egl.cpp revision 41e5645b1a9f416f926c7f2aa024ed0bef206076
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33
34#include <EGL/egl.h>
35#include <EGL/eglext.h>
36#include <GLES/gl.h>
37#include <GLES/glext.h>
38
39#include <pixelflinger/format.h>
40#include <pixelflinger/pixelflinger.h>
41
42#include <private/ui/android_natives_priv.h>
43#include <private/ui/sw_gralloc_handle.h>
44
45#include <hardware/copybit.h>
46
47#include "context.h"
48#include "state.h"
49#include "texture.h"
50#include "matrix.h"
51
52#undef NELEM
53#define NELEM(x) (sizeof(x)/sizeof(*(x)))
54
55// ----------------------------------------------------------------------------
56namespace android {
57// ----------------------------------------------------------------------------
58
59const unsigned int NUM_DISPLAYS = 1;
60
61static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
62static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
63static pthread_key_t gEGLErrorKey = -1;
64#ifndef HAVE_ANDROID_OS
65namespace gl {
66pthread_key_t gGLKey = -1;
67}; // namespace gl
68#endif
69
70template<typename T>
71static T setError(GLint error, T returnValue) {
72    if (ggl_unlikely(gEGLErrorKey == -1)) {
73        pthread_mutex_lock(&gErrorKeyMutex);
74        if (gEGLErrorKey == -1)
75            pthread_key_create(&gEGLErrorKey, NULL);
76        pthread_mutex_unlock(&gErrorKeyMutex);
77    }
78    pthread_setspecific(gEGLErrorKey, (void*)error);
79    return returnValue;
80}
81
82static GLint getError() {
83    if (ggl_unlikely(gEGLErrorKey == -1))
84        return EGL_SUCCESS;
85    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
86    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
87    return error;
88}
89
90// ----------------------------------------------------------------------------
91
92struct egl_display_t
93{
94    egl_display_t() : type(0), initialized(0) { }
95
96    static egl_display_t& get_display(EGLDisplay dpy);
97
98    static EGLBoolean is_valid(EGLDisplay dpy) {
99        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
100    }
101
102    NativeDisplayType   type;
103    volatile int32_t    initialized;
104};
105
106static egl_display_t gDisplays[NUM_DISPLAYS];
107
108egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
109    return gDisplays[uintptr_t(dpy)-1U];
110}
111
112struct egl_context_t {
113    enum {
114        IS_CURRENT      =   0x00010000,
115        NEVER_CURRENT   =   0x00020000
116    };
117    uint32_t            flags;
118    EGLDisplay          dpy;
119    EGLConfig           config;
120    EGLSurface          read;
121    EGLSurface          draw;
122
123    static inline egl_context_t* context(EGLContext ctx) {
124        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
125        return static_cast<egl_context_t*>(gl->rasterizer.base);
126    }
127};
128
129// ----------------------------------------------------------------------------
130
131struct egl_surface_t
132{
133    enum {
134        PAGE_FLIP = 0x00000001,
135        MAGIC     = 0x31415265
136    };
137
138    uint32_t            magic;
139    EGLDisplay          dpy;
140    EGLConfig           config;
141    EGLContext          ctx;
142
143                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
144    virtual     ~egl_surface_t();
145                bool    isValid() const;
146    virtual     bool    initCheck() const = 0;
147
148    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
149    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
150    virtual     EGLBoolean  connect() { return EGL_TRUE; }
151    virtual     void        disconnect() {}
152    virtual     EGLint      getWidth() const = 0;
153    virtual     EGLint      getHeight() const = 0;
154
155    virtual     EGLint      getHorizontalResolution() const;
156    virtual     EGLint      getVerticalResolution() const;
157    virtual     EGLint      getRefreshRate() const;
158    virtual     EGLint      getSwapBehavior() const;
159    virtual     EGLBoolean  swapBuffers();
160    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
161protected:
162    GGLSurface              depth;
163};
164
165egl_surface_t::egl_surface_t(EGLDisplay dpy,
166        EGLConfig config,
167        int32_t depthFormat)
168    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
169{
170    depth.version = sizeof(GGLSurface);
171    depth.data = 0;
172    depth.format = depthFormat;
173}
174egl_surface_t::~egl_surface_t()
175{
176    magic = 0;
177    free(depth.data);
178}
179bool egl_surface_t::isValid() const {
180    LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
181    return magic == MAGIC;
182}
183
184EGLBoolean egl_surface_t::swapBuffers() {
185    return EGL_FALSE;
186}
187EGLint egl_surface_t::getHorizontalResolution() const {
188    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
189}
190EGLint egl_surface_t::getVerticalResolution() const {
191    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
192}
193EGLint egl_surface_t::getRefreshRate() const {
194    return (60 * EGL_DISPLAY_SCALING);
195}
196EGLint egl_surface_t::getSwapBehavior() const {
197    return EGL_BUFFER_PRESERVED;
198}
199EGLBoolean egl_surface_t::setSwapRectangle(
200        EGLint l, EGLint t, EGLint w, EGLint h)
201{
202    return EGL_FALSE;
203}
204
205// ----------------------------------------------------------------------------
206
207struct egl_window_surface_v2_t : public egl_surface_t
208{
209    egl_window_surface_v2_t(
210            EGLDisplay dpy, EGLConfig config,
211            int32_t depthFormat,
212            ANativeWindow* window);
213
214    ~egl_window_surface_v2_t();
215
216    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
217    virtual     EGLBoolean  swapBuffers();
218    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
219    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
220    virtual     EGLBoolean  connect();
221    virtual     void        disconnect();
222    virtual     EGLint      getWidth() const    { return width;  }
223    virtual     EGLint      getHeight() const   { return height; }
224    virtual     EGLint      getHorizontalResolution() const;
225    virtual     EGLint      getVerticalResolution() const;
226    virtual     EGLint      getRefreshRate() const;
227    virtual     EGLint      getSwapBehavior() const;
228    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
229
230private:
231    status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
232    status_t unlock(android_native_buffer_t* buf);
233    ANativeWindow*   nativeWindow;
234    android_native_buffer_t*   buffer;
235    android_native_buffer_t*   previousBuffer;
236    gralloc_module_t const*    module;
237    copybit_device_t*          blitengine;
238    int width;
239    int height;
240    void* bits;
241    GGLFormat const* pixelFormatTable;
242
243    struct Rect {
244        inline Rect() { };
245        inline Rect(int32_t w, int32_t h)
246            : left(0), top(0), right(w), bottom(h) { }
247        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
248            : left(l), top(t), right(r), bottom(b) { }
249        Rect& andSelf(const Rect& r) {
250            left   = max(left, r.left);
251            top    = max(top, r.top);
252            right  = min(right, r.right);
253            bottom = min(bottom, r.bottom);
254            return *this;
255        }
256        bool isEmpty() const {
257            return (left>=right || top>=bottom);
258        }
259        void dump(char const* what) {
260            LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
261                    what, left, top, right-left, bottom-top);
262        }
263
264        int32_t left;
265        int32_t top;
266        int32_t right;
267        int32_t bottom;
268    };
269
270    struct Region {
271        inline Region() : count(0) { }
272        typedef Rect const* const_iterator;
273        const_iterator begin() const { return storage; }
274        const_iterator end() const { return storage+count; }
275        static Region subtract(const Rect& lhs, const Rect& rhs) {
276            Region reg;
277            Rect* storage = reg.storage;
278            if (!lhs.isEmpty()) {
279                if (lhs.top < rhs.top) { // top rect
280                    storage->left   = lhs.left;
281                    storage->top    = lhs.top;
282                    storage->right  = lhs.right;
283                    storage->bottom = rhs.top;
284                    storage++;
285                }
286                const int32_t top = max(lhs.top, rhs.top);
287                const int32_t bot = min(lhs.bottom, rhs.bottom);
288                if (top < bot) {
289                    if (lhs.left < rhs.left) { // left-side rect
290                        storage->left   = lhs.left;
291                        storage->top    = top;
292                        storage->right  = rhs.left;
293                        storage->bottom = bot;
294                        storage++;
295                    }
296                    if (lhs.right > rhs.right) { // right-side rect
297                        storage->left   = rhs.right;
298                        storage->top    = top;
299                        storage->right  = lhs.right;
300                        storage->bottom = bot;
301                        storage++;
302                    }
