Android.mk revision 076b1cc3a9b90aa5b381a1ed268ca0b548444c9b
1LOCAL_PATH:= $(call my-dir)
2
3#
4# Build META EGL library
5#
6
7include $(CLEAR_VARS)
8
9LOCAL_SRC_FILES:= 	\
10	EGL/egl.cpp 	\
11#
12
13LOCAL_SHARED_LIBRARIES += libcutils libutils libui
14LOCAL_LDLIBS := -lpthread -ldl
15LOCAL_MODULE:= libEGL
16
17# needed on sim build because of weird logging issues
18ifeq ($(TARGET_SIMULATOR),true)
19else
20    LOCAL_SHARED_LIBRARIES += libdl
21    # we need to access the Bionic private header <bionic_tls.h>
22    LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
23endif
24
25LOCAL_CFLAGS += -DLOG_TAG=\"libEGL\"
26LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
27
28include $(BUILD_SHARED_LIBRARY)
29
30
31
32#
33# Build the wrapper OpenGL ES library
34#
35
36include $(CLEAR_VARS)
37
38LOCAL_SRC_FILES:= 	\
39	GLES_CM/gl.cpp.arm 		\
40#
41
42LOCAL_SHARED_LIBRARIES += libcutils libutils libui libEGL
43LOCAL_LDLIBS := -lpthread -ldl
44LOCAL_MODULE:= libGLESv1_CM
45
46# needed on sim build because of weird logging issues
47ifeq ($(TARGET_SIMULATOR),true)
48else
49    LOCAL_SHARED_LIBRARIES += libdl
50    # we need to access the Bionic private header <bionic_tls.h>
51    LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
52endif
53
54LOCAL_CFLAGS += -DLOG_TAG=\"libGLESv1\"
55LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
56
57include $(BUILD_SHARED_LIBRARY)
58