rsdAllocation.cpp revision ddceab9a001f07a3395226c5e06e3b420720af0f
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsdCore.h" 18#include "rsdAllocation.h" 19 20#include "rsAllocation.h" 21 22#if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) 23#include "system/window.h" 24#include "ui/Rect.h" 25#include "ui/GraphicBufferMapper.h" 26#else 27#include "system/graphics.h" 28#endif 29 30#ifndef RS_COMPATIBILITY_LIB 31#include "rsdFrameBufferObj.h" 32#include "gui/GLConsumer.h" 33#include "gui/CpuConsumer.h" 34#include "gui/Surface.h" 35#include "hardware/gralloc.h" 36 37#include <GLES/gl.h> 38#include <GLES2/gl2.h> 39#include <GLES/glext.h> 40#endif 41 42#ifdef RS_SERVER 43// server requires malloc.h for memalign 44#include <malloc.h> 45#endif 46 47using namespace android; 48using namespace android::renderscript; 49 50 51#ifndef RS_COMPATIBILITY_LIB 52const static GLenum gFaceOrder[] = { 53 GL_TEXTURE_CUBE_MAP_POSITIVE_X, 54 GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 55 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 56 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 57 GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 58 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 59}; 60 61GLenum rsdTypeToGLType(RsDataType t) { 62 switch (t) { 63 case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5; 64 case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1; 65 case RS_TYPE_UNSIGNED_4_4_4_4: return GL_UNSIGNED_SHORT_4_4_4_4; 66 67 //case RS_TYPE_FLOAT_16: return GL_HALF_FLOAT; 68 case RS_TYPE_FLOAT_32: return GL_FLOAT; 69 case RS_TYPE_UNSIGNED_8: return GL_UNSIGNED_BYTE; 70 case RS_TYPE_UNSIGNED_16: return GL_UNSIGNED_SHORT; 71 case RS_TYPE_SIGNED_8: return GL_BYTE; 72 case RS_TYPE_SIGNED_16: return GL_SHORT; 73 default: break; 74 } 75 return 0; 76} 77 78GLenum rsdKindToGLFormat(RsDataKind k) { 79 switch (k) { 80 case RS_KIND_PIXEL_L: return GL_LUMINANCE; 81 case RS_KIND_PIXEL_A: return GL_ALPHA; 82 case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA; 83 case RS_KIND_PIXEL_RGB: return GL_RGB; 84 case RS_KIND_PIXEL_RGBA: return GL_RGBA; 85 case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16; 86 default: break; 87 } 88 return 0; 89} 90#endif 91 92uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc, 93 uint32_t xoff, uint32_t yoff, uint32_t zoff, 94 uint32_t lod, RsAllocationCubemapFace face) { 95 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 96 ptr += face * alloc->mHal.drvState.faceOffset; 97 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride; 98 ptr += yoff * alloc->mHal.drvState.lod[lod].stride; 99 ptr += xoff * alloc->mHal.state.elementSizeBytes; 100 return ptr; 101} 102 103 104static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, 105 uint32_t xoff, uint32_t yoff, uint32_t lod, 106 RsAllocationCubemapFace face, uint32_t w, uint32_t h) { 107#ifndef RS_COMPATIBILITY_LIB 108 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 109 110 rsAssert(drv->textureID); 111 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 112 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 113 GLenum t = GL_TEXTURE_2D; 114 if (alloc->mHal.state.hasFaces) { 115 t = gFaceOrder[face]; 116 } 117 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); 118#endif 119} 120 121 122#ifndef RS_COMPATIBILITY_LIB 123static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { 124 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 125 126 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 127 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 128 129 uint32_t faceCount = 1; 130 if (alloc->mHal.state.hasFaces) { 131 faceCount = 6; 132 } 133 134 rsdGLCheckError(rsc, "Upload2DTexture 1 "); 135 for (uint32_t face = 0; face < faceCount; face ++) { 136 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { 137 const uint8_t *p = GetOffsetPtr(alloc, 0, 0, 0, lod, (RsAllocationCubemapFace)face); 138 139 GLenum t = GL_TEXTURE_2D; 140 if (alloc->mHal.state.hasFaces) { 141 t = gFaceOrder[face]; 142 } 143 144 if (isFirstUpload) { 145 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat, 146 alloc->mHal.state.type->getLODDimX(lod), 147 alloc->mHal.state.type->getLODDimY(lod), 148 0, drv->glFormat, drv->glType, p); 149 } else { 150 RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0, 151 alloc->mHal.state.type->getLODDimX(lod), 152 alloc->mHal.state.type->getLODDimY(lod), 153 drv->glFormat, drv->glType, p); 154 } 155 } 156 } 157 158 if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { 159 RSD_CALL_GL(glGenerateMipmap, drv->glTarget); 160 } 161 rsdGLCheckError(rsc, "Upload2DTexture"); 162} 