egl.cpp revision 8b765b7f5ea7f56963ea0e3141d043d20944dbcc
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33
34#include <EGL/egl.h>
35#include <EGL/eglext.h>
36#include <EGL/android_natives.h>
37#include <GLES/gl.h>
38#include <GLES/glext.h>
39
40#include <pixelflinger/format.h>
41#include <pixelflinger/pixelflinger.h>
42
43#include "context.h"
44#include "state.h"
45#include "texture.h"
46#include "matrix.h"
47
48#ifdef LIBAGL_USE_GRALLOC_COPYBITS
49#include "gralloc_priv.h"
50#endif // LIBAGL_USE_GRALLOC_COPYBITS
51
52#undef NELEM
53#define NELEM(x) (sizeof(x)/sizeof(*(x)))
54
55// ----------------------------------------------------------------------------
56namespace android {
57// ----------------------------------------------------------------------------
58
59const unsigned int NUM_DISPLAYS = 1;
60
61static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
62static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
63static pthread_key_t gEGLErrorKey = -1;
64#ifndef HAVE_ANDROID_OS
65namespace gl {
66pthread_key_t gGLKey = -1;
67}; // namespace gl
68#endif
69
70template<typename T>
71static T setError(GLint error, T returnValue) {
72    if (ggl_unlikely(gEGLErrorKey == -1)) {
73        pthread_mutex_lock(&gErrorKeyMutex);
74        if (gEGLErrorKey == -1)
75            pthread_key_create(&gEGLErrorKey, NULL);
76        pthread_mutex_unlock(&gErrorKeyMutex);
77    }
78    pthread_setspecific(gEGLErrorKey, (void*)error);
79    return returnValue;
80}
81
82static GLint getError() {
83    if (ggl_unlikely(gEGLErrorKey == -1))
84        return EGL_SUCCESS;
85    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
86    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
87    return error;
88}
89
90// ----------------------------------------------------------------------------
91
92struct egl_display_t
93{
94    egl_display_t() : type(0), initialized(0) { }
95
96    static egl_display_t& get_display(EGLDisplay dpy);
97
98    static EGLBoolean is_valid(EGLDisplay dpy) {
99        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
100    }
101
102    NativeDisplayType   type;
103    volatile int32_t    initialized;
104};
105
106static egl_display_t gDisplays[NUM_DISPLAYS];
107
108egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
109    return gDisplays[uintptr_t(dpy)-1U];
110}
111
112struct egl_context_t {
113    enum {
114        IS_CURRENT      =   0x00010000,
115        NEVER_CURRENT   =   0x00020000
116    };
117    uint32_t            flags;
118    EGLDisplay          dpy;
119    EGLConfig           config;
120    EGLSurface          read;
121    EGLSurface          draw;
122
123    static inline egl_context_t* context(EGLContext ctx) {
124        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
125        return static_cast<egl_context_t*>(gl->rasterizer.base);
126    }
127};
128
129// ----------------------------------------------------------------------------
130
131struct egl_surface_t
132{
133    enum {
134        PAGE_FLIP = 0x00000001,
135        MAGIC     = 0x31415265
136    };
137
138    uint32_t            magic;
139    EGLDisplay          dpy;
140    EGLConfig           config;
141    EGLContext          ctx;
142
143                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
144    virtual     ~egl_surface_t();
145    virtual     bool    isValid() const = 0;
146
147    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
148    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
149    virtual     EGLint      getWidth() const = 0;
150    virtual     EGLint      getHeight() const = 0;
151    virtual     void*       getBits() const = 0;
152
153    virtual     EGLint      getHorizontalResolution() const;
154    virtual     EGLint      getVerticalResolution() const;
155    virtual     EGLint      getRefreshRate() const;
156    virtual     EGLint      getSwapBehavior() const;
157    virtual     EGLBoolean  swapBuffers();
158protected:
159    GGLSurface              depth;
160};
161
162egl_surface_t::egl_surface_t(EGLDisplay dpy,
163        EGLConfig config,
164        int32_t depthFormat)
165    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
166{
167    depth.version = sizeof(GGLSurface);
168    depth.data = 0;
169    depth.format = depthFormat;
170}
171egl_surface_t::~egl_surface_t()
172{
173    magic = 0;
174    free(depth.data);
175}
176EGLBoolean egl_surface_t::swapBuffers() {
177    return EGL_FALSE;
178}
179EGLint egl_surface_t::getHorizontalResolution() const {
180    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
181}
182EGLint egl_surface_t::getVerticalResolution() const {
183    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
184}
185EGLint egl_surface_t::getRefreshRate() const {
186    return (60 * EGL_DISPLAY_SCALING);
187}
188EGLint egl_surface_t::getSwapBehavior() const {
189    return EGL_BUFFER_PRESERVED;
190}
191
192// ----------------------------------------------------------------------------
193
194struct egl_window_surface_v2_t : public egl_surface_t
195{
196    egl_window_surface_v2_t(
197            EGLDisplay dpy, EGLConfig config,
198            int32_t depthFormat,
199            android_native_window_t* window);
200
201     ~egl_window_surface_v2_t();
202
203    virtual     bool        isValid() const { return nativeWindow->common.magic == ANDROID_NATIVE_WINDOW_MAGIC; }
204    virtual     EGLBoolean  swapBuffers();
205    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
206    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
207    virtual     EGLint      getWidth() const    { return buffer->width;  }
208    virtual     EGLint      getHeight() const   { return buffer->height; }
209    virtual     void*       getBits() const;
210    virtual     EGLint      getHorizontalResolution() const;
211    virtual     EGLint      getVerticalResolution() const;
212    virtual     EGLint      getRefreshRate() const;
213    virtual     EGLint      getSwapBehavior() const;
214private:
215    android_native_window_t*   nativeWindow;
216    android_native_buffer_t*   buffer;
217    int width;
218    int height;
219};
220
221egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
222        EGLConfig config,
223        int32_t depthFormat,
224        android_native_window_t* window)
225    : egl_surface_t(dpy, config, depthFormat), nativeWindow(window), buffer(0)
226{
227    nativeWindow->common.incRef(&nativeWindow->common);
228
229    nativeWindow->dequeueBuffer(nativeWindow, &buffer);
230
231    width = buffer->width;
232    height = buffer->height;
233    if (depthFormat) {
234        depth.width   = width;
235        depth.height  = height;
236        depth.stride  = depth.width; // use the width here
237        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
238        if (depth.data == 0) {
239            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
240            return;
241        }
242    }
243
244    // TODO: lockBuffer should rather be executed when the very first
245    // direct rendering occurs.
