egl_display.cpp revision 92dc3fc52cf097bd105460cf377779bdcf146d62
1/*
2 ** Copyright 2007, The Android Open Source Project
3 **
4 ** Licensed under the Apache License, Version 2.0 (the "License");
5 ** you may not use this file except in compliance with the License.
6 ** You may obtain a copy of the License at
7 **
8 **     http://www.apache.org/licenses/LICENSE-2.0
9 **
10 ** Unless required by applicable law or agreed to in writing, software
11 ** distributed under the License is distributed on an "AS IS" BASIS,
12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 ** See the License for the specific language governing permissions and
14 ** limitations under the License.
15 */
16
17#define __STDC_LIMIT_MACROS 1
18
19#include <string.h>
20
21#include "../egl_impl.h"
22
23#include "egl_cache.h"
24#include "egl_display.h"
25#include "egl_object.h"
26#include "egl_tls.h"
27#include "Loader.h"
28#include <cutils/properties.h>
29
30// ----------------------------------------------------------------------------
31namespace android {
32// ----------------------------------------------------------------------------
33
34static char const * const sVendorString     = "Android";
35static char const * const sVersionString    = "1.4 Android META-EGL";
36static char const * const sClientApiString  = "OpenGL_ES";
37
38extern char const * const gBuiltinExtensionString;
39extern char const * const gExtensionString;
40
41extern void initEglTraceLevel();
42extern void initEglDebugLevel();
43extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
44
45// ----------------------------------------------------------------------------
46
47static bool findExtension(const char* exts, const char* name, size_t nameLen) {
48    if (exts) {
49        const char* match = strstr(exts, name);
50        if (match && (match[nameLen] == '\0' || match[nameLen] == ' ')) {
51            return true;
52        }
53    }
54    return false;
55}
56
57egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
58
59egl_display_t::egl_display_t() :
60    magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0) {
61}
62
63egl_display_t::~egl_display_t() {
64    magic = 0;
65    egl_cache_t::get()->terminate();
66}
67
68egl_display_t* egl_display_t::get(EGLDisplay dpy) {
69    uintptr_t index = uintptr_t(dpy)-1U;
70    return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index];
71}
72
73void egl_display_t::addObject(egl_object_t* object) {
74    Mutex::Autolock _l(lock);
75    objects.add(object);
76}
77
78void egl_display_t::removeObject(egl_object_t* object) {
79    Mutex::Autolock _l(lock);
80    objects.remove(object);
81}
82
83bool egl_display_t::getObject(egl_object_t* object) const {
84    Mutex::Autolock _l(lock);
85    if (objects.indexOf(object) >= 0) {
86        if (object->getDisplay() == this) {
87            object->incRef();
88            return true;
89        }
90    }
91    return false;
92}
93
94EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
95    if (uintptr_t(disp) >= NUM_DISPLAYS)
96        return NULL;
97
98    return sDisplay[uintptr_t(disp)].getDisplay(disp);
99}
100
101EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
102
103    Mutex::Autolock _l(lock);
104
105    // get our driver loader
106    Loader& loader(Loader::getInstance());
107
108    egl_connection_t* const cnx = &gEGLImpl;
109    if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) {
110        EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
111        disp.dpy = dpy;
112        if (dpy == EGL_NO_DISPLAY) {
113            loader.close(cnx->dso);
114            cnx->dso = NULL;
115        }
116    }
117
118    return EGLDisplay(uintptr_t(display) + 1U);
119}
120
121EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
122
123    Mutex::Autolock _l(lock);
124
125    if (refs > 0) {
126        if (major != NULL)
127            *major = VERSION_MAJOR;
128        if (minor != NULL)
129            *minor = VERSION_MINOR;
130        refs++;
131        return EGL_TRUE;
132    }
133
134#if EGL_TRACE
135
136    // Called both at early_init time and at this time. (Early_init is pre-zygote, so
137    // the information from that call may be stale.)
