rsdAllocation.cpp revision 9d8e5af146326250ebc1e9b3c93402bd0e7669bb
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#include "rsdCore.h"
19#include "rsdAllocation.h"
20
21#include "rsAllocation.h"
22
23#include "system/window.h"
24#include "ui/Rect.h"
25#include "ui/GraphicBufferMapper.h"
26
27#ifndef RS_COMPATIBILITY_LIB
28#include "rsdFrameBufferObj.h"
29#include "gui/GLConsumer.h"
30#include "gui/CpuConsumer.h"
31#include "gui/Surface.h"
32#include "hardware/gralloc.h"
33
34#include <GLES/gl.h>
35#include <GLES2/gl2.h>
36#include <GLES/glext.h>
37#endif
38
39using namespace android;
40using namespace android::renderscript;
41
42
43#ifndef RS_COMPATIBILITY_LIB
44const static GLenum gFaceOrder[] = {
45    GL_TEXTURE_CUBE_MAP_POSITIVE_X,
46    GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
47    GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
48    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
49    GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
50    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
51};
52
53GLenum rsdTypeToGLType(RsDataType t) {
54    switch (t) {
55    case RS_TYPE_UNSIGNED_5_6_5:    return GL_UNSIGNED_SHORT_5_6_5;
56    case RS_TYPE_UNSIGNED_5_5_5_1:  return GL_UNSIGNED_SHORT_5_5_5_1;
57    case RS_TYPE_UNSIGNED_4_4_4_4:  return GL_UNSIGNED_SHORT_4_4_4_4;
58
59    //case RS_TYPE_FLOAT_16:      return GL_HALF_FLOAT;
60    case RS_TYPE_FLOAT_32:      return GL_FLOAT;
61    case RS_TYPE_UNSIGNED_8:    return GL_UNSIGNED_BYTE;
62    case RS_TYPE_UNSIGNED_16:   return GL_UNSIGNED_SHORT;
63    case RS_TYPE_SIGNED_8:      return GL_BYTE;
64    case RS_TYPE_SIGNED_16:     return GL_SHORT;
65    default:    break;
66    }
67    return 0;
68}
69
70GLenum rsdKindToGLFormat(RsDataKind k) {
71    switch (k) {
72    case RS_KIND_PIXEL_L: return GL_LUMINANCE;
73    case RS_KIND_PIXEL_A: return GL_ALPHA;
74    case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA;
75    case RS_KIND_PIXEL_RGB: return GL_RGB;
76    case RS_KIND_PIXEL_RGBA: return GL_RGBA;
77    case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16;
78    default: break;
79    }
80    return 0;
81}
82#endif
83
84uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc,
85                      uint32_t xoff, uint32_t yoff, uint32_t lod,
86                      RsAllocationCubemapFace face) {
87    uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;
88    ptr += face * alloc->mHal.drvState.faceOffset;
89    ptr += yoff * alloc->mHal.drvState.lod[lod].stride;
90    ptr += xoff * alloc->mHal.state.elementSizeBytes;
91    return ptr;
92}
93
94
95static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr,
96                            uint32_t xoff, uint32_t yoff, uint32_t lod,
97                            RsAllocationCubemapFace face, uint32_t w, uint32_t h) {
98#ifndef RS_COMPATIBILITY_LIB
99    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
100
101    rsAssert(drv->textureID);
102    RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
103    RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
104    GLenum t = GL_TEXTURE_2D;
105    if (alloc->mHal.state.hasFaces) {
106        t = gFaceOrder[face];
107    }
108    RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr);
109#endif
110}
111
112
113#ifndef RS_COMPATIBILITY_LIB
114static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) {
115    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
116
117    RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
118    RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
119
120    uint32_t faceCount = 1;
121    if (alloc->mHal.state.hasFaces) {
122        faceCount = 6;
123    }
124
125    rsdGLCheckError(rsc, "Upload2DTexture 1 ");
126    for (uint32_t face = 0; face < faceCount; face ++) {
127        for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) {
128            const uint8_t *p = GetOffsetPtr(alloc, 0, 0, lod, (RsAllocationCubemapFace)face);
129
130            GLenum t = GL_TEXTURE_2D;
131            if (alloc->mHal.state.hasFaces) {
