egl.cpp revision 83e7c8c431ec8b578b6f778811837632e3798768
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33#include <ui/ANativeObjectBase.h>
34
35#include <EGL/egl.h>
36#include <EGL/eglext.h>
37#include <GLES/gl.h>
38#include <GLES/glext.h>
39
40#include <pixelflinger/format.h>
41#include <pixelflinger/pixelflinger.h>
42
43#include "context.h"
44#include "state.h"
45#include "texture.h"
46#include "matrix.h"
47
48#undef NELEM
49#define NELEM(x) (sizeof(x)/sizeof(*(x)))
50
51// ----------------------------------------------------------------------------
52
53EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
54        EGLint left, EGLint top, EGLint width, EGLint height);
55
56// ----------------------------------------------------------------------------
57namespace android {
58
59// ----------------------------------------------------------------------------
60
61const unsigned int NUM_DISPLAYS = 1;
62
63static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
64static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
65static pthread_key_t gEGLErrorKey = -1;
66#ifndef HAVE_ANDROID_OS
67namespace gl {
68pthread_key_t gGLKey = -1;
69}; // namespace gl
70#endif
71
72template<typename T>
73static T setError(GLint error, T returnValue) {
74    if (ggl_unlikely(gEGLErrorKey == -1)) {
75        pthread_mutex_lock(&gErrorKeyMutex);
76        if (gEGLErrorKey == -1)
77            pthread_key_create(&gEGLErrorKey, NULL);
78        pthread_mutex_unlock(&gErrorKeyMutex);
79    }
80    pthread_setspecific(gEGLErrorKey, (void*)error);
81    return returnValue;
82}
83
84static GLint getError() {
85    if (ggl_unlikely(gEGLErrorKey == -1))
86        return EGL_SUCCESS;
87    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
88    if (error == 0) {
89        // The TLS key has been created by another thread, but the value for
90        // this thread has not been initialized.
91        return EGL_SUCCESS;
92    }
93    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
94    return error;
95}
96
97// ----------------------------------------------------------------------------
98
99struct egl_display_t
100{
101    egl_display_t() : type(0), initialized(0) { }
102
103    static egl_display_t& get_display(EGLDisplay dpy);
104
105    static EGLBoolean is_valid(EGLDisplay dpy) {
106        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
107    }
108
109    NativeDisplayType   type;
110    volatile int32_t    initialized;
111};
112
113static egl_display_t gDisplays[NUM_DISPLAYS];
114
115egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
116    return gDisplays[uintptr_t(dpy)-1U];
117}
118
119struct egl_context_t {
120    enum {
121        IS_CURRENT      =   0x00010000,
122        NEVER_CURRENT   =   0x00020000
123    };
124    uint32_t            flags;
125    EGLDisplay          dpy;
126    EGLConfig           config;
127    EGLSurface          read;
128    EGLSurface          draw;
129
130    static inline egl_context_t* context(EGLContext ctx) {
131        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
132        return static_cast<egl_context_t*>(gl->rasterizer.base);
133    }
134};
135
136// ----------------------------------------------------------------------------
137
138struct egl_surface_t
139{
140    enum {
141        PAGE_FLIP = 0x00000001,
142        MAGIC     = 0x31415265
143    };
144
145    uint32_t            magic;
146    EGLDisplay          dpy;
147    EGLConfig           config;
148    EGLContext          ctx;
149
150                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
151    virtual     ~egl_surface_t();
152                bool    isValid() const;
153    virtual     bool    initCheck() const = 0;
154
155    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
156    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
157    virtual     EGLBoolean  connect() { return EGL_TRUE; }
158    virtual     void        disconnect() {}
159    virtual     EGLint      getWidth() const = 0;
160    virtual     EGLint      getHeight() const = 0;
161
162    virtual     EGLint      getHorizontalResolution() const;
163    virtual     EGLint      getVerticalResolution() const;
164    virtual     EGLint      getRefreshRate() const;
165    virtual     EGLint      getSwapBehavior() const;
166    virtual     EGLBoolean  swapBuffers();
167    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
168protected:
169    GGLSurface              depth;
170};
171
172egl_surface_t::egl_surface_t(EGLDisplay dpy,
173        EGLConfig config,
174        int32_t depthFormat)
175    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
176{
177    depth.version = sizeof(GGLSurface);
178    depth.data = 0;
179    depth.format = depthFormat;
180}
181egl_surface_t::~egl_surface_t()
182{
183    magic = 0;
184    free(depth.data);
185}
186bool egl_surface_t::isValid() const {
187    ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
188    return magic == MAGIC;
189}
190
191EGLBoolean egl_surface_t::swapBuffers() {
192    return EGL_FALSE;
193}
194EGLint egl_surface_t::getHorizontalResolution() const {
195    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
196}
197EGLint egl_surface_t::getVerticalResolution() const {
198    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
199}
200EGLint egl_surface_t::getRefreshRate() const {
201    return (60 * EGL_DISPLAY_SCALING);
202}
203EGLint egl_surface_t::getSwapBehavior() const {
204    return EGL_BUFFER_PRESERVED;
205}
206EGLBoolean egl_surface_t::setSwapRectangle(
207        EGLint l, EGLint t, EGLint w, EGLint h)
208{
209    return EGL_FALSE;
210}
211
212// ----------------------------------------------------------------------------
213
214struct egl_window_surface_v2_t : public egl_surface_t
215{
216    egl_window_surface_v2_t(
217            EGLDisplay dpy, EGLConfig config,
218            int32_t depthFormat,
219            ANativeWindow* window);
220
221    ~egl_window_surface_v2_t();
222
223    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
224    virtual     EGLBoolean  swapBuffers();
225    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
226    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
227    virtual     EGLBoolean  connect();
228    virtual     void        disconnect();
229    virtual     EGLint      getWidth() const    { return width;  }
230    virtual     EGLint      getHeight() const   { return height; }
231    virtual     EGLint      getHorizontalResolution() const;
232    virtual     EGLint      getVerticalResolution() const;
233    virtual     EGLint      getRefreshRate() const;
234    virtual     EGLint      getSwapBehavior() const;
235    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
236
237private:
238    status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
239    status_t unlock(ANativeWindowBuffer* buf);
240    ANativeWindow*   nativeWindow;
241    ANativeWindowBuffer*   buffer;
242    ANativeWindowBuffer*   previousBuffer;
243    gralloc_module_t const*    module;
244    int width;
245    int height;
246    void* bits;
247    GGLFormat const* pixelFormatTable;
248
249    struct Rect {
250        inline Rect() { };
251        inline Rect(int32_t w, int32_t h)
252            : left(0), top(0), right(w), bottom(h) { }
253        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
254            : left(l), top(t), right(r), bottom(b) { }
255        Rect& andSelf(const Rect& r) {
256            left   = max(left, r.left);
257            top    = max(top, r.top);
258            right  = min(right, r.right);
259            bottom = min(bottom, r.bottom);
260            return *this;
261        }
262        bool isEmpty() const {
263            return (left>=right || top>=bottom);
264        }
265        void dump(char const* what) {
266            ALOGD("%s { %5d, %5d, w=%5d, h=%5d }",
267                    what, left, top, right-left, bottom-top);
268        }
269
270        int32_t left;
271        int32_t top;
272        int32_t right;
273        int32_t bottom;
274    };
275
276    struct Region {
277        inline Region() : count(0) { }
278        typedef Rect const* const_iterator;
279        const_iterator begin() const { return storage; }
280        const_iterator end() const { return storage+count; }
281        static Region subtract(const Rect& lhs, const Rect& rhs) {
282            Region reg;
