egl.cpp revision cf81c84e43eb33931b950fa2c9b4c6f51afe7197
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33
34#include <EGL/egl.h>
35#include <EGL/eglext.h>
36#include <GLES/gl.h>
37#include <GLES/glext.h>
38
39#include <pixelflinger/format.h>
40#include <pixelflinger/pixelflinger.h>
41
42#include <private/ui/android_natives_priv.h>
43
44#include <hardware/copybit.h>
45
46#include "context.h"
47#include "state.h"
48#include "texture.h"
49#include "matrix.h"
50
51#undef NELEM
52#define NELEM(x) (sizeof(x)/sizeof(*(x)))
53
54// ----------------------------------------------------------------------------
55namespace android {
56// ----------------------------------------------------------------------------
57
58const unsigned int NUM_DISPLAYS = 1;
59
60static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
61static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
62static pthread_key_t gEGLErrorKey = -1;
63#ifndef HAVE_ANDROID_OS
64namespace gl {
65pthread_key_t gGLKey = -1;
66}; // namespace gl
67#endif
68
69template<typename T>
70static T setError(GLint error, T returnValue) {
71    if (ggl_unlikely(gEGLErrorKey == -1)) {
72        pthread_mutex_lock(&gErrorKeyMutex);
73        if (gEGLErrorKey == -1)
74            pthread_key_create(&gEGLErrorKey, NULL);
75        pthread_mutex_unlock(&gErrorKeyMutex);
76    }
77    pthread_setspecific(gEGLErrorKey, (void*)error);
78    return returnValue;
79}
80
81static GLint getError() {
82    if (ggl_unlikely(gEGLErrorKey == -1))
83        return EGL_SUCCESS;
84    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
85    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
86    return error;
87}
88
89// ----------------------------------------------------------------------------
90
91struct egl_display_t
92{
93    egl_display_t() : type(0), initialized(0) { }
94
95    static egl_display_t& get_display(EGLDisplay dpy);
96
97    static EGLBoolean is_valid(EGLDisplay dpy) {
98        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
99    }
100
101    NativeDisplayType   type;
102    volatile int32_t    initialized;
103};
104
105static egl_display_t gDisplays[NUM_DISPLAYS];
106
107egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
108    return gDisplays[uintptr_t(dpy)-1U];
109}
110
111struct egl_context_t {
112    enum {
113        IS_CURRENT      =   0x00010000,
114        NEVER_CURRENT   =   0x00020000
115    };
116    uint32_t            flags;
117    EGLDisplay          dpy;
118    EGLConfig           config;
119    EGLSurface          read;
120    EGLSurface          draw;
121
122    static inline egl_context_t* context(EGLContext ctx) {
123        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
124        return static_cast<egl_context_t*>(gl->rasterizer.base);
125    }
126};
127
128// ----------------------------------------------------------------------------
129
130struct egl_surface_t
131{
132    enum {
133        PAGE_FLIP = 0x00000001,
134        MAGIC     = 0x31415265
135    };
136
137    uint32_t            magic;
138    EGLDisplay          dpy;
139    EGLConfig           config;
140    EGLContext          ctx;
141
142                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
143    virtual     ~egl_surface_t();
144    virtual     bool    isValid() const = 0;
145
146    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
147    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
148    virtual     EGLBoolean  connect() { return EGL_TRUE; }
149    virtual     void        disconnect() {}
150    virtual     EGLint      getWidth() const = 0;
151    virtual     EGLint      getHeight() const = 0;
152
153    virtual     EGLint      getHorizontalResolution() const;
154    virtual     EGLint      getVerticalResolution() const;
155    virtual     EGLint      getRefreshRate() const;
156    virtual     EGLint      getSwapBehavior() const;
157    virtual     EGLBoolean  swapBuffers();
158    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
159    virtual     EGLClientBuffer getRenderBuffer() const;
160protected:
161    GGLSurface              depth;
162};
163
164egl_surface_t::egl_surface_t(EGLDisplay dpy,
165        EGLConfig config,
166        int32_t depthFormat)
167    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
168{
169    depth.version = sizeof(GGLSurface);
170    depth.data = 0;
171    depth.format = depthFormat;
172}
173egl_surface_t::~egl_surface_t()
174{
175    magic = 0;
176    free(depth.data);
177}
178EGLBoolean egl_surface_t::swapBuffers() {
179    return EGL_FALSE;
180}
181EGLint egl_surface_t::getHorizontalResolution() const {
182    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
183}
184EGLint egl_surface_t::getVerticalResolution() const {
185    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
186}
187EGLint egl_surface_t::getRefreshRate() const {
188    return (60 * EGL_DISPLAY_SCALING);
189}
190EGLint egl_surface_t::getSwapBehavior() const {
191    return EGL_BUFFER_PRESERVED;
192}
193EGLBoolean egl_surface_t::setSwapRectangle(
194        EGLint l, EGLint t, EGLint w, EGLint h)
195{
196    return EGL_FALSE;
197}
198EGLClientBuffer egl_surface_t::getRenderBuffer() const {
199    return 0;
200}
201
202// ----------------------------------------------------------------------------
203
204struct egl_window_surface_v2_t : public egl_surface_t
205{
206    egl_window_surface_v2_t(
207            EGLDisplay dpy, EGLConfig config,
208            int32_t depthFormat,
209            android_native_window_t* window);
210
211     ~egl_window_surface_v2_t();
212
213    virtual     bool        isValid() const { return nativeWindow->common.magic == ANDROID_NATIVE_WINDOW_MAGIC; }
214    virtual     EGLBoolean  swapBuffers();
215    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
216    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
217    virtual     EGLBoolean  connect();
218    virtual     void        disconnect();
219    virtual     EGLint      getWidth() const    { return width;  }
220    virtual     EGLint      getHeight() const   { return height; }
221    virtual     EGLint      getHorizontalResolution() const;
222    virtual     EGLint      getVerticalResolution() const;
223    virtual     EGLint      getRefreshRate() const;
224    virtual     EGLint      getSwapBehavior() const;
225    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
226    virtual     EGLClientBuffer  getRenderBuffer() const;
227
228private:
229    status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
230    status_t unlock(android_native_buffer_t* buf);
231    android_native_window_t*   nativeWindow;
232    android_native_buffer_t*   buffer;
233    android_native_buffer_t*   previousBuffer;
234    gralloc_module_t const*    module;
235    copybit_device_t*          blitengine;
236    int width;
237    int height;
238    void* bits;
239    GGLFormat const* pixelFormatTable;
240
241    struct Rect {
242        inline Rect() { };
243        inline Rect(int32_t w, int32_t h)
244            : left(0), top(0), right(w), bottom(h) { }
245        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
246            : left(l), top(t), right(r), bottom(b) { }
247        Rect& andSelf(const Rect& r) {
248            left   = max(left, r.left);
249            top    = max(top, r.top);
250            right  = min(right, r.right);
251            bottom = min(bottom, r.bottom);
252            return *this;
253        }
254        bool isEmpty() const {
255            return (left>=right || top>=bottom);
256        }
257        void dump(char const* what) {
258            LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
259                    what, left, top, right-left, bottom-top);
260        }
261
262        int32_t left;
263        int32_t top;
264        int32_t right;
265        int32_t bottom;
266    };
267
268    struct Region {
269        inline Region() : count(0) { }
270        typedef Rect const* const_iterator;
271        const_iterator begin() const { return storage; }
272        const_iterator end() const { return storage+count; }
273        static Region subtract(const Rect& lhs, const Rect& rhs) {
274            Region reg;
275            Rect* storage = reg.storage;
276            if (!lhs.isEmpty()) {
277                if (lhs.top < rhs.top) { // top rect
278                    storage->left   = lhs.left;
279                    storage->top    = lhs.top;
280                    storage->right  = lhs.right;
281                    storage->bottom = rhs.top;
282                    storage++;
283                }
284                const int32_t top = max(lhs.top, rhs.top);
285                const int32_t bot = min(lhs.bottom, rhs.bottom);
286                if (top < bot) {
287                    if (lhs.left < rhs.left) { // left-side rect
288                        storage->left   = lhs.left;
289                        storage->top    = top;
290                        storage->right  = rhs.left;
291                        storage->bottom = bot;
292                        storage++;
293                    }