163#endif 164 165static void UploadToTexture(const Context *rsc, const Allocation *alloc) { 166#ifndef RS_COMPATIBILITY_LIB 167 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 168 169 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 170 if (!drv->textureID) { 171 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 172 } 173 return; 174 } 175 176 if (!drv->glType || !drv->glFormat) { 177 return; 178 } 179 180 if (!alloc->mHal.drvState.lod[0].mallocPtr) { 181 return; 182 } 183 184 bool isFirstUpload = false; 185 186 if (!drv->textureID) { 187 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 188 isFirstUpload = true; 189 } 190 191 Upload2DTexture(rsc, alloc, isFirstUpload); 192 193 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 194 if (alloc->mHal.drvState.lod[0].mallocPtr) { 195 free(alloc->mHal.drvState.lod[0].mallocPtr); 196 alloc->mHal.drvState.lod[0].mallocPtr = NULL; 197 } 198 } 199 rsdGLCheckError(rsc, "UploadToTexture"); 200#endif 201} 202 203static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { 204#ifndef RS_COMPATIBILITY_LIB 205 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 206 207 if (!drv->glFormat) { 208 return; 209 } 210 211 if (!drv->renderTargetID) { 212 RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID); 213 214 if (!drv->renderTargetID) { 215 // This should generally not happen 216 ALOGE("allocateRenderTarget failed to gen mRenderTargetID"); 217 rsc->dumpDebug(); 218 return; 219 } 220 RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID); 221 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, 222 alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY); 223 } 224 rsdGLCheckError(rsc, "AllocateRenderTarget"); 225#endif 226} 227 228static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { 229#ifndef RS_COMPATIBILITY_LIB 230 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 231 232 rsAssert(!alloc->mHal.state.type->getDimY()); 233 rsAssert(!alloc->mHal.state.type->getDimZ()); 234 235 //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; 236 237 if (!drv->bufferID) { 238 RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID); 239 } 240 if (!drv->bufferID) { 241 ALOGE("Upload to buffer object failed"); 242 drv->uploadDeferred = true; 243 return; 244 } 245 RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID); 246 RSD_CALL_GL(glBufferData, drv->glTarget, alloc->mHal.state.type->getSizeBytes(), 247 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); 248 RSD_CALL_GL(glBindBuffer, drv->glTarget, 0); 249 rsdGLCheckError(rsc, "UploadToBufferObject"); 250#endif 251} 252 253 254static size_t DeriveYUVLayout(int yuv, Allocation::Hal::DrvState *state) { 255 // YUV only supports basic 2d 256 // so we can stash the plane pointers in the mipmap levels. 257 size_t uvSize = 0; 258#ifndef RS_SERVER 259 switch(yuv) { 260 case HAL_PIXEL_FORMAT_YV12: 261 state->lod[2].dimX = state->lod[0].dimX / 2; 262 state->lod[2].dimY = state->lod[0].dimY / 2; 263 state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16); 264 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + 265 (state->lod[0].stride * state->lod[0].dimY); 266 uvSize += state->lod[2].stride * state->lod[2].dimY; 267 268 state->lod[1].dimX = state->lod[2].dimX; 269 state->lod[1].dimY = state->lod[2].dimY; 270 state->lod[1].stride = state->lod[2].stride; 271 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 272 (state->lod[2].stride * state->lod[2].dimY); 273 uvSize += state->lod[1].stride * state->lod[2].dimY; 274 275 state->lodCount = 3; 276 break; 277 case HAL_PIXEL_FORMAT_YCrCb_420_SP: // NV21 278 state->lod[1].dimX = state->lod[0].dimX; 279 state->lod[1].dimY = state->lod[0].dimY / 2; 280 state->lod[1].stride = state->lod[0].stride; 281 state->lod[1].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + 282 (state->lod[0].stride * state->lod[0].dimY); 283 uvSize += state->lod[1].stride * state->lod[1].dimY; 284 state->lodCount = 2; 285 break; 286 default: 287 rsAssert(0); 288 } 289#endif 290 return uvSize; 291} 292 293 294static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, 295 const Type *type, uint8_t *ptr) { 296 alloc->mHal.drvState.lod[0].dimX = type->getDimX(); 297 alloc->mHal.drvState.lod[0].dimY = type->getDimY(); 298 alloc->mHal.drvState.lod[0].dimZ = type->getDimZ(); 299 alloc->mHal.drvState.lod[0].mallocPtr = 0; 300 // Stride needs to be 16-byte aligned too! 301 size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes(); 302 alloc->mHal.drvState.lod[0].stride = rsRound(stride, 16); 303 alloc->mHal.drvState.lodCount = type->getLODCount(); 304 alloc->mHal.drvState.faceCount = type->getDimFaces(); 