<numConfigs ; i++) {
1552                if (possibleMatch & (1<<i)) {
1553                    *configs++ = (EGLConfig)i;
1554                    config_size--;
1555                    n++;
1556                }
1557            }
1558        } else {
1559            for (int i=0 ; i<numConfigs ; i++) {
1560                if (possibleMatch & (1<<i)) {
1561                    n++;
1562                }
1563            }
1564        }
1565    }
1566    *num_config = n;
1567     return EGL_TRUE;
1568}
1569
1570EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1571        EGLint attribute, EGLint *value)
1572{
1573    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1574        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1575
1576    return getConfigAttrib(dpy, config, attribute, value);
1577}
1578
1579// ----------------------------------------------------------------------------
1580// surfaces
1581// ----------------------------------------------------------------------------
1582
1583EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1584                                    NativeWindowType window,
1585                                    const EGLint *attrib_list)
1586{
1587    return createWindowSurface(dpy, config, window, attrib_list);
1588}
1589
1590EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1591                                    NativePixmapType pixmap,
1592                                    const EGLint *attrib_list)
1593{
1594    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1595}
1596
1597EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1598                                    const EGLint *attrib_list)
1599{
1600    return createPbufferSurface(dpy, config, attrib_list);
1601}
1602
1603EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1604{
1605    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1606        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1607    if (eglSurface != EGL_NO_SURFACE) {
1608        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1609        if (!surface->isValid())
1610            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1611        if (surface->dpy != dpy)
1612            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1613        if (surface->ctx) {
1614            // FIXME: this surface is current check what the spec says
1615            surface->disconnect();
1616            surface->ctx = 0;
1617        }
1618        delete surface;
1619    }
1620    return EGL_TRUE;
1621}
1622
1623EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1624                            EGLint attribute, EGLint *value)
1625{
1626    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1627        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1628    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1629    if (!surface->isValid())
1630        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1631    if (surface->dpy != dpy)
1632        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1633
1634    EGLBoolean ret = EGL_TRUE;
1635    switch (attribute) {
1636        case EGL_CONFIG_ID:
1637            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1638            break;
1639        case EGL_WIDTH:
1640            *value = surface->getWidth();
1641            break;
1642        case EGL_HEIGHT:
1643            *value = surface->getHeight();
1644            break;
1645        case EGL_LARGEST_PBUFFER:
1646            // not modified for a window or pixmap surface
1647            break;
1648        case EGL_TEXTURE_FORMAT:
1649            *value = EGL_NO_TEXTURE;
1650            break;
1651        case EGL_TEXTURE_TARGET:
1652            *value = EGL_NO_TEXTURE;
1653            break;
1654        case EGL_MIPMAP_TEXTURE:
1655            *value = EGL_FALSE;
1656            break;
1657        case EGL_MIPMAP_LEVEL:
1658            *value = 0;
1659            break;
1660        case EGL_RENDER_BUFFER:
1661            // TODO: return the real RENDER_BUFFER here
1662            *value = EGL_BACK_BUFFER;
1663            break;
1664        case EGL_HORIZONTAL_RESOLUTION:
1665            // pixel/mm * EGL_DISPLAY_SCALING
1666            *value = surface->getHorizontalResolution();
1667            break;
1668        case EGL_VERTICAL_RESOLUTION:
1669            // pixel/mm * EGL_DISPLAY_SCALING
1670            *value = surface->getVerticalResolution();
1671            break;
1672        case EGL_PIXEL_ASPECT_RATIO: {
1673            // w/h * EGL_DISPLAY_SCALING
1674            int wr = surface->getHorizontalResolution();
1675            int hr = surface->getVerticalResolution();
1676            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1677        } break;
1678        case EGL_SWAP_BEHAVIOR:
1679            *value = surface->getSwapBehavior();