246    buffer->common.incRef(&buffer->common);
247    nativeWindow->lockBuffer(nativeWindow, buffer);
248
249    // FIXME: we need to gralloc lock the buffer
250    // FIXME: we need to handle the copy-back if needed, but
251    // for now we're a "non preserving" implementation.
252}
253
254egl_window_surface_v2_t::~egl_window_surface_v2_t() {
255    if (buffer) {
256        buffer->common.decRef(&buffer->common);
257    }
258    nativeWindow->common.decRef(&nativeWindow->common);
259}
260
261EGLBoolean egl_window_surface_v2_t::swapBuffers()
262{
263    // TODO: this is roughly the code needed for preserving the back buffer
264    // efficiently. dirty is the area that has been modified.
265    //Region newDirty(dirty);
266    //newDirty.andSelf(Rect(nativeWindow->width, nativeWindow->height));
267    //mDirty = newDirty;
268    //const Region copyback(mDirty.subtract(newDirty));
269    //mDisplaySurface->copyFrontToBack(copyback);
270
271
272    nativeWindow->queueBuffer(nativeWindow, buffer);
273    buffer->common.decRef(&buffer->common); buffer = 0;
274
275    nativeWindow->dequeueBuffer(nativeWindow, &buffer);
276    buffer->common.incRef(&buffer->common);
277
278    // TODO: lockBuffer should rather be executed when the very first
279    // direct rendering occurs.
280    nativeWindow->lockBuffer(nativeWindow, buffer);
281
282
283    if ((width != buffer->width) || (height != buffer->height)) {
284        // TODO: we probably should reset the swap rect here
285        // if the window size has changed
286        width = buffer->width;
287        height = buffer->height;
288        if (depth.data) {
289            free(depth.data);
290            depth.width   = width;
291            depth.height  = height;
292            depth.stride  = buffer->stride;
293            depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
294            if (depth.data == 0) {
295                setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
296                return EGL_FALSE;
297            }
298        }
299    }
300    return EGL_TRUE;
301}
302
303#ifdef LIBAGL_USE_GRALLOC_COPYBITS
304
305static bool supportedCopybitsDestinationFormat(int format) {
306    // Hardware supported and no destination alpha
307    switch (format) {
308    case HAL_PIXEL_FORMAT_RGB_565:
309    case HAL_PIXEL_FORMAT_YCbCr_422_SP:
310    case HAL_PIXEL_FORMAT_YCbCr_420_SP:
311        return true;
312    default:
313        return false;
314    }
315}
316#endif
317
318EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
319{
320    GGLSurface buffer;
321    buffer.version = sizeof(GGLSurface);
322    buffer.width   = this->buffer->width;
323    buffer.height  = this->buffer->height;
324    buffer.stride  = this->buffer->stride;
325    buffer.data    = (GGLubyte*)this->buffer->bits;
326    buffer.format  = this->buffer->format;
327    gl->rasterizer.procs.colorBuffer(gl, &buffer);
328    if (depth.data != gl->rasterizer.state.buffers.depth.data)
329        gl->rasterizer.procs.depthBuffer(gl, &depth);
330#ifdef LIBAGL_USE_GRALLOC_COPYBITS
331    gl->copybits.drawSurfaceFd = -1;
332    if (supportedCopybitsDestinationFormat(buffer.format)) {
333        buffer_handle_t handle;
334        this->buffer->getHandle(this->buffer, &handle);
335        if (handle != NULL) {
336            private_handle_t* hand = private_handle_t::dynamicCast(handle);
337            if (hand != NULL) {
338                if (hand->usesPhysicallyContiguousMemory()) {
339                    gl->copybits.drawSurfaceFd = hand->fd;
340                }
341            }
342        }
343    }
344#endif // LIBAGL_USE_GRALLOC_COPYBITS
345    return EGL_TRUE;
346}
347EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
348{
349    GGLSurface buffer;
350    buffer.version = sizeof(GGLSurface);
351    buffer.width   = this->buffer->width;
352    buffer.height  = this->buffer->height;
353    buffer.stride  = this->buffer->stride;
354    buffer.data    = (GGLubyte*)this->buffer->bits;
355    buffer.format  = this->buffer->format;
356    gl->rasterizer.procs.readBuffer(gl, &buffer);
357    return EGL_TRUE;
358}
359void* egl_window_surface_v2_t::getBits() const {
360    return (GGLubyte*)buffer->bits;
361}
362EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
363    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
364}
365EGLint egl_window_surface_v2_t::getVerticalResolution() const {
366    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
367}
368EGLint egl_window_surface_v2_t::getRefreshRate() const {
369    return (60 * EGL_DISPLAY_SCALING); // FIXME
370}
371EGLint egl_window_surface_v2_t::getSwapBehavior() const {
372    //uint32_t flags = nativeWindow->flags;
373    //if (flags & SURFACE_FLAG_PRESERVE_CONTENT)
374    //    return EGL_BUFFER_PRESERVED;
375    // This is now a feature of EGL, currently we don't preserve
376    // the content of the buffers.