294                    if (lhs.right > rhs.right) { // right-side rect
295                        storage->left   = rhs.right;
296                        storage->top    = top;
297                        storage->right  = lhs.right;
298                        storage->bottom = bot;
299                        storage++;
300                    }
301                }
302                if (lhs.bottom > rhs.bottom) { // bottom rect
303                    storage->left   = lhs.left;
304                    storage->top    = rhs.bottom;
305                    storage->right  = lhs.right;
306                    storage->bottom = lhs.bottom;
307                    storage++;
308                }
309                reg.count = storage - reg.storage;
310            }
311            return reg;
312        }
313        bool isEmpty() const {
314            return count<=0;
315        }
316    private:
317        Rect storage[4];
318        ssize_t count;
319    };
320
321    struct region_iterator : public copybit_region_t {
322        region_iterator(const Region& region)
323            : b(region.begin()), e(region.end()) {
324            this->next = iterate;
325        }
326    private:
327        static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
328            region_iterator const* me = static_cast<region_iterator const*>(self);
329            if (me->b != me->e) {
330                *reinterpret_cast<Rect*>(rect) = *me->b++;
331                return 1;
332            }
333            return 0;
334        }
335        mutable Region::const_iterator b;
336        Region::const_iterator const e;
337    };
338
339    void copyBlt(
340            android_native_buffer_t* dst, void* dst_vaddr,
341            android_native_buffer_t* src, void const* src_vaddr,
342            const Region& clip);
343
344    Rect dirtyRegion;
345    Rect oldDirtyRegion;
346};
347
348egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
349        EGLConfig config,
350        int32_t depthFormat,
351        android_native_window_t* window)
352    : egl_surface_t(dpy, config, depthFormat),
353    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
354    blitengine(0), bits(NULL)
355{
356    hw_module_t const* pModule;
357    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
358    module = reinterpret_cast<gralloc_module_t const*>(pModule);
359
360    if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
361        copybit_open(pModule, &blitengine);
362    }
363
364    pixelFormatTable = gglGetPixelFormatTable();
365
366    // keep a reference on the window
367    nativeWindow->common.incRef(&nativeWindow->common);
368    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
369    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
370}
371
372egl_window_surface_v2_t::~egl_window_surface_v2_t() {
373    if (buffer) {
374        buffer->common.decRef(&buffer->common);
375    }
376    if (previousBuffer) {
377        previousBuffer->common.decRef(&previousBuffer->common);
378    }
379    nativeWindow->common.decRef(&nativeWindow->common);
380    if (blitengine) {
381        copybit_close(blitengine);
382    }
383}
384
385EGLBoolean egl_window_surface_v2_t::connect()
386{
387    // dequeue a buffer
388    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
389        return setError(EGL_BAD_ALLOC, EGL_FALSE);
390    }
391
392    // allocate a corresponding depth-buffer
393    width = buffer->width;
394    height = buffer->height;
395    if (depth.format) {
396        depth.width   = width;
397        depth.height  = height;
398        depth.stride  = depth.width; // use the width here
399        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
400        if (depth.data == 0) {
401            return setError(EGL_BAD_ALLOC, EGL_FALSE);
402        }
403    }
404
405    // keep a reference on the buffer
406    buffer->common.incRef(&buffer->common);
407
408    // Lock the buffer
409    nativeWindow->lockBuffer(nativeWindow, buffer);
410    // pin the buffer down
411    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
412            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
413        LOGE("connect() failed to lock buffer %p (%ux%u)",
414                buffer, buffer->width, buffer->height);
415        return setError(EGL_BAD_ACCESS, EGL_FALSE);
416        // FIXME: we should make sure we're not accessing the buffer anymore
417    }
418    return EGL_TRUE;
419}
420
421void egl_window_surface_v2_t::disconnect()
422{
423    if (buffer && bits) {
424        bits = NULL;
425        unlock(buffer);
426    }
427    // enqueue the last frame
428    nativeWindow->queueBuffer(nativeWindow, buffer);
429    if (buffer) {
430        buffer->common.decRef(&buffer->common);
431        buffer = 0;
432    }
433    if (previousBuffer) {
434        previousBuffer->common.decRef(&previousBuffer->common);
435        previousBuffer = 0;
436    }
437}
438
439status_t egl_window_surface_v2_t::lock(
440        android_native_buffer_t* buf, int usage, void** vaddr)
441{
442    int err = module->lock(module, buf->handle,
443            usage, 0, 0, buf->width, buf->height, vaddr);
444    return err;
445}
446
447status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
448{
449    if (!buf) return BAD_VALUE;
450    int err = module->unlock(module, buf->handle);
451    return err;
452}
453
454void egl_window_surface_v2_t::copyBlt(
455        android_native_buffer_t* dst, void* dst_vaddr,
456        android_native_buffer_t* src, void const* src_vaddr,
457        const Region& clip)
458{
459    // FIXME: use copybit if possible
460    // NOTE: dst and src must be the same format
461
462    status_t err = NO_ERROR;
463    copybit_device_t* const copybit = blitengine;
464    if (copybit)  {
465        copybit_image_t simg;
466        simg.w = src->width;
467        simg.h = src->height;
468        simg.format = src->format;
469        simg.handle = const_cast<native_handle_t*>(src->handle);
470
471        copybit_image_t dimg;
472        dimg.w = dst->width;
473        dimg.h = dst->height;
474        dimg.format = dst->format;
475        dimg.handle = const_cast<native_handle_t*>(dst->handle);
476
477        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
478        copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
479        copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
480        region_iterator it(clip);
481        err = copybit->blit(copybit, &dimg, &simg, &it);
482        if (err != NO_ERROR) {
483            LOGE("copybit failed (%s)", strerror(err));
484        }
485    }
486
487    if (!copybit || err) {
488        Region::const_iterator cur = clip.begin();
489        Region::const_iterator end = clip.end();
490
491        const size_t bpp = pixelFormatTable[src->format].size;
492        const size_t dbpr = dst->stride * bpp;
493        const size_t sbpr = src->stride * bpp;
494
495        uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
496        uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
497
498        while (cur != end) {
499            const Rect& r(*cur++);
500            ssize_t w = r.right - r.left;
501            ssize_t h = r.bottom - r.top;
502            if (w <= 0 || h<=0) continue;
503            size_t size = w * bpp;
504            uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
505            uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
506            if (dbpr==sbpr && size==sbpr) {
507                size *= h;
508                h = 1;
509            }
510            do {
511                memcpy(d, s, size);
512                d += dbpr;
513                s += sbpr;
514            } while (--h > 0);
515        }
516    }
517}
518
519EGLBoolean egl_window_surface_v2_t::swapBuffers()
520{
521    if (!buffer) {
522        return setError(EGL_BAD_ACCESS, EGL_FALSE);
523    }
524
525    /*
526     * Handle eglSetSwapRectangleANDROID()
527     * We copyback from the front buffer
528     */
529    if (!dirtyRegion.isEmpty()) {
530        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
531        if (previousBuffer) {
532            const Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
533            if (!copyBack.isEmpty()) {
534                void* prevBits;
535                if (lock(previousBuffer,
536                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
537                    // copy from previousBuffer to buffer
538                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
539                    unlock(previousBuffer);
540                }
541            }
542        }
543        oldDirtyRegion = dirtyRegion;
544    }
545
546    if (previousBuffer) {
547        previousBuffer->common.decRef(&previousBuffer->common);
548        previousBuffer = 0;
549    }
550
551    unlock(buffer);
552    previousBuffer = buffer;
553    nativeWindow->queueBuffer(nativeWindow, buffer);
554    buffer = 0;
555
556    // dequeue a new buffer
557    nativeWindow->dequeueBuffer(nativeWindow, &buffer);
558
559    // TODO: lockBuffer should rather be executed when the very first
560    // direct rendering occurs.