305 306 size_t offsets[Allocation::MAX_LOD]; 307 memset(offsets, 0, sizeof(offsets)); 308 309 size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) * 310 rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u); 311 if(alloc->mHal.drvState.lodCount > 1) { 312 uint32_t tx = alloc->mHal.drvState.lod[0].dimX; 313 uint32_t ty = alloc->mHal.drvState.lod[0].dimY; 314 uint32_t tz = alloc->mHal.drvState.lod[0].dimZ; 315 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 316 alloc->mHal.drvState.lod[lod].dimX = tx; 317 alloc->mHal.drvState.lod[lod].dimY = ty; 318 alloc->mHal.drvState.lod[lod].dimZ = tz; 319 alloc->mHal.drvState.lod[lod].stride = 320 rsRound(tx * type->getElementSizeBytes(), 16); 321 offsets[lod] = o; 322 o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u); 323 if (tx > 1) tx >>= 1; 324 if (ty > 1) ty >>= 1; 325 if (tz > 1) tz >>= 1; 326 } 327 } else if (alloc->mHal.state.yuv) { 328 o += DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState); 329 330 for (uint32_t ct = 1; ct < alloc->mHal.drvState.lodCount; ct++) { 331 offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr; 332 } 333 } 334 335 alloc->mHal.drvState.faceOffset = o; 336 337 alloc->mHal.drvState.lod[0].mallocPtr = ptr; 338 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 339 alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod]; 340 } 341 342 size_t allocSize = alloc->mHal.drvState.faceOffset; 343 if(alloc->mHal.drvState.faceCount) { 344 allocSize *= 6; 345 } 346 347 return allocSize; 348} 349 350static uint8_t* allocAlignedMemory(size_t allocSize, bool forceZero) { 351 // We align all allocations to a 16-byte boundary. 352 uint8_t* ptr = (uint8_t *)memalign(16, allocSize); 353 if (!ptr) { 354 return NULL; 355 } 356 if (forceZero) { 357 memset(ptr, 0, allocSize); 358 } 359 return ptr; 360} 361 362bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { 363 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); 364 if (!drv) { 365 return false; 366 } 367 alloc->mHal.drv = drv; 368 369 // Calculate the object size. 370 size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL); 371 372 uint8_t * ptr = NULL; 373 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) { 374 375 } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 376 // Allocation is allocated when the surface is created 377 // in getSurface 378 } else if (alloc->mHal.state.userProvidedPtr != NULL) { 379 // user-provided allocation 380 // limitations: no faces, no LOD, USAGE_SCRIPT or SCRIPT+TEXTURE only 381 if (!(alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED) || 382 alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE))) { 383 ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT | USAGE_SHARED or USAGE_SCRIPT | USAGE_SHARED | USAGE_GRAPHICS_TEXTURE"); 384 return false; 385 } 386 if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) { 387 ALOGE("User-allocated buffers must not have multiple faces or LODs"); 388 return false; 389 } 390 391 // rows must be 16-byte aligned 392 // validate that here, otherwise fall back to not use the user-backed allocation 393 if (((alloc->getType()->getDimX() * alloc->getType()->getElement()->getSizeBytes()) % 16) != 0) { 394 ALOGV("User-backed allocation failed stride requirement, falling back to separate allocation"); 395 drv->useUserProvidedPtr = false; 396 397 ptr = allocAlignedMemory(allocSize, forceZero); 398 if (!ptr) { 399 alloc->mHal.drv = NULL; 400 free(drv); 401 return false; 402 } 403 404 } else { 405 drv->useUserProvidedPtr = true; 406 ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr; 407 } 408 } else { 409 ptr = allocAlignedMemory(allocSize, forceZero); 410 if (!ptr) { 411 alloc->mHal.drv = NULL; 412 free(drv); 413 return false; 414 } 415 } 416 // Build the pointer tables 417 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr); 418 if(allocSize != verifySize) { 419 rsAssert(!"Size mismatch"); 420 } 421 422#ifndef RS_SERVER 423 drv->glTarget = GL_NONE; 424 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 425 if (alloc->mHal.state.hasFaces) { 426 drv->glTarget = GL_TEXTURE_CUBE_MAP; 427 } else { 428 drv->glTarget = GL_TEXTURE_2D; 429 } 430 } else { 431 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 432 drv->glTarget = GL_ARRAY_BUFFER; 433 } 434 } 435#endif 436 437#ifndef RS_COMPATIBILITY_LIB 438 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType()); 439 drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind()); 440#else 441 drv->glType = 0; 442 drv->glFormat = 0; 443#endif 444 445 if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) { 446 drv->uploadDeferred = true; 