377    return EGL_BUFFER_DESTROYED;
378}
379
380// ----------------------------------------------------------------------------
381
382struct egl_pixmap_surface_t : public egl_surface_t
383{
384    egl_pixmap_surface_t(
385            EGLDisplay dpy, EGLConfig config,
386            int32_t depthFormat,
387            egl_native_pixmap_t const * pixmap);
388
389    virtual ~egl_pixmap_surface_t() { }
390
391    virtual     bool        isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); }
392    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
393    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
394    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
395    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
396    virtual     void*       getBits() const     { return nativePixmap.data; }
397private:
398    egl_native_pixmap_t     nativePixmap;
399};
400
401egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
402        EGLConfig config,
403        int32_t depthFormat,
404        egl_native_pixmap_t const * pixmap)
405    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
406{
407    if (depthFormat) {
408        depth.width   = pixmap->width;
409        depth.height  = pixmap->height;
410        depth.stride  = depth.width; // use the width here
411        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
412        if (depth.data == 0) {
413            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
414            return;
415        }
416    }
417}
418EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
419{
420    GGLSurface buffer;
421    buffer.version = sizeof(GGLSurface);
422    buffer.width   = nativePixmap.width;
423    buffer.height  = nativePixmap.height;
424    buffer.stride  = nativePixmap.stride;
425    buffer.data    = nativePixmap.data;
426    buffer.format  = nativePixmap.format;
427
428    gl->rasterizer.procs.colorBuffer(gl, &buffer);
429    if (depth.data != gl->rasterizer.state.buffers.depth.data)
430        gl->rasterizer.procs.depthBuffer(gl, &depth);
431    return EGL_TRUE;
432}
433EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
434{
435    GGLSurface buffer;
436    buffer.version = sizeof(GGLSurface);
437    buffer.width   = nativePixmap.width;
438    buffer.height  = nativePixmap.height;
439    buffer.stride  = nativePixmap.stride;
440    buffer.data    = nativePixmap.data;
441    buffer.format  = nativePixmap.format;
442    gl->rasterizer.procs.readBuffer(gl, &buffer);
443    return EGL_TRUE;
444}
445
446// ----------------------------------------------------------------------------
447
448struct egl_pbuffer_surface_t : public egl_surface_t
449{
450    egl_pbuffer_surface_t(
451            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
452            int32_t w, int32_t h, int32_t f);
453
454    virtual ~egl_pbuffer_surface_t();
455
456    virtual     bool        isValid() const { return pbuffer.data != 0; }
457    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
458    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
459    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
460    virtual     EGLint      getHeight() const   { return pbuffer.height; }
461    virtual     void*       getBits() const     { return pbuffer.data; }
462private:
463    GGLSurface  pbuffer;
464};
465
466egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
467        EGLConfig config, int32_t depthFormat,
468        int32_t w, int32_t h, int32_t f)
469    : egl_surface_t(dpy, config, depthFormat)
470{
471    size_t size = w*h;
472    switch (f) {
473        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
474        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
475        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
476        default:
477            LOGE("incompatible pixel format for pbuffer (format=%d)", f);
478            pbuffer.data = 0;
479            break;
480    }
481    pbuffer.version = sizeof(GGLSurface);
482    pbuffer.width   = w;
483    pbuffer.height  = h;
484    pbuffer.stride  = w;
485    pbuffer.data    = (GGLubyte*)malloc(size);
486    pbuffer.format  = f;
487
488    if (depthFormat) {
489        depth.width   = pbuffer.width;
490        depth.height  = pbuffer.height;
491        depth.stride  = depth.width; // use the width here
492        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
493        if (depth.data == 0) {
494            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
495            return;
496        }
497    }
498}
499egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
500    free(pbuffer.data);
501}
502EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
503{
504    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
505    if (depth.data != gl->rasterizer.state.buffers.depth.data)
506        gl->rasterizer.procs.depthBuffer(gl, &depth);
507    return EGL_TRUE;
508}
509EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
510{
511    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
512    return EGL_TRUE;
513}
514
515// ----------------------------------------------------------------------------
516
517struct config_pair_t {
518    GLint key;
519    GLint value;
520};
521
522struct configs_t {
523    const config_pair_t* array;
524    int                  size;
525};
526
527struct config_management_t {
528    GLint key;
529    bool (*match)(GLint reqValue, GLint confValue);
530    static bool atLeast(GLint reqValue, GLint confValue) {
531        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
532    }
533    static bool exact(GLint reqValue, GLint confValue) {
534        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
535    }
536    static bool mask(GLint reqValue, GLint confValue) {
537        return (confValue & reqValue) == reqValue;
538    }
539};
540
541// ----------------------------------------------------------------------------
542
543#define VERSION_MAJOR 1
544#define VERSION_MINOR 2
545static char const * const gVendorString     = "Google Inc.";
546static char const * const gVersionString    = "1.2 Android Driver";
547static char const * const gClientApiString  = "OpenGL ES";
548static char const * const gExtensionsString =
549        "KHR_image_base "
550        // "KHR_image_pixmap "
551        "EGL_ANDROID_image_native_buffer "
552        ;
553
554// ----------------------------------------------------------------------------
555
556struct extention_map_t {
557    const char * const name;
558    __eglMustCastToProperFunctionPointerType address;
559};
560
561static const extention_map_t gExtentionMap[] = {
562    { "glDrawTexsOES",
563            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
564    { "glDrawTexiOES",
565            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
566    { "glDrawTexfOES",
567            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
568    { "glDrawTexxOES",
569            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
570    { "glDrawTexsvOES",
571            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
572    { "glDrawTexivOES",
573            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
574    { "glDrawTexfvOES",
575            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
576    { "glDrawTexxvOES",
577            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
578    { "glQueryMatrixxOES",
579            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
580    { "glEGLImageTargetTexture2DOES",
581            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
582    { "glEGLImageTargetRenderbufferStorageOES",
583            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
584    { "glClipPlanef",
585            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
586    { "glClipPlanex",
587            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
588    { "glBindBuffer",
589            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
590    { "glBufferData",
591            (__eglMustCastToProperFunctionPointerType)&glBufferData },
592    { "glBufferSubData",
593            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
594    { "glDeleteBuffers",
595            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
596    { "glGenBuffers",
597            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
598};
599
600/*
601 * In the lists below, attributes names MUST be sorted.
602 * Additionally, all configs must be sorted according to
603 * the EGL specification.