138    initEglTraceLevel();
139    initEglDebugLevel();
140
141#endif
142
143    setGLHooksThreadSpecific(&gHooksNoContext);
144
145    // initialize each EGL and
146    // build our own extension string first, based on the extension we know
147    // and the extension supported by our client implementation
148
149    egl_connection_t* const cnx = &gEGLImpl;
150    cnx->major = -1;
151    cnx->minor = -1;
152    if (cnx->dso) {
153        EGLDisplay idpy = disp.dpy;
154        if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
155            //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
156            //        idpy, cnx->major, cnx->minor, cnx);
157
158            // display is now initialized
159            disp.state = egl_display_t::INITIALIZED;
160
161            // get the query-strings for this display for each implementation
162            disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
163                    EGL_VENDOR);
164            disp.queryString.version = cnx->egl.eglQueryString(idpy,
165                    EGL_VERSION);
166            disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
167                    EGL_EXTENSIONS);
168            disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
169                    EGL_CLIENT_APIS);
170
171        } else {
172            ALOGW("eglInitialize(%p) failed (%s)", idpy,
173                    egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
174        }
175    }
176
177    // the query strings are per-display
178    mVendorString.setTo(sVendorString);
179    mVersionString.setTo(sVersionString);
180    mClientApiString.setTo(sClientApiString);
181
182    mExtensionString.setTo(gBuiltinExtensionString);
183    char const* start = gExtensionString;
184    char const* end;
185    do {
186        // find the space separating this extension for the next one
187        end = strchr(start, ' ');
188        if (end) {
189            // length of the extension string
190            const size_t len = end - start;
191            if (len) {
192                // NOTE: we could avoid the copy if we had strnstr.
193                const String8 ext(start, len);
194                if (findExtension(disp.queryString.extensions, ext.string(),
195                        len)) {
196                    mExtensionString.append(start, len+1);
197                }
198            }
199            // process the next extension string, and skip the space.
200            start = end + 1;
201        }
202    } while (end);
203
204    egl_cache_t::get()->initialize(this);
205
206    char value[PROPERTY_VALUE_MAX];
207    property_get("debug.egl.finish", value, "0");
208    if (atoi(value)) {
209        finishOnSwap = true;
210    }
211
212    property_get("debug.egl.traceGpuCompletion", value, "0");
213    if (atoi(value)) {
214        traceGpuCompletion = true;
215    }
216
217    refs++;
218    if (major != NULL)
219        *major = VERSION_MAJOR;
220    if (minor != NULL)
221        *minor = VERSION_MINOR;
222
223    mHibernation.setDisplayValid(true);
224
225    return EGL_TRUE;
226}
227
228EGLBoolean egl_display_t::terminate() {
229
230    Mutex::Autolock _l(lock);
231
232    if (refs == 0) {
233        /*
234         * From the EGL spec (3.2):
235         * "Termination of a display that has already been terminated,
236         *  (...), is allowed, but the only effect of such a call is
237         *  to return EGL_TRUE (...)
238         */
239        return EGL_TRUE;
240    }
241
242    // this is specific to Android, display termination is ref-counted.
243    if (refs > 1) {
244        refs--;
245        return EGL_TRUE;
246    }
247
248    EGLBoolean res = EGL_FALSE;
249    egl_connection_t* const cnx = &gEGLImpl;
250    if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
251        if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
252            ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
253                    egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
254        }
255        // REVISIT: it's unclear what to do if eglTerminate() fails
256        disp.state = egl_display_t::TERMINATED;
257        res = EGL_TRUE;
258    }
259
260    mHibernation.setDisplayValid(false);
261
262    // Reset the extension string since it will be regenerated if we get
263    // reinitialized.
264    mExtensionString.setTo("");
265
266    // Mark all objects remaining in the list as terminated, unless
267    // there are no reference to them, it which case, we're free to
268    // delete them.