561    nativeWindow->lockBuffer(nativeWindow, buffer);
562
563    // reallocate the depth-buffer if needed
564    if ((width != buffer->width) || (height != buffer->height)) {
565        // TODO: we probably should reset the swap rect here
566        // if the window size has changed
567        width = buffer->width;
568        height = buffer->height;
569        if (depth.data) {
570            free(depth.data);
571            depth.width   = width;
572            depth.height  = height;
573            depth.stride  = buffer->stride;
574            depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
575            if (depth.data == 0) {
576                setError(EGL_BAD_ALLOC, EGL_FALSE);
577                return EGL_FALSE;
578            }
579        }
580    }
581
582    // keep a reference on the buffer
583    buffer->common.incRef(&buffer->common);
584
585    // finally pin the buffer down
586    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
587            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
588        LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
589                buffer, buffer->width, buffer->height);
590        return setError(EGL_BAD_ACCESS, EGL_FALSE);
591        // FIXME: we should make sure we're not accessing the buffer anymore
592    }
593
594    return EGL_TRUE;
595}
596
597EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
598        EGLint l, EGLint t, EGLint w, EGLint h)
599{
600    dirtyRegion = Rect(l, t, l+w, t+h);
601    return EGL_TRUE;
602}
603
604EGLClientBuffer egl_window_surface_v2_t::getRenderBuffer() const
605{
606    return buffer;
607}
608
609#ifdef LIBAGL_USE_GRALLOC_COPYBITS
610
611static bool supportedCopybitsDestinationFormat(int format) {
612    // Hardware supported
613    switch (format) {
614    case HAL_PIXEL_FORMAT_RGB_565:
615    case HAL_PIXEL_FORMAT_RGBA_8888:
616    case HAL_PIXEL_FORMAT_RGBA_4444:
617    case HAL_PIXEL_FORMAT_RGBA_5551:
618    case HAL_PIXEL_FORMAT_BGRA_8888:
619        return true;
620    }
621    return false;
622}
623#endif
624
625EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
626{
627    GGLSurface buffer;
628    buffer.version = sizeof(GGLSurface);
629    buffer.width   = this->buffer->width;
630    buffer.height  = this->buffer->height;
631    buffer.stride  = this->buffer->stride;
632    buffer.data    = (GGLubyte*)bits;
633    buffer.format  = this->buffer->format;
634    gl->rasterizer.procs.colorBuffer(gl, &buffer);
635    if (depth.data != gl->rasterizer.state.buffers.depth.data)
636        gl->rasterizer.procs.depthBuffer(gl, &depth);
637
638#ifdef LIBAGL_USE_GRALLOC_COPYBITS
639    gl->copybits.drawSurfaceBuffer = 0;
640    if (gl->copybits.blitEngine != NULL) {
641        if (supportedCopybitsDestinationFormat(buffer.format)) {
642            buffer_handle_t handle = this->buffer->handle;
643            if (handle != NULL) {
644                gl->copybits.drawSurfaceBuffer = handle;
645            }
646        }
647    }
648#endif // LIBAGL_USE_GRALLOC_COPYBITS
649
650    return EGL_TRUE;
651}
652EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
653{
654    GGLSurface buffer;
655    buffer.version = sizeof(GGLSurface);
656    buffer.width   = this->buffer->width;
657    buffer.height  = this->buffer->height;
658    buffer.stride  = this->buffer->stride;
659    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
660    buffer.format  = this->buffer->format;
661    gl->rasterizer.procs.readBuffer(gl, &buffer);
662    return EGL_TRUE;
663}
664EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
665    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
666}
667EGLint egl_window_surface_v2_t::getVerticalResolution() const {
668    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
669}
670EGLint egl_window_surface_v2_t::getRefreshRate() const {
671    return (60 * EGL_DISPLAY_SCALING); // FIXME
672}
673EGLint egl_window_surface_v2_t::getSwapBehavior() const
674{
675    /*
676     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
677     * the content of the swapped buffer.
678     *
679     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
680     *
681     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
682     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
683     * is, everything outside of this area is preserved.
684     *
685     * This implementation of EGL assumes the later case.