447 } 448 449 450 drv->readBackFBO = NULL; 451 452 // fill out the initial state of the buffer if we couldn't use the user-provided ptr and USAGE_SHARED was accepted 453 if ((alloc->mHal.state.userProvidedPtr != 0) && (drv->useUserProvidedPtr == false)) { 454 rsdAllocationData2D(rsc, alloc, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, alloc->getType()->getDimX(), alloc->getType()->getDimY(), alloc->mHal.state.userProvidedPtr, allocSize, 0); 455 } 456 457 return true; 458} 459 460void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { 461 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 462 463#ifndef RS_COMPATIBILITY_LIB 464 if (drv->bufferID) { 465 // Causes a SW crash.... 466 //ALOGV(" mBufferID %i", mBufferID); 467 //glDeleteBuffers(1, &mBufferID); 468 //mBufferID = 0; 469 } 470 if (drv->textureID) { 471 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID); 472 drv->textureID = 0; 473 } 474 if (drv->renderTargetID) { 475 RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID); 476 drv->renderTargetID = 0; 477 } 478#endif 479 480 if (alloc->mHal.drvState.lod[0].mallocPtr) { 481 // don't free user-allocated ptrs or IO_OUTPUT buffers 482 if (!(drv->useUserProvidedPtr) && 483 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) && 484 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 485 free(alloc->mHal.drvState.lod[0].mallocPtr); 486 } 487 alloc->mHal.drvState.lod[0].mallocPtr = NULL; 488 } 489 490#ifndef RS_COMPATIBILITY_LIB 491 if (drv->readBackFBO != NULL) { 492 delete drv->readBackFBO; 493 drv->readBackFBO = NULL; 494 } 495 496 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) && 497 (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 498 499 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 500 ANativeWindow *nw = drv->wndSurface; 501 if (nw) { 502 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 503 mapper.unlock(drv->wndBuffer->handle); 504 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 505 } 506 } 507#endif 508 509 free(drv); 510 alloc->mHal.drv = NULL; 511} 512 513void rsdAllocationResize(const Context *rsc, const Allocation *alloc, 514 const Type *newType, bool zeroNew) { 515 const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX; 516 const uint32_t dimX = newType->getDimX(); 517 518 // can't resize Allocations with user-allocated buffers 519 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 520 ALOGE("Resize cannot be called on a USAGE_SHARED allocation"); 521 return; 522 } 523 void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr; 524 // Calculate the object size 525 size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL); 526 uint8_t *ptr = (uint8_t *)realloc(oldPtr, s); 527 // Build the relative pointer tables. 528 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr); 529 if(s != verifySize) { 530 rsAssert(!"Size mismatch"); 531 } 532 533 534 if (dimX > oldDimX) { 535 size_t stride = alloc->mHal.state.elementSizeBytes; 536 memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX, 537 0, stride * (dimX - oldDimX)); 538 } 539} 540 541static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) { 542#ifndef RS_COMPATIBILITY_LIB 543 if (!alloc->getIsScript()) { 544 return; // nothing to sync 545 } 546 547 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 548 RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer; 549 550 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 551 if (!drv->textureID && !drv->renderTargetID) { 552 return; // nothing was rendered here yet, so nothing to sync 553 } 554 if (drv->readBackFBO == NULL) { 555 drv->readBackFBO = new RsdFrameBufferObj(); 556 drv->readBackFBO->setColorTarget(drv, 0); 557 drv->readBackFBO->setDimensions(alloc->getType()->getDimX(), 558 alloc->getType()->getDimY()); 559 } 560 561 // Bind the framebuffer object so we can read back from it 562 drv->readBackFBO->setActive(rsc); 563 564 // Do the readback 565 RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX, 566 alloc->mHal.drvState.lod[0].dimY, 567 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); 568 569 // Revert framebuffer to its original 570 lastFbo->setActive(rsc); 571#endif 572} 573 574 575void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc, 576 RsAllocationUsageType src) { 577 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 578 579 if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 580 if(!alloc->getIsRenderTarget()) { 581 rsc->setError(RS_ERROR_FATAL_DRIVER, 582 "Attempting to sync allocation from render target, " 583 "for non-render target allocation"); 584 } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) { 