egl.cpp revision e6f43ddce78d6846af12550ff9193c5c6fe5844b
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33
34#include <EGL/egl.h>
35#include <EGL/eglext.h>
36#include <GLES/gl.h>
37#include <GLES/glext.h>
38
39#include <pixelflinger/format.h>
40#include <pixelflinger/pixelflinger.h>
41
42#include <private/ui/android_natives_priv.h>
43
44#include "context.h"
45#include "state.h"
46#include "texture.h"
47#include "matrix.h"
48
49#undef NELEM
50#define NELEM(x) (sizeof(x)/sizeof(*(x)))
51
52
53EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
54        EGLint left, EGLint top, EGLint width, EGLint height);
55
56
57// ----------------------------------------------------------------------------
58namespace android {
59// ----------------------------------------------------------------------------
60
61const unsigned int NUM_DISPLAYS = 1;
62
63static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
64static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
65static pthread_key_t gEGLErrorKey = -1;
66#ifndef HAVE_ANDROID_OS
67namespace gl {
68pthread_key_t gGLKey = -1;
69}; // namespace gl
70#endif
71
72template<typename T>
73static T setError(GLint error, T returnValue) {
74    if (ggl_unlikely(gEGLErrorKey == -1)) {
75        pthread_mutex_lock(&gErrorKeyMutex);
76        if (gEGLErrorKey == -1)
77            pthread_key_create(&gEGLErrorKey, NULL);
78        pthread_mutex_unlock(&gErrorKeyMutex);
79    }
80    pthread_setspecific(gEGLErrorKey, (void*)error);
81    return returnValue;
82}
83
84static GLint getError() {
85    if (ggl_unlikely(gEGLErrorKey == -1))
86        return EGL_SUCCESS;
87    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
88    if (error == 0) {
89        // The TLS key has been created by another thread, but the value for
90        // this thread has not been initialized.
91        return EGL_SUCCESS;
92    }
93    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
94    return error;
95}
96
97// ----------------------------------------------------------------------------
98
99struct egl_display_t
100{
101    egl_display_t() : type(0), initialized(0) { }
102
103    static egl_display_t& get_display(EGLDisplay dpy);
104
105    static EGLBoolean is_valid(EGLDisplay dpy) {
106        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
107    }
108
109    NativeDisplayType   type;
110    volatile int32_t    initialized;
111};
112
113static egl_display_t gDisplays[NUM_DISPLAYS];
114
115egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
116    return gDisplays[uintptr_t(dpy)-1U];
117}
118
119struct egl_context_t {
120    enum {
121        IS_CURRENT      =   0x00010000,
122        NEVER_CURRENT   =   0x00020000
123    };
124    uint32_t            flags;
125    EGLDisplay          dpy;
126    EGLConfig           config;
127    EGLSurface          read;
128    EGLSurface          draw;
129
130    static inline egl_context_t* context(EGLContext ctx) {
131        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
132        return static_cast<egl_context_t*>(gl->rasterizer.base);
133    }
134};
135
136// ----------------------------------------------------------------------------
137
138struct egl_surface_t
139{
140    enum {
141        PAGE_FLIP = 0x00000001,
142        MAGIC     = 0x31415265
143    };
144
145    uint32_t            magic;
146    EGLDisplay          dpy;
147    EGLConfig           config;
148    EGLContext          ctx;
149
150                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
151    virtual     ~egl_surface_t();
152                bool    isValid() const;
153    virtual     bool    initCheck() const = 0;
154
155    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
156    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
157    virtual     EGLBoolean  connect() { return EGL_TRUE; }
158    virtual     void        disconnect() {}
159    virtual     EGLint      getWidth() const = 0;
160    virtual     EGLint      getHeight() const = 0;
161
162    virtual     EGLint      getHorizontalResolution() const;
163    virtual     EGLint      getVerticalResolution() const;
164    virtual     EGLint      getRefreshRate() const;
165    virtual     EGLint      getSwapBehavior() const;
166    virtual     EGLBoolean  swapBuffers();
167    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
168protected:
169    GGLSurface              depth;
170};
171
172egl_surface_t::egl_surface_t(EGLDisplay dpy,
173        EGLConfig config,
174        int32_t depthFormat)
175    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
176{
177    depth.version = sizeof(GGLSurface);
178    depth.data = 0;
179    depth.format = depthFormat;
180}
181egl_surface_t::~egl_surface_t()
182{
183    magic = 0;
184    free(depth.data);
185}
186bool egl_surface_t::isValid() const {
187    ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
188    return magic == MAGIC;
189}
190
191EGLBoolean egl_surface_t::swapBuffers() {
192    return EGL_FALSE;
193}
194EGLint egl_surface_t::getHorizontalResolution() const {
195    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
196}
197EGLint egl_surface_t::getVerticalResolution() const {
198    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
199}
200EGLint egl_surface_t::getRefreshRate() const {
201    return (60 * EGL_DISPLAY_SCALING);
202}
203EGLint egl_surface_t::getSwapBehavior() const {
204    return EGL_BUFFER_PRESERVED;
205}
206EGLBoolean egl_surface_t::setSwapRectangle(
207        EGLint l, EGLint t, EGLint w, EGLint h)
208{
209    return EGL_FALSE;
210}
211
212// ----------------------------------------------------------------------------
213
214struct egl_window_surface_v2_t : public egl_surface_t
215{
216    egl_window_surface_v2_t(
217            EGLDisplay dpy, EGLConfig config,
218            int32_t depthFormat,
219            ANativeWindow* window);
220
221    ~egl_window_surface_v2_t();
222
223    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
224    virtual     EGLBoolean  swapBuffers();
225    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
226    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
227    virtual     EGLBoolean  connect();
228    virtual     void        disconnect();
229    virtual     EGLint      getWidth() const    { return width;  }
230    virtual     EGLint      getHeight() const   { return height; }
231    virtual     EGLint      getHorizontalResolution() const;
232    virtual     EGLint      getVerticalResolution() const;
233    virtual     EGLint      getRefreshRate() const;
234    virtual     EGLint      getSwapBehavior() const;
235    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
236
237private:
238    status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
239    status_t unlock(ANativeWindowBuffer* buf);
240    ANativeWindow*   nativeWindow;
241    ANativeWindowBuffer*   buffer;
242    ANativeWindowBuffer*   previousBuffer;
243    gralloc_module_t const*    module;
244    int width;
245    int height;
246    void* bits;
247    GGLFormat const* pixelFormatTable;
248
249    struct Rect {
250        inline Rect() { };
251        inline Rect(int32_t w, int32_t h)
252            : left(0), top(0), right(w), bottom(h) { }
253        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
254            : left(l), top(t), right(r), bottom(b) { }
255        Rect& andSelf(const Rect& r) {
256            left   = max(left, r.left);
257            top    = max(top, r.top);
258            right  = min(right, r.right);
259            bottom = min(bottom, r.bottom);
260            return *this;
261        }
262        bool isEmpty() const {
263            return (left>=right || top>=bottom);
264        }
265        void dump(char const* what) {
266            ALOGD("%s { %5d, %5d, w=%5d, h=%5d }",
267                    what, left, top, right-left, bottom-top);
268        }
269
270        int32_t left;
271        int32_t top;
272        int32_t right;
273        int32_t bottom;
274    };
275
276    struct Region {
277        inline Region() : count(0) { }
278        typedef Rect const* const_iterator;
279        const_iterator begin() const { return storage; }
280        const_iterator end() const { return storage+count; }
281        static Region subtract(const Rect& lhs, const Rect& rhs) {
282            Region reg;
283            Rect* storage = reg.storage;