686     *
687     */
688
689    return EGL_BUFFER_DESTROYED;
690}
691
692// ----------------------------------------------------------------------------
693
694struct egl_pixmap_surface_t : public egl_surface_t
695{
696    egl_pixmap_surface_t(
697            EGLDisplay dpy, EGLConfig config,
698            int32_t depthFormat,
699            egl_native_pixmap_t const * pixmap);
700
701    virtual ~egl_pixmap_surface_t() { }
702
703    virtual     bool        isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); }
704    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
705    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
706    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
707    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
708private:
709    egl_native_pixmap_t     nativePixmap;
710};
711
712egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
713        EGLConfig config,
714        int32_t depthFormat,
715        egl_native_pixmap_t const * pixmap)
716    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
717{
718    if (depthFormat) {
719        depth.width   = pixmap->width;
720        depth.height  = pixmap->height;
721        depth.stride  = depth.width; // use the width here
722        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
723        if (depth.data == 0) {
724            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
725            return;
726        }
727    }
728}
729EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
730{
731    GGLSurface buffer;
732    buffer.version = sizeof(GGLSurface);
733    buffer.width   = nativePixmap.width;
734    buffer.height  = nativePixmap.height;
735    buffer.stride  = nativePixmap.stride;
736    buffer.data    = nativePixmap.data;
737    buffer.format  = nativePixmap.format;
738
739    gl->rasterizer.procs.colorBuffer(gl, &buffer);
740    if (depth.data != gl->rasterizer.state.buffers.depth.data)
741        gl->rasterizer.procs.depthBuffer(gl, &depth);
742    return EGL_TRUE;
743}
744EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
745{
746    GGLSurface buffer;
747    buffer.version = sizeof(GGLSurface);
748    buffer.width   = nativePixmap.width;
749    buffer.height  = nativePixmap.height;
750    buffer.stride  = nativePixmap.stride;
751    buffer.data    = nativePixmap.data;
752    buffer.format  = nativePixmap.format;
753    gl->rasterizer.procs.readBuffer(gl, &buffer);
754    return EGL_TRUE;
755}
756
757// ----------------------------------------------------------------------------
758
759struct egl_pbuffer_surface_t : public egl_surface_t
760{
761    egl_pbuffer_surface_t(
762            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
763            int32_t w, int32_t h, int32_t f);
764
765    virtual ~egl_pbuffer_surface_t();
766
767    virtual     bool        isValid() const { return pbuffer.data != 0; }
768    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
769    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
770    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
771    virtual     EGLint      getHeight() const   { return pbuffer.height; }
772private:
773    GGLSurface  pbuffer;
774};
775
776egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
777        EGLConfig config, int32_t depthFormat,
778        int32_t w, int32_t h, int32_t f)
779    : egl_surface_t(dpy, config, depthFormat)
780{
781    size_t size = w*h;
782    switch (f) {
783        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
784        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
785        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
786        default:
787            LOGE("incompatible pixel format for pbuffer (format=%d)", f);
788            pbuffer.data = 0;
789            break;
790    }
791    pbuffer.version = sizeof(GGLSurface);
792    pbuffer.width   = w;
793    pbuffer.height  = h;
794    pbuffer.stride  = w;
795    pbuffer.data    = (GGLubyte*)malloc(size);
796    pbuffer.format  = f;
797
798    if (depthFormat) {
799        depth.width   = pbuffer.width;
800        depth.height  = pbuffer.height;
801        depth.stride  = depth.width; // use the width here
802        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
803        if (depth.data == 0) {
804            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
805            return;
806        }
807    }
808}
809egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
810    free(pbuffer.data);
811}
812EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
813{
814    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
815    if (depth.data != gl->rasterizer.state.buffers.depth.data)
816        gl->rasterizer.procs.depthBuffer(gl, &depth);
817    return EGL_TRUE;
818}
819EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
820{
821    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
822    return EGL_TRUE;
823}
824
825// ----------------------------------------------------------------------------
826
827struct config_pair_t {
828    GLint key;
829    GLint value;
830};
831
832struct configs_t {
833    const config_pair_t* array;
834    int                  size;
835};
836
837struct config_management_t {
838    GLint key;
839    bool (*match)(GLint reqValue, GLint confValue);
840    static bool atLeast(GLint reqValue, GLint confValue) {
841        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
842    }
843    static bool exact(GLint reqValue, GLint confValue) {
844        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
845    }
846    static bool mask(GLint reqValue, GLint confValue) {
847        return (confValue & reqValue) == reqValue;
848    }
849};
850
851// ----------------------------------------------------------------------------
852
853#define VERSION_MAJOR 1
854#define VERSION_MINOR 2
855static char const * const gVendorString     = "Google Inc.";
856static char const * const gVersionString    = "1.2 Android Driver";
857static char const * const gClientApiString  = "OpenGL ES";
858static char const * const gExtensionsString =
859        "EGL_KHR_image_base "
860        // "KHR_image_pixmap "
861        "EGL_ANDROID_image_native_buffer "
862        "EGL_ANDROID_swap_rectangle "
863        "EGL_ANDROID_get_render_buffer "
864        ;
865
866// ----------------------------------------------------------------------------
867
868struct extention_map_t {
869    const char * const name;
870    __eglMustCastToProperFunctionPointerType address;
871};
872
873static const extention_map_t gExtentionMap[] = {
874    { "glDrawTexsOES",
875            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
876    { "glDrawTexiOES",
877            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
878    { "glDrawTexfOES",
879            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
880    { "glDrawTexxOES",
881            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
882    { "glDrawTexsvOES",
883            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
884    { "glDrawTexivOES",
885            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
886    { "glDrawTexfvOES",
887            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
888    { "glDrawTexxvOES",
889            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
890    { "glQueryMatrixxOES",
891            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
892    { "glEGLImageTargetTexture2DOES",
893            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
894    { "glEGLImageTargetRenderbufferStorageOES",
895            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
896    { "glClipPlanef",
897            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
898    { "glClipPlanex",
899            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
900    { "glBindBuffer",
901            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
902    { "glBufferData",
903            (__eglMustCastToProperFunctionPointerType)&glBufferData },
904    { "glBufferSubData",
905            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
906    { "glDeleteBuffers",
907            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
908    { "glGenBuffers",
909            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
910    { "eglCreateImageKHR",
911            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
912    { "eglDestroyImageKHR",
913            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
914    { "eglSetSwapRectangleANDROID",
915            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
916    { "eglGetRenderBufferANDROID",
917            (__eglMustCastToProperFunctionPointerType)&eglGetRenderBufferANDROID },
918};
919
920/*
921 * In the lists below, attributes names MUST be sorted.
922 * Additionally, all configs must be sorted according to
923 * the EGL specification.
924 */
925
926static config_pair_t const config_base_attribute_list[] = {
927        { EGL_STENCIL_SIZE,               0                                 },
928        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
929        { EGL_LEVEL,                      0                                 },
930        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
931        { EGL_MAX_PBUFFER_PIXELS,
932                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
933        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
934        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
935        { EGL_NATIVE_VISUAL_ID,           0                                 },
936        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
937        { EGL_SAMPLES,                    0                                 },
938        { EGL_SAMPLE_BUFFERS,             0                                 },
939        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
940        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
941        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
942        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
943        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
944        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
945        { EGL_MIN_SWAP_INTERVAL,          1                                 },
946        { EGL_MAX_SWAP_INTERVAL,          4                                 },
947};
948
949// These configs can override the base attribute list
950// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
951
952static config_pair_t const config_0_attribute_list[] = {
953        { EGL_BUFFER_SIZE,     16 },
954        { EGL_ALPHA_SIZE,       0 },
955        { EGL_BLUE_SIZE,        5 },
956        { EGL_GREEN_SIZE,       6 },
957        { EGL_RED_SIZE,         5 },
958        { EGL_DEPTH_SIZE,       0 },
959        { EGL_CONFIG_ID,        0 },
960        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
961};
962
963static config_pair_t const config_1_attribute_list[] = {
964        { EGL_BUFFER_SIZE,     16 },
965        { EGL_ALPHA_SIZE,       0 },
966        { EGL_BLUE_SIZE,        5 },
967        { EGL_GREEN_SIZE,       6 },
968        { EGL_RED_SIZE,         5 },
969        { EGL_DEPTH_SIZE,      16 },
970        { EGL_CONFIG_ID,        1 },
971        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
972};
973
974static config_pair_t const config_2_attribute_list[] = {
975        { EGL_BUFFER_SIZE,     32 },
976        { EGL_ALPHA_SIZE,       8 },
977        { EGL_BLUE_SIZE,        8 },
978        { EGL_GREEN_SIZE,       8 },
979        { EGL_RED_SIZE,         8 },
980        { EGL_DEPTH_SIZE,       0 },
981        { EGL_CONFIG_ID,        2 },
982        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
983};
984
985static config_pair_t const config_3_attribute_list[] = {
986        { EGL_BUFFER_SIZE,     32 },
987        { EGL_ALPHA_SIZE,       8 },
988        { EGL_BLUE_SIZE,        8 },
989        { EGL_GREEN_SIZE,       8 },
990        { EGL_RED_SIZE,         8 },
991        { EGL_DEPTH_SIZE,      16 },
992        { EGL_CONFIG_ID,        3 },
993        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
994};
995
