LayerDim.cpp revision 0d1561275e80073807ac04728951782d943f8882
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include <stdlib.h> 18#include <stdint.h> 19#include <sys/types.h> 20 21#include <utils/Errors.h> 22#include <utils/Log.h> 23 24#include <ui/GraphicBuffer.h> 25 26#include "LayerDim.h" 27#include "SurfaceFlinger.h" 28#include "DisplayHardware/DisplayHardware.h" 29 30namespace android { 31// --------------------------------------------------------------------------- 32 33bool LayerDim::sUseTexture; 34GLuint LayerDim::sTexId; 35EGLImageKHR LayerDim::sImage; 36int32_t LayerDim::sWidth; 37int32_t LayerDim::sHeight; 38 39// --------------------------------------------------------------------------- 40 41LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display, 42 const sp<Client>& client) 43 : LayerBaseClient(flinger, display, client) 44{ 45} 46 47void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h) 48{ 49 sTexId = -1; 50 sImage = EGL_NO_IMAGE_KHR; 51 sWidth = w; 52 sHeight = h; 53 sUseTexture = false; 54} 55 56LayerDim::~LayerDim() 57{ 58} 59 60void LayerDim::onDraw(const Region& clip) const 61{ 62 const State& s(drawingState()); 63 Region::const_iterator it = clip.begin(); 64 Region::const_iterator const end = clip.end(); 65 if (s.alpha>0 && (it != end)) { 66 const DisplayHardware& hw(graphicPlane(0).displayHardware()); 67 const GLfloat alpha = s.alpha/255.0f; 68 const uint32_t fbHeight = hw.getHeight(); 69 glDisable(GL_DITHER); 70 71 if (s.alpha == 0xFF) { 72 glDisable(GL_BLEND); 73 } else { 74 glEnable(GL_BLEND); 75 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 76 } 77 78 glColor4f(0, 0, 0, alpha); 79 80#if defined(GL_OES_EGL_image_external) 81 if (GLExtensions::getInstance().haveTextureExternal()) { 82 glDisable(GL_TEXTURE_EXTERNAL_OES); 83 } 84#endif 85 glDisable(GL_TEXTURE_2D); 86 87 GLshort w = sWidth; 88 GLshort h = sHeight; 89 const GLshort vertices[4][2] = { 90 { 0, 0 }, 91 { 0, h }, 92 { w, h }, 93 { w, 0 } 94 }; 95 glVertexPointer(2, GL_SHORT, 0, vertices); 96 97 while (it != end) { 98 const Rect& r = *it++; 99 const GLint sy = fbHeight - (r.top + r.height()); 100 glScissor(r.left, sy, r.width(), r.height()); 101 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 102 } 103 } 104 glDisableClientState(GL_TEXTURE_COORD_ARRAY); 105} 106 107// --------------------------------------------------------------------------- 108 109}; // namespace android 110