303                }
304                if (lhs.bottom > rhs.bottom) { // bottom rect
305                    storage->left   = lhs.left;
306                    storage->top    = rhs.bottom;
307                    storage->right  = lhs.right;
308                    storage->bottom = lhs.bottom;
309                    storage++;
310                }
311                reg.count = storage - reg.storage;
312            }
313            return reg;
314        }
315        bool isEmpty() const {
316            return count<=0;
317        }
318    private:
319        Rect storage[4];
320        ssize_t count;
321    };
322
323    struct region_iterator : public copybit_region_t {
324        region_iterator(const Region& region)
325            : b(region.begin()), e(region.end()) {
326            this->next = iterate;
327        }
328    private:
329        static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
330            region_iterator const* me = static_cast<region_iterator const*>(self);
331            if (me->b != me->e) {
332                *reinterpret_cast<Rect*>(rect) = *me->b++;
333                return 1;
334            }
335            return 0;
336        }
337        mutable Region::const_iterator b;
338        Region::const_iterator const e;
339    };
340
341    void copyBlt(
342            android_native_buffer_t* dst, void* dst_vaddr,
343            android_native_buffer_t* src, void const* src_vaddr,
344            const Region& clip);
345
346    Rect dirtyRegion;
347    Rect oldDirtyRegion;
348};
349
350egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
351        EGLConfig config,
352        int32_t depthFormat,
353        ANativeWindow* window)
354    : egl_surface_t(dpy, config, depthFormat),
355    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
356    blitengine(0), bits(NULL)
357{
358    hw_module_t const* pModule;
359    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
360    module = reinterpret_cast<gralloc_module_t const*>(pModule);
361
362    if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
363        copybit_open(pModule, &blitengine);
364    }
365
366    pixelFormatTable = gglGetPixelFormatTable();
367
368    // keep a reference on the window
369    nativeWindow->common.incRef(&nativeWindow->common);
370    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
371    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
372}
373
374egl_window_surface_v2_t::~egl_window_surface_v2_t() {
375    if (buffer) {
376        buffer->common.decRef(&buffer->common);
377    }
378    if (previousBuffer) {
379        previousBuffer->common.decRef(&previousBuffer->common);
380    }
381    nativeWindow->common.decRef(&nativeWindow->common);
382    if (blitengine) {
383        copybit_close(blitengine);
384    }
385}
386
387EGLBoolean egl_window_surface_v2_t::connect()
388{
389    // we're intending to do software rendering
390    native_window_set_usage(nativeWindow,
391            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
392
393    // dequeue a buffer
394    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
395        return setError(EGL_BAD_ALLOC, EGL_FALSE);
396    }
397
398    // allocate a corresponding depth-buffer
399    width = buffer->width;
400    height = buffer->height;
401    if (depth.format) {
402        depth.width   = width;
403        depth.height  = height;
404        depth.stride  = depth.width; // use the width here
405        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
406        if (depth.data == 0) {
407            return setError(EGL_BAD_ALLOC, EGL_FALSE);
408        }
409    }
410
411    // keep a reference on the buffer
412    buffer->common.incRef(&buffer->common);
413
414    // Lock the buffer
415    nativeWindow->lockBuffer(nativeWindow, buffer);
416    // pin the buffer down
417    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
418            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
419        LOGE("connect() failed to lock buffer %p (%ux%u)",
420                buffer, buffer->width, buffer->height);
421        return setError(EGL_BAD_ACCESS, EGL_FALSE);
422        // FIXME: we should make sure we're not accessing the buffer anymore
423    }
424    return EGL_TRUE;
425}
426
427void egl_window_surface_v2_t::disconnect()
428{
429    if (buffer && bits) {
430        bits = NULL;
431        unlock(buffer);
432    }
433    // enqueue the last frame
434    nativeWindow->queueBuffer(nativeWindow, buffer);
435    if (buffer) {
436        buffer->common.decRef(&buffer->common);
437        buffer = 0;
438    }
439    if (previousBuffer) {
440        previousBuffer->common.decRef(&previousBuffer->common);
441        previousBuffer = 0;
442    }
443}
444
445status_t egl_window_surface_v2_t::lock(
446        android_native_buffer_t* buf, int usage, void** vaddr)
447{
448    int err;
449    if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
450        err = module->lock(module, buf->handle,
451                usage, 0, 0, buf->width, buf->height, vaddr);
452    } else {
453        sw_gralloc_handle_t const* hnd =
454                reinterpret_cast<sw_gralloc_handle_t const*>(buf->handle);
455        *vaddr = (void*)hnd->base;
456        err = NO_ERROR;
457    }
458    return err;
459}
460
461status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
462{
463    if (!buf) return BAD_VALUE;
464    int err = NO_ERROR;
465    if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
466        err = module->unlock(module, buf->handle);
467    }
468    return err;
469}
470
471void egl_window_surface_v2_t::copyBlt(
472        android_native_buffer_t* dst, void* dst_vaddr,
473        android_native_buffer_t* src, void const* src_vaddr,
474        const Region& clip)
475{
476    // FIXME: use copybit if possible
477    // NOTE: dst and src must be the same format
478
479    status_t err = NO_ERROR;
480    copybit_device_t* const copybit = blitengine;
481    if (copybit)  {
482        copybit_image_t simg;
483        simg.w = src->stride;
484        simg.h = src->height;
485        simg.format = src->format;
486        simg.handle = const_cast<native_handle_t*>(src->handle);
487
488        copybit_image_t dimg;
489        dimg.w = dst->stride;
490        dimg.h = dst->height;
491        dimg.format = dst->format;
492        dimg.handle = const_cast<native_handle_t*>(dst->handle);
493
494        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
495        copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
496        copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
497        region_iterator it(clip);
498        err = copybit->blit(copybit, &dimg, &simg, &it);
499        if (err != NO_ERROR) {
500            LOGE("copybit failed (%s)", strerror(err));
501        }
502    }
503
504    if (!copybit || err) {
505        Region::const_iterator cur = clip.begin();
506        Region::const_iterator end = clip.end();
507
508        const size_t bpp = pixelFormatTable[src->format].size;
509        const size_t dbpr = dst->stride * bpp;
510        const size_t sbpr = src->stride * bpp;
511
512        uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
513        uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
514
515        while (cur != end) {
516            const Rect& r(*cur++);
517            ssize_t w = r.right - r.left;
518            ssize_t h = r.bottom - r.top;
519            if (w <= 0 || h<=0) continue;
520            size_t size = w * bpp;
521            uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
522            uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
523            if (dbpr==sbpr && size==sbpr) {
524                size *= h;
525                h = 1;
526            }
527            do {
528                memcpy(d, s, size);
529                d += dbpr;
530                s += sbpr;
531            } while (--h > 0);
532        }
533    }
534}
535
536EGLBoolean egl_window_surface_v2_t::swapBuffers()
537{
538    if (!buffer) {
539        return setError(EGL_BAD_ACCESS, EGL_FALSE);
540    }
541
542    /*
543     * Handle eglSetSwapRectangleANDROID()
544     * We copyback from the front buffer
545     */
546    if (!dirtyRegion.isEmpty()) {
547        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
548        if (previousBuffer) {
549            const Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
550            if (!copyBack.isEmpty()) {
551                void* prevBits;
552                if (lock(previousBuffer,
553                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
554                    // copy from previousBuffer to buffer
555                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
556                    unlock(previousBuffer);
557                }
558            }
559        }
560        oldDirtyRegion = dirtyRegion;
561    }
562
563    if (previousBuffer) {
564        previousBuffer->common.decRef(&previousBuffer->common);
565        previousBuffer = 0;
566    }
567
568    unlock(buffer);
569    previousBuffer = buffer;
570    nativeWindow->queueBuffer(nativeWindow, buffer);
571    buffer = 0;
572
573    // dequeue a new buffer
574    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
575
576        // TODO: lockBuffer should rather be executed when the very first
577        // direct rendering occurs.