132                t = gFaceOrder[face];
133            }
134
135            if (isFirstUpload) {
136                RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat,
137                             alloc->mHal.state.type->getLODDimX(lod),
138                             alloc->mHal.state.type->getLODDimY(lod),
139                             0, drv->glFormat, drv->glType, p);
140            } else {
141                RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0,
142                                alloc->mHal.state.type->getLODDimX(lod),
143                                alloc->mHal.state.type->getLODDimY(lod),
144                                drv->glFormat, drv->glType, p);
145            }
146        }
147    }
148
149    if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) {
150        RSD_CALL_GL(glGenerateMipmap, drv->glTarget);
151    }
152    rsdGLCheckError(rsc, "Upload2DTexture");
153}
154#endif
155
156static void UploadToTexture(const Context *rsc, const Allocation *alloc) {
157#ifndef RS_COMPATIBILITY_LIB
158    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
159
160    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
161        if (!drv->textureID) {
162            RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
163        }
164        return;
165    }
166
167    if (!drv->glType || !drv->glFormat) {
168        return;
169    }
170
171    if (!alloc->mHal.drvState.lod[0].mallocPtr) {
172        return;
173    }
174
175    bool isFirstUpload = false;
176
177    if (!drv->textureID) {
178        RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
179        isFirstUpload = true;
180    }
181
182    Upload2DTexture(rsc, alloc, isFirstUpload);
183
184    if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
185        if (alloc->mHal.drvState.lod[0].mallocPtr) {
186            free(alloc->mHal.drvState.lod[0].mallocPtr);
187            alloc->mHal.drvState.lod[0].mallocPtr = NULL;
188        }
189    }
190    rsdGLCheckError(rsc, "UploadToTexture");
191#endif
192}
193
194static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) {
195#ifndef RS_COMPATIBILITY_LIB
196    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
197
198    if (!drv->glFormat) {
199        return;
200    }
201
202    if (!drv->renderTargetID) {
203        RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID);
204
205        if (!drv->renderTargetID) {
206            // This should generally not happen
207            ALOGE("allocateRenderTarget failed to gen mRenderTargetID");
208            rsc->dumpDebug();
209            return;
210        }
211        RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID);
212        RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat,
213                    alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY);
214    }
215    rsdGLCheckError(rsc, "AllocateRenderTarget");
216#endif
217}
218
219static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) {
220#ifndef RS_COMPATIBILITY_LIB
221    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
222
223    rsAssert(!alloc->mHal.state.type->getDimY());
224    rsAssert(!alloc->mHal.state.type->getDimZ());
225
226    //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX;
227
228    if (!drv->bufferID) {
229        RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID);
230    }
231    if (!drv->bufferID) {
232        ALOGE("Upload to buffer object failed");
233        drv->uploadDeferred = true;
234        return;
235    }
236    RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID);
237    RSD_CALL_GL(glBufferData, drv->glTarget, alloc->mHal.state.type->getSizeBytes(),
238                 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW);
239    RSD_CALL_GL(glBindBuffer, drv->glTarget, 0);
240    rsdGLCheckError(rsc, "UploadToBufferObject");
241#endif
242}
243
244static size_t DeriveYUVLayout(int yuv, Allocation::Hal::DrvState *state) {
245    // YUV only supports basic 2d
246    // so we can stash the plane pointers in the mipmap levels.