604 */
605
606static config_pair_t const config_base_attribute_list[] = {
607        { EGL_STENCIL_SIZE,               0                                 },
608        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
609        { EGL_LEVEL,                      0                                 },
610        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
611        { EGL_MAX_PBUFFER_PIXELS,
612                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
613        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
614        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
615        { EGL_NATIVE_VISUAL_ID,           0                                 },
616        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
617        { EGL_SAMPLES,                    0                                 },
618        { EGL_SAMPLE_BUFFERS,             0                                 },
619        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
620        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
621        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
622        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
623        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
624        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
625        { EGL_MIN_SWAP_INTERVAL,          1                                 },
626        { EGL_MAX_SWAP_INTERVAL,          4                                 },
627};
628
629// These configs can override the base attribute list
630// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
631
632static config_pair_t const config_0_attribute_list[] = {
633        { EGL_BUFFER_SIZE,     16 },
634        { EGL_ALPHA_SIZE,       0 },
635        { EGL_BLUE_SIZE,        5 },
636        { EGL_GREEN_SIZE,       6 },
637        { EGL_RED_SIZE,         5 },
638        { EGL_DEPTH_SIZE,       0 },
639        { EGL_CONFIG_ID,        0 },
640        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
641};
642
643static config_pair_t const config_1_attribute_list[] = {
644        { EGL_BUFFER_SIZE,     16 },
645        { EGL_ALPHA_SIZE,       0 },
646        { EGL_BLUE_SIZE,        5 },
647        { EGL_GREEN_SIZE,       6 },
648        { EGL_RED_SIZE,         5 },
649        { EGL_DEPTH_SIZE,      16 },
650        { EGL_CONFIG_ID,        1 },
651        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
652};
653
654static config_pair_t const config_2_attribute_list[] = {
655        { EGL_BUFFER_SIZE,     32 },
656        { EGL_ALPHA_SIZE,       8 },
657        { EGL_BLUE_SIZE,        8 },
658        { EGL_GREEN_SIZE,       8 },
659        { EGL_RED_SIZE,         8 },
660        { EGL_DEPTH_SIZE,       0 },
661        { EGL_CONFIG_ID,        2 },
662        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
663};
664
665static config_pair_t const config_3_attribute_list[] = {
666        { EGL_BUFFER_SIZE,     32 },
667        { EGL_ALPHA_SIZE,       8 },
668        { EGL_BLUE_SIZE,        8 },
669        { EGL_GREEN_SIZE,       8 },
670        { EGL_RED_SIZE,         8 },
671        { EGL_DEPTH_SIZE,      16 },
672        { EGL_CONFIG_ID,        3 },
673        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
674};
675
676static config_pair_t const config_4_attribute_list[] = {
677        { EGL_BUFFER_SIZE,      8 },
678        { EGL_ALPHA_SIZE,       8 },
679        { EGL_BLUE_SIZE,        0 },
680        { EGL_GREEN_SIZE,       0 },
681        { EGL_RED_SIZE,         0 },
682        { EGL_DEPTH_SIZE,       0 },
683        { EGL_CONFIG_ID,        4 },
684        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
685};
686
687static config_pair_t const config_5_attribute_list[] = {
688        { EGL_BUFFER_SIZE,      8 },
689        { EGL_ALPHA_SIZE,       8 },
690        { EGL_BLUE_SIZE,        0 },
691        { EGL_GREEN_SIZE,       0 },
692        { EGL_RED_SIZE,         0 },
693        { EGL_DEPTH_SIZE,      16 },
694        { EGL_CONFIG_ID,        5 },
695        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
696};
697
698static configs_t const gConfigs[] = {
699        { config_0_attribute_list, NELEM(config_0_attribute_list) },
700        { config_1_attribute_list, NELEM(config_1_attribute_list) },
701        { config_2_attribute_list, NELEM(config_2_attribute_list) },
702        { config_3_attribute_list, NELEM(config_3_attribute_list) },
703        { config_4_attribute_list, NELEM(config_4_attribute_list) },
704        { config_5_attribute_list, NELEM(config_5_attribute_list) },
705};
706
707static config_management_t const gConfigManagement[] = {
708        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
709        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
710        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
711        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
712        { EGL_RED_SIZE,                   config_management_t::atLeast },
713        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
714        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
715        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
716        { EGL_CONFIG_ID,                  config_management_t::exact   },
717        { EGL_LEVEL,                      config_management_t::exact   },
718        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::exact   },
719        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::exact   },
720        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::exact   },
721        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
722        { EGL_NATIVE_VISUAL_ID,           config_management_t::exact   },
723        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
724        { EGL_SAMPLES,                    config_management_t::exact   },
725        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
726        { EGL_SURFACE_TYPE,               config_management_t::mask    },
727        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
728        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
729        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
730        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
731        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
732        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
733        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
734        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
735};
736
737static config_pair_t const config_defaults[] = {
738        { EGL_SURFACE_TYPE,        EGL_WINDOW_BIT },
739};
740
741// ----------------------------------------------------------------------------
742
743template<typename T>
744static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
745{
746   while (first <= last) {
747       int mid = (first + last) / 2;
748       if (key > sortedArray[mid].key) {
749           first = mid + 1;
750       } else if (key < sortedArray[mid].key) {
751           last = mid - 1;
752       } else {
753           return mid;
754       }
755   }
756   return -1;
757}
758
759static int isAttributeMatching(int i, EGLint attr, EGLint val)
760{
761    // look for the attribute in all of our configs
762    config_pair_t const* configFound = gConfigs[i].array;
763    int index = binarySearch<config_pair_t>(
764            gConfigs[i].array,
765            0, gConfigs[i].size-1,
766            attr);
767    if (index < 0) {
768        configFound = config_base_attribute_list;
769        index = binarySearch<config_pair_t>(
770                config_base_attribute_list,
771                0, NELEM(config_base_attribute_list)-1,
772                attr);
773    }
774    if (index >= 0) {
775        // attribute found, check if this config could match
776        int cfgMgtIndex = binarySearch<config_management_t>(
777                gConfigManagement,
778                0, NELEM(gConfigManagement)-1,
779                attr);
780        if (index >= 0) {
781            bool match = gConfigManagement[cfgMgtIndex].match(
782                    val, configFound[index].value);
783            if (match) {
784                // this config matches
785                return 1;
786            }
787        } else {
788            // attribute not found. this should NEVER happen.
789        }
790    } else {
791        // error, this attribute doesn't exist
792    }
793    return 0;
794}
795
796static int makeCurrent(ogles_context_t* gl)
797{
798    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
799    if (gl) {
800        egl_context_t* c = egl_context_t::context(gl);
801        if (c->flags & egl_context_t::IS_CURRENT) {
802            if (current != gl) {
803                // it is an error to set a context current, if it's already
804                // current to another thread
805                return -1;
806            }
807        } else {
808            if (current) {
809                // mark the current context as not current, and flush
810                glFlush();
811                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
812            }
813        }
814        if (!(c->flags & egl_context_t::IS_CURRENT)) {
815            // The context is not current, make it current!