585 rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA" 586 "render target"); 587 } else { 588 rsdAllocationSyncFromFBO(rsc, alloc); 589 } 590 return; 591 } 592 593 rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT); 594 595 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 596 UploadToTexture(rsc, alloc); 597 } else { 598 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) && 599 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 600 AllocateRenderTarget(rsc, alloc); 601 } 602 } 603 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 604 UploadToBufferObject(rsc, alloc); 605 } 606 607 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 608 // NOP in CPU driver for now 609 } 610 611 drv->uploadDeferred = false; 612} 613 614void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) { 615 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 616 drv->uploadDeferred = true; 617} 618 619#ifndef RS_COMPATIBILITY_LIB 620static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 621 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 622 623 int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer); 624 if (r) { 625 rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer."); 626 return false; 627 } 628 629 // Must lock the whole surface 630 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 631 Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height); 632 633 void *dst = NULL; 634 mapper.lock(drv->wndBuffer->handle, 635 GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN, 636 bounds, &dst); 637 alloc->mHal.drvState.lod[0].mallocPtr = dst; 638 alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes; 639 rsAssert((alloc->mHal.drvState.lod[0].stride & 0xf) == 0); 640 641 return true; 642} 643#endif 644 645void rsdAllocationSetSurface(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 646#ifndef RS_COMPATIBILITY_LIB 647 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 648 ANativeWindow *old = drv->wndSurface; 649 650 if (nw) { 651 nw->incStrong(NULL); 652 } 653 654 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 655 //TODO finish support for render target + script 656 drv->wnd = nw; 657 return; 658 } 659 660 // Cleanup old surface if there is one. 661 if (drv->wndSurface) { 662 ANativeWindow *old = drv->wndSurface; 663 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 664 mapper.unlock(drv->wndBuffer->handle); 665 old->cancelBuffer(old, drv->wndBuffer, -1); 666 drv->wndSurface = NULL; 667 old->decStrong(NULL); 668 } 669 670 if (nw != NULL) { 671 int32_t r; 672 uint32_t flags = 0; 673 674 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 675 flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN; 676 } 677 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 678 flags |= GRALLOC_USAGE_HW_RENDER; 679 } 680 681 r = native_window_set_usage(nw, flags); 682 if (r) { 683 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); 684 goto error; 685 } 686 687 r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX, 688 alloc->mHal.drvState.lod[0].dimY); 689 if (r) { 690 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions."); 691 goto error; 692 } 693 694 int format = 0; 695 const Element *e = alloc->mHal.state.type->getElement(); 696 rsAssert(e->getType() == RS_TYPE_UNSIGNED_8); 697 rsAssert(e->getVectorSize() == 4); 698 rsAssert(e->getKind() == RS_KIND_PIXEL_RGBA); 699 format = PIXEL_FORMAT_RGBA_8888; 700 701 r = native_window_set_buffers_format(nw, format); 702 if (r) { 703 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer format."); 704 goto error; 705 } 706 707 IoGetBuffer(rsc, alloc, nw); 708 drv->wndSurface = nw; 709 } 710 711 return; 712 713 error: 714 715 if (nw) { 716 nw->decStrong(NULL); 717 } 718 719 720#endif 721} 722 723void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) { 724#ifndef RS_COMPATIBILITY_LIB 725 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 726 ANativeWindow *nw = drv->wndSurface; 727 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 728 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 729 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface); 730 return; 731 } 732 if (nw) { 733 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 734 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 735 mapper.unlock(drv->wndBuffer->handle); 736 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 737 if (r) { 738 rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer."); 739 return; 740 } 741 742 IoGetBuffer(rsc, alloc, nw); 743 } 744 } else { 745 rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface."); 746 return; 747 } 748#endif 