Layer.h revision a4a3149a36bc69a06e4824aeae909ab910661070
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_LAYER_H
18#define ANDROID_LAYER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <gui/SurfaceTexture.h>
24
25#include <utils/Timers.h>
26
27#include <ui/GraphicBuffer.h>
28#include <ui/PixelFormat.h>
29
30#include <gui/ISurfaceComposerClient.h>
31
32#include <EGL/egl.h>
33#include <EGL/eglext.h>
34#include <GLES/gl.h>
35#include <GLES/glext.h>
36
37#include "LayerBase.h"
38#include "SurfaceTextureLayer.h"
39#include "Transform.h"
40
41namespace android {
42
43// ---------------------------------------------------------------------------
44
45class Client;
46class GLExtensions;
47
48// ---------------------------------------------------------------------------
49
50class Layer : public LayerBaseClient,
51              public SurfaceTexture::FrameAvailableListener
52{
53public:
54            Layer(SurfaceFlinger* flinger, const sp<Client>& client);
55    virtual ~Layer();
56
57    virtual const char* getTypeId() const { return "Layer"; }
58
59    // the this layer's size and format
60    status_t setBuffers(uint32_t w, uint32_t h,
61            PixelFormat format, uint32_t flags=0);
62
63    bool isFixedSize() const;
64
65    // LayerBase interface
66    virtual void setGeometry(const sp<const DisplayDevice>& hw,
67            HWComposer::HWCLayerInterface& layer);
68    virtual void setPerFrameData(const sp<const DisplayDevice>& hw,
69            HWComposer::HWCLayerInterface& layer);
70    virtual void setAcquireFence(const sp<const DisplayDevice>& hw,
71            HWComposer::HWCLayerInterface& layer);
72    virtual void onLayerDisplayed(const sp<const DisplayDevice>& hw,
73            HWComposer::HWCLayerInterface* layer);
74    virtual bool onPreComposition();
75    virtual void onPostComposition();
76
77    virtual void onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const;
78    virtual uint32_t doTransaction(uint32_t transactionFlags);
79    virtual Region latchBuffer(bool& recomputeVisibleRegions);
80    virtual bool isOpaque() const;
81    virtual bool isSecure() const           { return mSecure; }
82    virtual bool isProtected() const;
83    virtual void onRemoved();
84    virtual sp<Layer> getLayer() const { return const_cast<Layer*>(this); }
85    virtual void setName(const String8& name);
86    virtual bool isVisible() const;
87
88    // LayerBaseClient interface
89    virtual wp<IBinder> getSurfaceTextureBinder() const;
90
91    // only for debugging
92    inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
93
94    // Updates the transform hint in our SurfaceTexture to match
95    // the current orientation of the default display device.
96    virtual void updateTransformHint() const;
97
98protected:
99    virtual void onFirstRef();
100    virtual void dump(String8& result, char* scratch, size_t size) const;
101    virtual void dumpStats(String8& result, char* buffer, size_t SIZE) const;
102    virtual void clearStats();
103
104private:
105    friend class SurfaceTextureLayer;
106    virtual sp<ISurface> createSurface();
107    uint32_t getEffectiveUsage(uint32_t usage) const;
108    bool isCropped() const;
109    Rect computeBufferCrop() const;
110    static bool getOpacityForFormat(uint32_t format);
111
112    // Interface implementation for SurfaceTexture::FrameAvailableListener
113    virtual void onFrameAvailable();
114
115    // -----------------------------------------------------------------------
116
117    // constants
118    sp<SurfaceTexture> mSurfaceTexture;
119    GLuint mTextureName;
120
121    // thread-safe
122    volatile int32_t mQueuedFrames;
123
124    // main thread
125    sp<GraphicBuffer> mActiveBuffer;
126    Rect mCurrentCrop;
127    uint32_t mCurrentTransform;
128    uint32_t mCurrentScalingMode;
129    bool mCurrentOpacity;
130    bool mRefreshPending;
131    bool mFrameLatencyNeeded;
132    int mFrameLatencyOffset;
133
134    struct Statistics {
135        Statistics() : timestamp(0), set(0), vsync(0) { }
136        nsecs_t timestamp;  // buffer timestamp
137        nsecs_t set;        // buffer displayed timestamp
138        nsecs_t vsync;      // vsync immediately before set
139    };
140
141    // protected by mLock
142    Statistics mFrameStats[128];
143
144    // constants
145    PixelFormat mFormat;
146    const GLExtensions& mGLExtensions;
147    bool mOpaqueLayer;
148
149    // page-flip thread (currently main thread)
150    bool mSecure;         // no screenshots
151    bool mProtectedByApp; // application requires protected path to external sink
152};
153
154// ---------------------------------------------------------------------------
155
156}; // namespace android
157
158#endif // ANDROID_LAYER_H
159