284            if (!lhs.isEmpty()) {
285                if (lhs.top < rhs.top) { // top rect
286                    storage->left   = lhs.left;
287                    storage->top    = lhs.top;
288                    storage->right  = lhs.right;
289                    storage->bottom = rhs.top;
290                    storage++;
291                }
292                const int32_t top = max(lhs.top, rhs.top);
293                const int32_t bot = min(lhs.bottom, rhs.bottom);
294                if (top < bot) {
295                    if (lhs.left < rhs.left) { // left-side rect
296                        storage->left   = lhs.left;
297                        storage->top    = top;
298                        storage->right  = rhs.left;
299                        storage->bottom = bot;
300                        storage++;
301                    }
302                    if (lhs.right > rhs.right) { // right-side rect
303                        storage->left   = rhs.right;
304                        storage->top    = top;
305                        storage->right  = lhs.right;
306                        storage->bottom = bot;
307                        storage++;
308                    }
309                }
310                if (lhs.bottom > rhs.bottom) { // bottom rect
311                    storage->left   = lhs.left;
312                    storage->top    = rhs.bottom;
313                    storage->right  = lhs.right;
314                    storage->bottom = lhs.bottom;
315                    storage++;
316                }
317                reg.count = storage - reg.storage;
318            }
319            return reg;
320        }
321        bool isEmpty() const {
322            return count<=0;
323        }
324    private:
325        Rect storage[4];
326        ssize_t count;
327    };
328
329    void copyBlt(
330            ANativeWindowBuffer* dst, void* dst_vaddr,
331            ANativeWindowBuffer* src, void const* src_vaddr,
332            const Region& clip);
333
334    Rect dirtyRegion;
335    Rect oldDirtyRegion;
336};
337
338egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
339        EGLConfig config,
340        int32_t depthFormat,
341        ANativeWindow* window)
342    : egl_surface_t(dpy, config, depthFormat),
343    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
344    bits(NULL)
345{
346    hw_module_t const* pModule;
347    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
348    module = reinterpret_cast<gralloc_module_t const*>(pModule);
349
350    pixelFormatTable = gglGetPixelFormatTable();
351
352    // keep a reference on the window
353    nativeWindow->common.incRef(&nativeWindow->common);
354    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
355    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
356}
357
358egl_window_surface_v2_t::~egl_window_surface_v2_t() {
359    if (buffer) {
360        buffer->common.decRef(&buffer->common);
361    }
362    if (previousBuffer) {
363        previousBuffer->common.decRef(&previousBuffer->common);
364    }
365    nativeWindow->common.decRef(&nativeWindow->common);
366}
367
368EGLBoolean egl_window_surface_v2_t::connect()
369{
370    // we're intending to do software rendering
371    native_window_set_usage(nativeWindow,
372            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
373
374    // dequeue a buffer
375    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
376        return setError(EGL_BAD_ALLOC, EGL_FALSE);
377    }
378
379    // allocate a corresponding depth-buffer
380    width = buffer->width;
381    height = buffer->height;
382    if (depth.format) {
383        depth.width   = width;
384        depth.height  = height;
385        depth.stride  = depth.width; // use the width here
386        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
387        if (depth.data == 0) {
388            return setError(EGL_BAD_ALLOC, EGL_FALSE);
389        }
390    }
391
392    // keep a reference on the buffer
393    buffer->common.incRef(&buffer->common);
394
395    // Lock the buffer
396    nativeWindow->lockBuffer(nativeWindow, buffer);
397    // pin the buffer down
398    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
399            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
400        ALOGE("connect() failed to lock buffer %p (%ux%u)",
401                buffer, buffer->width, buffer->height);
402        return setError(EGL_BAD_ACCESS, EGL_FALSE);
403        // FIXME: we should make sure we're not accessing the buffer anymore
404    }
405    return EGL_TRUE;
406}
407
408void egl_window_surface_v2_t::disconnect()
409{
410    if (buffer && bits) {
411        bits = NULL;
412        unlock(buffer);
413    }
414    // enqueue the last frame
415    nativeWindow->queueBuffer(nativeWindow, buffer);
416    if (buffer) {
417        buffer->common.decRef(&buffer->common);
418        buffer = 0;
419    }
420    if (previousBuffer) {
421        previousBuffer->common.decRef(&previousBuffer->common);
422        previousBuffer = 0;
423    }
424}
425
426status_t egl_window_surface_v2_t::lock(
427        ANativeWindowBuffer* buf, int usage, void** vaddr)
428{
429    int err;
430
431    err = module->lock(module, buf->handle,
432            usage, 0, 0, buf->width, buf->height, vaddr);
433
434    return err;
435}
436
437status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
438{
439    if (!buf) return BAD_VALUE;
440    int err = NO_ERROR;
441
442    err = module->unlock(module, buf->handle);
443
444    return err;
445}
446
447void egl_window_surface_v2_t::copyBlt(
448        ANativeWindowBuffer* dst, void* dst_vaddr,
449        ANativeWindowBuffer* src, void const* src_vaddr,
450        const Region& clip)
451{
452    // NOTE: dst and src must be the same format
453
454    Region::const_iterator cur = clip.begin();
455    Region::const_iterator end = clip.end();
456
457    const size_t bpp = pixelFormatTable[src->format].size;
458    const size_t dbpr = dst->stride * bpp;
459    const size_t sbpr = src->stride * bpp;
460
461    uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
462    uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
463
464    while (cur != end) {
465        const Rect& r(*cur++);
466        ssize_t w = r.right - r.left;
467        ssize_t h = r.bottom - r.top;
468        if (w <= 0 || h<=0) continue;
469        size_t size = w * bpp;
470        uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
471        uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
472        if (dbpr==sbpr && size==sbpr) {
473            size *= h;
474            h = 1;
475        }
476        do {
477            memcpy(d, s, size);
478            d += dbpr;
479            s += sbpr;
480        } while (--h > 0);
481    }
482}
483
484EGLBoolean egl_window_surface_v2_t::swapBuffers()
485{
486    if (!buffer) {
487        return setError(EGL_BAD_ACCESS, EGL_FALSE);
488    }
489
490    /*
491     * Handle eglSetSwapRectangleANDROID()
492     * We copyback from the front buffer
493     */
494    if (!dirtyRegion.isEmpty()) {
495        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
496        if (previousBuffer) {
497            // This was const Region copyBack, but that causes an
498            // internal compile error on simulator builds
499            /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
500            if (!copyBack.isEmpty()) {
501                void* prevBits;
502                if (lock(previousBuffer,
503                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
504                    // copy from previousBuffer to buffer
505                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
506                    unlock(previousBuffer);
507                }
508            }
509        }
510        oldDirtyRegion = dirtyRegion;
511    }
512
513    if (previousBuffer) {
514        previousBuffer->common.decRef(&previousBuffer->common);
515        previousBuffer = 0;
516    }
517
518    unlock(buffer);
519    previousBuffer = buffer;
520    nativeWindow->queueBuffer(nativeWindow, buffer);
521    buffer = 0;
522
523    // dequeue a new buffer
524    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
525
526        // TODO: lockBuffer should rather be executed when the very first
527        // direct rendering occurs.