996static config_pair_t const config_4_attribute_list[] = {
997        { EGL_BUFFER_SIZE,      8 },
998        { EGL_ALPHA_SIZE,       8 },
999        { EGL_BLUE_SIZE,        0 },
1000        { EGL_GREEN_SIZE,       0 },
1001        { EGL_RED_SIZE,         0 },
1002        { EGL_DEPTH_SIZE,       0 },
1003        { EGL_CONFIG_ID,        4 },
1004        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1005};
1006
1007static config_pair_t const config_5_attribute_list[] = {
1008        { EGL_BUFFER_SIZE,      8 },
1009        { EGL_ALPHA_SIZE,       8 },
1010        { EGL_BLUE_SIZE,        0 },
1011        { EGL_GREEN_SIZE,       0 },
1012        { EGL_RED_SIZE,         0 },
1013        { EGL_DEPTH_SIZE,      16 },
1014        { EGL_CONFIG_ID,        5 },
1015        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1016};
1017
1018static configs_t const gConfigs[] = {
1019        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1020        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1021        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1022        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1023        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1024        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1025};
1026
1027static config_management_t const gConfigManagement[] = {
1028        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1029        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1030        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1031        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1032        { EGL_RED_SIZE,                   config_management_t::atLeast },
1033        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1034        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1035        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1036        { EGL_CONFIG_ID,                  config_management_t::exact   },
1037        { EGL_LEVEL,                      config_management_t::exact   },
1038        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::exact   },
1039        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::exact   },
1040        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::exact   },
1041        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1042        { EGL_NATIVE_VISUAL_ID,           config_management_t::exact   },
1043        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1044        { EGL_SAMPLES,                    config_management_t::exact   },
1045        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1046        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1047        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1048        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1049        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1050        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1051        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1052        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1053        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1054        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1055};
1056
1057static config_pair_t const config_defaults[] = {
1058        { EGL_SURFACE_TYPE,        EGL_WINDOW_BIT },
1059};
1060
1061// ----------------------------------------------------------------------------
1062
1063template<typename T>
1064static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1065{
1066   while (first <= last) {
1067       int mid = (first + last) / 2;
1068       if (key > sortedArray[mid].key) {
1069           first = mid + 1;
1070       } else if (key < sortedArray[mid].key) {
1071           last = mid - 1;
1072       } else {
1073           return mid;
1074       }
1075   }
1076   return -1;
1077}
1078
1079static int isAttributeMatching(int i, EGLint attr, EGLint val)
1080{
1081    // look for the attribute in all of our configs
1082    config_pair_t const* configFound = gConfigs[i].array;
1083    int index = binarySearch<config_pair_t>(
1084            gConfigs[i].array,
1085            0, gConfigs[i].size-1,
1086            attr);
1087    if (index < 0) {
1088        configFound = config_base_attribute_list;
1089        index = binarySearch<config_pair_t>(
1090                config_base_attribute_list,
1091                0, NELEM(config_base_attribute_list)-1,
1092                attr);
1093    }
1094    if (index >= 0) {
1095        // attribute found, check if this config could match
1096        int cfgMgtIndex = binarySearch<config_management_t>(
1097                gConfigManagement,
1098                0, NELEM(gConfigManagement)-1,
1099                attr);
1100        if (index >= 0) {
1101            bool match = gConfigManagement[cfgMgtIndex].match(
1102                    val, configFound[index].value);
1103            if (match) {
1104                // this config matches
1105                return 1;
1106            }
1107        } else {
1108            // attribute not found. this should NEVER happen.
1109        }
1110    } else {
1111        // error, this attribute doesn't exist
1112    }
1113    return 0;
1114}
1115
1116static int makeCurrent(ogles_context_t* gl)
1117{
1118    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1119    if (gl) {
1120        egl_context_t* c = egl_context_t::context(gl);
1121        if (c->flags & egl_context_t::IS_CURRENT) {
1122            if (current != gl) {
1123                // it is an error to set a context current, if it's already
1124                // current to another thread
1125                return -1;
1126            }
1127        } else {
1128            if (current) {
1129                // mark the current context as not current, and flush
1130                glFlush();
1131                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1132            }
1133        }
1134        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1135            // The context is not current, make it current!
1136            setGlThreadSpecific(gl);
1137            c->flags |= egl_context_t::IS_CURRENT;
1138        }
1139    } else {
1140        if (current) {
1141            // mark the current context as not current, and flush
1142            glFlush();
1143            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1144        }
1145        // this thread has no context attached to it
1146        setGlThreadSpecific(0);
1147    }
1148    return 0;
1149}
1150
1151static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1152        EGLint attribute, EGLint *value)
1153{
1154    size_t numConfigs =  NELEM(gConfigs);
1155    int index = (int)config;
1156    if (uint32_t(index) >= numConfigs)
1157        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1158
1159    int attrIndex;
1160    attrIndex = binarySearch<config_pair_t>(
1161            gConfigs[index].array,
1162            0, gConfigs[index].size-1,
1163            attribute);
1164    if (attrIndex>=0) {
1165        *value = gConfigs[index].array[attrIndex].value;
1166        return EGL_TRUE;
1167    }
1168
1169    attrIndex = binarySearch<config_pair_t>(
1170            config_base_attribute_list,
1171            0, NELEM(config_base_attribute_list)-1,
1172            attribute);
1173    if (attrIndex>=0) {
1174        *value = config_base_attribute_list[attrIndex].value;
1175        return EGL_TRUE;
1176    }
1177    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1178}
1179
1180static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1181        NativeWindowType window, const EGLint *attrib_list)
1182{
1183    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1184        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1185    if (window == 0)
1186        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1187
1188    EGLint surfaceType;
1189    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1190        return EGL_FALSE;
1191
1192    if (!(surfaceType & EGL_WINDOW_BIT))
1193        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1194
1195    EGLint configID;
1196    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1197        return EGL_FALSE;
1198
1199    int32_t depthFormat;
1200    int32_t pixelFormat;
1201    switch(configID) {
1202    case 0:
1203        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1204        depthFormat = 0;
1205        break;
1206    case 1:
1207        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1208        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1209        break;
1210    case 2:
1211        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1212        depthFormat = 0;
1213        break;
1214    case 3:
1215        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1216        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1217        break;
1218    case 4:
1219        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1220        depthFormat = 0;
1221        break;
1222    case 5:
1223        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1224        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1225        break;
1226    default:
1227        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1228    }
1229
1230    // FIXME: we don't have access to the pixelFormat here just yet.
1231    // (it's possible that the surface is not fully initialized)
1232    // maybe this should be done after the page-flip
1233    //if (EGLint(info.format) != pixelFormat)
1234    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1235
1236    egl_surface_t* surface;
1237    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1238            static_cast<android_native_window_t*>(window));
1239
1240    if (!surface->isValid()) {
1241        // there was a problem in the ctor, the error
1242        // flag has been set.
1243        delete surface;
1244        surface = 0;
1245    }
1246    return surface;
1247}
1248
1249static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1250        NativePixmapType pixmap, const EGLint *attrib_list)
1251{
1252    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1253        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1254    if (pixmap == 0)
1255        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1256
1257    EGLint surfaceType;
1258    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1259        return EGL_FALSE;
1260
1261    if (!(surfaceType & EGL_PIXMAP_BIT))
1262        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1263
1264    EGLint configID;
1265    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1266        return EGL_FALSE;
1267
1268    int32_t depthFormat;
1269    int32_t pixelFormat;
1270    switch(configID) {
1271    case 0:
1272        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1273        depthFormat = 0;
1274        break;
1275    case 1:
1276        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1277        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1278        break;
1279    case 2:
1280        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1281        depthFormat = 0;
1282        break;
1283    case 3:
1284        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1285        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1286        break;
1287    case 4:
1288        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1289        depthFormat = 0;
1290        break;
1291    case 5:
1292        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1293        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1294        break;
1295    default:
1296        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1297    }
1298
1299    if (pixmap->format != pixelFormat)
1300        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1301
1302    egl_surface_t* surface =
1303        new egl_pixmap_surface_t(dpy, config, depthFormat,
1304                static_cast<egl_native_pixmap_t*>(pixmap));
1305
1306    if (!surface->isValid()) {
1307        // there was a problem in the ctor, the error
1308        // flag has been set.