283            Rect* storage = reg.storage;
284            if (!lhs.isEmpty()) {
285                if (lhs.top < rhs.top) { // top rect
286                    storage->left   = lhs.left;
287                    storage->top    = lhs.top;
288                    storage->right  = lhs.right;
289                    storage->bottom = rhs.top;
290                    storage++;
291                }
292                const int32_t top = max(lhs.top, rhs.top);
293                const int32_t bot = min(lhs.bottom, rhs.bottom);
294                if (top < bot) {
295                    if (lhs.left < rhs.left) { // left-side rect
296                        storage->left   = lhs.left;
297                        storage->top    = top;
298                        storage->right  = rhs.left;
299                        storage->bottom = bot;
300                        storage++;
301                    }
302                    if (lhs.right > rhs.right) { // right-side rect
303                        storage->left   = rhs.right;
304                        storage->top    = top;
305                        storage->right  = lhs.right;
306                        storage->bottom = bot;
307                        storage++;
308                    }
309                }
310                if (lhs.bottom > rhs.bottom) { // bottom rect
311                    storage->left   = lhs.left;
312                    storage->top    = rhs.bottom;
313                    storage->right  = lhs.right;
314                    storage->bottom = lhs.bottom;
315                    storage++;
316                }
317                reg.count = storage - reg.storage;
318            }
319            return reg;
320        }
321        bool isEmpty() const {
322            return count<=0;
323        }
324    private:
325        Rect storage[4];
326        ssize_t count;
327    };
328
329    void copyBlt(
330            ANativeWindowBuffer* dst, void* dst_vaddr,
331            ANativeWindowBuffer* src, void const* src_vaddr,
332            const Region& clip);
333
334    Rect dirtyRegion;
335    Rect oldDirtyRegion;
336};
337
338egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
339        EGLConfig config,
340        int32_t depthFormat,
341        ANativeWindow* window)
342    : egl_surface_t(dpy, config, depthFormat),
343    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
344    bits(NULL)
345{
346    hw_module_t const* pModule;
347    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
348    module = reinterpret_cast<gralloc_module_t const*>(pModule);
349
350    pixelFormatTable = gglGetPixelFormatTable();
351
352    // keep a reference on the window
353    nativeWindow->common.incRef(&nativeWindow->common);
354    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
355    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
356}
357
358egl_window_surface_v2_t::~egl_window_surface_v2_t() {
359    if (buffer) {
360        buffer->common.decRef(&buffer->common);
361    }
362    if (previousBuffer) {
363        previousBuffer->common.decRef(&previousBuffer->common);
364    }
365    nativeWindow->common.decRef(&nativeWindow->common);
366}
367
368EGLBoolean egl_window_surface_v2_t::connect()
369{
370    // we're intending to do software rendering
371    native_window_set_usage(nativeWindow,
372            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
373
374    // dequeue a buffer
375    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
376        return setError(EGL_BAD_ALLOC, EGL_FALSE);
377    }
378
379    // allocate a corresponding depth-buffer
380    width = buffer->width;
381    height = buffer->height;
382    if (depth.format) {
383        depth.width   = width;
384        depth.height  = height;
385        depth.stride  = depth.width; // use the width here
386        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
387        if (depth.data == 0) {
388            return setError(EGL_BAD_ALLOC, EGL_FALSE);
389        }
390    }
391
392    // keep a reference on the buffer
393    buffer->common.incRef(&buffer->common);
394
395    // Lock the buffer
396    nativeWindow->lockBuffer(nativeWindow, buffer);
397    // pin the buffer down
398    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
399            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
400        ALOGE("connect() failed to lock buffer %p (%ux%u)",
401                buffer, buffer->width, buffer->height);
402        return setError(EGL_BAD_ACCESS, EGL_FALSE);
403        // FIXME: we should make sure we're not accessing the buffer anymore
404    }
405    return EGL_TRUE;
406}
407
408void egl_window_surface_v2_t::disconnect()
409{
410    if (buffer && bits) {
411        bits = NULL;
412        unlock(buffer);
413    }
414    // enqueue the last frame
415    nativeWindow->queueBuffer(nativeWindow, buffer);
416    if (buffer) {
417        buffer->common.decRef(&buffer->common);
418        buffer = 0;
419    }
420    if (previousBuffer) {
421        previousBuffer->common.decRef(&previousBuffer->common);
422        previousBuffer = 0;
423    }
424}
425
426status_t egl_window_surface_v2_t::lock(
427        ANativeWindowBuffer* buf, int usage, void** vaddr)
428{
429    int err;
430
431    err = module->lock(module, buf->handle,
432            usage, 0, 0, buf->width, buf->height, vaddr);
433
434    return err;
435}
436
437status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
438{
439    if (!buf) return BAD_VALUE;
440    int err = NO_ERROR;
441
442    err = module->unlock(module, buf->handle);
443
444    return err;
445}
446
447void egl_window_surface_v2_t::copyBlt(
448        ANativeWindowBuffer* dst, void* dst_vaddr,
449        ANativeWindowBuffer* src, void const* src_vaddr,
450        const Region& clip)
451{
452    // NOTE: dst and src must be the same format
453
454    Region::const_iterator cur = clip.begin();
455    Region::const_iterator end = clip.end();
456
457    const size_t bpp = pixelFormatTable[src->format].size;
458    const size_t dbpr = dst->stride * bpp;
459    const size_t sbpr = src->stride * bpp;
460
461    uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
462    uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
463
464    while (cur != end) {
465        const Rect& r(*cur++);
466        ssize_t w = r.right - r.left;
467        ssize_t h = r.bottom - r.top;
468        if (w <= 0 || h<=0) continue;
469        size_t size = w * bpp;
470        uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
471        uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
472        if (dbpr==sbpr && size==sbpr) {
473            size *= h;
474            h = 1;
475        }
476        do {
477            memcpy(d, s, size);
478            d += dbpr;
479            s += sbpr;
480        } while (--h > 0);
481    }
482}
483
484EGLBoolean egl_window_surface_v2_t::swapBuffers()
485{
486    if (!buffer) {
487        return setError(EGL_BAD_ACCESS, EGL_FALSE);
488    }
489
490    /*
491     * Handle eglSetSwapRectangleANDROID()
492     * We copyback from the front buffer
493     */
494    if (!dirtyRegion.isEmpty()) {
495        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
496        if (previousBuffer) {
497            // This was const Region copyBack, but that causes an
498            // internal compile error on simulator builds
499            /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
500            if (!copyBack.isEmpty()) {
501                void* prevBits;
502                if (lock(previousBuffer,
503                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
504                    // copy from previousBuffer to buffer
505                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
506                    unlock(previousBuffer);
507                }
508            }
509        }
510        oldDirtyRegion = dirtyRegion;
511    }
512
513    if (previousBuffer) {
514        previousBuffer->common.decRef(&previousBuffer->common);
515        previousBuffer = 0;
516    }
517
518    unlock(buffer);
519    previousBuffer = buffer;
520    nativeWindow->queueBuffer(nativeWindow, buffer);
521    buffer = 0;
522
523    // dequeue a new buffer
524    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
525
526        // TODO: lockBuffer should rather be executed when the very first
527        // direct rendering occurs.