528        nativeWindow->lockBuffer(nativeWindow, buffer);
529
530        // reallocate the depth-buffer if needed
531        if ((width != buffer->width) || (height != buffer->height)) {
532            // TODO: we probably should reset the swap rect here
533            // if the window size has changed
534            width = buffer->width;
535            height = buffer->height;
536            if (depth.data) {
537                free(depth.data);
538                depth.width   = width;
539                depth.height  = height;
540                depth.stride  = buffer->stride;
541                depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
542                if (depth.data == 0) {
543                    setError(EGL_BAD_ALLOC, EGL_FALSE);
544                    return EGL_FALSE;
545                }
546            }
547        }
548
549        // keep a reference on the buffer
550        buffer->common.incRef(&buffer->common);
551
552        // finally pin the buffer down
553        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
554                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
555            ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
556                    buffer, buffer->width, buffer->height);
557            return setError(EGL_BAD_ACCESS, EGL_FALSE);
558            // FIXME: we should make sure we're not accessing the buffer anymore
559        }
560    } else {
561        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
562    }
563
564    return EGL_TRUE;
565}
566
567EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
568        EGLint l, EGLint t, EGLint w, EGLint h)
569{
570    dirtyRegion = Rect(l, t, l+w, t+h);
571    return EGL_TRUE;
572}
573
574EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
575{
576    GGLSurface buffer;
577    buffer.version = sizeof(GGLSurface);
578    buffer.width   = this->buffer->width;
579    buffer.height  = this->buffer->height;
580    buffer.stride  = this->buffer->stride;
581    buffer.data    = (GGLubyte*)bits;
582    buffer.format  = this->buffer->format;
583    gl->rasterizer.procs.colorBuffer(gl, &buffer);
584    if (depth.data != gl->rasterizer.state.buffers.depth.data)
585        gl->rasterizer.procs.depthBuffer(gl, &depth);
586
587    return EGL_TRUE;
588}
589EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
590{
591    GGLSurface buffer;
592    buffer.version = sizeof(GGLSurface);
593    buffer.width   = this->buffer->width;
594    buffer.height  = this->buffer->height;
595    buffer.stride  = this->buffer->stride;
596    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
597    buffer.format  = this->buffer->format;
598    gl->rasterizer.procs.readBuffer(gl, &buffer);
599    return EGL_TRUE;
600}
601EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
602    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
603}
604EGLint egl_window_surface_v2_t::getVerticalResolution() const {
605    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
606}
607EGLint egl_window_surface_v2_t::getRefreshRate() const {
608    return (60 * EGL_DISPLAY_SCALING); // FIXME
609}
610EGLint egl_window_surface_v2_t::getSwapBehavior() const
611{
612    /*
613     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
614     * the content of the swapped buffer.
615     *
616     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
617     *
618     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
619     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
620     * is, everything outside of this area is preserved.
621     *
622     * This implementation of EGL assumes the later case.
623     *
624     */
625
626    return EGL_BUFFER_DESTROYED;
627}
628
629// ----------------------------------------------------------------------------
630
631struct egl_pixmap_surface_t : public egl_surface_t
632{
633    egl_pixmap_surface_t(
634            EGLDisplay dpy, EGLConfig config,
635            int32_t depthFormat,
636            egl_native_pixmap_t const * pixmap);
637
638    virtual ~egl_pixmap_surface_t() { }
639
640    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
641    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
642    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
643    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
644    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
645private:
646    egl_native_pixmap_t     nativePixmap;
647};
648
649egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
650        EGLConfig config,
651        int32_t depthFormat,
652        egl_native_pixmap_t const * pixmap)
653    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
654{
655    if (depthFormat) {
656        depth.width   = pixmap->width;
657        depth.height  = pixmap->height;
658        depth.stride  = depth.width; // use the width here
659        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
660        if (depth.data == 0) {
661            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
662        }
663    }
664}
665EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
666{
667    GGLSurface buffer;
668    buffer.version = sizeof(GGLSurface);
669    buffer.width   = nativePixmap.width;
670    buffer.height  = nativePixmap.height;
671    buffer.stride  = nativePixmap.stride;
672    buffer.data    = nativePixmap.data;
673    buffer.format  = nativePixmap.format;
674
675    gl->rasterizer.procs.colorBuffer(gl, &buffer);
676    if (depth.data != gl->rasterizer.state.buffers.depth.data)
677        gl->rasterizer.procs.depthBuffer(gl, &depth);
678    return EGL_TRUE;
679}
680EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
681{
682    GGLSurface buffer;
683    buffer.version = sizeof(GGLSurface);
684    buffer.width   = nativePixmap.width;
685    buffer.height  = nativePixmap.height;
686    buffer.stride  = nativePixmap.stride;
687    buffer.data    = nativePixmap.data;
688    buffer.format  = nativePixmap.format;
689    gl->rasterizer.procs.readBuffer(gl, &buffer);
690    return EGL_TRUE;
691}
692
693// ----------------------------------------------------------------------------
694
695struct egl_pbuffer_surface_t : public egl_surface_t
696{
697    egl_pbuffer_surface_t(
698            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
699            int32_t w, int32_t h, int32_t f);
700
701    virtual ~egl_pbuffer_surface_t();
702
703    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
704    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
705    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
706    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
707    virtual     EGLint      getHeight() const   { return pbuffer.height; }
708private:
709    GGLSurface  pbuffer;
710};
711
712egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
713        EGLConfig config, int32_t depthFormat,
714        int32_t w, int32_t h, int32_t f)
715    : egl_surface_t(dpy, config, depthFormat)
716{
717    size_t size = w*h;
718    switch (f) {
719        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
720        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
721        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
722        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
723        default:
724            ALOGE("incompatible pixel format for pbuffer (format=%d)", f);
725            pbuffer.data = 0;
726            break;
727    }
728    pbuffer.version = sizeof(GGLSurface);
729    pbuffer.width   = w;
730    pbuffer.height  = h;
731    pbuffer.stride  = w;
732    pbuffer.data    = (GGLubyte*)malloc(size);
733    pbuffer.format  = f;
734
735    if (depthFormat) {
736        depth.width   = pbuffer.width;
737        depth.height  = pbuffer.height;
738        depth.stride  = depth.width; // use the width here
739        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
740        if (depth.data == 0) {
741            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
742            return;
743        }
744    }
745}
746egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
747    free(pbuffer.data);
748}
749EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
750{
751    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
752    if (depth.data != gl->rasterizer.state.buffers.depth.data)
753        gl->rasterizer.procs.depthBuffer(gl, &depth);
754    return EGL_TRUE;
755}
756EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
757{
758    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
759    return EGL_TRUE;
760}
761
762// ----------------------------------------------------------------------------
763
764struct config_pair_t {
765    GLint key;
766    GLint value;
767};
768
769struct configs_t {
770    const config_pair_t* array;
771    int                  size;
772};
773
774struct config_management_t {
775    GLint key;
776    bool (*match)(GLint reqValue, GLint confValue);
777    static bool atLeast(GLint reqValue, GLint confValue) {
778        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
779    }
780    static bool exact(GLint reqValue, GLint confValue) {
781        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
782    }
783    static bool mask(GLint reqValue, GLint confValue) {
784        return (confValue & reqValue) == reqValue;
785    }
786    static bool ignore(GLint reqValue, GLint confValue) {
787        return true;
788    }
789};
790
791// ----------------------------------------------------------------------------
792
793#define VERSION_MAJOR 1
794#define VERSION_MINOR 2
795static char const * const gVendorString     = "Google Inc.";
796static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
797static char const * const gClientApiString  = "OpenGL ES";
798static char const * const gExtensionsString =
799        "EGL_KHR_image_base "
800        // "KHR_image_pixmap "
801        "EGL_ANDROID_image_native_buffer "
802        "EGL_ANDROID_swap_rectangle "
803        ;
804
805// ----------------------------------------------------------------------------
806
807struct extention_map_t {
808    const char * const name;
809    __eglMustCastToProperFunctionPointerType address;
810};
811
812static const extention_map_t gExtentionMap[] = {
813    { "glDrawTexsOES",
814            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
815    { "glDrawTexiOES",
816            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
817    { "glDrawTexfOES",
818            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
819    { "glDrawTexxOES",
820            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
821    { "glDrawTexsvOES",
822            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
823    { "glDrawTexivOES",
824            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
825    { "glDrawTexfvOES",
826            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
827    { "glDrawTexxvOES",
828            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
829    { "glQueryMatrixxOES",
830            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
831    { "glEGLImageTargetTexture2DOES",
832            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
833    { "glEGLImageTargetRenderbufferStorageOES",
834            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
835    { "glClipPlanef",
836            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
837    { "glClipPlanex",
838            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
839    { "glBindBuffer",
840            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
841    { "glBufferData",
842            (__eglMustCastToProperFunctionPointerType)&glBufferData },
843    { "glBufferSubData",
844            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
845    { "glDeleteBuffers",
846            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
847    { "glGenBuffers",
848            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
849    { "eglCreateImageKHR",
850            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
851    { "eglDestroyImageKHR",
852            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
853    { "eglSetSwapRectangleANDROID",
854            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
855};
856
857/*
858 * In the lists below, attributes names MUST be sorted.