816            setGlThreadSpecific(gl);
817            c->flags |= egl_context_t::IS_CURRENT;
818        }
819    } else {
820        if (current) {
821            // mark the current context as not current, and flush
822            glFlush();
823            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
824        }
825        // this thread has no context attached to it
826        setGlThreadSpecific(0);
827    }
828    return 0;
829}
830
831static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
832        EGLint attribute, EGLint *value)
833{
834    size_t numConfigs =  NELEM(gConfigs);
835    int index = (int)config;
836    if (uint32_t(index) >= numConfigs)
837        return setError(EGL_BAD_CONFIG, EGL_FALSE);
838
839    int attrIndex;
840    attrIndex = binarySearch<config_pair_t>(
841            gConfigs[index].array,
842            0, gConfigs[index].size-1,
843            attribute);
844    if (attrIndex>=0) {
845        *value = gConfigs[index].array[attrIndex].value;
846        return EGL_TRUE;
847    }
848
849    attrIndex = binarySearch<config_pair_t>(
850            config_base_attribute_list,
851            0, NELEM(config_base_attribute_list)-1,
852            attribute);
853    if (attrIndex>=0) {
854        *value = config_base_attribute_list[attrIndex].value;
855        return EGL_TRUE;
856    }
857    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
858}
859
860static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
861        NativeWindowType window, const EGLint *attrib_list)
862{
863    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
864        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
865    if (window == 0)
866        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
867
868    EGLint surfaceType;
869    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
870        return EGL_FALSE;
871
872    if (!(surfaceType & EGL_WINDOW_BIT))
873        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
874
875    EGLint configID;
876    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
877        return EGL_FALSE;
878
879    int32_t depthFormat;
880    int32_t pixelFormat;
881    switch(configID) {
882    case 0:
883        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
884        depthFormat = 0;
885        break;
886    case 1:
887        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
888        depthFormat = GGL_PIXEL_FORMAT_Z_16;
889        break;
890    case 2:
891        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
892        depthFormat = 0;
893        break;
894    case 3:
895        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
896        depthFormat = GGL_PIXEL_FORMAT_Z_16;
897        break;
898    case 4:
899        pixelFormat = GGL_PIXEL_FORMAT_A_8;
900        depthFormat = 0;
901        break;
902    case 5:
903        pixelFormat = GGL_PIXEL_FORMAT_A_8;
904        depthFormat = GGL_PIXEL_FORMAT_Z_16;
905        break;
906    default:
907        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
908    }
909
910    // FIXME: we don't have access to the pixelFormat here just yet.
911    // (it's possible that the surface is not fully initialized)
912    // maybe this should be done after the page-flip
913    //if (EGLint(info.format) != pixelFormat)
914    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
915
916    egl_surface_t* surface;
917    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
918            static_cast<android_native_window_t*>(window));
919
920    if (!surface->isValid()) {
921        // there was a problem in the ctor, the error
922        // flag has been set.
923        delete surface;
924        surface = 0;
925    }
926    return surface;
927}
928
929static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
930        NativePixmapType pixmap, const EGLint *attrib_list)
931{
932    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
933        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
934    if (pixmap == 0)
935        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
936
937    EGLint surfaceType;
938    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
939        return EGL_FALSE;
940
941    if (!(surfaceType & EGL_PIXMAP_BIT))
942        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
943
944    EGLint configID;
945    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
946        return EGL_FALSE;
947
948    int32_t depthFormat;
949    int32_t pixelFormat;
950    switch(configID) {
951    case 0:
952        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
953        depthFormat = 0;
954        break;
955    case 1:
956        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
957        depthFormat = GGL_PIXEL_FORMAT_Z_16;
958        break;
959    case 2:
960        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
961        depthFormat = 0;
962        break;
963    case 3:
964        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
965        depthFormat = GGL_PIXEL_FORMAT_Z_16;
966        break;
967    case 4:
968        pixelFormat = GGL_PIXEL_FORMAT_A_8;
969        depthFormat = 0;
970        break;
971    case 5:
972        pixelFormat = GGL_PIXEL_FORMAT_A_8;
973        depthFormat = GGL_PIXEL_FORMAT_Z_16;
974        break;
975    default:
976        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
977    }
978
979    if (pixmap->format != pixelFormat)
980        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
981
982    egl_surface_t* surface =
983        new egl_pixmap_surface_t(dpy, config, depthFormat,
984                static_cast<egl_native_pixmap_t*>(pixmap));
985
986    if (!surface->isValid()) {
987        // there was a problem in the ctor, the error
988        // flag has been set.
989        delete surface;
990        surface = 0;
991    }
992    return surface;
993}
994
995static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
996        const EGLint *attrib_list)
997{
998    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
999        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1000
1001    EGLint surfaceType;
1002    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1003        return EGL_FALSE;
1004
1005    if (!(surfaceType & EGL_PBUFFER_BIT))
1006        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1007
1008    EGLint configID;
1009    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1010        return EGL_FALSE;
1011
1012    int32_t depthFormat;
1013    int32_t pixelFormat;
1014    switch(configID) {
1015    case 0:
1016        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1017        depthFormat = 0;
1018        break;
1019    case 1:
1020        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1021        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1022        break;
1023    case 2:
1024        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1025        depthFormat = 0;
1026        break;
1027    case 3:
1028        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1029        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1030        break;
1031    case 4:
1032        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1033        depthFormat = 0;
1034        break;
1035    case 5:
1036        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1037        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1038        break;
1039    default:
1040        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1041    }
1042
1043    int32_t w = 0;
1044    int32_t h = 0;
1045    while (attrib_list[0]) {
1046        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1047        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1048        attrib_list+=2;
1049    }
1050
1051    egl_surface_t* surface =
1052        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1053
1054    if (!surface->isValid()) {
1055        // there was a problem in the ctor, the error
1056        // flag has been set.
