rsdAllocation.cpp revision b8a94e26c0a5e8f58d5b6ed04e46b411e95b77a4
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsdCore.h" 18#include "rsdAllocation.h" 19 20#include "rsAllocation.h" 21 22#if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) 23#include "system/window.h" 24#include "ui/Rect.h" 25#include "ui/GraphicBufferMapper.h" 26#endif 27 28#ifdef RS_COMPATIBILITY_LIB 29#include "rsCompatibilityLib.h" 30#else 31#include "rsdFrameBufferObj.h" 32#include "gui/GLConsumer.h" 33#include "gui/CpuConsumer.h" 34#include "gui/Surface.h" 35#include "hardware/gralloc.h" 36 37#include <GLES/gl.h> 38#include <GLES2/gl2.h> 39#include <GLES/glext.h> 40#endif 41 42#ifdef RS_SERVER 43// server requires malloc.h for memalign 44#include <malloc.h> 45#endif 46 47using namespace android; 48using namespace android::renderscript; 49 50 51#ifndef RS_COMPATIBILITY_LIB 52const static GLenum gFaceOrder[] = { 53 GL_TEXTURE_CUBE_MAP_POSITIVE_X, 54 GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 55 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 56 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 57 GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 58 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 59}; 60 61GLenum rsdTypeToGLType(RsDataType t) { 62 switch (t) { 63 case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5; 64 case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1; 65 case RS_TYPE_UNSIGNED_4_4_4_4: return GL_UNSIGNED_SHORT_4_4_4_4; 66 67 //case RS_TYPE_FLOAT_16: return GL_HALF_FLOAT; 68 case RS_TYPE_FLOAT_32: return GL_FLOAT; 69 case RS_TYPE_UNSIGNED_8: return GL_UNSIGNED_BYTE; 70 case RS_TYPE_UNSIGNED_16: return GL_UNSIGNED_SHORT; 71 case RS_TYPE_SIGNED_8: return GL_BYTE; 72 case RS_TYPE_SIGNED_16: return GL_SHORT; 73 default: break; 74 } 75 return 0; 76} 77 78GLenum rsdKindToGLFormat(RsDataKind k) { 79 switch (k) { 80 case RS_KIND_PIXEL_L: return GL_LUMINANCE; 81 case RS_KIND_PIXEL_A: return GL_ALPHA; 82 case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA; 83 case RS_KIND_PIXEL_RGB: return GL_RGB; 84 case RS_KIND_PIXEL_RGBA: return GL_RGBA; 85 case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16; 86 default: break; 87 } 88 return 0; 89} 90#endif 91 92uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc, 93 uint32_t xoff, uint32_t yoff, uint32_t zoff, 94 uint32_t lod, RsAllocationCubemapFace face) { 95 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 96 ptr += face * alloc->mHal.drvState.faceOffset; 97 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride; 98 ptr += yoff * alloc->mHal.drvState.lod[lod].stride; 99 ptr += xoff * alloc->mHal.state.elementSizeBytes; 100 return ptr; 101} 102 103 104static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, 105 uint32_t xoff, uint32_t yoff, uint32_t lod, 106 RsAllocationCubemapFace face, uint32_t w, uint32_t h) { 107#ifndef RS_COMPATIBILITY_LIB 108 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 109 110 rsAssert(drv->textureID); 111 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 112 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 113 GLenum t = GL_TEXTURE_2D; 114 if (alloc->mHal.state.hasFaces) { 115 t = gFaceOrder[face]; 116 } 117 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); 118#endif 119} 120 121 122#ifndef RS_COMPATIBILITY_LIB 123static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { 124 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 125 126 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 127 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 128 129 uint32_t faceCount = 1; 130 if (alloc->mHal.state.hasFaces) { 131 faceCount = 6; 132 } 133 134 rsdGLCheckError(rsc, "Upload2DTexture 1 "); 135 for (uint32_t face = 0; face < faceCount; face ++) { 136 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { 137 const uint8_t *p = GetOffsetPtr(alloc, 0, 0, 0, lod, (RsAllocationCubemapFace)face); 138 139 GLenum t = GL_TEXTURE_2D; 140 if (alloc->mHal.state.hasFaces) { 141 t = gFaceOrder[face]; 142 } 143 144 if (isFirstUpload) { 145 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat, 146 alloc->mHal.state.type->getLODDimX(lod), 147 alloc->mHal.state.type->getLODDimY(lod), 148 0, drv->glFormat, drv->glType, p); 149 } else { 150 RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0, 151 alloc->mHal.state.type->getLODDimX(lod), 152 alloc->mHal.state.type->getLODDimY(lod), 153 drv->glFormat, drv->glType, p); 154 } 155 } 156 } 157 158 if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { 159 RSD_CALL_GL(glGenerateMipmap, drv->glTarget); 160 } 161 rsdGLCheckError(rsc, "Upload2DTexture"); 162} 163#endif 164 165static void UploadToTexture(const Context *rsc, const Allocation *alloc) { 166#ifndef RS_COMPATIBILITY_LIB 