247    size_t uvSize = 0;
248    switch(yuv) {
249    case HAL_PIXEL_FORMAT_YV12:
250        state->lod[1].dimX = state->lod[0].dimX / 2;
251        state->lod[1].dimY = state->lod[0].dimY / 2;
252        state->lod[1].stride = rsRound(state->lod[0].stride >> 1, 16);
253        state->lod[1].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) +
254                (state->lod[0].stride * state->lod[0].dimY);
255        uvSize += state->lod[1].stride * state->lod[1].dimY;
256
257        state->lod[2].dimX = state->lod[1].dimX;
258        state->lod[2].dimY = state->lod[1].dimY;
259        state->lod[2].stride = state->lod[1].stride;
260        state->lod[2].mallocPtr = ((uint8_t *)state->lod[1].mallocPtr) +
261                (state->lod[1].stride * state->lod[1].dimY);
262        uvSize += state->lod[2].stride * state->lod[2].dimY;
263
264        state->lodCount = 3;
265        break;
266    case HAL_PIXEL_FORMAT_YCrCb_420_SP:  // NV21
267        state->lod[1].dimX = state->lod[0].dimX;
268        state->lod[1].dimY = state->lod[0].dimY / 2;
269        state->lod[1].stride = state->lod[0].stride;
270        state->lod[1].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) +
271                (state->lod[0].stride * state->lod[0].dimY);
272        uvSize += state->lod[1].stride * state->lod[1].dimY;
273        state->lodCount = 2;
274        break;
275    default:
276        rsAssert(0);
277    }
278    return uvSize;
279}
280
281
282static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc,
283        const Type *type, uint8_t *ptr) {
284    alloc->mHal.drvState.lod[0].dimX = type->getDimX();
285    alloc->mHal.drvState.lod[0].dimY = type->getDimY();
286    alloc->mHal.drvState.lod[0].dimZ = type->getDimZ();
287    alloc->mHal.drvState.lod[0].mallocPtr = 0;
288    // Stride needs to be 16-byte aligned too!
289    size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes();
290    alloc->mHal.drvState.lod[0].stride = rsRound(stride, 16);
291    alloc->mHal.drvState.lodCount = type->getLODCount();
292    alloc->mHal.drvState.faceCount = type->getDimFaces();
293
294    size_t offsets[Allocation::MAX_LOD];
295    memset(offsets, 0, sizeof(offsets));
296
297    size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) *
298            rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u);
299    if(alloc->mHal.drvState.lodCount > 1) {
300        uint32_t tx = alloc->mHal.drvState.lod[0].dimX;
301        uint32_t ty = alloc->mHal.drvState.lod[0].dimY;
302        uint32_t tz = alloc->mHal.drvState.lod[0].dimZ;
303        for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) {
304            alloc->mHal.drvState.lod[lod].dimX = tx;
305            alloc->mHal.drvState.lod[lod].dimY = ty;
306            alloc->mHal.drvState.lod[lod].dimZ = tz;
307            alloc->mHal.drvState.lod[lod].stride =
308                    rsRound(tx * type->getElementSizeBytes(), 16);
309            offsets[lod] = o;
310            o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u);
311            if (tx > 1) tx >>= 1;
312            if (ty > 1) ty >>= 1;
313            if (tz > 1) tz >>= 1;
314        }
315    } else if (alloc->mHal.state.yuv) {
316        o += DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState);
317
318        for (uint32_t ct = 1; ct < alloc->mHal.drvState.lodCount; ct++) {
319            offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr;
320        }
321    }
322
323    alloc->mHal.drvState.faceOffset = o;
324
325    alloc->mHal.drvState.lod[0].mallocPtr = ptr;
326    for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) {
327        alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod];
328    }
329
330    size_t allocSize = alloc->mHal.drvState.faceOffset;
331    if(alloc->mHal.drvState.faceCount) {
332        allocSize *= 6;
333    }
334
335    return allocSize;
336}
337
338static uint8_t* allocAlignedMemory(size_t allocSize, bool forceZero) {
339    // We align all allocations to a 16-byte boundary.
340    uint8_t* ptr = (uint8_t *)memalign(16, allocSize);
341    if (!ptr) {
342        return NULL;
343    }
344    if (forceZero) {
345        memset(ptr, 0, allocSize);
346    }
347    return ptr;
348}
349
350bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) {
351    DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation));
352    if (!drv) {
353        return false;
354    }
355    alloc->mHal.drv = drv;
356
357    // Calculate the object size.