1680            break;
1681        default:
1682            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1683    }
1684    return ret;
1685}
1686
1687EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1688                            EGLContext share_list, const EGLint *attrib_list)
1689{
1690    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1691        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1692
1693    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1694    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1695
1696    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1697    c->flags = egl_context_t::NEVER_CURRENT;
1698    c->dpy = dpy;
1699    c->config = config;
1700    c->read = 0;
1701    c->draw = 0;
1702    return (EGLContext)gl;
1703}
1704
1705EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1706{
1707    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1708        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1709    egl_context_t* c = egl_context_t::context(ctx);
1710    if (c->flags & egl_context_t::IS_CURRENT)
1711        setGlThreadSpecific(0);
1712    ogles_uninit((ogles_context_t*)ctx);
1713    return EGL_TRUE;
1714}
1715
1716EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1717                            EGLSurface read, EGLContext ctx)
1718{
1719    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1720        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1721    if (draw) {
1722        egl_surface_t* s = (egl_surface_t*)draw;
1723        if (!s->isValid())
1724            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1725        if (s->dpy != dpy)
1726            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1727        // TODO: check that draw is compatible with the context
1728    }
1729    if (read && read!=draw) {
1730        egl_surface_t* s = (egl_surface_t*)read;
1731        if (!s->isValid())
1732            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1733        if (s->dpy != dpy)
1734            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1735        // TODO: check that read is compatible with the context
1736    }
1737
1738    EGLContext current_ctx = EGL_NO_CONTEXT;
1739
1740    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1741        return setError(EGL_BAD_MATCH, EGL_FALSE);
1742
1743    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1744        return setError(EGL_BAD_MATCH, EGL_FALSE);
1745
1746    if (ctx == EGL_NO_CONTEXT) {
1747        // if we're detaching, we need the current context
1748        current_ctx = (EGLContext)getGlThreadSpecific();
1749    } else {
1750        egl_context_t* c = egl_context_t::context(ctx);
1751        egl_surface_t* d = (egl_surface_t*)draw;
1752        egl_surface_t* r = (egl_surface_t*)read;
1753        if ((d && d->ctx && d->ctx != ctx) ||
1754            (r && r->ctx && r->ctx != ctx)) {
1755            // one of the surface is bound to a context in another thread
1756            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1757        }
1758    }
1759
1760    ogles_context_t* gl = (ogles_context_t*)ctx;
1761    if (makeCurrent(gl) == 0) {
1762        if (ctx) {
1763            egl_context_t* c = egl_context_t::context(ctx);
1764            egl_surface_t* d = (egl_surface_t*)draw;
1765            egl_surface_t* r = (egl_surface_t*)read;
1766
1767            if (c->draw) {
1768                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1769                s->disconnect();
1770            }
1771            if (c->read) {
1772                // FIXME: unlock/disconnect the read surface too
1773            }
1774
1775            c->draw = draw;
1776            c->read = read;
1777
1778            if (c->flags & egl_context_t::NEVER_CURRENT) {
1779                c->flags &= ~egl_context_t::NEVER_CURRENT;
1780                GLint w = 0;
1781                GLint h = 0;
1782                if (draw) {
1783                    w = d->getWidth();
1784                    h = d->getHeight();
1785                }
1786                ogles_surfaceport(gl, 0, 0);
1787                ogles_viewport(gl, 0, 0, w, h);
1788                ogles_scissor(gl, 0, 0, w, h);
1789            }
1790            if (d) {
1791                if (d->connect() == EGL_FALSE) {
1792                    return EGL_FALSE;
1793                }
1794                d->ctx = ctx;
1795                d->bindDrawSurface(gl);
1796            }
1797            if (r) {
1798                // FIXME: lock/connect the read surface too
1799                r->ctx = ctx;
1800                r->bindReadSurface(gl);
1801            }
1802        } else {
1803            // if surfaces were bound to the context bound to this thread
1804            // mark then as unbound.