578        nativeWindow->lockBuffer(nativeWindow, buffer);
579
580        // reallocate the depth-buffer if needed
581        if ((width != buffer->width) || (height != buffer->height)) {
582            // TODO: we probably should reset the swap rect here
583            // if the window size has changed
584            width = buffer->width;
585            height = buffer->height;
586            if (depth.data) {
587                free(depth.data);
588                depth.width   = width;
589                depth.height  = height;
590                depth.stride  = buffer->stride;
591                depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
592                if (depth.data == 0) {
593                    setError(EGL_BAD_ALLOC, EGL_FALSE);
594                    return EGL_FALSE;
595                }
596            }
597        }
598
599        // keep a reference on the buffer
600        buffer->common.incRef(&buffer->common);
601
602        // finally pin the buffer down
603        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
604                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
605            LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
606                    buffer, buffer->width, buffer->height);
607            return setError(EGL_BAD_ACCESS, EGL_FALSE);
608            // FIXME: we should make sure we're not accessing the buffer anymore
609        }
610    } else {
611        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
612    }
613
614    return EGL_TRUE;
615}
616
617EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
618        EGLint l, EGLint t, EGLint w, EGLint h)
619{
620    dirtyRegion = Rect(l, t, l+w, t+h);
621    return EGL_TRUE;
622}
623
624EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
625{
626    GGLSurface buffer;
627    buffer.version = sizeof(GGLSurface);
628    buffer.width   = this->buffer->width;
629    buffer.height  = this->buffer->height;
630    buffer.stride  = this->buffer->stride;
631    buffer.data    = (GGLubyte*)bits;
632    buffer.format  = this->buffer->format;
633    gl->rasterizer.procs.colorBuffer(gl, &buffer);
634    if (depth.data != gl->rasterizer.state.buffers.depth.data)
635        gl->rasterizer.procs.depthBuffer(gl, &depth);
636
637    return EGL_TRUE;
638}
639EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
640{
641    GGLSurface buffer;
642    buffer.version = sizeof(GGLSurface);
643    buffer.width   = this->buffer->width;
644    buffer.height  = this->buffer->height;
645    buffer.stride  = this->buffer->stride;
646    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
647    buffer.format  = this->buffer->format;
648    gl->rasterizer.procs.readBuffer(gl, &buffer);
649    return EGL_TRUE;
650}
651EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
652    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
653}
654EGLint egl_window_surface_v2_t::getVerticalResolution() const {
655    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
656}
657EGLint egl_window_surface_v2_t::getRefreshRate() const {
658    return (60 * EGL_DISPLAY_SCALING); // FIXME
659}
660EGLint egl_window_surface_v2_t::getSwapBehavior() const
661{
662    /*
663     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
664     * the content of the swapped buffer.
665     *
666     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
667     *
668     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
669     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
670     * is, everything outside of this area is preserved.
671     *
672     * This implementation of EGL assumes the later case.
673     *
674     */
675
676    return EGL_BUFFER_DESTROYED;
677}
678
679// ----------------------------------------------------------------------------
680
681struct egl_pixmap_surface_t : public egl_surface_t
682{
683    egl_pixmap_surface_t(
684            EGLDisplay dpy, EGLConfig config,
685            int32_t depthFormat,
686            egl_native_pixmap_t const * pixmap);
687
688    virtual ~egl_pixmap_surface_t() { }
689
690    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
691    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
692    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
693    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
694    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
695private:
696    egl_native_pixmap_t     nativePixmap;
697};
698
699egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
700        EGLConfig config,
701        int32_t depthFormat,
702        egl_native_pixmap_t const * pixmap)
703    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
704{
705    if (depthFormat) {
706        depth.width   = pixmap->width;
707        depth.height  = pixmap->height;
708        depth.stride  = depth.width; // use the width here
709        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
710        if (depth.data == 0) {
711            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
712        }
713    }
714}
715EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
716{
717    GGLSurface buffer;
718    buffer.version = sizeof(GGLSurface);
719    buffer.width   = nativePixmap.width;
720    buffer.height  = nativePixmap.height;
721    buffer.stride  = nativePixmap.stride;
722    buffer.data    = nativePixmap.data;
723    buffer.format  = nativePixmap.format;
724
725    gl->rasterizer.procs.colorBuffer(gl, &buffer);
726    if (depth.data != gl->rasterizer.state.buffers.depth.data)
727        gl->rasterizer.procs.depthBuffer(gl, &depth);
728    return EGL_TRUE;
729}
730EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
731{
732    GGLSurface buffer;
733    buffer.version = sizeof(GGLSurface);
734    buffer.width   = nativePixmap.width;
735    buffer.height  = nativePixmap.height;
736    buffer.stride  = nativePixmap.stride;
737    buffer.data    = nativePixmap.data;
738    buffer.format  = nativePixmap.format;
739    gl->rasterizer.procs.readBuffer(gl, &buffer);
740    return EGL_TRUE;
741}
742
743// ----------------------------------------------------------------------------
744
745struct egl_pbuffer_surface_t : public egl_surface_t
746{
747    egl_pbuffer_surface_t(
748            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
749            int32_t w, int32_t h, int32_t f);
750
751    virtual ~egl_pbuffer_surface_t();
752
753    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
754    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
755    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
756    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
757    virtual     EGLint      getHeight() const   { return pbuffer.height; }
758private:
759    GGLSurface  pbuffer;
760};
761
762egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
763        EGLConfig config, int32_t depthFormat,
764        int32_t w, int32_t h, int32_t f)
765    : egl_surface_t(dpy, config, depthFormat)
766{
767    size_t size = w*h;
768    switch (f) {
769        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
770        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
771        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
772        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
773        default:
774            LOGE("incompatible pixel format for pbuffer (format=%d)", f);
775            pbuffer.data = 0;
776            break;
777    }
778    pbuffer.version = sizeof(GGLSurface);
779    pbuffer.width   = w;
780    pbuffer.height  = h;
781    pbuffer.stride  = w;
782    pbuffer.data    = (GGLubyte*)malloc(size);
783    pbuffer.format  = f;
784
785    if (depthFormat) {
786        depth.width   = pbuffer.width;
787        depth.height  = pbuffer.height;
788        depth.stride  = depth.width; // use the width here
789        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
790        if (depth.data == 0) {
791            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
792            return;
793        }
794    }
795}
796egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
797    free(pbuffer.data);
798}
799EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
800{
801    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
802    if (depth.data != gl->rasterizer.state.buffers.depth.data)
803        gl->rasterizer.procs.depthBuffer(gl, &depth);
804    return EGL_TRUE;
805}
806EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
807{
808    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
809    return EGL_TRUE;
810}
811
812// ----------------------------------------------------------------------------
813
814struct config_pair_t {
815    GLint key;
816    GLint value;
817};
818
819struct configs_t {
820    const config_pair_t* array;
821    int                  size;
822};
823
824struct config_management_t {
825    GLint key;
826    bool (*match)(GLint reqValue, GLint confValue);
827    static bool atLeast(GLint reqValue, GLint confValue) {
828        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
829    }
830    static bool exact(GLint reqValue, GLint confValue) {
831        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
832    }
833    static bool mask(GLint reqValue, GLint confValue) {
834        return (confValue & reqValue) == reqValue;
835    }
836};
837
838// ----------------------------------------------------------------------------
839