1057        delete surface;
1058        surface = 0;
1059    }
1060    return surface;
1061}
1062
1063// ----------------------------------------------------------------------------
1064}; // namespace android
1065// ----------------------------------------------------------------------------
1066
1067using namespace android;
1068
1069// ----------------------------------------------------------------------------
1070// Initialization
1071// ----------------------------------------------------------------------------
1072
1073EGLDisplay eglGetDisplay(NativeDisplayType display)
1074{
1075#ifndef HAVE_ANDROID_OS
1076    // this just needs to be done once
1077    if (gGLKey == -1) {
1078        pthread_mutex_lock(&gInitMutex);
1079        if (gGLKey == -1)
1080            pthread_key_create(&gGLKey, NULL);
1081        pthread_mutex_unlock(&gInitMutex);
1082    }
1083#endif
1084    if (display == EGL_DEFAULT_DISPLAY) {
1085        EGLDisplay dpy = (EGLDisplay)1;
1086        egl_display_t& d = egl_display_t::get_display(dpy);
1087        d.type = display;
1088        return dpy;
1089    }
1090    return EGL_NO_DISPLAY;
1091}
1092
1093EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1094{
1095    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1096        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1097
1098    EGLBoolean res = EGL_TRUE;
1099    egl_display_t& d = egl_display_t::get_display(dpy);
1100
1101    if (android_atomic_inc(&d.initialized) == 0) {
1102        // initialize stuff here if needed
1103        //pthread_mutex_lock(&gInitMutex);
1104        //pthread_mutex_unlock(&gInitMutex);
1105    }
1106
1107    if (res == EGL_TRUE) {
1108        if (major != NULL) *major = VERSION_MAJOR;
1109        if (minor != NULL) *minor = VERSION_MINOR;
1110    }
1111    return res;
1112}
1113
1114EGLBoolean eglTerminate(EGLDisplay dpy)
1115{
1116    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1117        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1118
1119    EGLBoolean res = EGL_TRUE;
1120    egl_display_t& d = egl_display_t::get_display(dpy);
1121    if (android_atomic_dec(&d.initialized) == 1) {
1122        // TODO: destroy all resources (surfaces, contexts, etc...)
1123        //pthread_mutex_lock(&gInitMutex);
1124        //pthread_mutex_unlock(&gInitMutex);
1125    }
1126    return res;
1127}
1128
1129// ----------------------------------------------------------------------------
1130// configuration
1131// ----------------------------------------------------------------------------
1132
1133EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1134                            EGLConfig *configs,
1135                            EGLint config_size, EGLint *num_config)
1136{
1137    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1138        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1139
1140    GLint numConfigs = NELEM(gConfigs);
1141    if (!configs) {
1142        *num_config = numConfigs;
1143        return EGL_TRUE;
1144    }
1145    GLint i;
1146    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1147        *configs++ = (EGLConfig)i;
1148    }
1149    *num_config = i;
1150    return EGL_TRUE;
1151}
1152
1153EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1154                            EGLConfig *configs, EGLint config_size,
1155                            EGLint *num_config)
1156{
1157    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1158        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1159
1160    if (ggl_unlikely(num_config==0)) {
1161        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1162    }
1163
1164    if (ggl_unlikely(attrib_list==0)) {
1165        *num_config = 0;
1166        return EGL_TRUE;
1167    }
1168
1169    int numAttributes = 0;
1170    int numConfigs =  NELEM(gConfigs);
1171    uint32_t possibleMatch = (1<<numConfigs)-1;
1172    while(possibleMatch && *attrib_list != EGL_NONE) {
1173        numAttributes++;
1174        EGLint attr = *attrib_list++;
1175        EGLint val  = *attrib_list++;
1176        for (int i=0 ; i<numConfigs ; i++) {
1177            if (!(possibleMatch & (1<<i)))
1178                continue;
1179            if (isAttributeMatching(i, attr, val) == 0) {
1180                possibleMatch &= ~(1<<i);
1181            }
1182        }
1183    }
1184
1185    // now, handle the attributes which have a useful default value
1186    for (size_t j=0 ; j<NELEM(config_defaults) ; j++) {
1187        // see if this attribute was specified, if not apply its
1188        // default value
1189        if (binarySearch<config_pair_t>(
1190                (config_pair_t const*)attrib_list,
1191                0, numAttributes,
1192                config_defaults[j].key) < 0)
1193        {
1194            for (int i=0 ; i<numConfigs ; i++) {
1195                if (!(possibleMatch & (1<<i)))
1196                    continue;
1197                if (isAttributeMatching(i,
1198                        config_defaults[j].key,
1199                        config_defaults[j].value) == 0)
1200                {
1201                    possibleMatch &= ~(1<<i);
1202                }
1203            }
1204        }
1205    }
1206
1207    // return the configurations found
1208    int n=0;
1209    if (possibleMatch) {
1210        if (configs) {
1211            for (int i=0 ; config_size && i<numConfigs ; i++) {
1212                if (possibleMatch & (1<<i)) {
1213                    *configs++ = (EGLConfig)i;
1214                    config_size--;
1215                    n++;
1216                }
1217            }
1218        } else {
1219            for (int i=0 ; i<numConfigs ; i++) {
1220                if (possibleMatch & (1<<i)) {
1221                    n++;
1222                }
1223            }
1224        }
1225    }
1226    *num_config = n;
1227     return EGL_TRUE;
1228}
1229
1230EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1231        EGLint attribute, EGLint *value)
1232{
1233    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1234        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1235
1236    return getConfigAttrib(dpy, config, attribute, value);
1237}
1238
1239// ----------------------------------------------------------------------------
1240// surfaces
1241// ----------------------------------------------------------------------------
1242
1243EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1244                                    NativeWindowType window,
1245                                    const EGLint *attrib_list)
1246{
1247    return createWindowSurface(dpy, config, window, attrib_list);
1248}
1249
1250EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1251                                    NativePixmapType pixmap,
1252                                    const EGLint *attrib_list)
1253{
1254    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1255}
1256
1257EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1258                                    const EGLint *attrib_list)
1259{
1260    return createPbufferSurface(dpy, config, attrib_list);
1261}
1262
1263EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1264{
1265    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1266        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1267    if (eglSurface != EGL_NO_SURFACE) {
1268        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1269        if (surface->magic != egl_surface_t::MAGIC)
1270            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1271        if (surface->dpy != dpy)
1272            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1273        delete surface;
1274    }
1275    return EGL_TRUE;
1276}
1277
1278EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1279                            EGLint attribute, EGLint *value)