1805            if (current_ctx) {
1806                egl_context_t* c = egl_context_t::context(current_ctx);
1807                egl_surface_t* d = (egl_surface_t*)c->draw;
1808                egl_surface_t* r = (egl_surface_t*)c->read;
1809                if (d) {
1810                    c->draw = 0;
1811                    d->ctx = EGL_NO_CONTEXT;
1812                    d->disconnect();
1813                }
1814                if (r) {
1815                    c->read = 0;
1816                    r->ctx = EGL_NO_CONTEXT;
1817                    // FIXME: unlock/disconnect the read surface too
1818                }
1819            }
1820        }
1821        return EGL_TRUE;
1822    }
1823    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1824}
1825
1826EGLContext eglGetCurrentContext(void)
1827{
1828    // eglGetCurrentContext returns the current EGL rendering context,
1829    // as specified by eglMakeCurrent. If no context is current,
1830    // EGL_NO_CONTEXT is returned.
1831    return (EGLContext)getGlThreadSpecific();
1832}
1833
1834EGLSurface eglGetCurrentSurface(EGLint readdraw)
1835{
1836    // eglGetCurrentSurface returns the read or draw surface attached
1837    // to the current EGL rendering context, as specified by eglMakeCurrent.
1838    // If no context is current, EGL_NO_SURFACE is returned.
1839    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1840    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1841    egl_context_t* c = egl_context_t::context(ctx);
1842    if (readdraw == EGL_READ) {
1843        return c->read;
1844    } else if (readdraw == EGL_DRAW) {
1845        return c->draw;
1846    }
1847    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1848}
1849
1850EGLDisplay eglGetCurrentDisplay(void)
1851{
1852    // eglGetCurrentDisplay returns the current EGL display connection
1853    // for the current EGL rendering context, as specified by eglMakeCurrent.
1854    // If no context is current, EGL_NO_DISPLAY is returned.
1855    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1856    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1857    egl_context_t* c = egl_context_t::context(ctx);
1858    return c->dpy;
1859}
1860
1861EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1862                            EGLint attribute, EGLint *value)
1863{
1864    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1865        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1866    egl_context_t* c = egl_context_t::context(ctx);
1867    switch (attribute) {
1868        case EGL_CONFIG_ID:
1869            // Returns the ID of the EGL frame buffer configuration with
1870            // respect to which the context was created
1871            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1872    }
1873    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1874}
1875
1876EGLBoolean eglWaitGL(void)
1877{
1878    return EGL_TRUE;
1879}
1880
1881EGLBoolean eglWaitNative(EGLint engine)
1882{
1883    return EGL_TRUE;
1884}
1885
1886EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1887{
1888    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1889        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1890
1891    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1892    if (!d->isValid())
1893        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1894    if (d->dpy != dpy)
1895        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1896
1897    // post the surface
1898    d->swapBuffers();
1899
1900    // if it's bound to a context, update the buffer
1901    if (d->ctx != EGL_NO_CONTEXT) {
1902        d->bindDrawSurface((ogles_context_t*)d->ctx);
1903        // if this surface is also the read surface of the context
1904        // it is bound to, make sure to update the read buffer as well.
1905        // The EGL spec is a little unclear about this.
1906        egl_context_t* c = egl_context_t::context(d->ctx);
1907        if (c->read == draw) {
1908            d->bindReadSurface((ogles_context_t*)d->ctx);
1909        }
1910    }
1911
1912    return EGL_TRUE;
1913}
1914
1915EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1916                            NativePixmapType target)
1917{
1918    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1919        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1920    // TODO: eglCopyBuffers()
1921    return EGL_FALSE;
1922}
1923
1924EGLint eglGetError(void)
1925{
1926    return getError();
1927}
1928
1929const char* eglQueryString(EGLDisplay dpy, EGLint name)
1930{
1931    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1932        return setError(EGL_BAD_DISPLAY, (const char*)0);
1933
1934    switch (name) {
1935        case EGL_VENDOR:
1936            return gVendorString;
1937        case EGL_VERSION:
1938            return gVersionString;
1939        case EGL_EXTENSIONS:
1940            return gExtensionsString;
1941        case EGL_CLIENT_APIS:
1942            return gClientApiString;
1943    }
1944    return setError(EGL_BAD_PARAMETER, (const char *)0);
1945}
1946
1947// ----------------------------------------------------------------------------
1948// EGL 1.1
1949// ----------------------------------------------------------------------------
1950
1951EGLBoolean eglSurfaceAttrib(
1952        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1953{
1954    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1955        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1956    // TODO: eglSurfaceAttrib()
1957    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1958}
1959
1960EGLBoolean eglBindTexImage(
1961        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1962{