1309        delete surface;
1310        surface = 0;
1311    }
1312    return surface;
1313}
1314
1315static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1316        const EGLint *attrib_list)
1317{
1318    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1319        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1320
1321    EGLint surfaceType;
1322    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1323        return EGL_FALSE;
1324
1325    if (!(surfaceType & EGL_PBUFFER_BIT))
1326        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1327
1328    EGLint configID;
1329    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1330        return EGL_FALSE;
1331
1332    int32_t depthFormat;
1333    int32_t pixelFormat;
1334    switch(configID) {
1335    case 0:
1336        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1337        depthFormat = 0;
1338        break;
1339    case 1:
1340        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1341        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1342        break;
1343    case 2:
1344        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1345        depthFormat = 0;
1346        break;
1347    case 3:
1348        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1349        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1350        break;
1351    case 4:
1352        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1353        depthFormat = 0;
1354        break;
1355    case 5:
1356        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1357        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1358        break;
1359    default:
1360        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1361    }
1362
1363    int32_t w = 0;
1364    int32_t h = 0;
1365    while (attrib_list[0]) {
1366        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1367        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1368        attrib_list+=2;
1369    }
1370
1371    egl_surface_t* surface =
1372        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1373
1374    if (!surface->isValid()) {
1375        // there was a problem in the ctor, the error
1376        // flag has been set.
1377        delete surface;
1378        surface = 0;
1379    }
1380    return surface;
1381}
1382
1383// ----------------------------------------------------------------------------
1384}; // namespace android
1385// ----------------------------------------------------------------------------
1386
1387using namespace android;
1388
1389// ----------------------------------------------------------------------------
1390// Initialization
1391// ----------------------------------------------------------------------------
1392
1393EGLDisplay eglGetDisplay(NativeDisplayType display)
1394{
1395#ifndef HAVE_ANDROID_OS
1396    // this just needs to be done once
1397    if (gGLKey == -1) {
1398        pthread_mutex_lock(&gInitMutex);
1399        if (gGLKey == -1)
1400            pthread_key_create(&gGLKey, NULL);
1401        pthread_mutex_unlock(&gInitMutex);
1402    }
1403#endif
1404    if (display == EGL_DEFAULT_DISPLAY) {
1405        EGLDisplay dpy = (EGLDisplay)1;
1406        egl_display_t& d = egl_display_t::get_display(dpy);
1407        d.type = display;
1408        return dpy;
1409    }
1410    return EGL_NO_DISPLAY;
1411}
1412
1413EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1414{
1415    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1416        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1417
1418    EGLBoolean res = EGL_TRUE;
1419    egl_display_t& d = egl_display_t::get_display(dpy);
1420
1421    if (android_atomic_inc(&d.initialized) == 0) {
1422        // initialize stuff here if needed
1423        //pthread_mutex_lock(&gInitMutex);
1424        //pthread_mutex_unlock(&gInitMutex);
1425    }
1426
1427    if (res == EGL_TRUE) {
1428        if (major != NULL) *major = VERSION_MAJOR;
1429        if (minor != NULL) *minor = VERSION_MINOR;
1430    }
1431    return res;
1432}
1433
1434EGLBoolean eglTerminate(EGLDisplay dpy)
1435{
1436    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1437        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1438
1439    EGLBoolean res = EGL_TRUE;
1440    egl_display_t& d = egl_display_t::get_display(dpy);
1441    if (android_atomic_dec(&d.initialized) == 1) {
1442        // TODO: destroy all resources (surfaces, contexts, etc...)
1443        //pthread_mutex_lock(&gInitMutex);
1444        //pthread_mutex_unlock(&gInitMutex);
1445    }
1446    return res;
1447}
1448
1449// ----------------------------------------------------------------------------
1450// configuration
1451// ----------------------------------------------------------------------------
1452
1453EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1454                            EGLConfig *configs,
1455                            EGLint config_size, EGLint *num_config)
1456{
1457    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1458        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1459
1460    GLint numConfigs = NELEM(gConfigs);
1461    if (!configs) {
1462        *num_config = numConfigs;
1463        return EGL_TRUE;
1464    }
1465    GLint i;
1466    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1467        *configs++ = (EGLConfig)i;
1468    }
1469    *num_config = i;
1470    return EGL_TRUE;
1471}
1472
1473EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1474                            EGLConfig *configs, EGLint config_size,
1475                            EGLint *num_config)
1476{
1477    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1478        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1479
1480    if (ggl_unlikely(num_config==0)) {
1481        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1482    }
1483
1484    if (ggl_unlikely(attrib_list==0)) {
1485        *num_config = 0;
1486        return EGL_TRUE;
1487    }
1488
1489    int numAttributes = 0;
1490    int numConfigs =  NELEM(gConfigs);
1491    uint32_t possibleMatch = (1<<numConfigs)-1;
1492    while(possibleMatch && *attrib_list != EGL_NONE) {
1493        numAttributes++;
1494        EGLint attr = *attrib_list++;
1495        EGLint val  = *attrib_list++;
1496        for (int i=0 ; i<numConfigs ; i++) {
1497            if (!(possibleMatch & (1<<i)))
1498                continue;
1499            if (isAttributeMatching(i, attr, val) == 0) {
1500                possibleMatch &= ~(1<<i);
1501            }
1502        }
1503    }
1504
1505    // now, handle the attributes which have a useful default value
1506    for (size_t j=0 ; j<NELEM(config_defaults) ; j++) {
1507        // see if this attribute was specified, if not apply its
1508        // default value
1509        if (binarySearch<config_pair_t>(
1510                (config_pair_t const*)attrib_list,
1511                0, numAttributes-1,
1512                config_defaults[j].key) < 0)
1513        {
1514            for (int i=0 ; i<numConfigs ; i++) {
1515                if (!(possibleMatch & (1<<i)))
1516                    continue;
1517                if (isAttributeMatching(i,
1518                        config_defaults[j].key,
1519                        config_defaults[j].value) == 0)
1520                {
1521                    possibleMatch &= ~(1<<i);
1522                }
1523            }
1524        }
1525    }
1526
1527    // return the configurations found
1528    int n=0;
1529    if (possibleMatch) {
1530        if (configs) {
1531            for (int i=0 ; config_size && i<numConfigs ; i++) {
1532                if (possibleMatch & (1<<i)) {
1533                    *configs++ = (EGLConfig)i;
1534                    config_size--;
1535                    n++;
1536                }
1537            }
1538        } else {
1539            for (int i=0 ; i<numConfigs ; i++) {
1540                if (possibleMatch & (1<<i)) {
1541                    n++;
1542                }
1543            }
1544        }
1545    }
1546    *num_config = n;
1547     return EGL_TRUE;
1548}
1549
1550EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1551        EGLint attribute, EGLint *value)
1552{
1553    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1554        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1555
1556    return getConfigAttrib(dpy, config, attribute, value);
1557}
1558
1559// ----------------------------------------------------------------------------
1560// surfaces
1561// ----------------------------------------------------------------------------
1562
1563EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1564                                    NativeWindowType window,
1565                                    const EGLint *attrib_list)
1566{