859 * Additionally, all configs must be sorted according to
860 * the EGL specification.
861 */
862
863static config_pair_t const config_base_attribute_list[] = {
864        { EGL_STENCIL_SIZE,               0                                 },
865        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
866        { EGL_LEVEL,                      0                                 },
867        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
868        { EGL_MAX_PBUFFER_PIXELS,
869                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
870        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
871        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
872        { EGL_NATIVE_VISUAL_ID,           0                                 },
873        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
874        { EGL_SAMPLES,                    0                                 },
875        { EGL_SAMPLE_BUFFERS,             0                                 },
876        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
877        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
878        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
879        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
880        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
881        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
882        { EGL_MIN_SWAP_INTERVAL,          1                                 },
883        { EGL_MAX_SWAP_INTERVAL,          1                                 },
884        { EGL_LUMINANCE_SIZE,             0                                 },
885        { EGL_ALPHA_MASK_SIZE,            0                                 },
886        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
887        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
888        { EGL_CONFORMANT,                 0                                 }
889};
890
891// These configs can override the base attribute list
892// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
893
894// 565 configs
895static config_pair_t const config_0_attribute_list[] = {
896        { EGL_BUFFER_SIZE,     16 },
897        { EGL_ALPHA_SIZE,       0 },
898        { EGL_BLUE_SIZE,        5 },
899        { EGL_GREEN_SIZE,       6 },
900        { EGL_RED_SIZE,         5 },
901        { EGL_DEPTH_SIZE,       0 },
902        { EGL_CONFIG_ID,        0 },
903        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
904        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
905};
906
907static config_pair_t const config_1_attribute_list[] = {
908        { EGL_BUFFER_SIZE,     16 },
909        { EGL_ALPHA_SIZE,       0 },
910        { EGL_BLUE_SIZE,        5 },
911        { EGL_GREEN_SIZE,       6 },
912        { EGL_RED_SIZE,         5 },
913        { EGL_DEPTH_SIZE,      16 },
914        { EGL_CONFIG_ID,        1 },
915        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
916        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
917};
918
919// RGB 888 configs
920static config_pair_t const config_2_attribute_list[] = {
921        { EGL_BUFFER_SIZE,     32 },
922        { EGL_ALPHA_SIZE,       0 },
923        { EGL_BLUE_SIZE,        8 },
924        { EGL_GREEN_SIZE,       8 },
925        { EGL_RED_SIZE,         8 },
926        { EGL_DEPTH_SIZE,       0 },
927        { EGL_CONFIG_ID,        6 },
928        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
929        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
930};
931
932static config_pair_t const config_3_attribute_list[] = {
933        { EGL_BUFFER_SIZE,     32 },
934        { EGL_ALPHA_SIZE,       0 },
935        { EGL_BLUE_SIZE,        8 },
936        { EGL_GREEN_SIZE,       8 },
937        { EGL_RED_SIZE,         8 },
938        { EGL_DEPTH_SIZE,      16 },
939        { EGL_CONFIG_ID,        7 },
940        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
941        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
942};
943
944// 8888 configs
945static config_pair_t const config_4_attribute_list[] = {
946        { EGL_BUFFER_SIZE,     32 },
947        { EGL_ALPHA_SIZE,       8 },
948        { EGL_BLUE_SIZE,        8 },
949        { EGL_GREEN_SIZE,       8 },
950        { EGL_RED_SIZE,         8 },
951        { EGL_DEPTH_SIZE,       0 },
952        { EGL_CONFIG_ID,        2 },
953        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
954        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
955};
956
957static config_pair_t const config_5_attribute_list[] = {
958        { EGL_BUFFER_SIZE,     32 },
959        { EGL_ALPHA_SIZE,       8 },
960        { EGL_BLUE_SIZE,        8 },
961        { EGL_GREEN_SIZE,       8 },
962        { EGL_RED_SIZE,         8 },
963        { EGL_DEPTH_SIZE,      16 },
964        { EGL_CONFIG_ID,        3 },
965        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
966        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
967};
968
969// A8 configs
970static config_pair_t const config_6_attribute_list[] = {
971        { EGL_BUFFER_SIZE,      8 },
972        { EGL_ALPHA_SIZE,       8 },
973        { EGL_BLUE_SIZE,        0 },
974        { EGL_GREEN_SIZE,       0 },
975        { EGL_RED_SIZE,         0 },
976        { EGL_DEPTH_SIZE,       0 },
977        { EGL_CONFIG_ID,        4 },
978        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
979        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
980};
981
982static config_pair_t const config_7_attribute_list[] = {
983        { EGL_BUFFER_SIZE,      8 },
984        { EGL_ALPHA_SIZE,       8 },
985        { EGL_BLUE_SIZE,        0 },
986        { EGL_GREEN_SIZE,       0 },
987        { EGL_RED_SIZE,         0 },
988        { EGL_DEPTH_SIZE,      16 },
989        { EGL_CONFIG_ID,        5 },
990        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
991        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
992};
993
994static configs_t const gConfigs[] = {
995        { config_0_attribute_list, NELEM(config_0_attribute_list) },
996        { config_1_attribute_list, NELEM(config_1_attribute_list) },
997        { config_2_attribute_list, NELEM(config_2_attribute_list) },
998        { config_3_attribute_list, NELEM(config_3_attribute_list) },
999        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1000        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1001        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1002        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1003};
1004
1005static config_management_t const gConfigManagement[] = {
1006        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1007        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1008        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1009        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1010        { EGL_RED_SIZE,                   config_management_t::atLeast },
1011        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1012        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1013        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1014        { EGL_CONFIG_ID,                  config_management_t::exact   },
1015        { EGL_LEVEL,                      config_management_t::exact   },
1016        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1017        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1018        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1019        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1020        { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1021        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1022        { EGL_SAMPLES,                    config_management_t::exact   },
1023        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1024        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1025        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1026        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1027        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1028        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1029        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1030        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1031        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1032        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1033        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1034        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1035        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1036        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1037        { EGL_CONFORMANT,                 config_management_t::mask    }
1038};
1039
1040
1041static config_pair_t const config_defaults[] = {
1042    // attributes that are not specified are simply ignored, if a particular
1043    // one needs not be ignored, it must be specified here, eg:
1044    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1045};