167 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 168 169 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 170 if (!drv->textureID) { 171 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 172 } 173 return; 174 } 175 176 if (!drv->glType || !drv->glFormat) { 177 return; 178 } 179 180 if (!alloc->mHal.drvState.lod[0].mallocPtr) { 181 return; 182 } 183 184 bool isFirstUpload = false; 185 186 if (!drv->textureID) { 187 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 188 isFirstUpload = true; 189 } 190 191 Upload2DTexture(rsc, alloc, isFirstUpload); 192 193 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 194 if (alloc->mHal.drvState.lod[0].mallocPtr) { 195 free(alloc->mHal.drvState.lod[0].mallocPtr); 196 alloc->mHal.drvState.lod[0].mallocPtr = NULL; 197 } 198 } 199 rsdGLCheckError(rsc, "UploadToTexture"); 200#endif 201} 202 203static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { 204#ifndef RS_COMPATIBILITY_LIB 205 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 206 207 if (!drv->glFormat) { 208 return; 209 } 210 211 if (!drv->renderTargetID) { 212 RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID); 213 214 if (!drv->renderTargetID) { 215 // This should generally not happen 216 ALOGE("allocateRenderTarget failed to gen mRenderTargetID"); 217 rsc->dumpDebug(); 218 return; 219 } 220 RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID); 221 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, 222 alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY); 223 } 224 rsdGLCheckError(rsc, "AllocateRenderTarget"); 225#endif 226} 227 228static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { 229#ifndef RS_COMPATIBILITY_LIB 230 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 231 232 rsAssert(!alloc->mHal.state.type->getDimY()); 233 rsAssert(!alloc->mHal.state.type->getDimZ()); 234 235 //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; 236 237 if (!drv->bufferID) { 238 RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID); 239 } 240 if (!drv->bufferID) { 241 ALOGE("Upload to buffer object failed"); 242 drv->uploadDeferred = true; 243 return; 244 } 245 RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID); 246 RSD_CALL_GL(glBufferData, drv->glTarget, 247 alloc->mHal.state.type->getPackedSizeBytes(), 248 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); 249 RSD_CALL_GL(glBindBuffer, drv->glTarget, 0); 250 rsdGLCheckError(rsc, "UploadToBufferObject"); 251#endif 252} 253 254 255static size_t DeriveYUVLayout(int yuv, Allocation::Hal::DrvState *state) { 256 // YUV only supports basic 2d 257 // so we can stash the plane pointers in the mipmap levels. 258 size_t uvSize = 0; 259 state->lod[1].dimX = state->lod[0].dimX / 2; 260 state->lod[1].dimY = state->lod[0].dimY / 2; 261 state->lod[2].dimX = state->lod[0].dimX / 2; 262 state->lod[2].dimY = state->lod[0].dimY / 2; 263 state->yuv.shift = 1; 264 state->yuv.step = 1; 265 state->lodCount = 3; 266 267#ifndef RS_SERVER 268 switch(yuv) { 269 case HAL_PIXEL_FORMAT_YV12: 270 state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16); 271 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + 272 (state->lod[0].stride * state->lod[0].dimY); 273 uvSize += state->lod[2].stride * state->lod[2].dimY; 274 275 state->lod[1].stride = state->lod[2].stride; 276 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 277 (state->lod[2].stride * state->lod[2].dimY); 278 uvSize += state->lod[1].stride * state->lod[2].dimY; 279 break; 280 case HAL_PIXEL_FORMAT_YCrCb_420_SP: // NV21 281 //state->lod[1].dimX = state->lod[0].dimX; 282 state->lod[1].stride = state->lod[0].stride; 283 state->lod[2].stride = state->lod[0].stride; 284 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + 285 (state->lod[0].stride * state->lod[0].dimY); 286 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 1; 287 uvSize += state->lod[1].stride * state->lod[1].dimY; 288 state->yuv.step = 2; 289 break; 290#ifndef RS_COMPATIBILITY_LIB 291 case HAL_PIXEL_FORMAT_YCbCr_420_888: 292 // This will be filled in by ioReceive() 293 break; 294#endif 295 default: 296 rsAssert(0); 297 } 298#endif 299 return uvSize; 300} 301 302 303static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, 304 const Type *type, uint8_t *ptr) { 305 alloc->mHal.drvState.lod[0].dimX = type->getDimX(); 306 alloc->mHal.drvState.lod[0].dimY = type->getDimY(); 307 alloc->mHal.drvState.lod[0].dimZ = type->getDimZ(); 308 alloc->mHal.drvState.lod[0].mallocPtr = 0; 309 // Stride needs to be 16-byte aligned too! 310 size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes(); 311 alloc->mHal.drvState.lod[0].stride = rsRound(stride, 16); 312 alloc->mHal.drvState.lodCount = type->getLODCount(); 313 alloc->mHal.drvState.faceCount = type->getDimFaces(); 314 315 size_t offsets[Allocation::MAX_LOD]; 316 memset(offsets, 0, sizeof(offsets)); 317 318 size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) * 319 rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u); 320 if(alloc->mHal.drvState.lodCount > 1) { 321 uint32_t tx = alloc->mHal.drvState.lod[0].dimX; 322 uint32_t ty = alloc->mHal.drvState.lod[0].dimY; 323 uint32_t tz = alloc->mHal.drvState.lod[0].dimZ; 324 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 325 alloc->mHal.drvState.lod[lod].dimX = tx; 326 alloc->mHal.drvState.lod[lod].dimY = ty; 327 alloc->mHal.drvState.lod[lod].dimZ = tz; 328 alloc->mHal.drvState.lod[lod].stride = 329 rsRound(tx * type->getElementSizeBytes(), 16); 330 offsets[lod] = o; 331 o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u); 332 if (tx > 1) tx >>= 1; 333 if (ty > 1) ty >>= 1; 334 if (tz > 1) tz >>= 1; 335 } 336 } else if (alloc->mHal.state.yuv) { 337 o += DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState); 338 339 for (uint32_t ct = 1; ct < alloc->mHal.drvState.lodCount; ct++) { 340 offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr; 341 } 342 } 343 344 alloc->mHal.drvState.faceOffset = o; 345 346 alloc->mHal.drvState.lod[0].mallocPtr = ptr; 347 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 348 alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod]; 349 } 350 351 size_t allocSize = alloc->mHal.drvState.faceOffset; 352 if(alloc->mHal.drvState.faceCount) { 353 allocSize *= 6; 354 } 355 356 return allocSize; 357} 358 359static uint8_t* allocAlignedMemory(size_t allocSize, bool forceZero) { 360 // We align all allocations to a 16-byte boundary. 361 uint8_t* ptr = (uint8_t *)memalign(16, allocSize); 362 if (!ptr) { 363 return NULL; 364 } 365 if (forceZero) { 366 memset(ptr, 0, allocSize); 367 } 368 return ptr; 369} 370 371bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { 372 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); 373 if (!drv) { 374 return false; 375 } 376 alloc->mHal.drv = drv; 377 378 // Calculate the object size. 379 size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL); 380 381 uint8_t * ptr = NULL; 382 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) { 383 384 } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 385 // Allocation is allocated when the surface is created 386 // in getSurface 387 } else if (alloc->mHal.state.userProvidedPtr != NULL) { 388 // user-provided allocation 389 // limitations: no faces, no LOD, USAGE_SCRIPT or SCRIPT+TEXTURE only 390 if (!(alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED) || 391 alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE))) { 392 ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT | USAGE_SHARED or USAGE_SCRIPT | USAGE_SHARED | USAGE_GRAPHICS_TEXTURE"); 393 return false; 394 } 395 if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) { 396 ALOGE("User-allocated buffers must not have multiple faces or LODs"); 397 return false; 398 } 399 400 // rows must be 16-byte aligned 401 // validate that here, otherwise fall back to not use the user-backed allocation 402 if (((alloc->getType()->getDimX() * alloc->getType()->getElement()->getSizeBytes()) % 16) != 0) { 403 ALOGV("User-backed allocation failed stride requirement, falling back to separate allocation"); 404 drv->useUserProvidedPtr = false; 405 406 ptr = allocAlignedMemory(allocSize, forceZero); 407 if (!ptr) { 408 alloc->mHal.drv = NULL; 409 free(drv); 410 return false; 411 } 412 413 } else { 414 drv->useUserProvidedPtr = true; 415 ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr; 416 } 417 } else { 418 ptr = allocAlignedMemory(allocSize, forceZero); 419 if (!ptr) { 420 alloc->mHal.drv = NULL; 421 free(drv); 422 return false; 423 } 424 } 425 // Build the pointer tables 426 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr); 427 if(allocSize != verifySize) { 428 rsAssert(!"Size mismatch"); 429 } 430 431#ifndef RS_SERVER 432 drv->glTarget = GL_NONE; 433 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 434 if (alloc->mHal.state.hasFaces) { 435 drv->glTarget = GL_TEXTURE_CUBE_MAP; 436 } else { 437 drv->glTarget = GL_TEXTURE_2D; 438 } 439 } else { 440 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 441 drv->glTarget = GL_ARRAY_BUFFER; 442 } 443 } 444#endif 445 446#ifndef RS_COMPATIBILITY_LIB 447 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType()); 448 drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind()); 449#else 450 drv->glType = 0; 451 drv->glFormat = 0; 452#endif 453 454 if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) { 455 drv->uploadDeferred = true; 456 } 457 458 459 drv->readBackFBO = NULL; 460 461 // fill out the initial state of the buffer if we couldn't use the user-provided ptr and USAGE_SHARED was accepted 462 if ((alloc->mHal.state.userProvidedPtr != 0) && (drv->useUserProvidedPtr == false)) { 463 rsdAllocationData2D(rsc, alloc, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, alloc->getType()->getDimX(), alloc->getType()->getDimY(), alloc->mHal.state.userProvidedPtr, allocSize, 0); 464 } 465 466 return true; 467} 468 469void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { 470 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 471 472#ifndef RS_COMPATIBILITY_LIB 473 if (drv->bufferID) { 474 // Causes a SW crash.... 