840#define VERSION_MAJOR 1
841#define VERSION_MINOR 2
842static char const * const gVendorString     = "Google Inc.";
843static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
844static char const * const gClientApiString  = "OpenGL ES";
845static char const * const gExtensionsString =
846        "EGL_KHR_image_base "
847        // "KHR_image_pixmap "
848        "EGL_ANDROID_image_native_buffer "
849        "EGL_ANDROID_swap_rectangle "
850        ;
851
852// ----------------------------------------------------------------------------
853
854struct extention_map_t {
855    const char * const name;
856    __eglMustCastToProperFunctionPointerType address;
857};
858
859static const extention_map_t gExtentionMap[] = {
860    { "glDrawTexsOES",
861            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
862    { "glDrawTexiOES",
863            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
864    { "glDrawTexfOES",
865            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
866    { "glDrawTexxOES",
867            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
868    { "glDrawTexsvOES",
869            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
870    { "glDrawTexivOES",
871            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
872    { "glDrawTexfvOES",
873            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
874    { "glDrawTexxvOES",
875            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
876    { "glQueryMatrixxOES",
877            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
878    { "glEGLImageTargetTexture2DOES",
879            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
880    { "glEGLImageTargetRenderbufferStorageOES",
881            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
882    { "glClipPlanef",
883            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
884    { "glClipPlanex",
885            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
886    { "glBindBuffer",
887            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
888    { "glBufferData",
889            (__eglMustCastToProperFunctionPointerType)&glBufferData },
890    { "glBufferSubData",
891            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
892    { "glDeleteBuffers",
893            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
894    { "glGenBuffers",
895            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
896    { "eglCreateImageKHR",
897            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
898    { "eglDestroyImageKHR",
899            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
900    { "eglSetSwapRectangleANDROID",
901            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
902};
903
904/*
905 * In the lists below, attributes names MUST be sorted.
906 * Additionally, all configs must be sorted according to
907 * the EGL specification.
908 */
909
910static config_pair_t const config_base_attribute_list[] = {
911        { EGL_STENCIL_SIZE,               0                                 },
912        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
913        { EGL_LEVEL,                      0                                 },
914        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
915        { EGL_MAX_PBUFFER_PIXELS,
916                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
917        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
918        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
919        { EGL_NATIVE_VISUAL_ID,           0                                 },
920        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
921        { EGL_SAMPLES,                    0                                 },
922        { EGL_SAMPLE_BUFFERS,             0                                 },
923        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
924        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
925        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
926        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
927        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
928        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
929        { EGL_MIN_SWAP_INTERVAL,          1                                 },
930        { EGL_MAX_SWAP_INTERVAL,          1                                 },
931        { EGL_LUMINANCE_SIZE,             0                                 },
932        { EGL_ALPHA_MASK_SIZE,            0                                 },
933        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
934        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
935        { EGL_CONFORMANT,                 0                                 }
936};
937
938// These configs can override the base attribute list
939// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
940
941// 565 configs
942static config_pair_t const config_0_attribute_list[] = {
943        { EGL_BUFFER_SIZE,     16 },
944        { EGL_ALPHA_SIZE,       0 },
945        { EGL_BLUE_SIZE,        5 },
946        { EGL_GREEN_SIZE,       6 },
947        { EGL_RED_SIZE,         5 },
948        { EGL_DEPTH_SIZE,       0 },
949        { EGL_CONFIG_ID,        0 },
950        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
951};
952
953static config_pair_t const config_1_attribute_list[] = {
954        { EGL_BUFFER_SIZE,     16 },
955        { EGL_ALPHA_SIZE,       0 },
956        { EGL_BLUE_SIZE,        5 },
957        { EGL_GREEN_SIZE,       6 },
958        { EGL_RED_SIZE,         5 },
959        { EGL_DEPTH_SIZE,      16 },
960        { EGL_CONFIG_ID,        1 },
961        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
962};
963
964// RGB 888 configs
965static config_pair_t const config_2_attribute_list[] = {
966        { EGL_BUFFER_SIZE,     32 },
967        { EGL_ALPHA_SIZE,       0 },
968        { EGL_BLUE_SIZE,        8 },
969        { EGL_GREEN_SIZE,       8 },
970        { EGL_RED_SIZE,         8 },
971        { EGL_DEPTH_SIZE,       0 },
972        { EGL_CONFIG_ID,        6 },
973        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
974};
975
976static config_pair_t const config_3_attribute_list[] = {
977        { EGL_BUFFER_SIZE,     32 },
978        { EGL_ALPHA_SIZE,       0 },
979        { EGL_BLUE_SIZE,        8 },
980        { EGL_GREEN_SIZE,       8 },
981        { EGL_RED_SIZE,         8 },
982        { EGL_DEPTH_SIZE,      16 },
983        { EGL_CONFIG_ID,        7 },
984        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
985};
986
987// 8888 configs
988static config_pair_t const config_4_attribute_list[] = {
989        { EGL_BUFFER_SIZE,     32 },
990        { EGL_ALPHA_SIZE,       8 },
991        { EGL_BLUE_SIZE,        8 },
992        { EGL_GREEN_SIZE,       8 },
993        { EGL_RED_SIZE,         8 },
994        { EGL_DEPTH_SIZE,       0 },
995        { EGL_CONFIG_ID,        2 },
996        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
997};
998
999static config_pair_t const config_5_attribute_list[] = {
1000        { EGL_BUFFER_SIZE,     32 },
1001        { EGL_ALPHA_SIZE,       8 },
1002        { EGL_BLUE_SIZE,        8 },
1003        { EGL_GREEN_SIZE,       8 },
1004        { EGL_RED_SIZE,         8 },
1005        { EGL_DEPTH_SIZE,      16 },
1006        { EGL_CONFIG_ID,        3 },
1007        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1008};
1009
1010// A8 configs
1011static config_pair_t const config_6_attribute_list[] = {
1012        { EGL_BUFFER_SIZE,      8 },
1013        { EGL_ALPHA_SIZE,       8 },
1014        { EGL_BLUE_SIZE,        0 },
1015        { EGL_GREEN_SIZE,       0 },
1016        { EGL_RED_SIZE,         0 },
1017        { EGL_DEPTH_SIZE,       0 },
1018        { EGL_CONFIG_ID,        4 },
1019        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1020};
1021
1022static config_pair_t const config_7_attribute_list[] = {
1023        { EGL_BUFFER_SIZE,      8 },
1024        { EGL_ALPHA_SIZE,       8 },
1025        { EGL_BLUE_SIZE,        0 },
1026        { EGL_GREEN_SIZE,       0 },
1027        { EGL_RED_SIZE,         0 },
1028        { EGL_DEPTH_SIZE,      16 },
1029        { EGL_CONFIG_ID,        5 },
1030        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1031};
1032
1033static configs_t const gConfigs[] = {
1034        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1035        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1036        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1037        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1038        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1039        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1040        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1041        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1042};
1043
1044static config_management_t const gConfigManagement[] = {
1045        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1046        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1047        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1048        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1049        { EGL_RED_SIZE,                   config_management_t::atLeast },
