rsdAllocation.h revision 61a4bb734b91ced09fbfee4214c6f253cb66e5f0
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RSD_ALLOCATION_H
18#define RSD_ALLOCATION_H
19
20#include <rs_hal.h>
21#include <rsRuntime.h>
22#include <rsAllocation.h>
23
24#include <GLES/gl.h>
25#include <GLES2/gl2.h>
26
27class RsdFrameBufferObj;
28struct ANativeWindowBuffer;
29
30struct DrvAllocation {
31    // Is this a legal structure to be used as a texture source.
32    // Initially this will require 1D or 2D and color data
33    uint32_t textureID;
34
35    // Is this a legal structure to be used as a vertex source.
36    // Initially this will require 1D and x(yzw).  Additional per element data
37    // is allowed.
38    uint32_t bufferID;
39
40    // Is this a legal structure to be used as an FBO render target
41    uint32_t renderTargetID;
42
43    GLenum glTarget;
44    GLenum glType;
45    GLenum glFormat;
46
47    bool uploadDeferred;
48
49    RsdFrameBufferObj * readBackFBO;
50    ANativeWindow *wnd;
51    ANativeWindowBuffer *wndBuffer;
52
53    struct LodState {
54        void * mallocPtr;
55        size_t stride;
56        uint32_t dimX;
57        uint32_t dimY;
58        uint32_t dimZ;
59    } lod[android::renderscript::Allocation::MAX_LOD];
60    size_t faceOffset;
61    uint32_t lodCount;
62    uint32_t faceCount;
63
64
65};
66
67GLenum rsdTypeToGLType(RsDataType t);
68GLenum rsdKindToGLFormat(RsDataKind k);
69
70
71bool rsdAllocationInit(const android::renderscript::Context *rsc,
72                       android::renderscript::Allocation *alloc,
73                       bool forceZero);
74void rsdAllocationDestroy(const android::renderscript::Context *rsc,
75                          android::renderscript::Allocation *alloc);
76
77void rsdAllocationResize(const android::renderscript::Context *rsc,
78                         const android::renderscript::Allocation *alloc,
79                         const android::renderscript::Type *newType, bool zeroNew);
80void rsdAllocationSyncAll(const android::renderscript::Context *rsc,
81                          const android::renderscript::Allocation *alloc,
82                          RsAllocationUsageType src);
83void rsdAllocationMarkDirty(const android::renderscript::Context *rsc,
84                            const android::renderscript::Allocation *alloc);
85int32_t rsdAllocationInitSurfaceTexture(const android::renderscript::Context *rsc,
86                                        const android::renderscript::Allocation *alloc);
87void rsdAllocationSetSurfaceTexture(const android::renderscript::Context *rsc,
88                                    android::renderscript::Allocation *alloc, ANativeWindow *nw);
89void rsdAllocationIoSend(const android::renderscript::Context *rsc,
90                         android::renderscript::Allocation *alloc);
91void rsdAllocationIoReceive(const android::renderscript::Context *rsc,
92                            android::renderscript::Allocation *alloc);
93
94void rsdAllocationData1D(const android::renderscript::Context *rsc,
95                         const android::renderscript::Allocation *alloc,
96                         uint32_t xoff, uint32_t lod, uint32_t count,
97                         const void *data, uint32_t sizeBytes);
98void rsdAllocationData2D(const android::renderscript::Context *rsc,
99                         const android::renderscript::Allocation *alloc,
100                         uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
101                         uint32_t w, uint32_t h,
102                         const void *data, uint32_t sizeBytes);
103void rsdAllocationData3D(const android::renderscript::Context *rsc,
104                         const android::renderscript::Allocation *alloc,
105                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
106                         uint32_t lod, RsAllocationCubemapFace face,
107                         uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
108
109void rsdAllocationRead1D(const android::renderscript::Context *rsc,
110                         const android::renderscript::Allocation *alloc,
111                         uint32_t xoff, uint32_t lod, uint32_t count,
112                         void *data, uint32_t sizeBytes);
113void rsdAllocationRead2D(const android::renderscript::Context *rsc,
114                         const android::renderscript::Allocation *alloc,
115                         uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
116                         uint32_t w, uint32_t h,
117                         void *data, uint32_t sizeBytes);
118void rsdAllocationRead3D(const android::renderscript::Context *rsc,
119                         const android::renderscript::Allocation *alloc,
120                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
121                         uint32_t lod, RsAllocationCubemapFace face,
122                         uint32_t w, uint32_t h, uint32_t d, void *data, uint32_t sizeBytes);
123
124void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
125                          const android::renderscript::Allocation *alloc);
126void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
127                          const android::renderscript::Allocation *alloc);
128
129
130void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
131                               const android::renderscript::Allocation *dstAlloc,
132                               uint32_t dstXoff, uint32_t dstLod, uint32_t count,
133                               const android::renderscript::Allocation *srcAlloc,
134                               uint32_t srcXoff, uint32_t srcLod);
135void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
136                               const android::renderscript::Allocation *dstAlloc,
137                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
138                               RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
139                               const android::renderscript::Allocation *srcAlloc,
140                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
141                               RsAllocationCubemapFace srcFace);
142void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
143                               const android::renderscript::Allocation *dstAlloc,
144                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
145                               uint32_t dstLod, RsAllocationCubemapFace dstFace,
146                               uint32_t w, uint32_t h, uint32_t d,
147                               const android::renderscript::Allocation *srcAlloc,
148                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
149                               uint32_t srcLod, RsAllocationCubemapFace srcFace);
150
151void rsdAllocationElementData1D(const android::renderscript::Context *rsc,
152                                const android::renderscript::Allocation *alloc,
153                                uint32_t x,
154                                const void *data, uint32_t elementOff, uint32_t sizeBytes);
155void rsdAllocationElementData2D(const android::renderscript::Context *rsc,
156                                const android::renderscript::Allocation *alloc,
157                                uint32_t x, uint32_t y,
158                                const void *data, uint32_t elementOff, uint32_t sizeBytes);
159
160void rsdAllocationGenerateMipmaps(const android::renderscript::Context *rsc,
161                                  const android::renderscript::Allocation *alloc);
162
163
164
165#endif
166