528        nativeWindow->lockBuffer(nativeWindow, buffer);
529
530        // reallocate the depth-buffer if needed
531        if ((width != buffer->width) || (height != buffer->height)) {
532            // TODO: we probably should reset the swap rect here
533            // if the window size has changed
534            width = buffer->width;
535            height = buffer->height;
536            if (depth.data) {
537                free(depth.data);
538                depth.width   = width;
539                depth.height  = height;
540                depth.stride  = buffer->stride;
541                depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
542                if (depth.data == 0) {
543                    setError(EGL_BAD_ALLOC, EGL_FALSE);
544                    return EGL_FALSE;
545                }
546            }
547        }
548
549        // keep a reference on the buffer
550        buffer->common.incRef(&buffer->common);
551
552        // finally pin the buffer down
553        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
554                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
555            ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
556                    buffer, buffer->width, buffer->height);
557            return setError(EGL_BAD_ACCESS, EGL_FALSE);
558            // FIXME: we should make sure we're not accessing the buffer anymore
559        }
560    } else {
561        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
562    }
563
564    return EGL_TRUE;
565}
566
567EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
568        EGLint l, EGLint t, EGLint w, EGLint h)
569{
570    dirtyRegion = Rect(l, t, l+w, t+h);
571    return EGL_TRUE;
572}
573
574EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
575{
576    GGLSurface buffer;
577    buffer.version = sizeof(GGLSurface);
578    buffer.width   = this->buffer->width;
579    buffer.height  = this->buffer->height;
580    buffer.stride  = this->buffer->stride;
581    buffer.data    = (GGLubyte*)bits;
582    buffer.format  = this->buffer->format;
583    gl->rasterizer.procs.colorBuffer(gl, &buffer);
584    if (depth.data != gl->rasterizer.state.buffers.depth.data)
585        gl->rasterizer.procs.depthBuffer(gl, &depth);
586
587    return EGL_TRUE;
588}
589EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
590{
591    GGLSurface buffer;
592    buffer.version = sizeof(GGLSurface);
593    buffer.width   = this->buffer->width;
594    buffer.height  = this->buffer->height;
595    buffer.stride  = this->buffer->stride;
596    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
597    buffer.format  = this->buffer->format;
598    gl->rasterizer.procs.readBuffer(gl, &buffer);
599    return EGL_TRUE;
600}
601EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
602    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
603}
604EGLint egl_window_surface_v2_t::getVerticalResolution() const {
605    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
606}
607EGLint egl_window_surface_v2_t::getRefreshRate() const {
608    return (60 * EGL_DISPLAY_SCALING); // FIXME
609}
610EGLint egl_window_surface_v2_t::getSwapBehavior() const
611{
612    /*
613     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
614     * the content of the swapped buffer.
615     *
616     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
617     *
618     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
619     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
620     * is, everything outside of this area is preserved.
621     *
622     * This implementation of EGL assumes the later case.
623     *
624     */
625
626    return EGL_BUFFER_DESTROYED;
627}
628
629// ----------------------------------------------------------------------------
630
631struct egl_pixmap_surface_t : public egl_surface_t
632{
633    egl_pixmap_surface_t(
634            EGLDisplay dpy, EGLConfig config,
635            int32_t depthFormat,
636            egl_native_pixmap_t const * pixmap);
637
638    virtual ~egl_pixmap_surface_t() { }
639
640    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
641    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
642    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
643    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
644    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
645private:
646    egl_native_pixmap_t     nativePixmap;
647};
648
649egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
650        EGLConfig config,
651        int32_t depthFormat,
652        egl_native_pixmap_t const * pixmap)
653    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
654{
655    if (depthFormat) {
656        depth.width   = pixmap->width;
657        depth.height  = pixmap->height;
658        depth.stride  = depth.width; // use the width here
659        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
660        if (depth.data == 0) {
661            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
662        }
663    }
664}
665EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
666{
667    GGLSurface buffer;
668    buffer.version = sizeof(GGLSurface);
669    buffer.width   = nativePixmap.width;
670    buffer.height  = nativePixmap.height;
671    buffer.stride  = nativePixmap.stride;
672    buffer.data    = nativePixmap.data;
673    buffer.format  = nativePixmap.format;
674
675    gl->rasterizer.procs.colorBuffer(gl, &buffer);
676    if (depth.data != gl->rasterizer.state.buffers.depth.data)
677        gl->rasterizer.procs.depthBuffer(gl, &depth);
678    return EGL_TRUE;
679}
680EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
681{
682    GGLSurface buffer;
683    buffer.version = sizeof(GGLSurface);
684    buffer.width   = nativePixmap.width;
685    buffer.height  = nativePixmap.height;
686    buffer.stride  = nativePixmap.stride;
687    buffer.data    = nativePixmap.data;
688    buffer.format  = nativePixmap.format;
689    gl->rasterizer.procs.readBuffer(gl, &buffer);
690    return EGL_TRUE;
691}
692
693// ----------------------------------------------------------------------------
694
695struct egl_pbuffer_surface_t : public egl_surface_t
696{
697    egl_pbuffer_surface_t(
698            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
699            int32_t w, int32_t h, int32_t f);
700
701    virtual ~egl_pbuffer_surface_t();
702
703    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
704    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
705    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
706    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
707    virtual     EGLint      getHeight() const   { return pbuffer.height; }
708private:
709    GGLSurface  pbuffer;
710};
711
712egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
713        EGLConfig config, int32_t depthFormat,
714        int32_t w, int32_t h, int32_t f)
715    : egl_surface_t(dpy, config, depthFormat)
716{
717    size_t size = w*h;
718    switch (f) {
719        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
720        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
721        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
722        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
723        default:
724            ALOGE("incompatible pixel format for pbuffer (format=%d)", f);
725            pbuffer.data = 0;
726            break;
727    }
728    pbuffer.version = sizeof(GGLSurface);
729    pbuffer.width   = w;
730    pbuffer.height  = h;
731    pbuffer.stride  = w;
732    pbuffer.data    = (GGLubyte*)malloc(size);
733    pbuffer.format  = f;
734
735    if (depthFormat) {
736        depth.width   = pbuffer.width;
737        depth.height  = pbuffer.height;
738        depth.stride  = depth.width; // use the width here
739        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
740        if (depth.data == 0) {
741            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
742            return;
743        }
744    }
745}
746egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
747    free(pbuffer.data);
748}
749EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
750{
751    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
752    if (depth.data != gl->rasterizer.state.buffers.depth.data)
753        gl->rasterizer.procs.depthBuffer(gl, &depth);
754    return EGL_TRUE;
755}
756EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
757{
758    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
759    return EGL_TRUE;
760}
761
762// ----------------------------------------------------------------------------
763
764struct config_pair_t {
765    GLint key;
766    GLint value;
767};
768
769struct configs_t {
770    const config_pair_t* array;
771    int                  size;
772};
773
774struct config_management_t {
775    GLint key;
776    bool (*match)(GLint reqValue, GLint confValue);
777    static bool atLeast(GLint reqValue, GLint confValue) {
778        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
779    }
780    static bool exact(GLint reqValue, GLint confValue) {
781        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
782    }
783    static bool mask(GLint reqValue, GLint confValue) {
784        return (confValue & reqValue) == reqValue;
785    }
786    static bool ignore(GLint reqValue, GLint confValue) {
787        return true;
788    }
789};
790
791// ----------------------------------------------------------------------------
792
793#define VERSION_MAJOR 1
794#define VERSION_MINOR 2
795static char const * const gVendorString     = "Google Inc.";
796static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
797static char const * const gClientApiString  = "OpenGL_ES";
798static char const * const gExtensionsString =
799        "EGL_KHR_fence_sync "
800        "EGL_KHR_image_base "
801        // "KHR_image_pixmap "
802        "EGL_ANDROID_image_native_buffer "
803        "EGL_ANDROID_swap_rectangle "
804        ;
805
806// ----------------------------------------------------------------------------
807
808struct extention_map_t {
809    const char * const name;
810    __eglMustCastToProperFunctionPointerType address;
811};
812
813static const extention_map_t gExtentionMap[] = {
814    { "glDrawTexsOES",
815            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
816    { "glDrawTexiOES",
817            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
818    { "glDrawTexfOES",
819            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
820    { "glDrawTexxOES",
821            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
822    { "glDrawTexsvOES",
823            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
824    { "glDrawTexivOES",
825            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
826    { "glDrawTexfvOES",
827            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
828    { "glDrawTexxvOES",
829            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
830    { "glQueryMatrixxOES",
831            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
832    { "glEGLImageTargetTexture2DOES",
833            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
834    { "glEGLImageTargetRenderbufferStorageOES",
835            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
836    { "glClipPlanef",
837            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
838    { "glClipPlanex",
839            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
840    { "glBindBuffer",
841            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
842    { "glBufferData",
843            (__eglMustCastToProperFunctionPointerType)&glBufferData },
844    { "glBufferSubData",
845            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
846    { "glDeleteBuffers",
847            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
848    { "glGenBuffers",
849            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
850    { "eglCreateImageKHR",
851            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
852    { "eglDestroyImageKHR",
853            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
854    { "eglCreateSyncKHR",
855            (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR },
856    { "eglDestroySyncKHR",
857            (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR },
858    { "eglClientWaitSyncKHR",
859            (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
860    { "eglGetSyncAttribKHR",
861            (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
862    { "eglSetSwapRectangleANDROID",
863            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
864};
865
866/*
867 * In the lists below, attributes names MUST be sorted.