749} 750 751void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) { 752#ifndef RS_COMPATIBILITY_LIB 753 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 754 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 755 drv->surfaceTexture->updateTexImage(); 756 } 757#endif 758} 759 760 761void rsdAllocationData1D(const Context *rsc, const Allocation *alloc, 762 uint32_t xoff, uint32_t lod, size_t count, 763 const void *data, size_t sizeBytes) { 764 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 765 766 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 767 uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 768 size_t size = count * eSize; 769 770 if (ptr != data) { 771 // Skip the copy if we are the same allocation. This can arise from 772 // our Bitmap optimization, where we share the same storage. 773 if (alloc->mHal.state.hasReferences) { 774 alloc->incRefs(data, count); 775 alloc->decRefs(ptr, count); 776 } 777 memcpy(ptr, data, size); 778 } 779 drv->uploadDeferred = true; 780} 781 782void rsdAllocationData2D(const Context *rsc, const Allocation *alloc, 783 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 784 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) { 785 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 786 787 size_t eSize = alloc->mHal.state.elementSizeBytes; 788 size_t lineSize = eSize * w; 789 if (!stride) { 790 stride = lineSize; 791 } 792 793 if (alloc->mHal.drvState.lod[0].mallocPtr) { 794 const uint8_t *src = static_cast<const uint8_t *>(data); 795 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 796 if (dst == src) { 797 // Skip the copy if we are the same allocation. This can arise from 798 // our Bitmap optimization, where we share the same storage. 799 drv->uploadDeferred = true; 800 return; 801 } 802 803 for (uint32_t line=yoff; line < (yoff+h); line++) { 804 if (alloc->mHal.state.hasReferences) { 805 alloc->incRefs(src, w); 806 alloc->decRefs(dst, w); 807 } 808 memcpy(dst, src, lineSize); 809 src += stride; 810 dst += alloc->mHal.drvState.lod[lod].stride; 811 } 812 if (alloc->mHal.state.yuv) { 813 int lod = 1; 814 while (alloc->mHal.drvState.lod[lod].mallocPtr) { 815 size_t lineSize = alloc->mHal.drvState.lod[lod].dimX; 816 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 817 818 for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) { 819 memcpy(dst, src, lineSize); 820 src += lineSize; 821 dst += alloc->mHal.drvState.lod[lod].stride; 822 } 823 lod++; 824 } 825 826 } 827 drv->uploadDeferred = true; 828 } else { 829 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h); 830 } 831} 832 833void rsdAllocationData3D(const Context *rsc, const Allocation *alloc, 834 uint32_t xoff, uint32_t yoff, uint32_t zoff, 835 uint32_t lod, 836 uint32_t w, uint32_t h, uint32_t d, const void *data, 837 size_t sizeBytes, size_t stride) { 838 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 839 840 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 841 uint32_t lineSize = eSize * w; 842 if (!stride) { 843 stride = lineSize; 844 } 845 846 if (alloc->mHal.drvState.lod[0].mallocPtr) { 847 const uint8_t *src = static_cast<const uint8_t *>(data); 848 for (uint32_t z = zoff; z < d; z++) { 849 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod, 850 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 851 if (dst == src) { 852 // Skip the copy if we are the same allocation. This can arise from 853 // our Bitmap optimization, where we share the same storage. 854 drv->uploadDeferred = true; 855 return; 856 } 857 858 for (uint32_t line=yoff; line < (yoff+h); line++) { 859 if (alloc->mHal.state.hasReferences) { 860 alloc->incRefs(src, w); 861 alloc->decRefs(dst, w); 862 } 863 memcpy(dst, src, lineSize); 864 src += stride; 865 dst += alloc->mHal.drvState.lod[lod].stride; 866 } 867 } 868 drv->uploadDeferred = true; 869 } 870} 871 872void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc, 873 uint32_t xoff, uint32_t lod, size_t count, 874 void *data, size_t sizeBytes) { 875 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 876 const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 877 if (data != ptr) { 878 // Skip the copy if we are the same allocation. This can arise from 879 // our Bitmap optimization, where we share the same storage. 880 memcpy(data, ptr, count * eSize); 881 } 882} 883 884void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc, 885 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 886 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) { 887 size_t eSize = alloc->mHal.state.elementSizeBytes; 888 size_t lineSize = eSize * w; 889 if (!stride) { 890 stride = lineSize; 891 } 892 893 if (alloc->mHal.drvState.lod[0].mallocPtr) { 894 uint8_t *dst = static_cast<uint8_t *>(data); 895 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 896 if (dst == src) { 897 // Skip the copy if we are the same allocation. This can arise from 898 // our Bitmap optimization, where we share the same storage. 