1050        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1051        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1052        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1053        { EGL_CONFIG_ID,                  config_management_t::exact   },
1054        { EGL_LEVEL,                      config_management_t::exact   },
1055        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::exact   },
1056        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::exact   },
1057        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::exact   },
1058        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1059        { EGL_NATIVE_VISUAL_ID,           config_management_t::exact   },
1060        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1061        { EGL_SAMPLES,                    config_management_t::exact   },
1062        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1063        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1064        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1065        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1066        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1067        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1068        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1069        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1070        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1071        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1072        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1073        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1074        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1075        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1076        { EGL_CONFORMANT,                 config_management_t::mask    }
1077};
1078
1079
1080static config_pair_t const config_defaults[] = {
1081    // attributes that are not specified are simply ignored, if a particular
1082    // one needs not be ignored, it must be specified here, eg:
1083    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1084};
1085
1086// ----------------------------------------------------------------------------
1087
1088static status_t getConfigFormatInfo(EGLint configID,
1089        int32_t& pixelFormat, int32_t& depthFormat)
1090{
1091    switch(configID) {
1092    case 0:
1093        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1094        depthFormat = 0;
1095        break;
1096    case 1:
1097        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1098        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1099        break;
1100    case 2:
1101        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1102        depthFormat = 0;
1103        break;
1104    case 3:
1105        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1106        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1107        break;
1108    case 4:
1109        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1110        depthFormat = 0;
1111        break;
1112    case 5:
1113        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1114        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1115        break;
1116    case 6:
1117        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1118        depthFormat = 0;
1119        break;
1120    case 7:
1121        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1122        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1123        break;
1124    default:
1125        return NAME_NOT_FOUND;
1126    }
1127    return NO_ERROR;
1128}
1129
1130// ----------------------------------------------------------------------------
1131
1132template<typename T>
1133static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1134{
1135   while (first <= last) {
1136       int mid = (first + last) / 2;
1137       if (key > sortedArray[mid].key) {
1138           first = mid + 1;
1139       } else if (key < sortedArray[mid].key) {
1140           last = mid - 1;
1141       } else {
1142           return mid;
1143       }
1144   }
1145   return -1;
1146}
1147
1148static int isAttributeMatching(int i, EGLint attr, EGLint val)
1149{
1150    // look for the attribute in all of our configs
1151    config_pair_t const* configFound = gConfigs[i].array;
1152    int index = binarySearch<config_pair_t>(
1153            gConfigs[i].array,
1154            0, gConfigs[i].size-1,
1155            attr);
1156    if (index < 0) {
1157        configFound = config_base_attribute_list;
1158        index = binarySearch<config_pair_t>(
1159                config_base_attribute_list,
1160                0, NELEM(config_base_attribute_list)-1,
1161                attr);
1162    }
1163    if (index >= 0) {
1164        // attribute found, check if this config could match
1165        int cfgMgtIndex = binarySearch<config_management_t>(
1166                gConfigManagement,
1167                0, NELEM(gConfigManagement)-1,
1168                attr);
1169        if (cfgMgtIndex >= 0) {
1170            bool match = gConfigManagement[cfgMgtIndex].match(
1171                    val, configFound[index].value);
1172            if (match) {
1173                // this config matches
1174                return 1;
1175            }
1176        } else {
1177            // attribute not found. this should NEVER happen.
1178        }
1179    } else {
1180        // error, this attribute doesn't exist
1181    }
1182    return 0;
1183}
1184
1185static int makeCurrent(ogles_context_t* gl)
1186{
1187    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1188    if (gl) {
1189        egl_context_t* c = egl_context_t::context(gl);
1190        if (c->flags & egl_context_t::IS_CURRENT) {
1191            if (current != gl) {
1192                // it is an error to set a context current, if it's already
1193                // current to another thread
1194                return -1;
1195            }
1196        } else {
1197            if (current) {
1198                // mark the current context as not current, and flush
1199                glFlush();
1200                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1201            }
1202        }
1203        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1204            // The context is not current, make it current!
1205            setGlThreadSpecific(gl);
1206            c->flags |= egl_context_t::IS_CURRENT;
1207        }
1208    } else {
1209        if (current) {
1210            // mark the current context as not current, and flush
1211            glFlush();
1212            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1213        }
1214        // this thread has no context attached to it
1215        setGlThreadSpecific(0);
1216    }
1217    return 0;
1218}
1219
1220static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1221        EGLint attribute, EGLint *value)
1222{
1223    size_t numConfigs =  NELEM(gConfigs);
1224    int index = (int)config;
1225    if (uint32_t(index) >= numConfigs)
1226        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1227
1228    int attrIndex;
1229    attrIndex = binarySearch<config_pair_t>(
1230            gConfigs[index].array,
1231            0, gConfigs[index].size-1,
1232            attribute);
1233    if (attrIndex>=0) {
1234        *value = gConfigs[index].array[attrIndex].value;
1235        return EGL_TRUE;
1236    }
1237
1238    attrIndex = binarySearch<config_pair_t>(
1239            config_base_attribute_list,
1240            0, NELEM(config_base_attribute_list)-1,
1241            attribute);
1242    if (attrIndex>=0) {
1243        *value = config_base_attribute_list[attrIndex].value;
1244        return EGL_TRUE;
1245    }
1246    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1247}
1248
1249static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1250        NativeWindowType window, const EGLint *attrib_list)
1251{
1252    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1253        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1254    if (window == 0)
1255        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1256
1257    EGLint surfaceType;
1258    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1259        return EGL_FALSE;
1260
1261    if (!(surfaceType & EGL_WINDOW_BIT))
1262        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1263
1264    if (static_cast<ANativeWindow*>(window)->common.magic !=
1265            ANDROID_NATIVE_WINDOW_MAGIC) {
1266        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1267    }
1268
1269    EGLint configID;
1270    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1271        return EGL_FALSE;
1272
1273    int32_t depthFormat;
1274    int32_t pixelFormat;
1275    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1276        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1277    }
1278
1279    // FIXME: we don't have access to the pixelFormat here just yet.
1280    // (it's possible that the surface is not fully initialized)
1281    // maybe this should be done after the page-flip
1282    //if (EGLint(info.format) != pixelFormat)
1283    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1284
1285    egl_surface_t* surface;
1286    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1287            static_cast<ANativeWindow*>(window));
1288
1289    if (!surface->initCheck()) {
1290        // there was a problem in the ctor, the error
1291        // flag has been set.