358    size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL);
359
360    uint8_t * ptr = NULL;
361    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) {
362
363    } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
364        // Allocation is allocated when the surface is created
365        // in getSurface
366    } else if (alloc->mHal.state.userProvidedPtr != NULL) {
367        // user-provided allocation
368        // limitations: no faces, no LOD, USAGE_SCRIPT only
369        if (alloc->mHal.state.usageFlags != (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED)) {
370            ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT and USAGE_SHARED");
371            return false;
372        }
373        if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) {
374            ALOGE("User-allocated buffers must not have multiple faces or LODs");
375            return false;
376        }
377
378        // rows must be 16-byte aligned
379        // validate that here, otherwise fall back to not use the user-backed allocation
380        if (((alloc->getType()->getDimX() * alloc->getType()->getElement()->getSizeBytes()) % 16) != 0) {
381            ALOGV("User-backed allocation failed stride requirement, falling back to separate allocation");
382            drv->useUserProvidedPtr = false;
383
384            ptr = allocAlignedMemory(allocSize, forceZero);
385            if (!ptr) {
386                alloc->mHal.drv = NULL;
387                free(drv);
388                return false;
389            }
390
391        } else {
392            drv->useUserProvidedPtr = true;
393            ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr;
394        }
395    } else {
396        ptr = allocAlignedMemory(allocSize, forceZero);
397        if (!ptr) {
398            alloc->mHal.drv = NULL;
399            free(drv);
400            return false;
401        }
402    }
403    // Build the pointer tables
404    size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr);
405    if(allocSize != verifySize) {
406        rsAssert(!"Size mismatch");
407    }
408
409    drv->glTarget = GL_NONE;
410    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
411        if (alloc->mHal.state.hasFaces) {
412            drv->glTarget = GL_TEXTURE_CUBE_MAP;
413        } else {
414            drv->glTarget = GL_TEXTURE_2D;
415        }
416    } else {
417        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
418            drv->glTarget = GL_ARRAY_BUFFER;
419        }
420    }
421
422#ifndef RS_COMPATIBILITY_LIB
423    drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType());
424    drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind());
425#else
426    drv->glType = 0;
427    drv->glFormat = 0;
428#endif
429
430    if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) {
431        drv->uploadDeferred = true;
432    }
433
434
435    drv->readBackFBO = NULL;
436
437    // fill out the initial state of the buffer if we couldn't use the user-provided ptr and USAGE_SHARED was accepted
438    if ((alloc->mHal.state.userProvidedPtr != 0) && (drv->useUserProvidedPtr == false)) {
439        rsdAllocationData2D(rsc, alloc, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, alloc->getType()->getDimX(), alloc->getType()->getDimY(), alloc->mHal.state.userProvidedPtr, allocSize, 0);
440    }
441
442    return true;
443}
444
445void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) {
446    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
447
448#ifndef RS_COMPATIBILITY_LIB
449    if (drv->bufferID) {
450        // Causes a SW crash....
451        //ALOGV(" mBufferID %i", mBufferID);
452        //glDeleteBuffers(1, &mBufferID);
453        //mBufferID = 0;
454    }
455    if (drv->textureID) {
456        RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID);
457        drv->textureID = 0;
458    }
459    if (drv->renderTargetID) {
460        RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID);
461        drv->renderTargetID = 0;
462    }
463#endif
464
465    if (alloc->mHal.drvState.lod[0].mallocPtr) {
466        // don't free user-allocated ptrs
467        if (!(drv->useUserProvidedPtr)) {
468            free(alloc->mHal.drvState.lod[0].mallocPtr);
469        }
470        alloc->mHal.drvState.lod[0].mallocPtr = NULL;
471    }
472
473#ifndef RS_COMPATIBILITY_LIB
474    if (drv->readBackFBO != NULL) {
475        delete drv->readBackFBO;
476        drv->readBackFBO = NULL;
477    }
478
479    if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) &&
480        (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
481
482        DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
483        ANativeWindow *nw = drv->wndSurface;
484        if (nw) {
485            GraphicBufferMapper &mapper = GraphicBufferMapper::get();
486            mapper.unlock(drv->wndBuffer->handle);
487            int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1);
488        }
489    }
490#endif
491
492    free(drv);
493    alloc->mHal.drv = NULL;
494}
495
496void rsdAllocationResize(const Context *rsc, const Allocation *alloc,
497                         const Type *newType, bool zeroNew) {
498    const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX;
499    const uint32_t dimX = newType->getDimX();
500
501    // can't resize Allocations with user-allocated buffers
502    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) {
503        ALOGE("Resize cannot be called on a USAGE_SHARED allocation");
504        return;
505    }
506    void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr;
507    // Calculate the object size
508    size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL);
509    uint8_t *ptr = (uint8_t *)realloc(oldPtr, s);
510    // Build the relative pointer tables.