475 //ALOGV(" mBufferID %i", mBufferID); 476 //glDeleteBuffers(1, &mBufferID); 477 //mBufferID = 0; 478 } 479 if (drv->textureID) { 480 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID); 481 drv->textureID = 0; 482 } 483 if (drv->renderTargetID) { 484 RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID); 485 drv->renderTargetID = 0; 486 } 487#endif 488 489 if (alloc->mHal.drvState.lod[0].mallocPtr) { 490 // don't free user-allocated ptrs or IO_OUTPUT buffers 491 if (!(drv->useUserProvidedPtr) && 492 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) && 493 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 494 free(alloc->mHal.drvState.lod[0].mallocPtr); 495 } 496 alloc->mHal.drvState.lod[0].mallocPtr = NULL; 497 } 498 499#ifndef RS_COMPATIBILITY_LIB 500 if (drv->readBackFBO != NULL) { 501 delete drv->readBackFBO; 502 drv->readBackFBO = NULL; 503 } 504 505 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) && 506 (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 507 508 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 509 ANativeWindow *nw = drv->wndSurface; 510 if (nw) { 511 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 512 mapper.unlock(drv->wndBuffer->handle); 513 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 514 } 515 } 516#endif 517 518 free(drv); 519 alloc->mHal.drv = NULL; 520} 521 522void rsdAllocationResize(const Context *rsc, const Allocation *alloc, 523 const Type *newType, bool zeroNew) { 524 const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX; 525 const uint32_t dimX = newType->getDimX(); 526 527 // can't resize Allocations with user-allocated buffers 528 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 529 ALOGE("Resize cannot be called on a USAGE_SHARED allocation"); 530 return; 531 } 532 void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr; 533 // Calculate the object size 534 size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL); 535 uint8_t *ptr = (uint8_t *)realloc(oldPtr, s); 536 // Build the relative pointer tables. 537 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr); 538 if(s != verifySize) { 539 rsAssert(!"Size mismatch"); 540 } 541 542 543 if (dimX > oldDimX) { 544 size_t stride = alloc->mHal.state.elementSizeBytes; 545 memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX, 546 0, stride * (dimX - oldDimX)); 547 } 548} 549 550static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) { 551#ifndef RS_COMPATIBILITY_LIB 552 if (!alloc->getIsScript()) { 553 return; // nothing to sync 554 } 555 556 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 557 RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer; 558 559 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 560 if (!drv->textureID && !drv->renderTargetID) { 561 return; // nothing was rendered here yet, so nothing to sync 562 } 563 if (drv->readBackFBO == NULL) { 564 drv->readBackFBO = new RsdFrameBufferObj(); 565 drv->readBackFBO->setColorTarget(drv, 0); 566 drv->readBackFBO->setDimensions(alloc->getType()->getDimX(), 567 alloc->getType()->getDimY()); 568 } 569 570 // Bind the framebuffer object so we can read back from it 571 drv->readBackFBO->setActive(rsc); 572 573 // Do the readback 574 RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX, 575 alloc->mHal.drvState.lod[0].dimY, 576 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); 577 578 // Revert framebuffer to its original 579 lastFbo->setActive(rsc); 580#endif 581} 582 583 584void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc, 585 RsAllocationUsageType src) { 586 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 587 588 if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 589 if(!alloc->getIsRenderTarget()) { 590 rsc->setError(RS_ERROR_FATAL_DRIVER, 591 "Attempting to sync allocation from render target, " 592 "for non-render target allocation"); 593 } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) { 594 rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA" 595 "render target"); 596 } else { 597 rsdAllocationSyncFromFBO(rsc, alloc); 598 } 599 return; 600 } 601 602 rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT || src == RS_ALLOCATION_USAGE_SHARED); 603 604 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 605 UploadToTexture(rsc, alloc); 606 } else { 607 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) && 608 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 609 AllocateRenderTarget(rsc, alloc); 610 } 611 } 612 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 613 UploadToBufferObject(rsc, alloc); 614 } 615 616 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 617 618 if (src == RS_ALLOCATION_USAGE_SHARED) { 619 // just a memory fence for the CPU driver 620 // vendor drivers probably want to flush any dirty cachelines for 621 // this particular Allocation 622 __sync_synchronize(); 623 } 624 } 625 626 drv->uploadDeferred = false; 627} 628 629void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) { 630 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 631 drv->uploadDeferred = true; 632} 633 634#ifndef RS_COMPATIBILITY_LIB 635static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 636 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 637 638 int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer); 639 if (r) { 640 rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer."); 641 return false; 642 } 643 644 // Must lock the whole surface 645 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 646 Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height); 647 648 void *dst = NULL; 649 mapper.lock(drv->wndBuffer->handle, 650 GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN, 651 bounds, &dst); 652 alloc->mHal.drvState.lod[0].mallocPtr = dst; 653 alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes; 654 rsAssert((alloc->mHal.drvState.lod[0].stride & 0xf) == 0); 655 656 return true; 657} 658#endif 659 660void rsdAllocationSetSurface(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 661#ifndef RS_COMPATIBILITY_LIB 662 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 663 ANativeWindow *old = drv->wndSurface; 664 665 if (nw) { 666 nw->incStrong(NULL); 667 } 668 669 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 670 //TODO finish support for render target + script 671 drv->wnd = nw; 672 return; 673 } 674 675 // Cleanup old surface if there is one. 676 if (drv->wndSurface) { 677 ANativeWindow *old = drv->wndSurface; 678 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 679 mapper.unlock(drv->wndBuffer->handle); 680 old->cancelBuffer(old, drv->wndBuffer, -1); 681 drv->wndSurface = NULL; 682 683 native_window_api_disconnect(old, NATIVE_WINDOW_API_CPU); 684 old->decStrong(NULL); 685 } 686 687 if (nw != NULL) { 688 int32_t r; 689 uint32_t flags = 0; 690 691 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 692 flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN; 693 } 694 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 695 flags |= GRALLOC_USAGE_HW_RENDER; 696 } 697 698 r = native_window_api_connect(nw, NATIVE_WINDOW_API_CPU); 699 if (r) { 700 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); 701 goto error; 702 } 703 704 r = native_window_set_usage(nw, flags); 705 if (r) { 706 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); 707 goto error; 708 } 709 710 r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX, 711 alloc->mHal.drvState.lod[0].dimY); 712 if (r) { 713 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions."); 714 goto error; 715 } 716 717 int format = 0; 718 const Element *e = alloc->mHal.state.type->getElement(); 719 rsAssert(e->getType() == RS_TYPE_UNSIGNED_8); 720 rsAssert(e->getVectorSize() == 4); 721 rsAssert(e->getKind() == RS_KIND_PIXEL_RGBA); 722 format = PIXEL_FORMAT_RGBA_8888; 723 724 r = native_window_set_buffers_format(nw, format); 725 if (r) { 726 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer format."); 727 goto error; 728 } 729 730 IoGetBuffer(rsc, alloc, nw); 731 drv->wndSurface = nw; 732 } 733 734 return; 735 736 error: 737 738 if (nw) { 739 nw->decStrong(NULL); 740 } 741 742 743#endif 744} 745 746void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) { 747#ifndef RS_COMPATIBILITY_LIB 748 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 749 ANativeWindow *nw = drv->wndSurface; 750 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 751 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 752 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface); 753 return; 754 } 755 if (nw) { 756 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 757 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 758 mapper.unlock(drv->wndBuffer->handle); 759 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 760 if (r) { 761 rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer."); 762 return; 763 } 764 765 IoGetBuffer(rsc, alloc, nw); 