egl_display.h revision 258385978c517a47626161b1e644c48bcee28de1
1/* 2 ** Copyright 2007, The Android Open Source Project 3 ** 4 ** Licensed under the Apache License, Version 2.0 (the "License"); 5 ** you may not use this file except in compliance with the License. 6 ** You may obtain a copy of the License at 7 ** 8 ** http://www.apache.org/licenses/LICENSE-2.0 9 ** 10 ** Unless required by applicable law or agreed to in writing, software 11 ** distributed under the License is distributed on an "AS IS" BASIS, 12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 ** See the License for the specific language governing permissions and 14 ** limitations under the License. 15 */ 16 17#ifndef ANDROID_EGL_DISPLAY_H 18#define ANDROID_EGL_DISPLAY_H 19 20 21#include <ctype.h> 22#include <stdint.h> 23#include <stdlib.h> 24 25#include <EGL/egl.h> 26#include <EGL/eglext.h> 27#include <GLES/gl.h> 28#include <GLES/glext.h> 29 30#include <cutils/compiler.h> 31#include <utils/SortedVector.h> 32#include <utils/threads.h> 33#include <utils/String8.h> 34 35#include "egldefs.h" 36#include "hooks.h" 37 38// ---------------------------------------------------------------------------- 39namespace android { 40// ---------------------------------------------------------------------------- 41 42class egl_object_t; 43class egl_context_t; 44class egl_connection_t; 45 46// ---------------------------------------------------------------------------- 47 48class EGLAPI egl_display_t { // marked as EGLAPI for testing purposes 49 static egl_display_t sDisplay[NUM_DISPLAYS]; 50 EGLDisplay getDisplay(EGLNativeDisplayType display); 51 void loseCurrentImpl(egl_context_t * cur_c); 52 53public: 54 enum { 55 NOT_INITIALIZED = 0, 56 INITIALIZED = 1, 57 TERMINATED = 2 58 }; 59 60 egl_display_t(); 61 ~egl_display_t(); 62 63 EGLBoolean initialize(EGLint *major, EGLint *minor); 64 EGLBoolean terminate(); 65 66 // add object to this display's list 67 void addObject(egl_object_t* object); 68 // remove object from this display's list 69 void removeObject(egl_object_t* object); 70 // add reference to this object. returns true if this is a valid object. 71 bool getObject(egl_object_t* object) const; 72 73 // These notifications allow the display to keep track of how many window 74 // surfaces exist, which it uses to decide whether to hibernate the 75 // underlying EGL implementation. They can be called by any thread without 76 // holding a lock, but must be called via egl_display_ptr to ensure 77 // proper hibernate/wakeup sequencing. If a surface destruction triggers 78 // hibernation, hibernation will be delayed at least until the calling 79 // thread's egl_display_ptr is destroyed. 80 void onWindowSurfaceCreated(); 81 void onWindowSurfaceDestroyed(); 82 83 static egl_display_t* get(EGLDisplay dpy); 84 static EGLDisplay getFromNativeDisplay(EGLNativeDisplayType disp); 85 86 EGLBoolean makeCurrent(egl_context_t* c, egl_context_t* cur_c, 87 EGLSurface draw, EGLSurface read, EGLContext ctx, 88 EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx); 89 static void loseCurrent(egl_context_t * cur_c); 90 91 inline bool isReady() const { return (refs > 0); } 92 inline bool isValid() const { return magic == '_dpy'; } 93 inline bool isAlive() const { return isValid(); } 94 95 char const * getVendorString() const { return mVendorString.string(); } 96 char const * getVersionString() const { return mVersionString.string(); } 97 char const * getClientApiString() const { return mClientApiString.string(); } 98 char const * getExtensionString() const { return mExtensionString.string(); } 99 100 inline uint32_t getRefsCount() const { return refs; } 101 102 struct strings_t { 103 char const * vendor; 104 char const * version; 105 char const * clientApi; 106 char const * extensions; 107 }; 108 109 struct DisplayImpl { 110 DisplayImpl() : dpy(EGL_NO_DISPLAY), state(NOT_INITIALIZED) { } 111 EGLDisplay dpy; 112 EGLint state; 113 strings_t queryString; 114 }; 115 116private: 117 uint32_t magic; 118 119public: 120 DisplayImpl disp; 121 bool finishOnSwap; // property: debug.egl.finish 122 bool traceGpuCompletion; // property: debug.egl.traceGpuCompletion 123 124private: 125 friend class egl_display_ptr; 126 bool enter(); 127 void leave(); 128 129 uint32_t refs; 130 mutable Mutex lock; 131 SortedVector<egl_object_t*> objects; 132 String8 mVendorString; 133 String8 mVersionString; 134 String8 mClientApiString; 135 String8 mExtensionString; 136 int32_t mWakeCount; 137 bool mHibernating; 138 bool mAttemptHibernation; 139}; 140 141// ---------------------------------------------------------------------------- 142 143// An egl_display_ptr is a kind of smart pointer for egl_display_t objects. 144// It doesn't refcount the egl_display_t, but does ensure that the underlying 145// EGL implementation is "awake" (not hibernating) and ready for use as long 146// as the egl_display_ptr exists. 147class egl_display_ptr { 148public: 149 explicit egl_display_ptr(egl_display_t* dpy): mDpy(dpy) { 150 if (mDpy) { 151 if (CC_UNLIKELY(!mDpy->enter())) { 152 mDpy = NULL; 153 } 154 } 155 } 156 157 // We only really need a C++11 move constructor, not a copy constructor. 158 // A move constructor would save an enter()/leave() pair on every EGL API 159 // call. But enabling -std=c++0x causes lots of errors elsewhere, so I 160 // can't use a move constructor until those are cleaned up. 161 // 162 // egl_display_ptr(egl_display_ptr&& other) { 163 // mDpy = other.mDpy; 164 // other.mDpy = NULL; 165 // } 166 // 167 egl_display_ptr(const egl_display_ptr& other): mDpy(other.mDpy) { 168 if (mDpy) { 169 mDpy->enter(); 170 } 171 } 172 173 ~egl_display_ptr() { 174 if (mDpy) { 175 mDpy->leave(); 176 } 177 } 178 179 const egl_display_t* operator->() const { return mDpy; } 180 egl_display_t* operator->() { return mDpy; } 181 182 const egl_display_t* get() const { return mDpy; } 183 egl_display_t* get() { return mDpy; } 184 185 operator bool() const { return mDpy != NULL; } 186 187private: 188 egl_display_t* mDpy; 189 190 // non-assignable 191 egl_display_ptr& operator=(const egl_display_ptr&); 192}; 193 194// ---------------------------------------------------------------------------- 195 196inline egl_display_ptr get_display(EGLDisplay dpy) { 197 return egl_display_ptr(egl_display_t::get(dpy)); 198} 199 200// Does not ensure EGL is unhibernated. Use with caution: calls into the 201// underlying EGL implementation are not safe. 202inline egl_display_t* get_display_nowake(EGLDisplay dpy) { 203 return egl_display_t::get(dpy); 204} 205 206// ---------------------------------------------------------------------------- 207 208egl_display_ptr validate_display(EGLDisplay dpy); 209egl_display_ptr validate_display_connection(EGLDisplay dpy, 210 egl_connection_t*& cnx); 211EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx); 212EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface); 213 214// ---------------------------------------------------------------------------- 215}; // namespace android 216// ---------------------------------------------------------------------------- 217 218#endif // ANDROID_EGL_DISPLAY_H 219