egl_display.cpp revision 7773c435bc5da8217433e1b242d3a6712a17b5f7
1/*
2 ** Copyright 2007, The Android Open Source Project
3 **
4 ** Licensed under the Apache License, Version 2.0 (the "License");
5 ** you may not use this file except in compliance with the License.
6 ** You may obtain a copy of the License at
7 **
8 **     http://www.apache.org/licenses/LICENSE-2.0
9 **
10 ** Unless required by applicable law or agreed to in writing, software
11 ** distributed under the License is distributed on an "AS IS" BASIS,
12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 ** See the License for the specific language governing permissions and
14 ** limitations under the License.
15 */
16
17#include <string.h>
18
19#include "egl_cache.h"
20#include "egl_display.h"
21#include "egl_object.h"
22#include "egl_tls.h"
23#include "egl_impl.h"
24#include "Loader.h"
25
26// ----------------------------------------------------------------------------
27namespace android {
28// ----------------------------------------------------------------------------
29
30static char const * const sVendorString     = "Android";
31static char const * const sVersionString    = "1.4 Android META-EGL";
32static char const * const sClientApiString  = "OpenGL ES";
33
34// this is the list of EGL extensions that are exposed to applications
35// some of them are mandatory because used by the ANDROID system.
36//
37// mandatory extensions are required per the CDD and not explicitly
38// checked during EGL initialization. the system *assumes* these extensions
39// are present. the system may not function properly if some mandatory
40// extensions are missing.
41//
42// NOTE: sExtensionString MUST be have a single space as the last character.
43//
44static char const * const sExtensionString  =
45        "EGL_KHR_image "                        // mandatory
46        "EGL_KHR_image_base "                   // mandatory
47        "EGL_KHR_image_pixmap "
48        "EGL_KHR_gl_texture_2D_image "
49        "EGL_KHR_gl_texture_cubemap_image "
50        "EGL_KHR_gl_renderbuffer_image "
51        "EGL_KHR_fence_sync "
52        "EGL_NV_system_time "
53        "EGL_ANDROID_image_native_buffer "      // mandatory
54        ;
55
56// extensions not exposed to applications but used by the ANDROID system
57//      "EGL_ANDROID_recordable "               // mandatory
58//      "EGL_ANDROID_blob_cache "               // strongly recommended
59
60extern void initEglTraceLevel();
61extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
62
63// ----------------------------------------------------------------------------
64
65egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
66
67egl_display_t::egl_display_t() :
68    magic('_dpy'), refs(0) {
69}
70
71egl_display_t::~egl_display_t() {
72    magic = 0;
73    egl_cache_t::get()->terminate();
74}
75
76egl_display_t* egl_display_t::get(EGLDisplay dpy) {
77    uintptr_t index = uintptr_t(dpy)-1U;
78    return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index];
79}
80
81void egl_display_t::addObject(egl_object_t* object) {
82    Mutex::Autolock _l(lock);
83    objects.add(object);
84}
85
86void egl_display_t::removeObject(egl_object_t* object) {
87    Mutex::Autolock _l(lock);
88    objects.remove(object);
89}
90
91bool egl_display_t::getObject(egl_object_t* object) const {
92    Mutex::Autolock _l(lock);
93    if (objects.indexOf(object) >= 0) {
94        if (object->getDisplay() == this) {
95            object->incRef();
96            return true;
97        }
98    }
99    return false;
100}
101
102EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
103    if (uintptr_t(disp) >= NUM_DISPLAYS)
104        return NULL;
105
106    return sDisplay[uintptr_t(disp)].getDisplay(disp);
107}
108
109EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
110
111    Mutex::Autolock _l(lock);
112
113    // get our driver loader
114    Loader& loader(Loader::getInstance());
115
116    egl_connection_t* const cnx = &gEGLImpl;
117    if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) {
118        EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
119        disp.dpy = dpy;
120        if (dpy == EGL_NO_DISPLAY) {
121            loader.close(cnx->dso);
122            cnx->dso = NULL;
123        }
124    }
125
126    return EGLDisplay(uintptr_t(display) + 1U);
127}
128
129EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
130
131    Mutex::Autolock _l(lock);
132
133    if (refs > 0) {
134        if (major != NULL)
135            *major = VERSION_MAJOR;
136        if (minor != NULL)
137            *minor = VERSION_MINOR;
138        refs++;
139        return EGL_TRUE;
140    }
141
142#if EGL_TRACE
143
144    // Called both at early_init time and at this time. (Early_init is pre-zygote, so
145    // the information from that call may be stale.)