1046
1047// ----------------------------------------------------------------------------
1048
1049static status_t getConfigFormatInfo(EGLint configID,
1050        int32_t& pixelFormat, int32_t& depthFormat)
1051{
1052    switch(configID) {
1053    case 0:
1054        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1055        depthFormat = 0;
1056        break;
1057    case 1:
1058        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1059        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1060        break;
1061    case 2:
1062        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1063        depthFormat = 0;
1064        break;
1065    case 3:
1066        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1067        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1068        break;
1069    case 4:
1070        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1071        depthFormat = 0;
1072        break;
1073    case 5:
1074        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1075        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1076        break;
1077    case 6:
1078        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1079        depthFormat = 0;
1080        break;
1081    case 7:
1082        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1083        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1084        break;
1085    default:
1086        return NAME_NOT_FOUND;
1087    }
1088    return NO_ERROR;
1089}
1090
1091// ----------------------------------------------------------------------------
1092
1093template<typename T>
1094static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1095{
1096   while (first <= last) {
1097       int mid = (first + last) / 2;
1098       if (key > sortedArray[mid].key) {
1099           first = mid + 1;
1100       } else if (key < sortedArray[mid].key) {
1101           last = mid - 1;
1102       } else {
1103           return mid;
1104       }
1105   }
1106   return -1;
1107}
1108
1109static int isAttributeMatching(int i, EGLint attr, EGLint val)
1110{
1111    // look for the attribute in all of our configs
1112    config_pair_t const* configFound = gConfigs[i].array;
1113    int index = binarySearch<config_pair_t>(
1114            gConfigs[i].array,
1115            0, gConfigs[i].size-1,
1116            attr);
1117    if (index < 0) {
1118        configFound = config_base_attribute_list;
1119        index = binarySearch<config_pair_t>(
1120                config_base_attribute_list,
1121                0, NELEM(config_base_attribute_list)-1,
1122                attr);
1123    }
1124    if (index >= 0) {
1125        // attribute found, check if this config could match
1126        int cfgMgtIndex = binarySearch<config_management_t>(
1127                gConfigManagement,
1128                0, NELEM(gConfigManagement)-1,
1129                attr);
1130        if (cfgMgtIndex >= 0) {
1131            bool match = gConfigManagement[cfgMgtIndex].match(
1132                    val, configFound[index].value);
1133            if (match) {
1134                // this config matches
1135                return 1;
1136            }
1137        } else {
1138            // attribute not found. this should NEVER happen.
1139        }
1140    } else {
1141        // error, this attribute doesn't exist
1142    }
1143    return 0;
1144}
1145
1146static int makeCurrent(ogles_context_t* gl)
1147{
1148    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1149    if (gl) {
1150        egl_context_t* c = egl_context_t::context(gl);
1151        if (c->flags & egl_context_t::IS_CURRENT) {
1152            if (current != gl) {
1153                // it is an error to set a context current, if it's already
1154                // current to another thread
1155                return -1;
1156            }
1157        } else {
1158            if (current) {
1159                // mark the current context as not current, and flush
1160                glFlush();
1161                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1162            }
1163        }
1164        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1165            // The context is not current, make it current!
1166            setGlThreadSpecific(gl);
1167            c->flags |= egl_context_t::IS_CURRENT;
1168        }
1169    } else {
1170        if (current) {
1171            // mark the current context as not current, and flush
1172            glFlush();
1173            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1174        }
1175        // this thread has no context attached to it
1176        setGlThreadSpecific(0);
1177    }
1178    return 0;
1179}
1180
1181static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1182        EGLint attribute, EGLint *value)
1183{
1184    size_t numConfigs =  NELEM(gConfigs);
1185    int index = (int)config;
1186    if (uint32_t(index) >= numConfigs)
1187        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1188
1189    int attrIndex;
1190    attrIndex = binarySearch<config_pair_t>(
1191            gConfigs[index].array,
1192            0, gConfigs[index].size-1,
1193            attribute);
1194    if (attrIndex>=0) {
1195        *value = gConfigs[index].array[attrIndex].value;
1196        return EGL_TRUE;
1197    }
1198
1199    attrIndex = binarySearch<config_pair_t>(
1200            config_base_attribute_list,
1201            0, NELEM(config_base_attribute_list)-1,
1202            attribute);
1203    if (attrIndex>=0) {
1204        *value = config_base_attribute_list[attrIndex].value;
1205        return EGL_TRUE;
1206    }
1207    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1208}
1209
1210static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1211        NativeWindowType window, const EGLint *attrib_list)
1212{
1213    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1214        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1215    if (window == 0)
1216        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1217
1218    EGLint surfaceType;
1219    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1220        return EGL_FALSE;
1221
1222    if (!(surfaceType & EGL_WINDOW_BIT))
1223        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1224
1225    if (static_cast<ANativeWindow*>(window)->common.magic !=
1226            ANDROID_NATIVE_WINDOW_MAGIC) {
1227        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1228    }
1229
1230    EGLint configID;
1231    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1232        return EGL_FALSE;
1233
1234    int32_t depthFormat;
1235    int32_t pixelFormat;
1236    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1237        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1238    }
1239
1240    // FIXME: we don't have access to the pixelFormat here just yet.
1241    // (it's possible that the surface is not fully initialized)
1242    // maybe this should be done after the page-flip
1243    //if (EGLint(info.format) != pixelFormat)
1244    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1245
1246    egl_surface_t* surface;
1247    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1248            static_cast<ANativeWindow*>(window));
1249
1250    if (!surface->initCheck()) {
1251        // there was a problem in the ctor, the error
1252        // flag has been set.
1253        delete surface;
1254        surface = 0;
1255    }
1256    return surface;
1257}
1258
1259static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1260        NativePixmapType pixmap, const EGLint *attrib_list)
1261{
1262    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1263        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1264    if (pixmap == 0)
1265        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1266
1267    EGLint surfaceType;
1268    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1269        return EGL_FALSE;
1270
1271    if (!(surfaceType & EGL_PIXMAP_BIT))
1272        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1273
1274    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1275            sizeof(egl_native_pixmap_t)) {
1276        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1277    }
1278
1279    EGLint configID;
1280    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1281        return EGL_FALSE;
1282
1283    int32_t depthFormat;
1284    int32_t pixelFormat;
1285    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1286        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1287    }
1288
1289    if (pixmap->format != pixelFormat)
1290        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1291
1292    egl_surface_t* surface =
1293        new egl_pixmap_surface_t(dpy, config, depthFormat,
1294                static_cast<egl_native_pixmap_t*>(pixmap));
1295
1296    if (!surface->initCheck()) {
1297        // there was a problem in the ctor, the error
1298        // flag has been set.