868 * Additionally, all configs must be sorted according to
869 * the EGL specification.
870 */
871
872static config_pair_t const config_base_attribute_list[] = {
873        { EGL_STENCIL_SIZE,               0                                 },
874        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
875        { EGL_LEVEL,                      0                                 },
876        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
877        { EGL_MAX_PBUFFER_PIXELS,
878                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
879        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
880        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
881        { EGL_NATIVE_VISUAL_ID,           0                                 },
882        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
883        { EGL_SAMPLES,                    0                                 },
884        { EGL_SAMPLE_BUFFERS,             0                                 },
885        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
886        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
887        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
888        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
889        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
890        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
891        { EGL_MIN_SWAP_INTERVAL,          1                                 },
892        { EGL_MAX_SWAP_INTERVAL,          1                                 },
893        { EGL_LUMINANCE_SIZE,             0                                 },
894        { EGL_ALPHA_MASK_SIZE,            0                                 },
895        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
896        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
897        { EGL_CONFORMANT,                 0                                 }
898};
899
900// These configs can override the base attribute list
901// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
902
903// 565 configs
904static config_pair_t const config_0_attribute_list[] = {
905        { EGL_BUFFER_SIZE,     16 },
906        { EGL_ALPHA_SIZE,       0 },
907        { EGL_BLUE_SIZE,        5 },
908        { EGL_GREEN_SIZE,       6 },
909        { EGL_RED_SIZE,         5 },
910        { EGL_DEPTH_SIZE,       0 },
911        { EGL_CONFIG_ID,        0 },
912        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
913        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
914};
915
916static config_pair_t const config_1_attribute_list[] = {
917        { EGL_BUFFER_SIZE,     16 },
918        { EGL_ALPHA_SIZE,       0 },
919        { EGL_BLUE_SIZE,        5 },
920        { EGL_GREEN_SIZE,       6 },
921        { EGL_RED_SIZE,         5 },
922        { EGL_DEPTH_SIZE,      16 },
923        { EGL_CONFIG_ID,        1 },
924        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
925        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
926};
927
928// RGB 888 configs
929static config_pair_t const config_2_attribute_list[] = {
930        { EGL_BUFFER_SIZE,     32 },
931        { EGL_ALPHA_SIZE,       0 },
932        { EGL_BLUE_SIZE,        8 },
933        { EGL_GREEN_SIZE,       8 },
934        { EGL_RED_SIZE,         8 },
935        { EGL_DEPTH_SIZE,       0 },
936        { EGL_CONFIG_ID,        6 },
937        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
938        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
939};
940
941static config_pair_t const config_3_attribute_list[] = {
942        { EGL_BUFFER_SIZE,     32 },
943        { EGL_ALPHA_SIZE,       0 },
944        { EGL_BLUE_SIZE,        8 },
945        { EGL_GREEN_SIZE,       8 },
946        { EGL_RED_SIZE,         8 },
947        { EGL_DEPTH_SIZE,      16 },
948        { EGL_CONFIG_ID,        7 },
949        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
950        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
951};
952
953// 8888 configs
954static config_pair_t const config_4_attribute_list[] = {
955        { EGL_BUFFER_SIZE,     32 },
956        { EGL_ALPHA_SIZE,       8 },
957        { EGL_BLUE_SIZE,        8 },
958        { EGL_GREEN_SIZE,       8 },
959        { EGL_RED_SIZE,         8 },
960        { EGL_DEPTH_SIZE,       0 },
961        { EGL_CONFIG_ID,        2 },
962        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
963        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
964};
965
966static config_pair_t const config_5_attribute_list[] = {
967        { EGL_BUFFER_SIZE,     32 },
968        { EGL_ALPHA_SIZE,       8 },
969        { EGL_BLUE_SIZE,        8 },
970        { EGL_GREEN_SIZE,       8 },
971        { EGL_RED_SIZE,         8 },
972        { EGL_DEPTH_SIZE,      16 },
973        { EGL_CONFIG_ID,        3 },
974        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
975        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
976};
977
978// A8 configs
979static config_pair_t const config_6_attribute_list[] = {
980        { EGL_BUFFER_SIZE,      8 },
981        { EGL_ALPHA_SIZE,       8 },
982        { EGL_BLUE_SIZE,        0 },
983        { EGL_GREEN_SIZE,       0 },
984        { EGL_RED_SIZE,         0 },
985        { EGL_DEPTH_SIZE,       0 },
986        { EGL_CONFIG_ID,        4 },
987        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
988        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
989};
990
991static config_pair_t const config_7_attribute_list[] = {
992        { EGL_BUFFER_SIZE,      8 },
993        { EGL_ALPHA_SIZE,       8 },
994        { EGL_BLUE_SIZE,        0 },
995        { EGL_GREEN_SIZE,       0 },
996        { EGL_RED_SIZE,         0 },
997        { EGL_DEPTH_SIZE,      16 },
998        { EGL_CONFIG_ID,        5 },
999        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1000        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1001};
1002
1003static configs_t const gConfigs[] = {
1004        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1005        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1006        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1007        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1008        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1009        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1010        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1011        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1012};
1013
1014static config_management_t const gConfigManagement[] = {
1015        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1016        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1017        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1018        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1019        { EGL_RED_SIZE,                   config_management_t::atLeast },
1020        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1021        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1022        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1023        { EGL_CONFIG_ID,                  config_management_t::exact   },
1024        { EGL_LEVEL,                      config_management_t::exact   },
1025        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1026        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1027        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1028        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1029        { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1030        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1031        { EGL_SAMPLES,                    config_management_t::exact   },
1032        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1033        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1034        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1035        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1036        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1037        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1038        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1039        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1040        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1041        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1042        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1043        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1044        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1045        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1046        { EGL_CONFORMANT,                 config_management_t::mask    }
1047};
1048
1049
1050static config_pair_t const config_defaults[] = {
1051    // attributes that are not specified are simply ignored, if a particular
1052    // one needs not be ignored, it must be specified here, eg:
1053    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1054};
1055
1056// ----------------------------------------------------------------------------
1057
1058static status_t getConfigFormatInfo(EGLint configID,
1059        int32_t& pixelFormat, int32_t& depthFormat)
1060{
1061    switch(configID) {
1062    case 0:
1063        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1064        depthFormat = 0;
1065        break;
1066    case 1:
1067        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1068        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1069        break;
1070    case 2:
1071        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1072        depthFormat = 0;
1073        break;
1074    case 3:
1075        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1076        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1077        break;
1078    case 4:
1079        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1080        depthFormat = 0;
1081        break;
1082    case 5:
1083        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1084        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1085        break;
1086    case 6:
1087        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1088        depthFormat = 0;
1089        break;
1090    case 7:
1091        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1092        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1093        break;
1094    default:
1095        return NAME_NOT_FOUND;
1096    }
1097    return NO_ERROR;
1098}
1099
1100// ----------------------------------------------------------------------------
1101
1102template<typename T>
1103static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1104{
1105   while (first <= last) {
1106       int mid = (first + last) / 2;
1107       if (key > sortedArray[mid].key) {
1108           first = mid + 1;
1109       } else if (key < sortedArray[mid].key) {
1110           last = mid - 1;
1111       } else {
1112           return mid;
1113       }
1114   }
1115   return -1;
1116}
1117
1118static int isAttributeMatching(int i, EGLint attr, EGLint val)
1119{
1120    // look for the attribute in all of our configs
1121    config_pair_t const* configFound = gConfigs[i].array;
1122    int index = binarySearch<config_pair_t>(
1123            gConfigs[i].array,
1124            0, gConfigs[i].size-1,
1125            attr);
1126    if (index < 0) {
1127        configFound = config_base_attribute_list;
1128        index = binarySearch<config_pair_t>(
1129                config_base_attribute_list,
1130                0, NELEM(config_base_attribute_list)-1,
1131                attr);
1132    }
1133    if (index >= 0) {
1134        // attribute found, check if this config could match
1135        int cfgMgtIndex = binarySearch<config_management_t>(
1136                gConfigManagement,
1137                0, NELEM(gConfigManagement)-1,
1138                attr);
1139        if (cfgMgtIndex >= 0) {
1140            bool match = gConfigManagement[cfgMgtIndex].match(
1141                    val, configFound[index].value);
1142            if (match) {
1143                // this config matches
1144                return 1;
1145            }
1146        } else {
1147            // attribute not found. this should NEVER happen.
1148        }
1149    } else {
1150        // error, this attribute doesn't exist
1151    }
1152    return 0;
1153}
1154
1155static int makeCurrent(ogles_context_t* gl)
1156{
1157    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1158    if (gl) {
1159        egl_context_t* c = egl_context_t::context(gl);
1160        if (c->flags & egl_context_t::IS_CURRENT) {
1161            if (current != gl) {
1162                // it is an error to set a context current, if it's already
1163                // current to another thread
1164                return -1;
1165            }
1166        } else {
1167            if (current) {
1168                // mark the current context as not current, and flush
1169                glFlush();
1170                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1171            }
1172        }
1173        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1174            // The context is not current, make it current!
1175            setGlThreadSpecific(gl);
1176            c->flags |= egl_context_t::IS_CURRENT;
1177        }
1178    } else {
1179        if (current) {
1180            // mark the current context as not current, and flush
1181            glFlush();
1182            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1183        }
1184        // this thread has no context attached to it
1185        setGlThreadSpecific(0);
1186    }
1187    return 0;
1188}
1189
1190static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1191        EGLint attribute, EGLint *value)
1192{
1193    size_t numConfigs =  NELEM(gConfigs);
1194    int index = (int)config;
1195    if (uint32_t(index) >= numConfigs)
1196        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1197
1198    int attrIndex;
1199    attrIndex = binarySearch<config_pair_t>(
1200            gConfigs[index].array,
1201            0, gConfigs[index].size-1,
1202            attribute);
1203    if (attrIndex>=0) {
1204        *value = gConfigs[index].array[attrIndex].value;
1205        return EGL_TRUE;
1206    }
1207
1208    attrIndex = binarySearch<config_pair_t>(
1209            config_base_attribute_list,
1210            0, NELEM(config_base_attribute_list)-1,
1211            attribute);
1212    if (attrIndex>=0) {
1213        *value = config_base_attribute_list[attrIndex].value;
1214        return EGL_TRUE;
1215    }
1216    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1217}
1218
1219static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1220        NativeWindowType window, const EGLint *attrib_list)
1221{
1222    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1223        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1224    if (window == 0)
1225        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1226
1227    EGLint surfaceType;
1228    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1229        return EGL_FALSE;
1230
1231    if (!(surfaceType & EGL_WINDOW_BIT))
1232        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1233
1234    if (static_cast<ANativeWindow*>(window)->common.magic !=
1235            ANDROID_NATIVE_WINDOW_MAGIC) {
1236        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1237    }
1238
1239    EGLint configID;
1240    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1241        return EGL_FALSE;
1242
1243    int32_t depthFormat;
1244    int32_t pixelFormat;
1245    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1246        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1247    }
1248
1249    // FIXME: we don't have access to the pixelFormat here just yet.
1250    // (it's possible that the surface is not fully initialized)
1251    // maybe this should be done after the page-flip
1252    //if (EGLint(info.format) != pixelFormat)
1253    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1254
1255    egl_surface_t* surface;
1256    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1257            static_cast<ANativeWindow*>(window));
1258
1259    if (!surface->initCheck()) {
1260        // there was a problem in the ctor, the error
1261        // flag has been set.
1262        delete surface;
1263        surface = 0;
1264    }
1265    return surface;
1266}
1267
1268static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1269        NativePixmapType pixmap, const EGLint *attrib_list)
1270{
1271    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1272        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1273    if (pixmap == 0)
1274        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1275
1276    EGLint surfaceType;
1277    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1278        return EGL_FALSE;
1279
1280    if (!(surfaceType & EGL_PIXMAP_BIT))
1281        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1282
1283    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1284            sizeof(egl_native_pixmap_t)) {
1285        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1286    }
1287
1288    EGLint configID;
1289    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1290        return EGL_FALSE;
1291
1292    int32_t depthFormat;
1293    int32_t pixelFormat;
1294    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1295        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1296    }
1297
1298    if (pixmap->format != pixelFormat)
1299        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1300
1301    egl_surface_t* surface =
1302        new egl_pixmap_surface_t(dpy, config, depthFormat,
1303                static_cast<egl_native_pixmap_t*>(pixmap));
1304
1305    if (!surface->initCheck()) {
1306        // there was a problem in the ctor, the error
1307        // flag has been set.
1308        delete surface;
1309        surface = 0;
1310    }
1311    return surface;
1312}
1313
1314static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1315        const EGLint *attrib_list)
1316{
1317    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1318        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1319
1320    EGLint surfaceType;
1321    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1322        return EGL_FALSE;
1323
1324    if (!(surfaceType & EGL_PBUFFER_BIT))
1325        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1326
1327    EGLint configID;
1328    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1329        return EGL_FALSE;
1330
1331    int32_t depthFormat;
1332    int32_t pixelFormat;
1333    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1334        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1335    }
1336
1337    int32_t w = 0;
1338    int32_t h = 0;
1339    while (attrib_list[0]) {
1340        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1341        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1342        attrib_list+=2;
1343    }
1344
1345    egl_surface_t* surface =
1346        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1347
1348    if (!surface->initCheck()) {
1349        // there was a problem in the ctor, the error
1350        // flag has been set.