899 return; 900 } 901 902 for (uint32_t line=yoff; line < (yoff+h); line++) { 903 memcpy(dst, src, lineSize); 904 dst += stride; 905 src += alloc->mHal.drvState.lod[lod].stride; 906 } 907 } else { 908 ALOGE("Add code to readback from non-script memory"); 909 } 910} 911 912 913void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc, 914 uint32_t xoff, uint32_t yoff, uint32_t zoff, 915 uint32_t lod, 916 uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) { 917 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 918 uint32_t lineSize = eSize * w; 919 if (!stride) { 920 stride = lineSize; 921 } 922 923 if (alloc->mHal.drvState.lod[0].mallocPtr) { 924 uint8_t *dst = static_cast<uint8_t *>(data); 925 for (uint32_t z = zoff; z < d; z++) { 926 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod, 927 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 928 if (dst == src) { 929 // Skip the copy if we are the same allocation. This can arise from 930 // our Bitmap optimization, where we share the same storage. 931 return; 932 } 933 934 for (uint32_t line=yoff; line < (yoff+h); line++) { 935 memcpy(dst, src, lineSize); 936 dst += stride; 937 src += alloc->mHal.drvState.lod[lod].stride; 938 } 939 } 940 } 941} 942 943void * rsdAllocationLock1D(const android::renderscript::Context *rsc, 944 const android::renderscript::Allocation *alloc) { 945 return alloc->mHal.drvState.lod[0].mallocPtr; 946} 947 948void rsdAllocationUnlock1D(const android::renderscript::Context *rsc, 949 const android::renderscript::Allocation *alloc) { 950 951} 952 953void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc, 954 const android::renderscript::Allocation *dstAlloc, 955 uint32_t dstXoff, uint32_t dstLod, size_t count, 956 const android::renderscript::Allocation *srcAlloc, 957 uint32_t srcXoff, uint32_t srcLod) { 958} 959 960 961void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc, 962 const android::renderscript::Allocation *dstAlloc, 963 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 964 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 965 const android::renderscript::Allocation *srcAlloc, 966 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 967 RsAllocationCubemapFace srcFace) { 968 size_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 969 for (uint32_t i = 0; i < h; i ++) { 970 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, 0, dstLod, dstFace); 971 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, 0, srcLod, srcFace); 972 memcpy(dstPtr, srcPtr, w * elementSize); 973 974 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 975 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 976 } 977} 978 979void rsdAllocationData3D_alloc_script(const android::renderscript::Context *rsc, 980 const android::renderscript::Allocation *dstAlloc, 981 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstLod, 982 uint32_t w, uint32_t h, uint32_t d, 983 const android::renderscript::Allocation *srcAlloc, 984 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcLod) { 985 uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 986 for (uint32_t j = 0; j < d; j++) { 987 for (uint32_t i = 0; i < h; i ++) { 988 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstZoff + j, 989 dstLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 990 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcZoff + j, 991 srcLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 992 memcpy(dstPtr, srcPtr, w * elementSize); 993 994 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 995 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 996 } 997 } 998} 999 1000void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc, 1001 const android::renderscript::Allocation *dstAlloc, 1002 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 1003 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 1004 const android::renderscript::Allocation *srcAlloc, 1005 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 1006 RsAllocationCubemapFace srcFace) { 1007 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 1008 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 1009 "yet implemented."); 1010 return; 1011 } 1012 rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, 1013 dstLod, dstFace, w, h, srcAlloc, 1014 