1292        delete surface;
1293        surface = 0;
1294    }
1295    return surface;
1296}
1297
1298static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1299        NativePixmapType pixmap, const EGLint *attrib_list)
1300{
1301    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1302        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1303    if (pixmap == 0)
1304        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1305
1306    EGLint surfaceType;
1307    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1308        return EGL_FALSE;
1309
1310    if (!(surfaceType & EGL_PIXMAP_BIT))
1311        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1312
1313    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1314            sizeof(egl_native_pixmap_t)) {
1315        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1316    }
1317
1318    EGLint configID;
1319    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1320        return EGL_FALSE;
1321
1322    int32_t depthFormat;
1323    int32_t pixelFormat;
1324    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1325        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1326    }
1327
1328    if (pixmap->format != pixelFormat)
1329        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1330
1331    egl_surface_t* surface =
1332        new egl_pixmap_surface_t(dpy, config, depthFormat,
1333                static_cast<egl_native_pixmap_t*>(pixmap));
1334
1335    if (!surface->initCheck()) {
1336        // there was a problem in the ctor, the error
1337        // flag has been set.
1338        delete surface;
1339        surface = 0;
1340    }
1341    return surface;
1342}
1343
1344static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1345        const EGLint *attrib_list)
1346{
1347    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1348        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1349
1350    EGLint surfaceType;
1351    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1352        return EGL_FALSE;
1353
1354    if (!(surfaceType & EGL_PBUFFER_BIT))
1355        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1356
1357    EGLint configID;
1358    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1359        return EGL_FALSE;
1360
1361    int32_t depthFormat;
1362    int32_t pixelFormat;
1363    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1364        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1365    }
1366
1367    int32_t w = 0;
1368    int32_t h = 0;
1369    while (attrib_list[0]) {
1370        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1371        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1372        attrib_list+=2;
1373    }
1374
1375    egl_surface_t* surface =
1376        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1377
1378    if (!surface->initCheck()) {
1379        // there was a problem in the ctor, the error
1380        // flag has been set.
1381        delete surface;
1382        surface = 0;
1383    }
1384    return surface;
1385}
1386
1387// ----------------------------------------------------------------------------
1388}; // namespace android
1389// ----------------------------------------------------------------------------
1390
1391using namespace android;
1392
1393// ----------------------------------------------------------------------------
1394// Initialization
1395// ----------------------------------------------------------------------------
1396
1397EGLDisplay eglGetDisplay(NativeDisplayType display)
1398{
1399#ifndef HAVE_ANDROID_OS
1400    // this just needs to be done once
1401    if (gGLKey == -1) {
1402        pthread_mutex_lock(&gInitMutex);
1403        if (gGLKey == -1)
1404            pthread_key_create(&gGLKey, NULL);
1405        pthread_mutex_unlock(&gInitMutex);
1406    }
1407#endif
1408    if (display == EGL_DEFAULT_DISPLAY) {
1409        EGLDisplay dpy = (EGLDisplay)1;
1410        egl_display_t& d = egl_display_t::get_display(dpy);
1411        d.type = display;
1412        return dpy;
1413    }
1414    return EGL_NO_DISPLAY;
1415}
1416
1417EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1418{
1419    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1420        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1421
1422    EGLBoolean res = EGL_TRUE;
1423    egl_display_t& d = egl_display_t::get_display(dpy);
1424
1425    if (android_atomic_inc(&d.initialized) == 0) {
1426        // initialize stuff here if needed
1427        //pthread_mutex_lock(&gInitMutex);
1428        //pthread_mutex_unlock(&gInitMutex);
1429    }
1430
1431    if (res == EGL_TRUE) {
1432        if (major != NULL) *major = VERSION_MAJOR;
1433        if (minor != NULL) *minor = VERSION_MINOR;
1434    }
1435    return res;
1436}
1437
1438EGLBoolean eglTerminate(EGLDisplay dpy)
1439{
1440    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1441        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1442
1443    EGLBoolean res = EGL_TRUE;
1444    egl_display_t& d = egl_display_t::get_display(dpy);
1445    if (android_atomic_dec(&d.initialized) == 1) {
1446        // TODO: destroy all resources (surfaces, contexts, etc...)
1447        //pthread_mutex_lock(&gInitMutex);
1448        //pthread_mutex_unlock(&gInitMutex);
1449    }
1450    return res;
1451}
1452
1453// ----------------------------------------------------------------------------
1454// configuration
1455// ----------------------------------------------------------------------------
1456
1457EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1458                            EGLConfig *configs,
1459                            EGLint config_size, EGLint *num_config)
1460{
1461    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1462        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1463
1464    GLint numConfigs = NELEM(gConfigs);
1465    if (!configs) {
1466        *num_config = numConfigs;
1467        return EGL_TRUE;
1468    }
1469    GLint i;
1470    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1471        *configs++ = (EGLConfig)i;
1472    }
1473    *num_config = i;
1474    return EGL_TRUE;
1475}
1476
1477EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1478                            EGLConfig *configs, EGLint config_size,
1479                            EGLint *num_config)
1480{
1481    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1482        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1483
1484    if (ggl_unlikely(num_config==0)) {
1485        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1486    }
1487
1488    if (ggl_unlikely(attrib_list==0)) {
1489        /*
1490         * A NULL attrib_list should be treated as though it was an empty
1491         * one (terminated with EGL_NONE) as defined in
1492         * section 3.4.1 "Querying Configurations" in the EGL specification.
1493         */
1494        static const EGLint dummy = EGL_NONE;
1495        attrib_list = &dummy;
1496    }
1497
1498    int numAttributes = 0;
1499    int numConfigs =  NELEM(gConfigs);
1500    uint32_t possibleMatch = (1<<numConfigs)-1;
1501    while(possibleMatch && *attrib_list != EGL_NONE) {
1502        numAttributes++;
1503        EGLint attr = *attrib_list++;
1504        EGLint val  = *attrib_list++;
1505        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1506            if (!(possibleMatch & (1<<i)))
1507                continue;
1508            if (isAttributeMatching(i, attr, val) == 0) {
1509                possibleMatch &= ~(1<<i);
1510            }
1511        }
1512    }
1513
1514    // now, handle the attributes which have a useful default value
1515    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1516        // see if this attribute was specified, if not, apply its
1517        // default value
1518        if (binarySearch<config_pair_t>(
1519                (config_pair_t const*)attrib_list,
1520                0, numAttributes-1,
1521                config_defaults[j].key) < 0)
1522        {
1523            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1524                if (!(possibleMatch & (1<<i)))
1525                    continue;
1526                if (isAttributeMatching(i,
1527                        config_defaults[j].key,
1528                        config_defaults[j].value) == 0)
1529                {
1530                    possibleMatch &= ~(1<<i);
1531                }
1532            }
1533        }
1534    }
1535
1536    // return the configurations found
1537    int n=0;
1538    if (possibleMatch) {
1539        if (configs) {
1540            for (int i=0 ; config_size && i<numConfigs ; i++) {
1541                if (possibleMatch & (1<<i)) {
1542                    *configs++ = (EGLConfig)i;
1543                    config_size--;
1544                    n++;
1545                }
1546            }
1547        } else {
1548            for (int i=0 ; i<numConfigs ; i++) {
1549                if (possibleMatch & (1<<i)) {
1550                    n++;
1551                }
1552            }
1553        }
1554    }
1555    *num_config = n;
1556     return EGL_TRUE;
1557}
1558
1559EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1560        EGLint attribute, EGLint *value)
1561{
1562    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1563        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1564
1565    return getConfigAttrib(dpy, config, attribute, value);
1566}
1567
1568// ----------------------------------------------------------------------------
1569// surfaces
1570// ----------------------------------------------------------------------------