1299        delete surface;
1300        surface = 0;
1301    }
1302    return surface;
1303}
1304
1305static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1306        const EGLint *attrib_list)
1307{
1308    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1309        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1310
1311    EGLint surfaceType;
1312    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1313        return EGL_FALSE;
1314
1315    if (!(surfaceType & EGL_PBUFFER_BIT))
1316        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1317
1318    EGLint configID;
1319    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1320        return EGL_FALSE;
1321
1322    int32_t depthFormat;
1323    int32_t pixelFormat;
1324    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1325        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1326    }
1327
1328    int32_t w = 0;
1329    int32_t h = 0;
1330    while (attrib_list[0]) {
1331        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1332        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1333        attrib_list+=2;
1334    }
1335
1336    egl_surface_t* surface =
1337        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1338
1339    if (!surface->initCheck()) {
1340        // there was a problem in the ctor, the error
1341        // flag has been set.
1342        delete surface;
1343        surface = 0;
1344    }
1345    return surface;
1346}
1347
1348// ----------------------------------------------------------------------------
1349}; // namespace android
1350// ----------------------------------------------------------------------------
1351
1352using namespace android;
1353
1354// ----------------------------------------------------------------------------
1355// Initialization
1356// ----------------------------------------------------------------------------
1357
1358EGLDisplay eglGetDisplay(NativeDisplayType display)
1359{
1360#ifndef HAVE_ANDROID_OS
1361    // this just needs to be done once
1362    if (gGLKey == -1) {
1363        pthread_mutex_lock(&gInitMutex);
1364        if (gGLKey == -1)
1365            pthread_key_create(&gGLKey, NULL);
1366        pthread_mutex_unlock(&gInitMutex);
1367    }
1368#endif
1369    if (display == EGL_DEFAULT_DISPLAY) {
1370        EGLDisplay dpy = (EGLDisplay)1;
1371        egl_display_t& d = egl_display_t::get_display(dpy);
1372        d.type = display;
1373        return dpy;
1374    }
1375    return EGL_NO_DISPLAY;
1376}
1377
1378EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1379{
1380    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1381        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1382
1383    EGLBoolean res = EGL_TRUE;
1384    egl_display_t& d = egl_display_t::get_display(dpy);
1385
1386    if (android_atomic_inc(&d.initialized) == 0) {
1387        // initialize stuff here if needed
1388        //pthread_mutex_lock(&gInitMutex);
1389        //pthread_mutex_unlock(&gInitMutex);
1390    }
1391
1392    if (res == EGL_TRUE) {
1393        if (major != NULL) *major = VERSION_MAJOR;
1394        if (minor != NULL) *minor = VERSION_MINOR;
1395    }
1396    return res;
1397}
1398
1399EGLBoolean eglTerminate(EGLDisplay dpy)
1400{
1401    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1402        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1403
1404    EGLBoolean res = EGL_TRUE;
1405    egl_display_t& d = egl_display_t::get_display(dpy);
1406    if (android_atomic_dec(&d.initialized) == 1) {
1407        // TODO: destroy all resources (surfaces, contexts, etc...)
1408        //pthread_mutex_lock(&gInitMutex);
1409        //pthread_mutex_unlock(&gInitMutex);
1410    }
1411    return res;
1412}
1413
1414// ----------------------------------------------------------------------------
1415// configuration
1416// ----------------------------------------------------------------------------
1417
1418EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1419                            EGLConfig *configs,
1420                            EGLint config_size, EGLint *num_config)
1421{
1422    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1423        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1424
1425    GLint numConfigs = NELEM(gConfigs);
1426    if (!configs) {
1427        *num_config = numConfigs;
1428        return EGL_TRUE;
1429    }
1430    GLint i;
1431    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1432        *configs++ = (EGLConfig)i;
1433    }
1434    *num_config = i;
1435    return EGL_TRUE;
1436}
1437
1438EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1439                            EGLConfig *configs, EGLint config_size,
1440                            EGLint *num_config)
1441{
1442    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1443        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1444
1445    if (ggl_unlikely(num_config==0)) {
1446        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1447    }
1448
1449    if (ggl_unlikely(attrib_list==0)) {
1450        /*
1451         * A NULL attrib_list should be treated as though it was an empty
1452         * one (terminated with EGL_NONE) as defined in
1453         * section 3.4.1 "Querying Configurations" in the EGL specification.
1454         */
1455        static const EGLint dummy = EGL_NONE;
1456        attrib_list = &dummy;
1457    }
1458
1459    int numAttributes = 0;
1460    int numConfigs =  NELEM(gConfigs);
1461    uint32_t possibleMatch = (1<<numConfigs)-1;
1462    while(possibleMatch && *attrib_list != EGL_NONE) {
1463        numAttributes++;
1464        EGLint attr = *attrib_list++;
1465        EGLint val  = *attrib_list++;
1466        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1467            if (!(possibleMatch & (1<<i)))
1468                continue;
1469            if (isAttributeMatching(i, attr, val) == 0) {
1470                possibleMatch &= ~(1<<i);
1471            }
1472        }
1473    }
1474
1475    // now, handle the attributes which have a useful default value
1476    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1477        // see if this attribute was specified, if not, apply its
1478        // default value
1479        if (binarySearch<config_pair_t>(
1480                (config_pair_t const*)attrib_list,
1481                0, numAttributes-1,
1482                config_defaults[j].key) < 0)
1483        {
1484            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1485                if (!(possibleMatch & (1<<i)))
1486                    continue;
1487                if (isAttributeMatching(i,
1488                        config_defaults[j].key,
1489                        config_defaults[j].value) == 0)
1490                {
1491                    possibleMatch &= ~(1<<i);
1492                }
1493            }
1494        }
1495    }
1496
1497    // return the configurations found
1498    int n=0;
1499    if (possibleMatch) {
1500        if (configs) {
1501            for (int i=0 ; config_size && i<numConfigs ; i++) {
1502                if (possibleMatch & (1<<i)) {
1503                    *configs++ = (EGLConfig)i;
1504                    config_size--;
1505                    n++;
1506                }
1507            }
1508        } else {
1509            for (int i=0 ; i<numConfigs ; i++) {
1510                if (possibleMatch & (1<<i)) {
1511                    n++;
1512                }
1513            }
1514        }
1515    }
1516    *num_config = n;
1517     return EGL_TRUE;
1518}
1519
1520EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1521        EGLint attribute, EGLint *value)
1522{
1523    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1524        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1525
1526    return getConfigAttrib(dpy, config, attribute, value);
1527}
1528
1529// ----------------------------------------------------------------------------
1530// surfaces
1531// ----------------------------------------------------------------------------
1532
1533EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1534                                    NativeWindowType window,
1535                                    const EGLint *attrib_list)
1536{
1537    return createWindowSurface(dpy, config, window, attrib_list);
1538}
1539
1540EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1541                                    NativePixmapType pixmap,
1542                                    const EGLint *attrib_list)
1543{
1544    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1545}
1546
1547EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1548                                    const EGLint *attrib_list)
1549{
1550    return createPbufferSurface(dpy, config, attrib_list);
1551}
1552
1553EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1554{
1555    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1556        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1557    if (eglSurface != EGL_NO_SURFACE) {