766 } 767 } else { 768 rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface."); 769 return; 770 } 771#endif 772} 773 774void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) { 775#ifndef RS_COMPATIBILITY_LIB 776 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 777 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 778 drv->surfaceTexture->updateTexImage(); 779 } 780#endif 781} 782 783 784void rsdAllocationData1D(const Context *rsc, const Allocation *alloc, 785 uint32_t xoff, uint32_t lod, size_t count, 786 const void *data, size_t sizeBytes) { 787 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 788 789 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 790 uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 791 size_t size = count * eSize; 792 if (ptr != data) { 793 // Skip the copy if we are the same allocation. This can arise from 794 // our Bitmap optimization, where we share the same storage. 795 if (alloc->mHal.state.hasReferences) { 796 alloc->incRefs(data, count); 797 alloc->decRefs(ptr, count); 798 } 799 memcpy(ptr, data, size); 800 } 801 drv->uploadDeferred = true; 802} 803 804void rsdAllocationData2D(const Context *rsc, const Allocation *alloc, 805 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 806 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) { 807 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 808 809 size_t eSize = alloc->mHal.state.elementSizeBytes; 810 size_t lineSize = eSize * w; 811 if (!stride) { 812 stride = lineSize; 813 } 814 815 if (alloc->mHal.drvState.lod[0].mallocPtr) { 816 const uint8_t *src = static_cast<const uint8_t *>(data); 817 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 818 if (dst == src) { 819 // Skip the copy if we are the same allocation. This can arise from 820 // our Bitmap optimization, where we share the same storage. 821 drv->uploadDeferred = true; 822 return; 823 } 824 825 for (uint32_t line=yoff; line < (yoff+h); line++) { 826 if (alloc->mHal.state.hasReferences) { 827 alloc->incRefs(src, w); 828 alloc->decRefs(dst, w); 829 } 830 memcpy(dst, src, lineSize); 831 src += stride; 832 dst += alloc->mHal.drvState.lod[lod].stride; 833 } 834 if (alloc->mHal.state.yuv) { 835 size_t clineSize = lineSize; 836 int lod = 1; 837 int maxLod = 2; 838 if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YV12) { 839 maxLod = 3; 840 clineSize >>= 1; 841 } else if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YCrCb_420_SP) { 842 lod = 2; 843 maxLod = 3; 844 } 845 846 while (lod < maxLod) { 847 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 848 849 for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) { 850 memcpy(dst, src, clineSize); 851 src += alloc->mHal.drvState.lod[lod].stride; 852 dst += alloc->mHal.drvState.lod[lod].stride; 853 } 854 lod++; 855 } 856 857 } 858 drv->uploadDeferred = true; 859 } else { 860 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h); 861 } 862} 863 864void rsdAllocationData3D(const Context *rsc, const Allocation *alloc, 865 uint32_t xoff, uint32_t yoff, uint32_t zoff, 866 uint32_t lod, 867 uint32_t w, uint32_t h, uint32_t d, const void *data, 868 size_t sizeBytes, size_t stride) { 869 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 870 871 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 872 uint32_t lineSize = eSize * w; 873 if (!stride) { 874 stride = lineSize; 875 } 876 877 if (alloc->mHal.drvState.lod[0].mallocPtr) { 878 const uint8_t *src = static_cast<const uint8_t *>(data); 879 for (uint32_t z = zoff; z < d; z++) { 880 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod, 881 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 882 if (dst == src) { 883 // Skip the copy if we are the same allocation. This can arise from 884 // our Bitmap optimization, where we share the same storage. 885 drv->uploadDeferred = true; 886 return; 887 } 888 889 for (uint32_t line=yoff; line < (yoff+h); line++) { 890 if (alloc->mHal.state.hasReferences) { 891 alloc->incRefs(src, w); 892 alloc->decRefs(dst, w); 893 } 894 memcpy(dst, src, lineSize); 895 src += stride; 896 dst += alloc->mHal.drvState.lod[lod].stride; 897 } 898 } 899 drv->uploadDeferred = true; 900 } 901} 902 903void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc, 904 uint32_t xoff, uint32_t lod, size_t count, 905 void *data, size_t sizeBytes) { 906 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 907 const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 908 if (data != ptr) { 909 // Skip the copy if we are the same allocation. This can arise from 910 // our Bitmap optimization, where we share the same storage. 