269    size_t count = objects.size();
270    ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
271    for (size_t i=0 ; i<count ; i++) {
272        egl_object_t* o = objects.itemAt(i);
273        o->destroy();
274    }
275
276    // this marks all object handles are "terminated"
277    objects.clear();
278
279    refs--;
280    return res;
281}
282
283void egl_display_t::loseCurrent(egl_context_t * cur_c)
284{
285    if (cur_c) {
286        egl_display_t* display = cur_c->getDisplay();
287        if (display) {
288            display->loseCurrentImpl(cur_c);
289        }
290    }
291}
292
293void egl_display_t::loseCurrentImpl(egl_context_t * cur_c)
294{
295    // by construction, these are either 0 or valid (possibly terminated)
296    // it should be impossible for these to be invalid
297    ContextRef _cur_c(cur_c);
298    SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
299    SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
300
301    { // scope for the lock
302        Mutex::Autolock _l(lock);
303        cur_c->onLooseCurrent();
304
305    }
306
307    // This cannot be called with the lock held because it might end-up
308    // calling back into EGL (in particular when a surface is destroyed
309    // it calls ANativeWindow::disconnect
310    _cur_c.release();
311    _cur_r.release();
312    _cur_d.release();
313}
314
315EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c,
316        EGLSurface draw, EGLSurface read, EGLContext /*ctx*/,
317        EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx)
318{
319    EGLBoolean result;
320
321    // by construction, these are either 0 or valid (possibly terminated)
322    // it should be impossible for these to be invalid
323    ContextRef _cur_c(cur_c);
324    SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
325    SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
326
327    { // scope for the lock
328        Mutex::Autolock _l(lock);
329        if (c) {
330            result = c->cnx->egl.eglMakeCurrent(
331                    disp.dpy, impl_draw, impl_read, impl_ctx);
332            if (result == EGL_TRUE) {
333                c->onMakeCurrent(draw, read);
334                if (!cur_c) {
335                    mHibernation.incWakeCount(HibernationMachine::STRONG);
336                }
337            }
338        } else {
339            result = cur_c->cnx->egl.eglMakeCurrent(
340                    disp.dpy, impl_draw, impl_read, impl_ctx);
341            if (result == EGL_TRUE) {
342                cur_c->onLooseCurrent();
343                mHibernation.decWakeCount(HibernationMachine::STRONG);
344            }
345        }
346    }
347
348    if (result == EGL_TRUE) {
349        // This cannot be called with the lock held because it might end-up
350        // calling back into EGL (in particular when a surface is destroyed
351        // it calls ANativeWindow::disconnect
352        _cur_c.release();
353        _cur_r.release();
354        _cur_d.release();
355    }
356
357    return result;
358}
359
360bool egl_display_t::haveExtension(const char* name, size_t nameLen) const {
361    if (!nameLen) {
362        nameLen = strlen(name);
363    }
364    return findExtension(mExtensionString.string(), name, nameLen);
365}
366
367// ----------------------------------------------------------------------------
368
369bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) {
370    Mutex::Autolock _l(mLock);
371    ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX,
372             "Invalid WakeCount (%d) on enter\n", mWakeCount);
373
374    mWakeCount++;
375    if (strength == STRONG)
376        mAttemptHibernation = false;
377
378    if (CC_UNLIKELY(mHibernating)) {
379        ALOGV("Awakening\n");
380        egl_connection_t* const cnx = &gEGLImpl;
381
382        // These conditions should be guaranteed before entering hibernation;
383        // we don't want to get into a state where we can't wake up.
384        ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG,
385                 "Invalid hibernation state, unable to awaken\n");
386
387        if (!cnx->egl.eglAwakenProcessIMG()) {
388            ALOGE("Failed to awaken EGL implementation\n");
389            return false;
390        }
391        mHibernating = false;
392    }
393    return true;
394}
395
396void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) {
397    Mutex::Autolock _l(mLock);
398    ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount);
399
400    mWakeCount--;
401    if (strength == STRONG)
402        mAttemptHibernation = true;
403
404    if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) {
405        egl_connection_t* const cnx = &gEGLImpl;
406        mAttemptHibernation = false;
407        if (mAllowHibernation && mDpyValid &&
408                cnx->egl.eglHibernateProcessIMG &&
409                cnx->egl.eglAwakenProcessIMG) {
410            ALOGV("Hibernating\n");
411            if (!cnx->egl.eglHibernateProcessIMG()) {
412                ALOGE("Failed to hibernate EGL implementation\n");
413                return;
414            }
415            mHibernating = true;
416        }
417    }
418}
419
420void egl_display_t::HibernationMachine::setDisplayValid(bool valid) {
421    Mutex::Autolock _l(mLock);
422    mDpyValid = valid;
423}
424
425// ----------------------------------------------------------------------------
426}; // namespace android
427// ----------------------------------------------------------------------------
428