1558        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1559        if (!surface->isValid())
1560            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1561        if (surface->dpy != dpy)
1562            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1563        if (surface->ctx) {
1564            // FIXME: this surface is current check what the spec says
1565            surface->disconnect();
1566            surface->ctx = 0;
1567        }
1568        delete surface;
1569    }
1570    return EGL_TRUE;
1571}
1572
1573EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1574                            EGLint attribute, EGLint *value)
1575{
1576    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1577        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1578    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1579    if (!surface->isValid())
1580        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1581    if (surface->dpy != dpy)
1582        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1583
1584    EGLBoolean ret = EGL_TRUE;
1585    switch (attribute) {
1586        case EGL_CONFIG_ID:
1587            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1588            break;
1589        case EGL_WIDTH:
1590            *value = surface->getWidth();
1591            break;
1592        case EGL_HEIGHT:
1593            *value = surface->getHeight();
1594            break;
1595        case EGL_LARGEST_PBUFFER:
1596            // not modified for a window or pixmap surface
1597            break;
1598        case EGL_TEXTURE_FORMAT:
1599            *value = EGL_NO_TEXTURE;
1600            break;
1601        case EGL_TEXTURE_TARGET:
1602            *value = EGL_NO_TEXTURE;
1603            break;
1604        case EGL_MIPMAP_TEXTURE:
1605            *value = EGL_FALSE;
1606            break;
1607        case EGL_MIPMAP_LEVEL:
1608            *value = 0;
1609            break;
1610        case EGL_RENDER_BUFFER:
1611            // TODO: return the real RENDER_BUFFER here
1612            *value = EGL_BACK_BUFFER;
1613            break;
1614        case EGL_HORIZONTAL_RESOLUTION:
1615            // pixel/mm * EGL_DISPLAY_SCALING
1616            *value = surface->getHorizontalResolution();
1617            break;
1618        case EGL_VERTICAL_RESOLUTION:
1619            // pixel/mm * EGL_DISPLAY_SCALING
1620            *value = surface->getVerticalResolution();
1621            break;
1622        case EGL_PIXEL_ASPECT_RATIO: {
1623            // w/h * EGL_DISPLAY_SCALING
1624            int wr = surface->getHorizontalResolution();
1625            int hr = surface->getVerticalResolution();
1626            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1627        } break;
1628        case EGL_SWAP_BEHAVIOR:
1629            *value = surface->getSwapBehavior();
1630            break;
1631        default:
1632            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1633    }
1634    return ret;
1635}
1636
1637EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1638                            EGLContext share_list, const EGLint *attrib_list)
1639{
1640    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1641        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1642
1643    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1644    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1645
1646    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1647    c->flags = egl_context_t::NEVER_CURRENT;
1648    c->dpy = dpy;
1649    c->config = config;
1650    c->read = 0;
1651    c->draw = 0;
1652    return (EGLContext)gl;
1653}
1654
1655EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1656{
1657    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1658        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1659    egl_context_t* c = egl_context_t::context(ctx);
1660    if (c->flags & egl_context_t::IS_CURRENT)
1661        setGlThreadSpecific(0);
1662    ogles_uninit((ogles_context_t*)ctx);
1663    return EGL_TRUE;
1664}
1665
1666EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1667                            EGLSurface read, EGLContext ctx)
1668{
1669    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1670        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1671    if (draw) {
1672        egl_surface_t* s = (egl_surface_t*)draw;
1673        if (!s->isValid())
1674            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1675        if (s->dpy != dpy)
1676            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1677        // TODO: check that draw is compatible with the context
1678    }
1679    if (read && read!=draw) {
1680        egl_surface_t* s = (egl_surface_t*)read;
1681        if (!s->isValid())
1682            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1683        if (s->dpy != dpy)
1684            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1685        // TODO: check that read is compatible with the context
1686    }
1687
1688    EGLContext current_ctx = EGL_NO_CONTEXT;
1689
1690    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1691        return setError(EGL_BAD_MATCH, EGL_FALSE);
1692
1693    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1694        return setError(EGL_BAD_MATCH, EGL_FALSE);
1695
1696    if (ctx == EGL_NO_CONTEXT) {
1697        // if we're detaching, we need the current context
1698        current_ctx = (EGLContext)getGlThreadSpecific();
1699    } else {
1700        egl_context_t* c = egl_context_t::context(ctx);
1701        egl_surface_t* d = (egl_surface_t*)draw;
1702        egl_surface_t* r = (egl_surface_t*)read;
1703        if ((d && d->ctx && d->ctx != ctx) ||
1704            (r && r->ctx && r->ctx != ctx)) {
1705            // one of the surface is bound to a context in another thread
1706            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1707        }
1708    }
1709
1710    ogles_context_t* gl = (ogles_context_t*)ctx;
1711    if (makeCurrent(gl) == 0) {
1712        if (ctx) {
1713            egl_context_t* c = egl_context_t::context(ctx);
1714            egl_surface_t* d = (egl_surface_t*)draw;
1715            egl_surface_t* r = (egl_surface_t*)read;
1716
1717            if (c->draw) {
1718                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1719                s->disconnect();
1720            }
1721            if (c->read) {
1722                // FIXME: unlock/disconnect the read surface too
1723            }
1724
1725            c->draw = draw;
1726            c->read = read;
1727
1728            if (c->flags & egl_context_t::NEVER_CURRENT) {
1729                c->flags &= ~egl_context_t::NEVER_CURRENT;
1730                GLint w = 0;
1731                GLint h = 0;
1732                if (draw) {
1733                    w = d->getWidth();
1734                    h = d->getHeight();
1735                }
1736                ogles_surfaceport(gl, 0, 0);
1737                ogles_viewport(gl, 0, 0, w, h);
1738                ogles_scissor(gl, 0, 0, w, h);
1739            }
1740            if (d) {
1741                if (d->connect() == EGL_FALSE) {
1742                    return EGL_FALSE;
1743                }
1744                d->ctx = ctx;
1745                d->bindDrawSurface(gl);
1746            }
1747            if (r) {
1748                // FIXME: lock/connect the read surface too
1749                r->ctx = ctx;
1750                r->bindReadSurface(gl);
1751            }
1752        } else {
1753            // if surfaces were bound to the context bound to this thread
1754            // mark then as unbound.
1755            if (current_ctx) {
1756                egl_context_t* c = egl_context_t::context(current_ctx);
1757                egl_surface_t* d = (egl_surface_t*)c->draw;
1758                egl_surface_t* r = (egl_surface_t*)c->read;
1759                if (d) {
1760                    c->draw = 0;
1761                    d->ctx = EGL_NO_CONTEXT;
1762                    d->disconnect();
1763                }
1764                if (r) {
1765                    c->read = 0;
1766                    r->ctx = EGL_NO_CONTEXT;
1767                    // FIXME: unlock/disconnect the read surface too
1768                }
1769            }
1770        }
1771        return EGL_TRUE;
1772    }
1773    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1774}
1775
1776EGLContext eglGetCurrentContext(void)
1777{
1778    // eglGetCurrentContext returns the current EGL rendering context,
1779    // as specified by eglMakeCurrent. If no context is current,
1780    // EGL_NO_CONTEXT is returned.
1781    return (EGLContext)getGlThreadSpecific();
1782}
1783
1784EGLSurface eglGetCurrentSurface(EGLint readdraw)
1785{
1786    // eglGetCurrentSurface returns the read or draw surface attached
1787    // to the current EGL rendering context, as specified by eglMakeCurrent.