1351        delete surface;
1352        surface = 0;
1353    }
1354    return surface;
1355}
1356
1357// ----------------------------------------------------------------------------
1358}; // namespace android
1359// ----------------------------------------------------------------------------
1360
1361using namespace android;
1362
1363// ----------------------------------------------------------------------------
1364// Initialization
1365// ----------------------------------------------------------------------------
1366
1367EGLDisplay eglGetDisplay(NativeDisplayType display)
1368{
1369#ifndef HAVE_ANDROID_OS
1370    // this just needs to be done once
1371    if (gGLKey == -1) {
1372        pthread_mutex_lock(&gInitMutex);
1373        if (gGLKey == -1)
1374            pthread_key_create(&gGLKey, NULL);
1375        pthread_mutex_unlock(&gInitMutex);
1376    }
1377#endif
1378    if (display == EGL_DEFAULT_DISPLAY) {
1379        EGLDisplay dpy = (EGLDisplay)1;
1380        egl_display_t& d = egl_display_t::get_display(dpy);
1381        d.type = display;
1382        return dpy;
1383    }
1384    return EGL_NO_DISPLAY;
1385}
1386
1387EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1388{
1389    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1390        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1391
1392    EGLBoolean res = EGL_TRUE;
1393    egl_display_t& d = egl_display_t::get_display(dpy);
1394
1395    if (android_atomic_inc(&d.initialized) == 0) {
1396        // initialize stuff here if needed
1397        //pthread_mutex_lock(&gInitMutex);
1398        //pthread_mutex_unlock(&gInitMutex);
1399    }
1400
1401    if (res == EGL_TRUE) {
1402        if (major != NULL) *major = VERSION_MAJOR;
1403        if (minor != NULL) *minor = VERSION_MINOR;
1404    }
1405    return res;
1406}
1407
1408EGLBoolean eglTerminate(EGLDisplay dpy)
1409{
1410    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1411        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1412
1413    EGLBoolean res = EGL_TRUE;
1414    egl_display_t& d = egl_display_t::get_display(dpy);
1415    if (android_atomic_dec(&d.initialized) == 1) {
1416        // TODO: destroy all resources (surfaces, contexts, etc...)
1417        //pthread_mutex_lock(&gInitMutex);
1418        //pthread_mutex_unlock(&gInitMutex);
1419    }
1420    return res;
1421}
1422
1423// ----------------------------------------------------------------------------
1424// configuration
1425// ----------------------------------------------------------------------------
1426
1427EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1428                            EGLConfig *configs,
1429                            EGLint config_size, EGLint *num_config)
1430{
1431    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1432        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1433
1434    GLint numConfigs = NELEM(gConfigs);
1435    if (!configs) {
1436        *num_config = numConfigs;
1437        return EGL_TRUE;
1438    }
1439    GLint i;
1440    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1441        *configs++ = (EGLConfig)i;
1442    }
1443    *num_config = i;
1444    return EGL_TRUE;
1445}
1446
1447EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1448                            EGLConfig *configs, EGLint config_size,
1449                            EGLint *num_config)
1450{
1451    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1452        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1453
1454    if (ggl_unlikely(num_config==0)) {
1455        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1456    }
1457
1458    if (ggl_unlikely(attrib_list==0)) {
1459        /*
1460         * A NULL attrib_list should be treated as though it was an empty
1461         * one (terminated with EGL_NONE) as defined in
1462         * section 3.4.1 "Querying Configurations" in the EGL specification.
1463         */
1464        static const EGLint dummy = EGL_NONE;
1465        attrib_list = &dummy;
1466    }
1467
1468    int numAttributes = 0;
1469    int numConfigs =  NELEM(gConfigs);
1470    uint32_t possibleMatch = (1<<numConfigs)-1;
1471    while(possibleMatch && *attrib_list != EGL_NONE) {
1472        numAttributes++;
1473        EGLint attr = *attrib_list++;
1474        EGLint val  = *attrib_list++;
1475        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1476            if (!(possibleMatch & (1<<i)))
1477                continue;
1478            if (isAttributeMatching(i, attr, val) == 0) {
1479                possibleMatch &= ~(1<<i);
1480            }
1481        }
1482    }
1483
1484    // now, handle the attributes which have a useful default value
1485    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1486        // see if this attribute was specified, if not, apply its
1487        // default value
1488        if (binarySearch<config_pair_t>(
1489                (config_pair_t const*)attrib_list,
1490                0, numAttributes-1,
1491                config_defaults[j].key) < 0)
1492        {
1493            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1494                if (!(possibleMatch & (1<<i)))
1495                    continue;
1496                if (isAttributeMatching(i,
1497                        config_defaults[j].key,
1498                        config_defaults[j].value) == 0)
1499                {
1500                    possibleMatch &= ~(1<<i);
1501                }
1502            }
1503        }
1504    }
1505
1506    // return the configurations found
1507    int n=0;
1508    if (possibleMatch) {
1509        if (configs) {
1510            for (int i=0 ; config_size && i<numConfigs ; i++) {
1511                if (possibleMatch & (1<<i)) {
1512                    *configs++ = (EGLConfig)i;
1513                    config_size--;
1514                    n++;
1515                }
1516            }
1517        } else {
1518            for (int i=0 ; i<numConfigs ; i++) {
1519                if (possibleMatch & (1<<i)) {
1520                    n++;
1521                }
1522            }
1523        }
1524    }
1525    *num_config = n;
1526     return EGL_TRUE;
1527}
1528
1529EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1530        EGLint attribute, EGLint *value)
1531{
1532    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1533        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1534
1535    return getConfigAttrib(dpy, config, attribute, value);
1536}
1537
1538// ----------------------------------------------------------------------------
1539// surfaces
1540// ----------------------------------------------------------------------------
1541
1542EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1543                                    NativeWindowType window,
1544                                    const EGLint *attrib_list)
1545{
1546    return createWindowSurface(dpy, config, window, attrib_list);
1547}
1548
1549EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1550                                    NativePixmapType pixmap,
1551                                    const EGLint *attrib_list)
1552{
1553    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1554}
1555
1556EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1557                                    const EGLint *attrib_list)
1558{
1559    return createPbufferSurface(dpy, config, attrib_list);
1560}
1561
1562EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1563{
1564    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1565        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1566    if (eglSurface != EGL_NO_SURFACE) {
1567        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1568        if (!surface->isValid())
1569            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1570        if (surface->dpy != dpy)
1571            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1572        if (surface->ctx) {
1573            // FIXME: this surface is current check what the spec says
1574            surface->disconnect();
1575            surface->ctx = 0;
1576        }
1577        delete surface;
1578    }
1579    return EGL_TRUE;
1580}
1581
1582EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1583                            EGLint attribute, EGLint *value)
1584{
1585    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1586        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1587    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1588    if (!surface->isValid())
1589        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1590    if (surface->dpy != dpy)
1591        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1592
1593    EGLBoolean ret = EGL_TRUE;
1594    switch (attribute) {
1595        case EGL_CONFIG_ID:
1596            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1597            break;
1598        case EGL_WIDTH:
1599            *value = surface->getWidth();
1600            break;
1601        case EGL_HEIGHT:
1602            *value = surface->getHeight();
1603            break;
1604        case EGL_LARGEST_PBUFFER:
1605            // not modified for a window or pixmap surface
1606            break;
1607        case EGL_TEXTURE_FORMAT:
1608            *value = EGL_NO_TEXTURE;
1609            break;
1610        case EGL_TEXTURE_TARGET:
1611            *value = EGL_NO_TEXTURE;
1612            break;
1613        case EGL_MIPMAP_TEXTURE:
1614            *value = EGL_FALSE;
1615            break;
1616        case EGL_MIPMAP_LEVEL:
1617            *value = 0;
1618            break;
1619        case EGL_RENDER_BUFFER:
1620            // TODO: return the real RENDER_BUFFER here
1621            *value = EGL_BACK_BUFFER;
1622            break;
1623        case EGL_HORIZONTAL_RESOLUTION:
1624            // pixel/mm * EGL_DISPLAY_SCALING
1625            *value = surface->getHorizontalResolution();
1626            break;
1627        case EGL_VERTICAL_RESOLUTION:
1628            // pixel/mm * EGL_DISPLAY_SCALING
1629            *value = surface->getVerticalResolution();
1630            break;
1631        case EGL_PIXEL_ASPECT_RATIO: {
1632            // w/h * EGL_DISPLAY_SCALING
1633            int wr = surface->getHorizontalResolution();
1634            int hr = surface->getVerticalResolution();
1635            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1636        } break;
1637        case EGL_SWAP_BEHAVIOR:
1638            *value = surface->getSwapBehavior();
1639            break;
1640        default:
1641            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1642    }
1643    return ret;
1644}
1645
1646EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1647                            EGLContext share_list, const EGLint *attrib_list)
1648{
1649    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1650        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1651
1652    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1653    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1654
1655    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1656    c->flags = egl_context_t::NEVER_CURRENT;
1657    c->dpy = dpy;
1658    c->config = config;
1659    c->read = 0;
1660    c->draw = 0;
1661    return (EGLContext)gl;
1662}
1663
1664EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1665{
1666    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1667        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1668    egl_context_t* c = egl_context_t::context(ctx);
1669    if (c->flags & egl_context_t::IS_CURRENT)
1670        setGlThreadSpecific(0);
1671    ogles_uninit((ogles_context_t*)ctx);
1672    return EGL_TRUE;
1673}
1674
1675EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1676                            EGLSurface read, EGLContext ctx)
1677{
1678    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1679        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1680    if (draw) {
1681        egl_surface_t* s = (egl_surface_t*)draw;
1682        if (!s->isValid())
1683            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1684        if (s->dpy != dpy)
1685            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1686        // TODO: check that draw is compatible with the context
1687    }
1688    if (read && read!=draw) {
1689        egl_surface_t* s = (egl_surface_t*)read;
1690        if (!s->isValid())
1691            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1692        if (s->dpy != dpy)
1693            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1694        // TODO: check that read is compatible with the context
1695    }
1696
1697    EGLContext current_ctx = EGL_NO_CONTEXT;
1698
1699    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1700        return setError(EGL_BAD_MATCH, EGL_FALSE);
1701
1702    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1703        return setError(EGL_BAD_MATCH, EGL_FALSE);
1704
1705    if (ctx == EGL_NO_CONTEXT) {
1706        // if we're detaching, we need the current context
1707        current_ctx = (EGLContext)getGlThreadSpecific();
1708    } else {
1709        egl_context_t* c = egl_context_t::context(ctx);
1710        egl_surface_t* d = (egl_surface_t*)draw;
1711        egl_surface_t* r = (egl_surface_t*)read;
1712        if ((d && d->ctx && d->ctx != ctx) ||
1713            (r && r->ctx && r->ctx != ctx)) {
1714            // one of the surface is bound to a context in another thread
1715            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1716        }
1717    }
1718
1719    ogles_context_t* gl = (ogles_context_t*)ctx;
1720    if (makeCurrent(gl) == 0) {
1721        if (ctx) {
1722            egl_context_t* c = egl_context_t::context(ctx);
1723            egl_surface_t* d = (egl_surface_t*)draw;
1724            egl_surface_t* r = (egl_surface_t*)read;
1725
1726            if (c->draw) {
1727                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1728                s->disconnect();
1729            }
1730            if (c->read) {
1731                // FIXME: unlock/disconnect the read surface too
1732            }
1733
1734            c->draw = draw;
1735            c->read = read;
1736
1737            if (c->flags & egl_context_t::NEVER_CURRENT) {
1738                c->flags &= ~egl_context_t::NEVER_CURRENT;
1739                GLint w = 0;
1740                GLint h = 0;
1741                if (draw) {
1742                    w = d->getWidth();
1743                    h = d->getHeight();
1744                }
1745                ogles_surfaceport(gl, 0, 0);
1746                ogles_viewport(gl, 0, 0, w, h);
1747                ogles_scissor(gl, 0, 0, w, h);
1748            }
1749            if (d) {
1750                if (d->connect() == EGL_FALSE) {
1751                    return EGL_FALSE;
1752                }
1753                d->ctx = ctx;
1754                d->bindDrawSurface(gl);
1755            }
1756            if (r) {
1757                // FIXME: lock/connect the read surface too
1758                r->ctx = ctx;
1759                r->bindReadSurface(gl);
1760            }
1761        } else {
1762            // if surfaces were bound to the context bound to this thread
1763            // mark then as unbound.
1764            if (current_ctx) {
1765                egl_context_t* c = egl_context_t::context(current_ctx);
1766                egl_surface_t* d = (egl_surface_t*)c->draw;
1767                egl_surface_t* r = (egl_surface_t*)c->read;
1768                if (d) {
1769                    c->draw = 0;
1770                    d->ctx = EGL_NO_CONTEXT;
1771                    d->disconnect();
1772                }
1773                if (r) {
1774                    c->read = 0;
1775                    r->ctx = EGL_NO_CONTEXT;
1776                    // FIXME: unlock/disconnect the read surface too
1777                }
1778            }
1779        }
1780        return EGL_TRUE;
1781    }
1782    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1783}
1784
1785EGLContext eglGetCurrentContext(void)
1786{
1787    // eglGetCurrentContext returns the current EGL rendering context,
1788    // as specified by eglMakeCurrent. If no context is current,
1789    // EGL_NO_CONTEXT is returned.
1790    return (EGLContext)getGlThreadSpecific();
1791}
1792
1793EGLSurface eglGetCurrentSurface(EGLint readdraw)
1794{
1795    // eglGetCurrentSurface returns the read or draw surface attached
1796    // to the current EGL rendering context, as specified by eglMakeCurrent.
1797    // If no context is current, EGL_NO_SURFACE is returned.
1798    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1799    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1800    egl_context_t* c = egl_context_t::context(ctx);
1801    if (readdraw == EGL_READ) {
1802        return c->read;
1803    } else if (readdraw == EGL_DRAW) {
1804        return c->draw;
1805    }
1806    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1807}
1808
1809EGLDisplay eglGetCurrentDisplay(void)
1810{
1811    // eglGetCurrentDisplay returns the current EGL display connection
1812    // for the current EGL rendering context, as specified by eglMakeCurrent.
1813    // If no context is current, EGL_NO_DISPLAY is returned.
1814    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1815    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1816    egl_context_t* c = egl_context_t::context(ctx);
1817    return c->dpy;
1818}
1819
1820EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1821                            EGLint attribute, EGLint *value)
1822{
1823    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1824        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1825    egl_context_t* c = egl_context_t::context(ctx);
1826    switch (attribute) {
1827        case EGL_CONFIG_ID:
1828            // Returns the ID of the EGL frame buffer configuration with
1829            // respect to which the context was created
1830            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1831    }
1832    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1833}
1834
1835EGLBoolean eglWaitGL(void)
1836{
1837    return EGL_TRUE;
1838}
1839
1840EGLBoolean eglWaitNative(EGLint engine)
1841{
1842    return EGL_TRUE;
1843}
1844
1845EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1846{
1847    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1848        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1849
1850    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1851    if (!d->isValid())
1852        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1853    if (d->dpy != dpy)
1854        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1855
1856    // post the surface
1857    d->swapBuffers();
1858
1859    // if it's bound to a context, update the buffer
1860    if (d->ctx != EGL_NO_CONTEXT) {
1861        d->bindDrawSurface((ogles_context_t*)d->ctx);
1862        // if this surface is also the read surface of the context
1863        // it is bound to, make sure to update the read buffer as well.