911 memcpy(data, ptr, count * eSize); 912 } 913} 914 915void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc, 916 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 917 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) { 918 size_t eSize = alloc->mHal.state.elementSizeBytes; 919 size_t lineSize = eSize * w; 920 if (!stride) { 921 stride = lineSize; 922 } 923 924 if (alloc->mHal.drvState.lod[0].mallocPtr) { 925 uint8_t *dst = static_cast<uint8_t *>(data); 926 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 927 if (dst == src) { 928 // Skip the copy if we are the same allocation. This can arise from 929 // our Bitmap optimization, where we share the same storage. 930 return; 931 } 932 933 for (uint32_t line=yoff; line < (yoff+h); line++) { 934 memcpy(dst, src, lineSize); 935 dst += stride; 936 src += alloc->mHal.drvState.lod[lod].stride; 937 } 938 } else { 939 ALOGE("Add code to readback from non-script memory"); 940 } 941} 942 943 944void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc, 945 uint32_t xoff, uint32_t yoff, uint32_t zoff, 946 uint32_t lod, 947 uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) { 948 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 949 uint32_t lineSize = eSize * w; 950 if (!stride) { 951 stride = lineSize; 952 } 953 954 if (alloc->mHal.drvState.lod[0].mallocPtr) { 955 uint8_t *dst = static_cast<uint8_t *>(data); 956 for (uint32_t z = zoff; z < d; z++) { 957 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod, 958 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 959 if (dst == src) { 960 // Skip the copy if we are the same allocation. This can arise from 961 // our Bitmap optimization, where we share the same storage. 962 return; 963 } 964 965 for (uint32_t line=yoff; line < (yoff+h); line++) { 966 memcpy(dst, src, lineSize); 967 dst += stride; 968 src += alloc->mHal.drvState.lod[lod].stride; 969 } 970 } 971 } 972} 973 974void * rsdAllocationLock1D(const android::renderscript::Context *rsc, 975 const android::renderscript::Allocation *alloc) { 976 return alloc->mHal.drvState.lod[0].mallocPtr; 977} 978 979void rsdAllocationUnlock1D(const android::renderscript::Context *rsc, 980 const android::renderscript::Allocation *alloc) { 981 982} 983 984void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc, 985 const android::renderscript::Allocation *dstAlloc, 986 uint32_t dstXoff, uint32_t dstLod, size_t count, 987 const android::renderscript::Allocation *srcAlloc, 988 uint32_t srcXoff, uint32_t srcLod) { 989} 990 991 992void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc, 993 const android::renderscript::Allocation *dstAlloc, 994 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 995 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 996 const android::renderscript::Allocation *srcAlloc, 997 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 998 RsAllocationCubemapFace srcFace) { 999 size_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 1000 for (uint32_t i = 0; i < h; i ++) { 1001 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, 0, dstLod, dstFace); 1002 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, 0, srcLod, srcFace); 1003 memcpy(dstPtr, srcPtr, w * elementSize); 1004 1005 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 1006 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 1007 } 1008} 1009 1010void rsdAllocationData3D_alloc_script(const android::renderscript::Context *rsc, 1011 const android::renderscript::Allocation *dstAlloc, 1012 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstLod, 1013 uint32_t w, uint32_t h, uint32_t d, 1014 const android::renderscript::Allocation *srcAlloc, 1015 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcLod) { 1016 uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 1017 for (uint32_t j = 0; j < d; j++) { 1018 for (uint32_t i = 0; i < h; i ++) { 1019 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstZoff + j, 1020 dstLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1021 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcZoff + j, 1022 srcLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1023 memcpy(dstPtr, srcPtr, w * elementSize); 1024 1025 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 1026 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 1027 } 1028 } 1029} 1030 1031void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc, 1032 const android::renderscript::Allocation *dstAlloc, 1033 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 1034 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 1035 const android::renderscript::Allocation *srcAlloc, 1036 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 1037 RsAllocationCubemapFace srcFace) { 1038 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 1039 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 1040 "yet implemented."); 1041 return; 