Android.mk revision 7f126c78a107257090c6675ea40ffac41516a9dc
1 2LOCAL_PATH:=$(call my-dir) 3 4 5# Build rsg-generator ==================== 6include $(CLEAR_VARS) 7 8LOCAL_MODULE := rsg-generator 9 10# These symbols are normally defined by BUILD_XXX, but we need to define them 11# here so that local-intermediates-dir works. 12 13LOCAL_IS_HOST_MODULE := true 14LOCAL_MODULE_CLASS := EXECUTABLES 15intermediates := $(local-intermediates-dir) 16 17LOCAL_SRC_FILES:= \ 18 spec.l \ 19 rsg_generator.c 20 21include $(BUILD_HOST_EXECUTABLE) 22 23# TODO: This should go into build/core/config.mk 24RSG_GENERATOR:=$(LOCAL_BUILT_MODULE) 25 26# include $(CLEAR_VARS) 27# input_data_file := $(LOCAL_PATH)/rslib.bc 28# slangdata_output_var_name := rs_runtime_lib_bc 29# LOCAL_MODULE := librslib_rt 30 31# LOCAL_MODULE_CLASS := STATIC_LIBRARIES 32 33# LOCAL_MODULE_TAGS := optional 34# include frameworks/compile/slang/SlangData.mk 35# include $(BUILD_STATIC_LIBRARY) 36 37# Build render script lib ==================== 38 39include $(CLEAR_VARS) 40LOCAL_MODULE := libRS 41 42LOCAL_MODULE_CLASS := SHARED_LIBRARIES 43intermediates:= $(local-intermediates-dir) 44 45# Generate custom headers 46 47GEN := $(addprefix $(intermediates)/, \ 48 rsgApiStructs.h \ 49 rsgApiFuncDecl.h \ 50 ) 51 52$(GEN) : PRIVATE_PATH := $(LOCAL_PATH) 53$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec 54$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec 55$(GEN): $(intermediates)/%.h : $(LOCAL_PATH)/%.h.rsg 56 $(transform-generated-source) 57 58# used in jni/Android.mk 59rs_generated_source += $(GEN) 60LOCAL_GENERATED_SOURCES += $(GEN) 61 62# Generate custom source files 63 64GEN := $(addprefix $(intermediates)/, \ 65 rsgApi.cpp \ 66 rsgApiReplay.cpp \ 67 ) 68 69$(GEN) : PRIVATE_PATH := $(LOCAL_PATH) 70$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec 71$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec 72$(GEN): $(intermediates)/%.cpp : $(LOCAL_PATH)/%.cpp.rsg 73 $(transform-generated-source) 74 75# used in jni/Android.mk 76rs_generated_source += $(GEN) 77 78LOCAL_GENERATED_SOURCES += $(GEN) 79 80# libRS needs libacc, which isn't 64-bit clean, and so can't be built 81# for the simulator on gHardy, and therefore libRS needs to be excluded 82# from the simulator as well. 83ifneq ($(TARGET_SIMULATOR),true) 84 85LOCAL_SRC_FILES:= \ 86 rsAdapter.cpp \ 87 rsAllocation.cpp \ 88 rsAnimation.cpp \ 89 rsComponent.cpp \ 90 rsContext.cpp \ 91 rsDevice.cpp \ 92 rsElement.cpp \ 93 rsFBOCache.cpp \ 94 rsFileA3D.cpp \ 95 rsFont.cpp \ 96 rsLocklessFifo.cpp \ 97 rsObjectBase.cpp \ 98 rsMatrix2x2.cpp \ 99 rsMatrix3x3.cpp \ 100 rsMatrix4x4.cpp \ 101 rsMesh.cpp \ 102 rsMutex.cpp \ 103 rsProgram.cpp \ 104 rsProgramFragment.cpp \ 105 rsProgramStore.cpp \ 106 rsProgramRaster.cpp \ 107 rsProgramVertex.cpp \ 108 rsSampler.cpp \ 109 rsScript.cpp \ 110 rsScriptC.cpp \ 111 rsScriptC_Lib.cpp \ 112 rsScriptC_LibGL.cpp \ 113 rsSignal.cpp \ 114 rsStream.cpp \ 115 rsThreadIO.cpp \ 116 rsType.cpp \ 117 driver/rsdBcc.cpp \ 118 driver/rsdCore.cpp \ 119 driver/rsdGL.cpp \ 120 driver/rsdMesh.cpp \ 121 driver/rsdMeshObj.cpp \ 122 driver/rsdProgram.cpp \ 123 driver/rsdProgramRaster.cpp \ 124 driver/rsdProgramStore.cpp \ 125 driver/rsdRuntimeMath.cpp \ 126 driver/rsdRuntimeStubs.cpp \ 127 driver/rsdSampler.cpp \ 128 driver/rsdShader.cpp \ 129 driver/rsdShaderCache.cpp \ 130 driver/rsdVertexArray.cpp 131 132LOCAL_SHARED_LIBRARIES += libz libcutils libutils libEGL libGLESv1_CM libGLESv2 libui libbcc 133 134LOCAL_STATIC_LIBRARIES := libdex libft2 135 136LOCAL_C_INCLUDES += external/freetype/include external/zlib dalvik 137LOCAL_C_INCLUDES += frameworks/compile/libbcc/include 138 139LOCAL_CFLAGS += -Werror -Wall -Wno-unused-parameter -Wno-unused-variable 140 141LOCAL_LDLIBS := -lpthread -ldl 142LOCAL_MODULE:= libRS 143LOCAL_MODULE_TAGS := optional 144 145include $(BUILD_SHARED_LIBRARY) 146 147# Now build a host version for serialization 148include $(CLEAR_VARS) 149LOCAL_CFLAGS += -Werror -Wall -Wno-unused-parameter -Wno-unused-variable 150LOCAL_CFLAGS += -DANDROID_RS_SERIALIZE 151 152LOCAL_SRC_FILES:= \ 153 rsAllocation.cpp \ 154 rsComponent.cpp \ 155 rsElement.cpp \ 156 rsFileA3D.cpp \ 157 rsObjectBase.cpp \ 158 rsMesh.cpp \ 159 rsStream.cpp \ 160 rsType.cpp 161 162LOCAL_STATIC_LIBRARIES := libcutils libutils 163 164LOCAL_LDLIBS := -lpthread 165LOCAL_MODULE:= libRSserialize 166LOCAL_MODULE_TAGS := optional 167 168include $(BUILD_HOST_STATIC_LIBRARY) 169 170endif #simulator 171