1864        // The EGL spec is a little unclear about this.
1865        egl_context_t* c = egl_context_t::context(d->ctx);
1866        if (c->read == draw) {
1867            d->bindReadSurface((ogles_context_t*)d->ctx);
1868        }
1869    }
1870
1871    return EGL_TRUE;
1872}
1873
1874EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1875                            NativePixmapType target)
1876{
1877    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1878        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1879    // TODO: eglCopyBuffers()
1880    return EGL_FALSE;
1881}
1882
1883EGLint eglGetError(void)
1884{
1885    return getError();
1886}
1887
1888const char* eglQueryString(EGLDisplay dpy, EGLint name)
1889{
1890    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1891        return setError(EGL_BAD_DISPLAY, (const char*)0);
1892
1893    switch (name) {
1894        case EGL_VENDOR:
1895            return gVendorString;
1896        case EGL_VERSION:
1897            return gVersionString;
1898        case EGL_EXTENSIONS:
1899            return gExtensionsString;
1900        case EGL_CLIENT_APIS:
1901            return gClientApiString;
1902    }
1903    return setError(EGL_BAD_PARAMETER, (const char *)0);
1904}
1905
1906// ----------------------------------------------------------------------------
1907// EGL 1.1
1908// ----------------------------------------------------------------------------
1909
1910EGLBoolean eglSurfaceAttrib(
1911        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1912{
1913    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1914        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1915    // TODO: eglSurfaceAttrib()
1916    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1917}
1918
1919EGLBoolean eglBindTexImage(
1920        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1921{
1922    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1923        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1924    // TODO: eglBindTexImage()
1925    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1926}
1927
1928EGLBoolean eglReleaseTexImage(
1929        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1930{
1931    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1932        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1933    // TODO: eglReleaseTexImage()
1934    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1935}
1936
1937EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1938{
1939    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1940        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1941    // TODO: eglSwapInterval()
1942    return EGL_TRUE;
1943}
1944
1945// ----------------------------------------------------------------------------
1946// EGL 1.2
1947// ----------------------------------------------------------------------------
1948
1949EGLBoolean eglBindAPI(EGLenum api)
1950{
1951    if (api != EGL_OPENGL_ES_API)
1952        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1953    return EGL_TRUE;
1954}
1955
1956EGLenum eglQueryAPI(void)
1957{
1958    return EGL_OPENGL_ES_API;
1959}
1960
1961EGLBoolean eglWaitClient(void)
1962{
1963    glFinish();
1964    return EGL_TRUE;
1965}
1966
1967EGLBoolean eglReleaseThread(void)
1968{
1969    // TODO: eglReleaseThread()
1970    return EGL_TRUE;
1971}
1972
1973EGLSurface eglCreatePbufferFromClientBuffer(
1974          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
1975          EGLConfig config, const EGLint *attrib_list)
1976{
1977    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1978        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1979    // TODO: eglCreatePbufferFromClientBuffer()
1980    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
1981}
1982
1983// ----------------------------------------------------------------------------
1984// EGL_EGLEXT_VERSION 3
1985// ----------------------------------------------------------------------------
1986
1987void (*eglGetProcAddress (const char *procname))()
1988{
1989    extention_map_t const * const map = gExtentionMap;
1990    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
1991        if (!strcmp(procname, map[i].name)) {
1992            return map[i].address;
1993        }
1994    }
1995    return NULL;
1996}
1997
1998EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
1999        const EGLint *attrib_list)
2000{
2001    EGLBoolean result = EGL_FALSE;
2002    return result;
2003}
2004
2005EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2006{
2007    EGLBoolean result = EGL_FALSE;
2008    return result;
2009}
2010
2011EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2012        EGLClientBuffer buffer, const EGLint *attrib_list)
2013{
2014    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2015        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2016    }
2017    if (ctx != EGL_NO_CONTEXT) {
2018        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2019    }
2020    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2021        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2022    }
2023
2024    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
2025
2026    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2027        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2028
2029    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2030        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2031
2032    switch (native_buffer->format) {
2033        case HAL_PIXEL_FORMAT_RGBA_8888:
2034        case HAL_PIXEL_FORMAT_RGBX_8888:
2035        case HAL_PIXEL_FORMAT_RGB_888:
2036        case HAL_PIXEL_FORMAT_RGB_565:
2037        case HAL_PIXEL_FORMAT_BGRA_8888:
2038        case HAL_PIXEL_FORMAT_RGBA_5551:
2039        case HAL_PIXEL_FORMAT_RGBA_4444:
2040            break;
2041        default:
2042            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2043    }
2044
2045    native_buffer->common.incRef(&native_buffer->common);
2046    return (EGLImageKHR)native_buffer;
2047}
2048
2049EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2050{
2051    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2052        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2053    }
2054
2055    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
2056
2057    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2058        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2059
2060    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2061        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2062
2063    native_buffer->common.decRef(&native_buffer->common);
2064
2065    return EGL_TRUE;
2066}
2067
2068// ----------------------------------------------------------------------------
2069// EGL_KHR_fence_sync
2070// ----------------------------------------------------------------------------
2071
2072#define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
2073
2074EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
2075        const EGLint *attrib_list)
2076{
2077    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2078        return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
2079    }
2080
2081    if (type != EGL_SYNC_FENCE_KHR ||
2082            (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
2083        return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
2084    }
2085
2086    if (eglGetCurrentContext() == EGL_NO_CONTEXT) {
2087        return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
2088    }
2089
2090    // AGL is synchronous; nothing to do here.
2091
2092    return FENCE_SYNC_HANDLE;
2093}
2094
2095EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
2096{
2097    if (sync != FENCE_SYNC_HANDLE) {
2098        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2099    }
2100
2101    return EGL_TRUE;
2102}
2103
2104EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags,
2105        EGLTimeKHR timeout)
2106{
2107    if (sync != FENCE_SYNC_HANDLE) {
2108        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2109    }
2110
2111    return EGL_CONDITION_SATISFIED_KHR;
2112}
2113
2114EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync,
2115        EGLint attribute, EGLint *value)
2116{
2117    if (sync != FENCE_SYNC_HANDLE) {
2118        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2119    }
2120
2121    switch (attribute) {
2122    case EGL_SYNC_TYPE_KHR:
2123        *value = EGL_SYNC_FENCE_KHR;
2124        return EGL_TRUE;
2125    case EGL_SYNC_STATUS_KHR:
2126        *value = EGL_SIGNALED_KHR;
2127        return EGL_TRUE;
2128    case EGL_SYNC_CONDITION_KHR:
2129        *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
2130        return EGL_TRUE;
2131    default:
2132        return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
2133    }
2134}
2135
2136// ----------------------------------------------------------------------------
2137// ANDROID extensions
2138// ----------------------------------------------------------------------------
2139
2140EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2141        EGLint left, EGLint top, EGLint width, EGLint height)
2142{
2143    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2144        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2145
2146    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2147    if (!d->isValid())
2148        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2149    if (d->dpy != dpy)
2150        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2151
2152    // post the surface
2153    d->setSwapRectangle(left, top, width, height);
2154
2155    return EGL_TRUE;
2156}
2157