1963    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1964        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1965    // TODO: eglBindTexImage()
1966    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1967}
1968
1969EGLBoolean eglReleaseTexImage(
1970        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1971{
1972    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1973        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1974    // TODO: eglReleaseTexImage()
1975    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1976}
1977
1978EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1979{
1980    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1981        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1982    // TODO: eglSwapInterval()
1983    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1984}
1985
1986// ----------------------------------------------------------------------------
1987// EGL 1.2
1988// ----------------------------------------------------------------------------
1989
1990EGLBoolean eglBindAPI(EGLenum api)
1991{
1992    if (api != EGL_OPENGL_ES_API)
1993        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1994    return EGL_TRUE;
1995}
1996
1997EGLenum eglQueryAPI(void)
1998{
1999    return EGL_OPENGL_ES_API;
2000}
2001
2002EGLBoolean eglWaitClient(void)
2003{
2004    glFinish();
2005    return EGL_TRUE;
2006}
2007
2008EGLBoolean eglReleaseThread(void)
2009{
2010    // TODO: eglReleaseThread()
2011    return EGL_TRUE;
2012}
2013
2014EGLSurface eglCreatePbufferFromClientBuffer(
2015          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
2016          EGLConfig config, const EGLint *attrib_list)
2017{
2018    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2019        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2020    // TODO: eglCreatePbufferFromClientBuffer()
2021    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2022}
2023
2024// ----------------------------------------------------------------------------
2025// EGL_EGLEXT_VERSION 3
2026// ----------------------------------------------------------------------------
2027
2028void (*eglGetProcAddress (const char *procname))()
2029{
2030    extention_map_t const * const map = gExtentionMap;
2031    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2032        if (!strcmp(procname, map[i].name)) {
2033            return map[i].address;
2034        }
2035    }
2036    return NULL;
2037}
2038
2039EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
2040        const EGLint *attrib_list)
2041{
2042    EGLBoolean result = EGL_FALSE;
2043    return result;
2044}
2045
2046EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2047{
2048    EGLBoolean result = EGL_FALSE;
2049    return result;
2050}
2051
2052EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2053        EGLClientBuffer buffer, const EGLint *attrib_list)
2054{
2055    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2056        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2057    }
2058    if (ctx != EGL_NO_CONTEXT) {
2059        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2060    }
2061    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2062        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2063    }
2064
2065    android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
2066
2067    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2068        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2069
2070    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2071        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2072
2073    switch (native_buffer->format) {
2074        case HAL_PIXEL_FORMAT_RGBA_8888:
2075        case HAL_PIXEL_FORMAT_RGBX_8888:
2076        case HAL_PIXEL_FORMAT_RGB_888:
2077        case HAL_PIXEL_FORMAT_RGB_565:
2078        case HAL_PIXEL_FORMAT_BGRA_8888:
2079        case HAL_PIXEL_FORMAT_RGBA_5551:
2080        case HAL_PIXEL_FORMAT_RGBA_4444:
2081            break;
2082        default:
2083            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2084    }
2085
2086    native_buffer->common.incRef(&native_buffer->common);
2087    return (EGLImageKHR)native_buffer;
2088}
2089
2090EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2091{
2092    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2093        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2094    }
2095
2096    android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
2097
2098    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2099        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2100
2101    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2102        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2103
2104    native_buffer->common.decRef(&native_buffer->common);
2105
2106    return EGL_TRUE;
2107}
2108
2109// ----------------------------------------------------------------------------
2110// ANDROID extensions
2111// ----------------------------------------------------------------------------
2112
2113EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2114        EGLint left, EGLint top, EGLint width, EGLint height)
2115{
2116    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2117        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2118
2119    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2120    if (!d->isValid())
2121        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2122    if (d->dpy != dpy)
2123        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2124
2125    // post the surface
2126    d->setSwapRectangle(left, top, width, height);
2127
2128    return EGL_TRUE;
2129}
2130