1571
1572EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1573                                    NativeWindowType window,
1574                                    const EGLint *attrib_list)
1575{
1576    return createWindowSurface(dpy, config, window, attrib_list);
1577}
1578
1579EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1580                                    NativePixmapType pixmap,
1581                                    const EGLint *attrib_list)
1582{
1583    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1584}
1585
1586EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1587                                    const EGLint *attrib_list)
1588{
1589    return createPbufferSurface(dpy, config, attrib_list);
1590}
1591
1592EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1593{
1594    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1595        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1596    if (eglSurface != EGL_NO_SURFACE) {
1597        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1598        if (!surface->isValid())
1599            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1600        if (surface->dpy != dpy)
1601            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1602        if (surface->ctx) {
1603            // FIXME: this surface is current check what the spec says
1604            surface->disconnect();
1605            surface->ctx = 0;
1606        }
1607        delete surface;
1608    }
1609    return EGL_TRUE;
1610}
1611
1612EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1613                            EGLint attribute, EGLint *value)
1614{
1615    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1616        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1617    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1618    if (!surface->isValid())
1619        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1620    if (surface->dpy != dpy)
1621        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1622
1623    EGLBoolean ret = EGL_TRUE;
1624    switch (attribute) {
1625        case EGL_CONFIG_ID:
1626            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1627            break;
1628        case EGL_WIDTH:
1629            *value = surface->getWidth();
1630            break;
1631        case EGL_HEIGHT:
1632            *value = surface->getHeight();
1633            break;
1634        case EGL_LARGEST_PBUFFER:
1635            // not modified for a window or pixmap surface
1636            break;
1637        case EGL_TEXTURE_FORMAT:
1638            *value = EGL_NO_TEXTURE;
1639            break;
1640        case EGL_TEXTURE_TARGET:
1641            *value = EGL_NO_TEXTURE;
1642            break;
1643        case EGL_MIPMAP_TEXTURE:
1644            *value = EGL_FALSE;
1645            break;
1646        case EGL_MIPMAP_LEVEL:
1647            *value = 0;
1648            break;
1649        case EGL_RENDER_BUFFER:
1650            // TODO: return the real RENDER_BUFFER here
1651            *value = EGL_BACK_BUFFER;
1652            break;
1653        case EGL_HORIZONTAL_RESOLUTION:
1654            // pixel/mm * EGL_DISPLAY_SCALING
1655            *value = surface->getHorizontalResolution();
1656            break;
1657        case EGL_VERTICAL_RESOLUTION:
1658            // pixel/mm * EGL_DISPLAY_SCALING
1659            *value = surface->getVerticalResolution();
1660            break;
1661        case EGL_PIXEL_ASPECT_RATIO: {
1662            // w/h * EGL_DISPLAY_SCALING
1663            int wr = surface->getHorizontalResolution();
1664            int hr = surface->getVerticalResolution();
1665            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1666        } break;
1667        case EGL_SWAP_BEHAVIOR:
1668            *value = surface->getSwapBehavior();
1669            break;
1670        default:
1671            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1672    }
1673    return ret;
1674}
1675
1676EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1677                            EGLContext share_list, const EGLint *attrib_list)
1678{
1679    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1680        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1681
1682    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1683    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1684
1685    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1686    c->flags = egl_context_t::NEVER_CURRENT;
1687    c->dpy = dpy;
1688    c->config = config;
1689    c->read = 0;
1690    c->draw = 0;
1691    return (EGLContext)gl;
1692}
1693
1694EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1695{
1696    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1697        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1698    egl_context_t* c = egl_context_t::context(ctx);
1699    if (c->flags & egl_context_t::IS_CURRENT)
1700        setGlThreadSpecific(0);
1701    ogles_uninit((ogles_context_t*)ctx);
1702    return EGL_TRUE;
1703}
1704
1705EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1706                            EGLSurface read, EGLContext ctx)
1707{
1708    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1709        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1710    if (draw) {
1711        egl_surface_t* s = (egl_surface_t*)draw;
1712        if (!s->isValid())
1713            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1714        if (s->dpy != dpy)
1715            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1716        // TODO: check that draw is compatible with the context
1717    }
1718    if (read && read!=draw) {
1719        egl_surface_t* s = (egl_surface_t*)read;
1720        if (!s->isValid())
1721            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1722        if (s->dpy != dpy)
1723            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1724        // TODO: check that read is compatible with the context
1725    }
1726
1727    EGLContext current_ctx = EGL_NO_CONTEXT;
1728
1729    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1730        return setError(EGL_BAD_MATCH, EGL_FALSE);
1731
1732    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1733        return setError(EGL_BAD_MATCH, EGL_FALSE);
1734
1735    if (ctx == EGL_NO_CONTEXT) {
1736        // if we're detaching, we need the current context
1737        current_ctx = (EGLContext)getGlThreadSpecific();
1738    } else {
1739        egl_context_t* c = egl_context_t::context(ctx);
1740        egl_surface_t* d = (egl_surface_t*)draw;
1741        egl_surface_t* r = (egl_surface_t*)read;
1742        if ((d && d->ctx && d->ctx != ctx) ||
1743            (r && r->ctx && r->ctx != ctx)) {
1744            // one of the surface is bound to a context in another thread
1745            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1746        }
1747    }
1748
1749    ogles_context_t* gl = (ogles_context_t*)ctx;
1750    if (makeCurrent(gl) == 0) {
1751        if (ctx) {
1752            egl_context_t* c = egl_context_t::context(ctx);
1753            egl_surface_t* d = (egl_surface_t*)draw;
1754            egl_surface_t* r = (egl_surface_t*)read;
1755
1756            if (c->draw) {
1757                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1758                s->disconnect();
1759            }
1760            if (c->read) {
1761                // FIXME: unlock/disconnect the read surface too
1762            }
1763
1764            c->draw = draw;
1765            c->read = read;
1766
1767            if (c->flags & egl_context_t::NEVER_CURRENT) {
1768                c->flags &= ~egl_context_t::NEVER_CURRENT;
1769                GLint w = 0;
1770                GLint h = 0;
1771                if (draw) {
1772                    w = d->getWidth();
1773                    h = d->getHeight();
1774                }
1775                ogles_surfaceport(gl, 0, 0);
1776                ogles_viewport(gl, 0, 0, w, h);
1777                ogles_scissor(gl, 0, 0, w, h);
1778            }
1779            if (d) {
1780                if (d->connect() == EGL_FALSE) {
1781                    return EGL_FALSE;
1782                }
1783                d->ctx = ctx;
1784                d->bindDrawSurface(gl);
1785            }
1786            if (r) {
1787                // FIXME: lock/connect the read surface too
1788                r->ctx = ctx;
1789                r->bindReadSurface(gl);
1790            }
1791        } else {
1792            // if surfaces were bound to the context bound to this thread
1793            // mark then as unbound.
1794            if (current_ctx) {
1795                egl_context_t* c = egl_context_t::context(current_ctx);
1796                egl_surface_t* d = (egl_surface_t*)c->draw;
1797                egl_surface_t* r = (egl_surface_t*)c->read;
1798                if (d) {
1799                    c->draw = 0;
1800                    d->ctx = EGL_NO_CONTEXT;
1801                    d->disconnect();
1802                }
1803                if (r) {
1804                    c->read = 0;
1805                    r->ctx = EGL_NO_CONTEXT;
1806                    // FIXME: unlock/disconnect the read surface too
1807                }
1808            }
1809        }
1810        return EGL_TRUE;
1811    }
1812    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1813}
1814
1815EGLContext eglGetCurrentContext(void)
1816{
1817    // eglGetCurrentContext returns the current EGL rendering context,
1818    // as specified by eglMakeCurrent. If no context is current,
1819    // EGL_NO_CONTEXT is returned.