1567    return createWindowSurface(dpy, config, window, attrib_list);
1568}
1569
1570EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1571                                    NativePixmapType pixmap,
1572                                    const EGLint *attrib_list)
1573{
1574    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1575}
1576
1577EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1578                                    const EGLint *attrib_list)
1579{
1580    return createPbufferSurface(dpy, config, attrib_list);
1581}
1582
1583EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1584{
1585    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1586        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1587    if (eglSurface != EGL_NO_SURFACE) {
1588        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1589        if (surface->magic != egl_surface_t::MAGIC)
1590            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1591        if (surface->dpy != dpy)
1592            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1593        if (surface->ctx) {
1594            // FIXME: this surface is current check what the spec says
1595            surface->disconnect();
1596            surface->ctx = 0;
1597        }
1598        delete surface;
1599    }
1600    return EGL_TRUE;
1601}
1602
1603EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1604                            EGLint attribute, EGLint *value)
1605{
1606    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1607        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1608    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1609    if (surface->dpy != dpy)
1610        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1611
1612    EGLBoolean ret = EGL_TRUE;
1613    switch (attribute) {
1614        case EGL_CONFIG_ID:
1615            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1616            break;
1617        case EGL_WIDTH:
1618            *value = surface->getWidth();
1619            break;
1620        case EGL_HEIGHT:
1621            *value = surface->getHeight();
1622            break;
1623        case EGL_LARGEST_PBUFFER:
1624            // not modified for a window or pixmap surface
1625            break;
1626        case EGL_TEXTURE_FORMAT:
1627            *value = EGL_NO_TEXTURE;
1628            break;
1629        case EGL_TEXTURE_TARGET:
1630            *value = EGL_NO_TEXTURE;
1631            break;
1632        case EGL_MIPMAP_TEXTURE:
1633            *value = EGL_FALSE;
1634            break;
1635        case EGL_MIPMAP_LEVEL:
1636            *value = 0;
1637            break;
1638        case EGL_RENDER_BUFFER:
1639            // TODO: return the real RENDER_BUFFER here
1640            *value = EGL_BACK_BUFFER;
1641            break;
1642        case EGL_HORIZONTAL_RESOLUTION:
1643            // pixel/mm * EGL_DISPLAY_SCALING
1644            *value = surface->getHorizontalResolution();
1645            break;
1646        case EGL_VERTICAL_RESOLUTION:
1647            // pixel/mm * EGL_DISPLAY_SCALING
1648            *value = surface->getVerticalResolution();
1649            break;
1650        case EGL_PIXEL_ASPECT_RATIO: {
1651            // w/h * EGL_DISPLAY_SCALING
1652            int wr = surface->getHorizontalResolution();
1653            int hr = surface->getVerticalResolution();
1654            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1655        } break;
1656        case EGL_SWAP_BEHAVIOR:
1657            *value = surface->getSwapBehavior();
1658            break;
1659        default:
1660            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1661    }
1662    return ret;
1663}
1664
1665EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1666                            EGLContext share_list, const EGLint *attrib_list)
1667{
1668    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1669        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1670
1671    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1672    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1673
1674    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1675    c->flags = egl_context_t::NEVER_CURRENT;
1676    c->dpy = dpy;
1677    c->config = config;
1678    c->read = 0;
1679    c->draw = 0;
1680    return (EGLContext)gl;
1681}
1682
1683EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1684{
1685    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1686        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1687    egl_context_t* c = egl_context_t::context(ctx);
1688    if (c->flags & egl_context_t::IS_CURRENT)
1689        setGlThreadSpecific(0);
1690    ogles_uninit((ogles_context_t*)ctx);
1691    return EGL_TRUE;
1692}
1693
1694EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1695                            EGLSurface read, EGLContext ctx)
1696{
1697    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1698        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1699    if (draw) {
1700        egl_surface_t* s = (egl_surface_t*)draw;
1701        if (s->dpy != dpy)
1702            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1703        // TODO: check that draw and read are compatible with the context
1704    }
1705
1706    EGLContext current_ctx = EGL_NO_CONTEXT;
1707
1708    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1709        return setError(EGL_BAD_MATCH, EGL_FALSE);
1710
1711    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1712        return setError(EGL_BAD_MATCH, EGL_FALSE);
1713
1714    if (ctx == EGL_NO_CONTEXT) {
1715        // if we're detaching, we need the current context
1716        current_ctx = (EGLContext)getGlThreadSpecific();
1717    } else {
1718        egl_context_t* c = egl_context_t::context(ctx);
1719        egl_surface_t* d = (egl_surface_t*)draw;
1720        egl_surface_t* r = (egl_surface_t*)read;
1721        if ((d && d->ctx && d->ctx != ctx) ||
1722            (r && r->ctx && r->ctx != ctx)) {
1723            // one of the surface is bound to a context in another thread
1724            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1725        }
1726    }
1727
1728    ogles_context_t* gl = (ogles_context_t*)ctx;
1729    if (makeCurrent(gl) == 0) {
1730        if (ctx) {
1731            egl_context_t* c = egl_context_t::context(ctx);
1732            egl_surface_t* d = (egl_surface_t*)draw;
1733            egl_surface_t* r = (egl_surface_t*)read;
1734
1735            if (c->draw) {
1736                reinterpret_cast<egl_surface_t*>(c->draw)->disconnect();
1737            }
1738            if (c->read) {
1739                // FIXME: unlock/disconnect the read surface too
1740            }
1741
1742            c->draw = draw;
1743            c->read = read;
1744
1745            if (c->flags & egl_context_t::NEVER_CURRENT) {
1746                c->flags &= ~egl_context_t::NEVER_CURRENT;
1747                GLint w = 0;
1748                GLint h = 0;
1749                if (draw) {
1750                    w = d->getWidth();
1751                    h = d->getHeight();
1752                }
1753                ogles_surfaceport(gl, 0, 0);
1754                ogles_viewport(gl, 0, 0, w, h);
1755                ogles_scissor(gl, 0, 0, w, h);
1756            }
1757            if (d) {
1758                if (d->connect() == EGL_FALSE) {
1759                    return EGL_FALSE;
1760                }
1761                d->ctx = ctx;
1762                d->bindDrawSurface(gl);
1763            }
1764            if (r) {
1765                // FIXME: lock/connect the read surface too
1766                r->ctx = ctx;
1767                r->bindReadSurface(gl);
1768            }
1769        } else {
1770            // if surfaces were bound to the context bound to this thread
1771            // mark then as unbound.
1772            if (current_ctx) {
1773                egl_context_t* c = egl_context_t::context(current_ctx);
1774                egl_surface_t* d = (egl_surface_t*)c->draw;
1775                egl_surface_t* r = (egl_surface_t*)c->read;
1776                if (d) {
1777                    c->draw = 0;
1778                    d->ctx = EGL_NO_CONTEXT;
1779                    d->disconnect();
1780                }
1781                if (r) {
1782                    c->read = 0;
1783                    r->ctx = EGL_NO_CONTEXT;
1784                    // FIXME: unlock/disconnect the read surface too
1785                }
1786            }
1787        }
1788        return EGL_TRUE;
1789    }
1790    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1791}
1792
1793EGLContext eglGetCurrentContext(void)
1794{
1795    // eglGetCurrentContext returns the current EGL rendering context,
1796    // as specified by eglMakeCurrent. If no context is current,
1797    // EGL_NO_CONTEXT is returned.