146    initEglTraceLevel();
147
148#endif
149
150    setGLHooksThreadSpecific(&gHooksNoContext);
151
152    // initialize each EGL and
153    // build our own extension string first, based on the extension we know
154    // and the extension supported by our client implementation
155
156    egl_connection_t* const cnx = &gEGLImpl;
157    cnx->major = -1;
158    cnx->minor = -1;
159    if (cnx->dso) {
160
161#if defined(ADRENO130)
162#warning "Adreno-130 eglInitialize() workaround"
163        /*
164         * The ADRENO 130 driver returns a different EGLDisplay each time
165         * eglGetDisplay() is called, but also makes the EGLDisplay invalid
166         * after eglTerminate() has been called, so that eglInitialize()
167         * cannot be called again. Therefore, we need to make sure to call
168         * eglGetDisplay() before calling eglInitialize();
169         */
170        if (i == IMPL_HARDWARE) {
171            disp[i].dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
172        }
173#endif
174
175        EGLDisplay idpy = disp.dpy;
176        if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
177            //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
178            //        idpy, cnx->major, cnx->minor, cnx);
179
180            // display is now initialized
181            disp.state = egl_display_t::INITIALIZED;
182
183            // get the query-strings for this display for each implementation
184            disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
185                    EGL_VENDOR);
186            disp.queryString.version = cnx->egl.eglQueryString(idpy,
187                    EGL_VERSION);
188            disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
189                    EGL_EXTENSIONS);
190            disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
191                    EGL_CLIENT_APIS);
192
193        } else {
194            ALOGW("eglInitialize(%p) failed (%s)", idpy,
195                    egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
196        }
197    }
198
199    // the query strings are per-display
200    mVendorString.setTo(sVendorString);
201    mVersionString.setTo(sVersionString);
202    mClientApiString.setTo(sClientApiString);
203
204    // we only add extensions that exist in the implementation
205    char const* start = sExtensionString;
206    char const* end;
207    do {
208        // find the space separating this extension for the next one
209        end = strchr(start, ' ');
210        if (end) {
211            // length of the extension string
212            const size_t len = end - start;
213            if (len) {
214                // NOTE: we could avoid the copy if we had strnstr.
215                const String8 ext(start, len);
216                // now look for this extension
217                if (disp.queryString.extensions) {
218                    // if we find it, add this extension string to our list
219                    // (and don't forget the space)
220                    const char* match = strstr(disp.queryString.extensions, ext.string());
221                    if (match && (match[len] == ' ' || match[len] == 0)) {
222                        mExtensionString.append(start, len+1);
223                    }
224                }
225            }
226            // process the next extension string, and skip the space.
227            start = end + 1;
228        }
229    } while (end);
230
231    egl_cache_t::get()->initialize(this);
232
233    refs++;
234    if (major != NULL)
235        *major = VERSION_MAJOR;
236    if (minor != NULL)
237        *minor = VERSION_MINOR;
238    return EGL_TRUE;
239}
240
241EGLBoolean egl_display_t::terminate() {
242
243    Mutex::Autolock _l(lock);
244
245    if (refs == 0) {
246        return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
247    }
248
249    // this is specific to Android, display termination is ref-counted.
250    if (refs > 1) {
251        refs--;
252        return EGL_TRUE;
253    }
254
255    EGLBoolean res = EGL_FALSE;
256    egl_connection_t* const cnx = &gEGLImpl;
257    if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
258        if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
259            ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
260                    egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
261        }
262        // REVISIT: it's unclear what to do if eglTerminate() fails
263        disp.state = egl_display_t::TERMINATED;
264        res = EGL_TRUE;
265    }
266
267    // Mark all objects remaining in the list as terminated, unless
268    // there are no reference to them, it which case, we're free to
269    // delete them.
270    size_t count = objects.size();
271    ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
272    for (size_t i=0 ; i<count ; i++) {
273        egl_object_t* o = objects.itemAt(i);
274        o->destroy();
275    }
276
277    // this marks all object handles are "terminated"
278    objects.clear();
279
280    refs--;
281    return res;
282}
283
284void egl_display_t::loseCurrent(egl_context_t * cur_c)
285{
286    if (cur_c) {
287        egl_display_t* display = cur_c->getDisplay();
288        if (display) {
289            display->loseCurrentImpl(cur_c);
290        }
291    }
292}
293
294void egl_display_t::loseCurrentImpl(egl_context_t * cur_c)
295{
296    // by construction, these are either 0 or valid (possibly terminated)
297    // it should be impossible for these to be invalid
298    ContextRef _cur_c(cur_c);
299    SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
300    SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
301
302    { // scope for the lock
303        Mutex::Autolock _l(lock);
304        cur_c->onLooseCurrent();
305
306    }
307
308    // This cannot be called with the lock held because it might end-up
309    // calling back into EGL (in particular when a surface is destroyed
310    // it calls ANativeWindow::disconnect
311    _cur_c.release();
312    _cur_r.release();
313    _cur_d.release();
314}
315
316EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c,
317        EGLSurface draw, EGLSurface read, EGLContext ctx,
318        EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx)
319{
320    EGLBoolean result;
321
322    // by construction, these are either 0 or valid (possibly terminated)
323    // it should be impossible for these to be invalid
324    ContextRef _cur_c(cur_c);
325    SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
326    SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
327
328    { // scope for the lock
329        Mutex::Autolock _l(lock);
330        if (c) {
331            result = c->cnx->egl.eglMakeCurrent(
332                    disp.dpy, impl_draw, impl_read, impl_ctx);
333            if (result == EGL_TRUE) {
334                c->onMakeCurrent(draw, read);
335            }
336        } else {
337            result = cur_c->cnx->egl.eglMakeCurrent(
338                    disp.dpy, impl_draw, impl_read, impl_ctx);
339            if (result == EGL_TRUE) {
340                cur_c->onLooseCurrent();
341            }
342        }
343    }
344
345    if (result == EGL_TRUE) {
346        // This cannot be called with the lock held because it might end-up
347        // calling back into EGL (in particular when a surface is destroyed
348        // it calls ANativeWindow::disconnect
349        _cur_c.release();
350        _cur_r.release();
351        _cur_d.release();
352    }
353
354    return result;
355}
356
357// ----------------------------------------------------------------------------
358}; // namespace android
359// ----------------------------------------------------------------------------
360