511    size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr);
512    if(s != verifySize) {
513        rsAssert(!"Size mismatch");
514    }
515
516
517    if (dimX > oldDimX) {
518        uint32_t stride = alloc->mHal.state.elementSizeBytes;
519        memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX,
520                 0, stride * (dimX - oldDimX));
521    }
522}
523
524static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) {
525#ifndef RS_COMPATIBILITY_LIB
526    if (!alloc->getIsScript()) {
527        return; // nothing to sync
528    }
529
530    RsdHal *dc = (RsdHal *)rsc->mHal.drv;
531    RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer;
532
533    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
534    if (!drv->textureID && !drv->renderTargetID) {
535        return; // nothing was rendered here yet, so nothing to sync
536    }
537    if (drv->readBackFBO == NULL) {
538        drv->readBackFBO = new RsdFrameBufferObj();
539        drv->readBackFBO->setColorTarget(drv, 0);
540        drv->readBackFBO->setDimensions(alloc->getType()->getDimX(),
541                                        alloc->getType()->getDimY());
542    }
543
544    // Bind the framebuffer object so we can read back from it
545    drv->readBackFBO->setActive(rsc);
546
547    // Do the readback
548    RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX,
549                alloc->mHal.drvState.lod[0].dimY,
550                drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr);
551
552    // Revert framebuffer to its original
553    lastFbo->setActive(rsc);
554#endif
555}
556
557
558void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc,
559                         RsAllocationUsageType src) {
560    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
561
562    if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
563        if(!alloc->getIsRenderTarget()) {
564            rsc->setError(RS_ERROR_FATAL_DRIVER,
565                          "Attempting to sync allocation from render target, "
566                          "for non-render target allocation");
567        } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) {
568            rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA"
569                                                 "render target");
570        } else {
571            rsdAllocationSyncFromFBO(rsc, alloc);
572        }
573        return;
574    }
575
576    rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT);
577
578    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
579        UploadToTexture(rsc, alloc);
580    } else {
581        if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) &&
582            !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) {
583            AllocateRenderTarget(rsc, alloc);
584        }
585    }
586    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
587        UploadToBufferObject(rsc, alloc);
588    }
589
590    drv->uploadDeferred = false;
591}
592
593void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) {
594    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
595    drv->uploadDeferred = true;
596}
597
598void* rsdAllocationGetSurface(const Context *rsc, const Allocation *alloc) {
599#ifndef RS_COMPATIBILITY_LIB
600    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
601
602    drv->cpuConsumer = new CpuConsumer(2);
603    sp<IGraphicBufferProducer> bp = drv->cpuConsumer->getProducerInterface();
604    bp->incStrong(NULL);
605    return bp.get();
606#else
607    return NULL;
608#endif
609}
610
611#ifndef RS_COMPATIBILITY_LIB
612static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
613    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
614
615    int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer);
616    if (r) {
617        rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer.");
618        return false;
619    }
620
621    // Must lock the whole surface
622    GraphicBufferMapper &mapper = GraphicBufferMapper::get();
623    Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height);
624
625    void *dst = NULL;
626    mapper.lock(drv->wndBuffer->handle,
627            GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN,
628            bounds, &dst);
629    alloc->mHal.drvState.lod[0].mallocPtr = dst;
630    alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes;
631    rsAssert((alloc->mHal.drvState.lod[0].stride & 0xf) == 0);
632
633    return true;
634}
635#endif
636
637void rsdAllocationSetSurface(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
638#ifndef RS_COMPATIBILITY_LIB
639    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
640    ANativeWindow *old = drv->wndSurface;
641
642    if (nw) {
643        nw->incStrong(NULL);
644    }
645
646    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
647        //TODO finish support for render target + script
648        drv->wnd = nw;
649        return;
650    }
651
652    // Cleanup old surface if there is one.