1788    // If no context is current, EGL_NO_SURFACE is returned.
1789    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1790    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1791    egl_context_t* c = egl_context_t::context(ctx);
1792    if (readdraw == EGL_READ) {
1793        return c->read;
1794    } else if (readdraw == EGL_DRAW) {
1795        return c->draw;
1796    }
1797    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1798}
1799
1800EGLDisplay eglGetCurrentDisplay(void)
1801{
1802    // eglGetCurrentDisplay returns the current EGL display connection
1803    // for the current EGL rendering context, as specified by eglMakeCurrent.
1804    // If no context is current, EGL_NO_DISPLAY is returned.
1805    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1806    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1807    egl_context_t* c = egl_context_t::context(ctx);
1808    return c->dpy;
1809}
1810
1811EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1812                            EGLint attribute, EGLint *value)
1813{
1814    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1815        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1816    egl_context_t* c = egl_context_t::context(ctx);
1817    switch (attribute) {
1818        case EGL_CONFIG_ID:
1819            // Returns the ID of the EGL frame buffer configuration with
1820            // respect to which the context was created
1821            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1822    }
1823    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1824}
1825
1826EGLBoolean eglWaitGL(void)
1827{
1828    return EGL_TRUE;
1829}
1830
1831EGLBoolean eglWaitNative(EGLint engine)
1832{
1833    return EGL_TRUE;
1834}
1835
1836EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1837{
1838    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1839        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1840
1841    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1842    if (!d->isValid())
1843        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1844    if (d->dpy != dpy)
1845        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1846
1847    // post the surface
1848    d->swapBuffers();
1849
1850    // if it's bound to a context, update the buffer
1851    if (d->ctx != EGL_NO_CONTEXT) {
1852        d->bindDrawSurface((ogles_context_t*)d->ctx);
1853        // if this surface is also the read surface of the context
1854        // it is bound to, make sure to update the read buffer as well.
1855        // The EGL spec is a little unclear about this.
1856        egl_context_t* c = egl_context_t::context(d->ctx);
1857        if (c->read == draw) {
1858            d->bindReadSurface((ogles_context_t*)d->ctx);
1859        }
1860    }
1861
1862    return EGL_TRUE;
1863}
1864
1865EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1866                            NativePixmapType target)
1867{
1868    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1869        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1870    // TODO: eglCopyBuffers()
1871    return EGL_FALSE;
1872}
1873
1874EGLint eglGetError(void)
1875{
1876    return getError();
1877}
1878
1879const char* eglQueryString(EGLDisplay dpy, EGLint name)
1880{
1881    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1882        return setError(EGL_BAD_DISPLAY, (const char*)0);
1883
1884    switch (name) {
1885        case EGL_VENDOR:
1886            return gVendorString;
1887        case EGL_VERSION:
1888            return gVersionString;
1889        case EGL_EXTENSIONS:
1890            return gExtensionsString;
1891        case EGL_CLIENT_APIS:
1892            return gClientApiString;
1893    }
1894    return setError(EGL_BAD_PARAMETER, (const char *)0);
1895}
1896
1897// ----------------------------------------------------------------------------
1898// EGL 1.1
1899// ----------------------------------------------------------------------------
1900
1901EGLBoolean eglSurfaceAttrib(
1902        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1903{
1904    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1905        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1906    // TODO: eglSurfaceAttrib()
1907    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1908}
1909
1910EGLBoolean eglBindTexImage(
1911        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1912{
1913    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1914        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1915    // TODO: eglBindTexImage()
1916    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1917}
1918
1919EGLBoolean eglReleaseTexImage(
1920        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1921{
1922    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1923        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1924    // TODO: eglReleaseTexImage()
1925    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1926}
1927
1928EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1929{
1930    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1931        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1932    // TODO: eglSwapInterval()
1933    return EGL_TRUE;
1934}
1935
1936// ----------------------------------------------------------------------------
1937// EGL 1.2
1938// ----------------------------------------------------------------------------
1939
1940EGLBoolean eglBindAPI(EGLenum api)
1941{
1942    if (api != EGL_OPENGL_ES_API)
1943        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1944    return EGL_TRUE;
1945}
1946
1947EGLenum eglQueryAPI(void)
1948{
1949    return EGL_OPENGL_ES_API;
1950}
1951
1952EGLBoolean eglWaitClient(void)
1953{
1954    glFinish();
1955    return EGL_TRUE;
1956}
1957
1958EGLBoolean eglReleaseThread(void)
1959{
1960    // TODO: eglReleaseThread()
1961    return EGL_TRUE;
1962}
1963
1964EGLSurface eglCreatePbufferFromClientBuffer(
1965          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
1966          EGLConfig config, const EGLint *attrib_list)
1967{
1968    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1969        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1970    // TODO: eglCreatePbufferFromClientBuffer()
1971    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
1972}
1973
1974// ----------------------------------------------------------------------------
1975// EGL_EGLEXT_VERSION 3
1976// ----------------------------------------------------------------------------
1977
1978void (*eglGetProcAddress (const char *procname))()
1979{
1980    extention_map_t const * const map = gExtentionMap;
1981    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
1982        if (!strcmp(procname, map[i].name)) {
1983            return map[i].address;
1984        }
1985    }
1986    return NULL;
1987}
1988
1989EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
1990        const EGLint *attrib_list)
1991{
1992    EGLBoolean result = EGL_FALSE;
1993    return result;
1994}
1995
1996EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
1997{
1998    EGLBoolean result = EGL_FALSE;
1999    return result;
2000}
2001
2002EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2003        EGLClientBuffer buffer, const EGLint *attrib_list)
2004{
2005    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2006        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2007    }
2008    if (ctx != EGL_NO_CONTEXT) {
2009        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2010    }
2011    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2012        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2013    }
2014
2015    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
2016
2017    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2018        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2019
2020    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2021        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2022
2023    switch (native_buffer->format) {
2024        case HAL_PIXEL_FORMAT_RGBA_8888:
2025        case HAL_PIXEL_FORMAT_RGBX_8888:
2026        case HAL_PIXEL_FORMAT_RGB_888:
2027        case HAL_PIXEL_FORMAT_RGB_565:
2028        case HAL_PIXEL_FORMAT_BGRA_8888:
2029        case HAL_PIXEL_FORMAT_RGBA_5551:
2030        case HAL_PIXEL_FORMAT_RGBA_4444:
2031            break;
2032        default:
2033            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2034    }
2035
2036    native_buffer->common.incRef(&native_buffer->common);
2037    return (EGLImageKHR)native_buffer;
2038}
2039
2040EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2041{
2042    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2043        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2044    }
2045
2046    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
2047
2048    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2049        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2050
2051    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2052        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2053
2054    native_buffer->common.decRef(&native_buffer->common);
2055
2056    return EGL_TRUE;
2057}
2058
2059// ----------------------------------------------------------------------------
2060// ANDROID extensions
2061// ----------------------------------------------------------------------------
2062
2063EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2064        EGLint left, EGLint top, EGLint width, EGLint height)
2065{
2066    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2067        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2068
2069    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2070    if (!d->isValid())
2071        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2072    if (d->dpy != dpy)
2073        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2074
2075    // post the surface
2076    d->setSwapRectangle(left, top, width, height);
2077
2078    return EGL_TRUE;
2079}
2080