1798    return (EGLContext)getGlThreadSpecific();
1799}
1800
1801EGLSurface eglGetCurrentSurface(EGLint readdraw)
1802{
1803    // eglGetCurrentSurface returns the read or draw surface attached
1804    // to the current EGL rendering context, as specified by eglMakeCurrent.
1805    // If no context is current, EGL_NO_SURFACE is returned.
1806    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1807    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1808    egl_context_t* c = egl_context_t::context(ctx);
1809    if (readdraw == EGL_READ) {
1810        return c->read;
1811    } else if (readdraw == EGL_DRAW) {
1812        return c->draw;
1813    }
1814    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1815}
1816
1817EGLDisplay eglGetCurrentDisplay(void)
1818{
1819    // eglGetCurrentDisplay returns the current EGL display connection
1820    // for the current EGL rendering context, as specified by eglMakeCurrent.
1821    // If no context is current, EGL_NO_DISPLAY is returned.
1822    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1823    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1824    egl_context_t* c = egl_context_t::context(ctx);
1825    return c->dpy;
1826}
1827
1828EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1829                            EGLint attribute, EGLint *value)
1830{
1831    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1832        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1833    egl_context_t* c = egl_context_t::context(ctx);
1834    switch (attribute) {
1835        case EGL_CONFIG_ID:
1836            // Returns the ID of the EGL frame buffer configuration with
1837            // respect to which the context was created
1838            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1839    }
1840    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1841}
1842
1843EGLBoolean eglWaitGL(void)
1844{
1845    return EGL_TRUE;
1846}
1847
1848EGLBoolean eglWaitNative(EGLint engine)
1849{
1850    return EGL_TRUE;
1851}
1852
1853EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1854{
1855    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1856        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1857
1858    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1859    if (d->dpy != dpy)
1860        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1861
1862    // post the surface
1863    d->swapBuffers();
1864
1865    // if it's bound to a context, update the buffer
1866    if (d->ctx != EGL_NO_CONTEXT) {
1867        d->bindDrawSurface((ogles_context_t*)d->ctx);
1868        // if this surface is also the read surface of the context
1869        // it is bound to, make sure to update the read buffer as well.
1870        // The EGL spec is a little unclear about this.
1871        egl_context_t* c = egl_context_t::context(d->ctx);
1872        if (c->read == draw) {
1873            d->bindReadSurface((ogles_context_t*)d->ctx);
1874        }
1875    }
1876
1877    return EGL_TRUE;
1878}
1879
1880EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1881                            NativePixmapType target)
1882{
1883    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1884        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1885    // TODO: eglCopyBuffers()
1886    return EGL_FALSE;
1887}
1888
1889EGLint eglGetError(void)
1890{
1891    return getError();
1892}
1893
1894const char* eglQueryString(EGLDisplay dpy, EGLint name)
1895{
1896    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1897        return setError(EGL_BAD_DISPLAY, (const char*)0);
1898
1899    switch (name) {
1900        case EGL_VENDOR:
1901            return gVendorString;
1902        case EGL_VERSION:
1903            return gVersionString;
1904        case EGL_EXTENSIONS:
1905            return gExtensionsString;
1906        case EGL_CLIENT_APIS:
1907            return gClientApiString;
1908    }
1909    return setError(EGL_BAD_PARAMETER, (const char *)0);
1910}
1911
1912// ----------------------------------------------------------------------------
1913// EGL 1.1
1914// ----------------------------------------------------------------------------
1915
1916EGLBoolean eglSurfaceAttrib(
1917        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1918{
1919    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1920        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1921    // TODO: eglSurfaceAttrib()
1922    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1923}
1924
1925EGLBoolean eglBindTexImage(
1926        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1927{
1928    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1929        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1930    // TODO: eglBindTexImage()
1931    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1932}
1933
1934EGLBoolean eglReleaseTexImage(
1935        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1936{
1937    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1938        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1939    // TODO: eglReleaseTexImage()
1940    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1941}
1942
1943EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1944{
1945    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1946        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1947    // TODO: eglSwapInterval()
1948    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1949}
1950
1951// ----------------------------------------------------------------------------
1952// EGL 1.2
1953// ----------------------------------------------------------------------------
1954
1955EGLBoolean eglBindAPI(EGLenum api)
1956{
1957    if (api != EGL_OPENGL_ES_API)
1958        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1959    return EGL_TRUE;
1960}
1961
1962EGLenum eglQueryAPI(void)
1963{
1964    return EGL_OPENGL_ES_API;
1965}
1966
1967EGLBoolean eglWaitClient(void)
1968{
1969    glFinish();
1970    return EGL_TRUE;
1971}
1972
1973EGLBoolean eglReleaseThread(void)
1974{
1975    // TODO: eglReleaseThread()
1976    return EGL_TRUE;
1977}
1978
1979EGLSurface eglCreatePbufferFromClientBuffer(
1980          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
1981          EGLConfig config, const EGLint *attrib_list)
1982{
1983    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1984        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1985    // TODO: eglCreatePbufferFromClientBuffer()
1986    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
1987}
1988
1989// ----------------------------------------------------------------------------
1990// EGL_EGLEXT_VERSION 3
1991// ----------------------------------------------------------------------------
1992
1993void (*eglGetProcAddress (const char *procname))()
1994{
1995    extention_map_t const * const map = gExtentionMap;
1996    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
1997        if (!strcmp(procname, map[i].name)) {
1998            return map[i].address;
1999        }
2000    }
2001    return NULL;
2002}
2003
2004EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
2005        const EGLint *attrib_list)
2006{
2007    EGLBoolean result = EGL_FALSE;
2008    return result;
2009}
2010
2011EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2012{
2013    EGLBoolean result = EGL_FALSE;
2014    return result;
2015}
2016
2017EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2018        EGLClientBuffer buffer, const EGLint *attrib_list)
2019{
2020    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2021        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2022    }
2023    if (ctx != EGL_NO_CONTEXT) {
2024        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2025    }
2026    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2027        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2028    }
2029
2030    android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
2031
2032    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2033        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2034
2035    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2036        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2037
2038    native_buffer->common.incRef(&native_buffer->common);
2039    return (EGLImageKHR)native_buffer;
2040}
2041
2042EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2043{
2044    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2045        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2046    }
2047
2048    android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
2049
2050    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2051        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2052
2053    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2054        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2055
2056    native_buffer->common.decRef(&native_buffer->common);
2057
2058    return EGL_TRUE;
2059}
2060
2061// ----------------------------------------------------------------------------
2062// ANDROID extensions
2063// ----------------------------------------------------------------------------
2064
2065EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2066        EGLint left, EGLint top, EGLint width, EGLint height)
2067{
2068    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2069        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2070
2071    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2072    if (d->dpy != dpy)
2073        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2074
2075    // post the surface
2076    d->setSwapRectangle(left, top, width, height);
2077
2078    return EGL_TRUE;
2079}
2080
2081EGLClientBuffer eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw)
2082{
2083    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2084        return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
2085
2086    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2087    if (d->dpy != dpy)
2088        return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
2089
2090    // post the surface
2091    return d->getRenderBuffer();
2092}
2093