653    if (drv->wndSurface) {
654        ANativeWindow *old = drv->wndSurface;
655        GraphicBufferMapper &mapper = GraphicBufferMapper::get();
656        mapper.unlock(drv->wndBuffer->handle);
657        old->cancelBuffer(old, drv->wndBuffer, -1);
658        drv->wndSurface = NULL;
659        old->decStrong(NULL);
660    }
661
662    if (nw != NULL) {
663        int32_t r;
664        uint32_t flags = 0;
665        r = native_window_set_buffer_count(nw, 3);
666        if (r) {
667            rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer count.");
668            goto error;
669        }
670
671        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
672            flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN;
673        }
674        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
675            flags |= GRALLOC_USAGE_HW_RENDER;
676        }
677
678        r = native_window_set_usage(nw, flags);
679        if (r) {
680            rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage.");
681            goto error;
682        }
683
684        r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX,
685                                                 alloc->mHal.drvState.lod[0].dimY);
686        if (r) {
687            rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions.");
688            goto error;
689        }
690
691        int format = 0;
692        const Element *e = alloc->mHal.state.type->getElement();
693        switch(e->getType()) {
694        case RS_TYPE_UNSIGNED_8:
695            switch (e->getVectorSize()) {
696            case 1:
697                rsAssert(e->getKind() == RS_KIND_PIXEL_A);
698                format = PIXEL_FORMAT_A_8;
699                break;
700            case 4:
701                rsAssert(e->getKind() == RS_KIND_PIXEL_RGBA);
702                format = PIXEL_FORMAT_RGBA_8888;
703                break;
704            default:
705                rsAssert(0);
706            }
707            break;
708        default:
709            rsAssert(0);
710        }
711
712        r = native_window_set_buffers_format(nw, format);
713        if (r) {
714            rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer format.");
715            goto error;
716        }
717
718        IoGetBuffer(rsc, alloc, nw);
719        drv->wndSurface = nw;
720    }
721
722    return;
723
724 error:
725
726    if (nw) {
727        nw->decStrong(NULL);
728    }
729
730
731#endif
732}
733
734void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) {
735#ifndef RS_COMPATIBILITY_LIB
736    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
737    ANativeWindow *nw = drv->wndSurface;
738    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
739        RsdHal *dc = (RsdHal *)rsc->mHal.drv;
740        RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface);
741        return;
742    }
743    if (nw) {
744        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
745            GraphicBufferMapper &mapper = GraphicBufferMapper::get();
746            mapper.unlock(drv->wndBuffer->handle);
747            int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1);
748            if (r) {
749                rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer.");
750                return;
751            }
752
753            IoGetBuffer(rsc, alloc, nw);
754        }
755    } else {
756        rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface.");
757        return;
758    }
759#endif
760}
761
762void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) {
763#ifndef RS_COMPATIBILITY_LIB
764    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
765
766    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
767        if (drv->lb.data != NULL) {
768            drv->cpuConsumer->unlockBuffer(drv->lb);
769        }
770
771        status_t ret = drv->cpuConsumer->lockNextBuffer(&drv->lb);
772        alloc->mHal.drvState.lod[0].mallocPtr = drv->lb.data;
773        alloc->mHal.drvState.lod[0].stride = drv->lb.stride * alloc->mHal.state.elementSizeBytes;
774
775        if (alloc->mHal.state.yuv) {
776            DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState);
777        }
778
779    } else {
780        drv->surfaceTexture->updateTexImage();
781    }
782
783
784#endif
785}
786
787
788void rsdAllocationData1D(const Context *rsc, const Allocation *alloc,
789                         uint32_t xoff, uint32_t lod, uint32_t count,
790                         const void *data, size_t sizeBytes) {
791    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
792
793    const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes();
794    uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
795    uint32_t size = count * eSize;
796
797    if (ptr != data) {
798        // Skip the copy if we are the same allocation. This can arise from
799        // our Bitmap optimization, where we share the same storage.