srcXoff, srcYoff, srcLod, srcFace); 1015} 1016 1017void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc, 1018 const android::renderscript::Allocation *dstAlloc, 1019 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 1020 uint32_t dstLod, 1021 uint32_t w, uint32_t h, uint32_t d, 1022 const android::renderscript::Allocation *srcAlloc, 1023 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 1024 uint32_t srcLod) { 1025 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 1026 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 1027 "yet implemented."); 1028 return; 1029 } 1030 rsdAllocationData3D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, dstZoff, 1031 dstLod, w, h, d, srcAlloc, 1032 srcXoff, srcYoff, srcZoff, srcLod); 1033} 1034 1035void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc, 1036 uint32_t x, 1037 const void *data, uint32_t cIdx, size_t sizeBytes) { 1038 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1039 1040 size_t eSize = alloc->mHal.state.elementSizeBytes; 1041 uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1042 1043 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 1044 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 1045 1046 if (alloc->mHal.state.hasReferences) { 1047 e->incRefs(data); 1048 e->decRefs(ptr); 1049 } 1050 1051 memcpy(ptr, data, sizeBytes); 1052 drv->uploadDeferred = true; 1053} 1054 1055void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc, 1056 uint32_t x, uint32_t y, 1057 const void *data, uint32_t cIdx, size_t sizeBytes) { 1058 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1059 1060 size_t eSize = alloc->mHal.state.elementSizeBytes; 1061 uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1062 1063 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 1064 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 1065 1066 if (alloc->mHal.state.hasReferences) { 1067 e->incRefs(data); 1068 e->decRefs(ptr); 1069 } 1070 1071 memcpy(ptr, data, sizeBytes); 1072 drv->uploadDeferred = true; 1073} 1074 1075static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1076 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1077 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1078 1079 for (uint32_t y=0; y < h; y++) { 1080 uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1081 const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2, lod, face); 1082 const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2+1, lod, face); 1083 1084 for (uint32_t x=0; x < w; x++) { 1085 *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); 1086 oPtr ++; 1087 i1 += 2; 1088 i2 += 2; 1089 } 1090 } 1091} 1092 1093static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1094 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1095 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1096 1097 for (uint32_t y=0; y < h; y++) { 1098 uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1099 const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, 0, lod, face); 1100 const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); 1101 1102 for (uint32_t x=0; x < w; x++) { 1103 *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); 1104 oPtr ++; 1105 i1 += 2; 1106 i2 += 2; 1107 } 1108 } 1109} 1110 1111static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1112 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1113 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1114 1115 for (uint32_t y=0; y < h; y++) { 1116 uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1117 const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, 0, lod, face); 1118 const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); 1119 1120 for (uint32_t x=0; x < w; x++) { 1121 *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f); 1122 oPtr ++; 1123 i1 += 2; 1124 i2 += 2; 1125 } 1126 } 1127} 1128 1129void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) { 1130 if(!alloc->mHal.drvState.lod[0].mallocPtr) { 1131 return; 1132 } 1133 uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1; 1134 for (uint32_t face = 0; face < numFaces; face ++) { 1135 for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) { 1136 switch (alloc->getType()->getElement()->getSizeBits()) { 1137 case 32: 1138 mip8888(alloc, lod, (RsAllocationCubemapFace)face); 1139 break; 1140 case 16: 1141 mip565(alloc, lod, (RsAllocationCubemapFace)face); 1142 break; 1143 case 8: 1144 mip8(alloc, lod, (RsAllocationCubemapFace)face); 1145 break; 1146 } 1147 } 1148 } 1149} 1150 1151uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc, 1152 android::renderscript::Allocation *alloc) 1153{ 1154 return 0; 1155} 1156 1157