1280{
1281    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1282        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1283    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1284    if (surface->dpy != dpy)
1285        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1286
1287    EGLBoolean ret = EGL_TRUE;
1288    switch (attribute) {
1289        case EGL_CONFIG_ID:
1290            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1291            break;
1292        case EGL_WIDTH:
1293            *value = surface->getWidth();
1294            break;
1295        case EGL_HEIGHT:
1296            *value = surface->getHeight();
1297            break;
1298        case EGL_LARGEST_PBUFFER:
1299            // not modified for a window or pixmap surface
1300            break;
1301        case EGL_TEXTURE_FORMAT:
1302            *value = EGL_NO_TEXTURE;
1303            break;
1304        case EGL_TEXTURE_TARGET:
1305            *value = EGL_NO_TEXTURE;
1306            break;
1307        case EGL_MIPMAP_TEXTURE:
1308            *value = EGL_FALSE;
1309            break;
1310        case EGL_MIPMAP_LEVEL:
1311            *value = 0;
1312            break;
1313        case EGL_RENDER_BUFFER:
1314            // TODO: return the real RENDER_BUFFER here
1315            *value = EGL_BACK_BUFFER;
1316            break;
1317        case EGL_HORIZONTAL_RESOLUTION:
1318            // pixel/mm * EGL_DISPLAY_SCALING
1319            *value = surface->getHorizontalResolution();
1320            break;
1321        case EGL_VERTICAL_RESOLUTION:
1322            // pixel/mm * EGL_DISPLAY_SCALING
1323            *value = surface->getVerticalResolution();
1324            break;
1325        case EGL_PIXEL_ASPECT_RATIO: {
1326            // w/h * EGL_DISPLAY_SCALING
1327            int wr = surface->getHorizontalResolution();
1328            int hr = surface->getVerticalResolution();
1329            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1330        } break;
1331        case EGL_SWAP_BEHAVIOR:
1332            *value = surface->getSwapBehavior();
1333            break;
1334        default:
1335            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1336    }
1337    return ret;
1338}
1339
1340EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1341                            EGLContext share_list, const EGLint *attrib_list)
1342{
1343    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1344        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1345
1346    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1347    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1348
1349    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1350    c->flags = egl_context_t::NEVER_CURRENT;
1351    c->dpy = dpy;
1352    c->config = config;
1353    c->read = 0;
1354    c->draw = 0;
1355    return (EGLContext)gl;
1356}
1357
1358EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1359{
1360    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1361        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1362    egl_context_t* c = egl_context_t::context(ctx);
1363    if (c->flags & egl_context_t::IS_CURRENT)
1364        setGlThreadSpecific(0);
1365    ogles_uninit((ogles_context_t*)ctx);
1366    return EGL_TRUE;
1367}
1368
1369EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1370                            EGLSurface read, EGLContext ctx)
1371{
1372    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1373        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1374    if (draw) {
1375        egl_surface_t* s = (egl_surface_t*)draw;
1376        if (s->dpy != dpy)
1377            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1378        // TODO: check that draw and read are compatible with the context
1379    }
1380
1381    EGLContext current_ctx = EGL_NO_CONTEXT;
1382
1383    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1384        return setError(EGL_BAD_MATCH, EGL_FALSE);
1385
1386    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1387        return setError(EGL_BAD_MATCH, EGL_FALSE);
1388
1389    if (ctx == EGL_NO_CONTEXT) {
1390        // if we're detaching, we need the current context
1391        current_ctx = (EGLContext)getGlThreadSpecific();
1392    } else {
1393        egl_context_t* c = egl_context_t::context(ctx);
1394        egl_surface_t* d = (egl_surface_t*)draw;
1395        egl_surface_t* r = (egl_surface_t*)read;
1396        if ((d && d->ctx && d->ctx != ctx) ||
1397            (r && r->ctx && r->ctx != ctx)) {
1398            // once of the surface is bound to a context in another thread
1399            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1400        }
1401    }
1402
1403    // TODO: call connect / disconnect on the surface
1404
1405    ogles_context_t* gl = (ogles_context_t*)ctx;
1406    if (makeCurrent(gl) == 0) {
1407        if (ctx) {
1408            egl_context_t* c = egl_context_t::context(ctx);
1409            egl_surface_t* d = (egl_surface_t*)draw;
1410            egl_surface_t* r = (egl_surface_t*)read;
1411            c->read = read;
1412            c->draw = draw;
1413            if (c->flags & egl_context_t::NEVER_CURRENT) {
1414                c->flags &= ~egl_context_t::NEVER_CURRENT;
1415                GLint w = 0;
1416                GLint h = 0;
1417                if (draw) {
1418                    w = d->getWidth();
1419                    h = d->getHeight();
1420                }
1421                ogles_surfaceport(gl, 0, 0);
1422                ogles_viewport(gl, 0, 0, w, h);
1423                ogles_scissor(gl, 0, 0, w, h);
1424            }
1425            if (d) {
1426                d->ctx = ctx;
1427                d->bindDrawSurface(gl);
1428            }
1429            if (r) {
1430                r->ctx = ctx;
1431                r->bindReadSurface(gl);
1432            }
1433        } else {
1434            // if surfaces were bound to the context bound to this thread
1435            // mark then as unbound.
1436            if (current_ctx) {
1437                egl_context_t* c = egl_context_t::context(current_ctx);
1438                egl_surface_t* d = (egl_surface_t*)c->draw;
1439                egl_surface_t* r = (egl_surface_t*)c->read;
1440                if (d) d->ctx = EGL_NO_CONTEXT;
1441                if (r) r->ctx = EGL_NO_CONTEXT;
1442            }
1443        }
1444        return EGL_TRUE;
1445    }
1446    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1447}
1448
1449EGLContext eglGetCurrentContext(void)
1450{
1451    // eglGetCurrentContext returns the current EGL rendering context,
1452    // as specified by eglMakeCurrent. If no context is current,
1453    // EGL_NO_CONTEXT is returned.
1454    return (EGLContext)getGlThreadSpecific();
1455}
1456
1457EGLSurface eglGetCurrentSurface(EGLint readdraw)
1458{
1459    // eglGetCurrentSurface returns the read or draw surface attached
1460    // to the current EGL rendering context, as specified by eglMakeCurrent.
1461    // If no context is current, EGL_NO_SURFACE is returned.
1462    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1463    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1464    egl_context_t* c = egl_context_t::context(ctx);
1465    if (readdraw == EGL_READ) {
1466        return c->read;
1467    } else if (readdraw == EGL_DRAW) {
1468        return c->draw;
1469    }
1470    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1471}
1472
1473EGLDisplay eglGetCurrentDisplay(void)
1474{
1475    // eglGetCurrentDisplay returns the current EGL display connection
1476    // for the current EGL rendering context, as specified by eglMakeCurrent.
1477    // If no context is current, EGL_NO_DISPLAY is returned.