1042 } 1043 rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, 1044 dstLod, dstFace, w, h, srcAlloc, 1045 srcXoff, srcYoff, srcLod, srcFace); 1046} 1047 1048void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc, 1049 const android::renderscript::Allocation *dstAlloc, 1050 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 1051 uint32_t dstLod, 1052 uint32_t w, uint32_t h, uint32_t d, 1053 const android::renderscript::Allocation *srcAlloc, 1054 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 1055 uint32_t srcLod) { 1056 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 1057 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 1058 "yet implemented."); 1059 return; 1060 } 1061 rsdAllocationData3D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, dstZoff, 1062 dstLod, w, h, d, srcAlloc, 1063 srcXoff, srcYoff, srcZoff, srcLod); 1064} 1065 1066void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc, 1067 uint32_t x, 1068 const void *data, uint32_t cIdx, size_t sizeBytes) { 1069 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1070 1071 size_t eSize = alloc->mHal.state.elementSizeBytes; 1072 uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1073 1074 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 1075 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 1076 1077 if (alloc->mHal.state.hasReferences) { 1078 e->incRefs(data); 1079 e->decRefs(ptr); 1080 } 1081 1082 memcpy(ptr, data, sizeBytes); 1083 drv->uploadDeferred = true; 1084} 1085 1086void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc, 1087 uint32_t x, uint32_t y, 1088 const void *data, uint32_t cIdx, size_t sizeBytes) { 1089 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1090 1091 size_t eSize = alloc->mHal.state.elementSizeBytes; 1092 uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1093 1094 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 1095 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 1096 1097 if (alloc->mHal.state.hasReferences) { 1098 e->incRefs(data); 1099 e->decRefs(ptr); 1100 } 1101 1102 memcpy(ptr, data, sizeBytes); 1103 drv->uploadDeferred = true; 1104} 1105 1106static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1107 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1108 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1109 1110 for (uint32_t y=0; y < h; y++) { 1111 uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1112 const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2, lod, face); 1113 const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2+1, lod, face); 1114 1115 for (uint32_t x=0; x < w; x++) { 1116 *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); 1117 oPtr ++; 1118 i1 += 2; 1119 i2 += 2; 1120 } 1121 } 1122} 1123 1124static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1125 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1126 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1127 1128 for (uint32_t y=0; y < h; y++) { 1129 uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1130 const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, 0, lod, face); 1131 const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); 1132 1133 for (uint32_t x=0; x < w; x++) { 1134 *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); 1135 oPtr ++; 1136 i1 += 2; 1137 i2 += 2; 1138 } 1139 } 1140} 1141 1142static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1143 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1144 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1145 1146 for (uint32_t y=0; y < h; y++) { 1147 uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1148 const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, 0, lod, face); 1149 const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); 1150 1151 for (uint32_t x=0; x < w; x++) { 1152 *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f); 1153 oPtr ++; 1154 i1 += 2; 1155 i2 += 2; 1156 } 1157 } 1158} 1159 1160void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) { 1161 if(!alloc->mHal.drvState.lod[0].mallocPtr) { 1162 return; 1163 } 1164 uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1; 1165 for (uint32_t face = 0; face < numFaces; face ++) { 1166 for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) { 1167 switch (alloc->getType()->getElement()->getSizeBits()) { 1168 case 32: 1169 mip8888(alloc, lod, (RsAllocationCubemapFace)face); 1170 break; 1171 case 16: 1172 mip565(alloc, lod, (RsAllocationCubemapFace)face); 1173 break; 1174 case 8: 1175 mip8(alloc, lod, (RsAllocationCubemapFace)face); 1176 break; 1177 } 1178 } 1179 } 1180} 1181 1182uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc, 1183 android::renderscript::Allocation *alloc) 1184{ 1185 return 0; 1186} 1187 1188