800        if (alloc->mHal.state.hasReferences) {
801            alloc->incRefs(data, count);
802            alloc->decRefs(ptr, count);
803        }
804        memcpy(ptr, data, size);
805    }
806    drv->uploadDeferred = true;
807}
808
809void rsdAllocationData2D(const Context *rsc, const Allocation *alloc,
810                         uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
811                         uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) {
812    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
813
814    uint32_t eSize = alloc->mHal.state.elementSizeBytes;
815    uint32_t lineSize = eSize * w;
816    if (!stride) {
817        stride = lineSize;
818    }
819
820    if (alloc->mHal.drvState.lod[0].mallocPtr) {
821        const uint8_t *src = static_cast<const uint8_t *>(data);
822        uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, lod, face);
823        if (dst == src) {
824            // Skip the copy if we are the same allocation. This can arise from
825            // our Bitmap optimization, where we share the same storage.
826            drv->uploadDeferred = true;
827            return;
828        }
829
830        for (uint32_t line=yoff; line < (yoff+h); line++) {
831            if (alloc->mHal.state.hasReferences) {
832                alloc->incRefs(src, w);
833                alloc->decRefs(dst, w);
834            }
835            memcpy(dst, src, lineSize);
836            src += stride;
837            dst += alloc->mHal.drvState.lod[lod].stride;
838        }
839        if (alloc->mHal.state.yuv) {
840            int lod = 1;
841            while (alloc->mHal.drvState.lod[lod].mallocPtr) {
842                uint32_t lineSize = alloc->mHal.drvState.lod[lod].dimX;
843                uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, lod, face);
844
845                for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) {
846                    memcpy(dst, src, lineSize);
847                    src += lineSize;
848                    dst += alloc->mHal.drvState.lod[lod].stride;
849                }
850                lod++;
851            }
852
853        }
854        drv->uploadDeferred = true;
855    } else {
856        Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h);
857    }
858}
859
860void rsdAllocationData3D(const Context *rsc, const Allocation *alloc,
861                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
862                         uint32_t lod, RsAllocationCubemapFace face,
863                         uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) {
864
865}
866
867void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc,
868                         uint32_t xoff, uint32_t lod, uint32_t count,
869                         void *data, size_t sizeBytes) {
870    const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes();
871    const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
872    if (data != ptr) {
873        // Skip the copy if we are the same allocation. This can arise from
874        // our Bitmap optimization, where we share the same storage.
875        memcpy(data, ptr, count * eSize);
876    }
877}
878
879void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc,
880                                uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
881                                uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) {
882    uint32_t eSize = alloc->mHal.state.elementSizeBytes;
883    uint32_t lineSize = eSize * w;
884    if (!stride) {
885        stride = lineSize;
886    }
887
888    if (alloc->mHal.drvState.lod[0].mallocPtr) {
889        uint8_t *dst = static_cast<uint8_t *>(data);
890        const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, lod, face);
891        if (dst == src) {
892            // Skip the copy if we are the same allocation. This can arise from
893            // our Bitmap optimization, where we share the same storage.
894            return;
895        }
896
897        for (uint32_t line=yoff; line < (yoff+h); line++) {
898            memcpy(dst, src, lineSize);
899            dst += stride;
900            src += alloc->mHal.drvState.lod[lod].stride;
901        }
902    } else {
903        ALOGE("Add code to readback from non-script memory");
904    }
905}
906
907
908void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc,
909                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
910                         uint32_t lod, RsAllocationCubemapFace face,
911                         uint32_t w, uint32_t h, uint32_t d, void *data, uint32_t sizeBytes) {
912
913}
914
915void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
916                          const android::renderscript::Allocation *alloc) {
917    return alloc->mHal.drvState.lod[0].mallocPtr;
918}
919
920void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
921                          const android::renderscript::Allocation *alloc) {
922
923}
924
925void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
926                               const android::renderscript::Allocation *dstAlloc,
927                               uint32_t dstXoff, uint32_t dstLod, uint32_t count,
928                               const android::renderscript::Allocation *srcAlloc,
929                               uint32_t srcXoff, uint32_t srcLod) {
930}
931
932
933void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc,
934                                      const android::renderscript::Allocation *dstAlloc,
935                                      uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
936                                      RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
937                                      const android::renderscript::Allocation *srcAlloc,
938                                      uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
939                                      RsAllocationCubemapFace srcFace) {
940    uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes();
941    for (uint32_t i = 0; i < h; i ++) {
942        uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstLod, dstFace);
943        uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcLod, srcFace);