1478    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1479    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1480    egl_context_t* c = egl_context_t::context(ctx);
1481    return c->dpy;
1482}
1483
1484EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1485                            EGLint attribute, EGLint *value)
1486{
1487    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1488        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1489    egl_context_t* c = egl_context_t::context(ctx);
1490    switch (attribute) {
1491        case EGL_CONFIG_ID:
1492            // Returns the ID of the EGL frame buffer configuration with
1493            // respect to which the context was created
1494            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1495    }
1496    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1497}
1498
1499EGLBoolean eglWaitGL(void)
1500{
1501    return EGL_TRUE;
1502}
1503
1504EGLBoolean eglWaitNative(EGLint engine)
1505{
1506    return EGL_TRUE;
1507}
1508
1509EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1510{
1511    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1512        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1513
1514    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1515    if (d->dpy != dpy)
1516        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1517
1518    // post the surface
1519    d->swapBuffers();
1520
1521    // if it's bound to a context, update the buffer
1522    if (d->ctx != EGL_NO_CONTEXT) {
1523        d->bindDrawSurface((ogles_context_t*)d->ctx);
1524        // if this surface is also the read surface of the context
1525        // it is bound to, make sure to update the read buffer as well.
1526        // The EGL spec is a little unclear about this.
1527        egl_context_t* c = egl_context_t::context(d->ctx);
1528        if (c->read == draw) {
1529            d->bindReadSurface((ogles_context_t*)d->ctx);
1530        }
1531    }
1532
1533    return EGL_TRUE;
1534}
1535
1536EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1537                            NativePixmapType target)
1538{
1539    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1540        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1541    // TODO: eglCopyBuffers()
1542    return EGL_FALSE;
1543}
1544
1545EGLint eglGetError(void)
1546{
1547    return getError();
1548}
1549
1550const char* eglQueryString(EGLDisplay dpy, EGLint name)
1551{
1552    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1553        return setError(EGL_BAD_DISPLAY, (const char*)0);
1554
1555    switch (name) {
1556        case EGL_VENDOR:
1557            return gVendorString;
1558        case EGL_VERSION:
1559            return gVersionString;
1560        case EGL_EXTENSIONS:
1561            return gExtensionsString;
1562        case EGL_CLIENT_APIS:
1563            return gClientApiString;
1564    }
1565    return setError(EGL_BAD_PARAMETER, (const char *)0);
1566}
1567
1568// ----------------------------------------------------------------------------
1569// EGL 1.1
1570// ----------------------------------------------------------------------------
1571
1572EGLBoolean eglSurfaceAttrib(
1573        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1574{
1575    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1576        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1577    // TODO: eglSurfaceAttrib()
1578    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1579}
1580
1581EGLBoolean eglBindTexImage(
1582        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1583{
1584    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1585        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1586    // TODO: eglBindTexImage()
1587    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1588}
1589
1590EGLBoolean eglReleaseTexImage(
1591        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1592{
1593    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1594        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1595    // TODO: eglReleaseTexImage()
1596    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1597}
1598
1599EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1600{
1601    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1602        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1603    // TODO: eglSwapInterval()
1604    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1605}
1606
1607// ----------------------------------------------------------------------------
1608// EGL 1.2
1609// ----------------------------------------------------------------------------
1610
1611EGLBoolean eglBindAPI(EGLenum api)
1612{
1613    if (api != EGL_OPENGL_ES_API)
1614        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1615    return EGL_TRUE;
1616}
1617
1618EGLenum eglQueryAPI(void)
1619{
1620    return EGL_OPENGL_ES_API;
1621}
1622
1623EGLBoolean eglWaitClient(void)
1624{
1625    glFinish();
1626    return EGL_TRUE;
1627}
1628
1629EGLBoolean eglReleaseThread(void)
1630{
1631    // TODO: eglReleaseThread()
1632    return EGL_TRUE;
1633}
1634
1635EGLSurface eglCreatePbufferFromClientBuffer(
1636          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
1637          EGLConfig config, const EGLint *attrib_list)
1638{
1639    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1640        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1641    // TODO: eglCreatePbufferFromClientBuffer()
1642    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
1643}
1644
1645// ----------------------------------------------------------------------------
1646// EGL_EGLEXT_VERSION 3
1647// ----------------------------------------------------------------------------
1648
1649void (*eglGetProcAddress (const char *procname))()
1650{
1651    extention_map_t const * const map = gExtentionMap;
1652    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
1653        if (!strcmp(procname, map[i].name)) {
1654            return map[i].address;
1655        }
1656    }
1657    return NULL;
1658}
1659
1660EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
1661        const EGLint *attrib_list)
1662{
1663    EGLBoolean result = EGL_FALSE;
1664    return result;
1665}
1666
1667EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
1668{
1669    EGLBoolean result = EGL_FALSE;
1670    return result;
1671}
1672
1673EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
1674        EGLClientBuffer buffer, const EGLint *attrib_list)
1675{
1676    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
1677        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
1678    }
1679    if (ctx != EGL_NO_CONTEXT) {
1680        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
1681    }
1682    if (target != EGL_NATIVE_BUFFER_ANDROID) {
1683        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
1684    }
1685
1686    android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
1687
1688    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
1689        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
1690
1691    if (native_buffer->common.version != sizeof(android_native_buffer_t))
1692        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
1693
1694    hw_module_t const* pModule;
1695    if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule))
1696        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
1697    buffer_handle_t bufferHandle;
1698    gralloc_module_t const* module =
1699        reinterpret_cast<gralloc_module_t const*>(pModule);
1700    if (native_buffer->getHandle(native_buffer, &bufferHandle) < 0)
1701        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
1702    int err = module->map(module, bufferHandle, &native_buffer->bits);
1703    if (err < 0) {
1704        LOGW_IF(err, "map(...) failed %d (%s)", err, strerror(-err));
1705        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
1706    }
1707
1708    native_buffer->common.incRef(&native_buffer->common);
1709    return (EGLImageKHR)native_buffer;
1710}
1711
1712EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
1713{
1714    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
1715        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1716    }
1717
1718    android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
1719
1720    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
1721        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1722
1723    if (native_buffer->common.version != sizeof(android_native_buffer_t))
1724        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1725
1726    hw_module_t const* pModule;
1727    if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule) == 0) {
1728        buffer_handle_t bufferHandle;
1729        gralloc_module_t const* module =
1730            reinterpret_cast<gralloc_module_t const*>(pModule);
1731        int err = native_buffer->getHandle(native_buffer, &bufferHandle);
1732        if (err == 0) {
1733            int err = module->unmap(module, bufferHandle);
1734            LOGW_IF(err, "unmap(...) failed %d (%s)", err, strerror(-err));
1735        }
1736    }
1737
1738    native_buffer->common.decRef(&native_buffer->common);
1739
1740    return EGL_TRUE;
1741}
1742