1820    return (EGLContext)getGlThreadSpecific();
1821}
1822
1823EGLSurface eglGetCurrentSurface(EGLint readdraw)
1824{
1825    // eglGetCurrentSurface returns the read or draw surface attached
1826    // to the current EGL rendering context, as specified by eglMakeCurrent.
1827    // If no context is current, EGL_NO_SURFACE is returned.
1828    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1829    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1830    egl_context_t* c = egl_context_t::context(ctx);
1831    if (readdraw == EGL_READ) {
1832        return c->read;
1833    } else if (readdraw == EGL_DRAW) {
1834        return c->draw;
1835    }
1836    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1837}
1838
1839EGLDisplay eglGetCurrentDisplay(void)
1840{
1841    // eglGetCurrentDisplay returns the current EGL display connection
1842    // for the current EGL rendering context, as specified by eglMakeCurrent.
1843    // If no context is current, EGL_NO_DISPLAY is returned.
1844    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1845    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1846    egl_context_t* c = egl_context_t::context(ctx);
1847    return c->dpy;
1848}
1849
1850EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1851                            EGLint attribute, EGLint *value)
1852{
1853    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1854        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1855    egl_context_t* c = egl_context_t::context(ctx);
1856    switch (attribute) {
1857        case EGL_CONFIG_ID:
1858            // Returns the ID of the EGL frame buffer configuration with
1859            // respect to which the context was created
1860            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1861    }
1862    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1863}
1864
1865EGLBoolean eglWaitGL(void)
1866{
1867    return EGL_TRUE;
1868}
1869
1870EGLBoolean eglWaitNative(EGLint engine)
1871{
1872    return EGL_TRUE;
1873}
1874
1875EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1876{
1877    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1878        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1879
1880    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1881    if (!d->isValid())
1882        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1883    if (d->dpy != dpy)
1884        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1885
1886    // post the surface
1887    d->swapBuffers();
1888
1889    // if it's bound to a context, update the buffer
1890    if (d->ctx != EGL_NO_CONTEXT) {
1891        d->bindDrawSurface((ogles_context_t*)d->ctx);
1892        // if this surface is also the read surface of the context
1893        // it is bound to, make sure to update the read buffer as well.
1894        // The EGL spec is a little unclear about this.
1895        egl_context_t* c = egl_context_t::context(d->ctx);
1896        if (c->read == draw) {
1897            d->bindReadSurface((ogles_context_t*)d->ctx);
1898        }
1899    }
1900
1901    return EGL_TRUE;
1902}
1903
1904EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1905                            NativePixmapType target)
1906{
1907    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1908        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1909    // TODO: eglCopyBuffers()
1910    return EGL_FALSE;
1911}
1912
1913EGLint eglGetError(void)
1914{
1915    return getError();
1916}
1917
1918const char* eglQueryString(EGLDisplay dpy, EGLint name)
1919{
1920    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1921        return setError(EGL_BAD_DISPLAY, (const char*)0);
1922
1923    switch (name) {
1924        case EGL_VENDOR:
1925            return gVendorString;
1926        case EGL_VERSION:
1927            return gVersionString;
1928        case EGL_EXTENSIONS:
1929            return gExtensionsString;
1930        case EGL_CLIENT_APIS:
1931            return gClientApiString;
1932    }
1933    return setError(EGL_BAD_PARAMETER, (const char *)0);
1934}
1935
1936// ----------------------------------------------------------------------------
1937// EGL 1.1
1938// ----------------------------------------------------------------------------
1939
1940EGLBoolean eglSurfaceAttrib(
1941        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1942{
1943    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1944        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1945    // TODO: eglSurfaceAttrib()
1946    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1947}
1948
1949EGLBoolean eglBindTexImage(
1950        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1951{
1952    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1953        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1954    // TODO: eglBindTexImage()
1955    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1956}
1957
1958EGLBoolean eglReleaseTexImage(
1959        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1960{
1961    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1962        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1963    // TODO: eglReleaseTexImage()
1964    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1965}
1966
1967EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1968{
1969    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1970        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1971    // TODO: eglSwapInterval()
1972    return EGL_TRUE;
1973}
1974
1975// ----------------------------------------------------------------------------
1976// EGL 1.2
1977// ----------------------------------------------------------------------------
1978
1979EGLBoolean eglBindAPI(EGLenum api)
1980{
1981    if (api != EGL_OPENGL_ES_API)
1982        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1983    return EGL_TRUE;
1984}
1985
1986EGLenum eglQueryAPI(void)
1987{
1988    return EGL_OPENGL_ES_API;
1989}
1990
1991EGLBoolean eglWaitClient(void)
1992{
1993    glFinish();
1994    return EGL_TRUE;
1995}
1996
1997EGLBoolean eglReleaseThread(void)
1998{
1999    // TODO: eglReleaseThread()
2000    return EGL_TRUE;
2001}
2002
2003EGLSurface eglCreatePbufferFromClientBuffer(
2004          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
2005          EGLConfig config, const EGLint *attrib_list)
2006{
2007    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2008        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2009    // TODO: eglCreatePbufferFromClientBuffer()
2010    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2011}
2012
2013// ----------------------------------------------------------------------------
2014// EGL_EGLEXT_VERSION 3
2015// ----------------------------------------------------------------------------
2016
2017void (*eglGetProcAddress (const char *procname))()
2018{
2019    extention_map_t const * const map = gExtentionMap;
2020    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2021        if (!strcmp(procname, map[i].name)) {
2022            return map[i].address;
2023        }
2024    }
2025    return NULL;
2026}
2027
2028EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
2029        const EGLint *attrib_list)
2030{
2031    EGLBoolean result = EGL_FALSE;
2032    return result;
2033}
2034
2035EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2036{
2037    EGLBoolean result = EGL_FALSE;
2038    return result;
2039}
2040
2041EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2042        EGLClientBuffer buffer, const EGLint *attrib_list)
2043{
2044    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2045        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2046    }
2047    if (ctx != EGL_NO_CONTEXT) {
2048        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2049    }
2050    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2051        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2052    }
2053
2054    android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
2055
2056    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2057        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2058
2059    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2060        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2061
2062    switch (native_buffer->format) {
2063        case HAL_PIXEL_FORMAT_RGBA_8888:
2064        case HAL_PIXEL_FORMAT_RGBX_8888:
2065        case HAL_PIXEL_FORMAT_RGB_888:
2066        case HAL_PIXEL_FORMAT_RGB_565:
2067        case HAL_PIXEL_FORMAT_BGRA_8888:
2068        case HAL_PIXEL_FORMAT_RGBA_5551:
2069        case HAL_PIXEL_FORMAT_RGBA_4444:
2070            break;
2071        default:
2072            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2073    }
2074
2075    native_buffer->common.incRef(&native_buffer->common);
2076    return (EGLImageKHR)native_buffer;
2077}
2078
2079EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2080{
2081    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2082        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2083    }
2084
2085    android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
2086
2087    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2088        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2089
2090    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2091        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2092
2093    native_buffer->common.decRef(&native_buffer->common);
2094
2095    return EGL_TRUE;
2096}
2097
2098// ----------------------------------------------------------------------------
2099// ANDROID extensions
2100// ----------------------------------------------------------------------------
2101
2102EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2103        EGLint left, EGLint top, EGLint width, EGLint height)
2104{
2105    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2106        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2107
2108    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2109    if (!d->isValid())
2110        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2111    if (d->dpy != dpy)
2112        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2113
2114    // post the surface
2115    d->setSwapRectangle(left, top, width, height);
2116
2117    return EGL_TRUE;
2118}
2119