944        memcpy(dstPtr, srcPtr, w * elementSize);
945
946        //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)",
947        //     dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace);
948    }
949}
950
951void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
952                               const android::renderscript::Allocation *dstAlloc,
953                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
954                               RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
955                               const android::renderscript::Allocation *srcAlloc,
956                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
957                               RsAllocationCubemapFace srcFace) {
958    if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) {
959        rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not "
960                                             "yet implemented.");
961        return;
962    }
963    rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff,
964                                     dstLod, dstFace, w, h, srcAlloc,
965                                     srcXoff, srcYoff, srcLod, srcFace);
966}
967
968void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
969                               const android::renderscript::Allocation *dstAlloc,
970                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
971                               uint32_t dstLod, RsAllocationCubemapFace dstFace,
972                               uint32_t w, uint32_t h, uint32_t d,
973                               const android::renderscript::Allocation *srcAlloc,
974                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
975                               uint32_t srcLod, RsAllocationCubemapFace srcFace) {
976}
977
978void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc,
979                                uint32_t x,
980                                const void *data, uint32_t cIdx, uint32_t sizeBytes) {
981    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
982
983    uint32_t eSize = alloc->mHal.state.elementSizeBytes;
984    uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
985
986    const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
987    ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
988
989    if (alloc->mHal.state.hasReferences) {
990        e->incRefs(data);
991        e->decRefs(ptr);
992    }
993
994    memcpy(ptr, data, sizeBytes);
995    drv->uploadDeferred = true;
996}
997
998void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc,
999                                uint32_t x, uint32_t y,
1000                                const void *data, uint32_t cIdx, uint32_t sizeBytes) {
1001    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
1002
1003    uint32_t eSize = alloc->mHal.state.elementSizeBytes;
1004    uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1005
1006    const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
1007    ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
1008
1009    if (alloc->mHal.state.hasReferences) {
1010        e->incRefs(data);
1011        e->decRefs(ptr);
1012    }
1013
1014    memcpy(ptr, data, sizeBytes);
1015    drv->uploadDeferred = true;
1016}
1017
1018static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1019    uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1020    uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1021
1022    for (uint32_t y=0; y < h; y++) {
1023        uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, lod + 1, face);
1024        const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, y*2, lod, face);
1025        const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, y*2+1, lod, face);
1026
1027        for (uint32_t x=0; x < w; x++) {
1028            *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
1029            oPtr ++;
1030            i1 += 2;
1031            i2 += 2;
1032        }
1033    }
1034}
1035
1036static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1037    uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1038    uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1039
1040    for (uint32_t y=0; y < h; y++) {
1041        uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, lod + 1, face);
1042        const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, lod, face);
1043        const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, lod, face);
1044
1045        for (uint32_t x=0; x < w; x++) {
1046            *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
1047            oPtr ++;
1048            i1 += 2;
1049            i2 += 2;
1050        }
1051    }
1052}
1053
1054static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1055    uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1056    uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1057
1058    for (uint32_t y=0; y < h; y++) {
1059        uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, lod + 1, face);
1060        const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, lod, face);
1061        const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, lod, face);
1062
1063        for (uint32_t x=0; x < w; x++) {
1064            *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f);
1065            oPtr ++;
1066            i1 += 2;
1067            i2 += 2;
1068        }
1069    }
1070}
1071
1072void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) {
1073    if(!alloc->mHal.drvState.lod[0].mallocPtr) {
1074        return;
1075    }
1076    uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1;
1077    for (uint32_t face = 0; face < numFaces; face ++) {
1078        for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) {
1079            switch (alloc->getType()->getElement()->getSizeBits()) {
1080            case 32:
1081                mip8888(alloc, lod, (RsAllocationCubemapFace)face);
1082                break;
1083            case 16:
1084                mip565(alloc, lod, (RsAllocationCubemapFace)face);
1085                break;
1086            case 8:
1087                mip8(alloc, lod, (RsAllocationCubemapFace)face);
1088                break;
1089            }
1090        }
1091    }
1092}
1093
1094
1095