rsdAllocation.h revision 733396b67724162844ea2785c7495115dc5ee8d8
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RSD_ALLOCATION_H
18#define RSD_ALLOCATION_H
19
20#include <rs_hal.h>
21#include <rsRuntime.h>
22#include <rsAllocation.h>
23
24#include "../cpu_ref/rsd_cpu.h"
25#include "gui/CpuConsumer.h"
26
27#include <GLES/gl.h>
28#include <GLES2/gl2.h>
29
30class RsdFrameBufferObj;
31struct ANativeWindowBuffer;
32
33
34struct DrvAllocation {
35    // Is this a legal structure to be used as a texture source.
36    // Initially this will require 1D or 2D and color data
37    uint32_t textureID;
38
39    // Is this a legal structure to be used as a vertex source.
40    // Initially this will require 1D and x(yzw).  Additional per element data
41    // is allowed.
42    uint32_t bufferID;
43
44    // Is this a legal structure to be used as an FBO render target
45    uint32_t renderTargetID;
46
47#ifndef RS_COMPATIBILITY_LIB
48    GLenum glTarget;
49    GLenum glType;
50    GLenum glFormat;
51#else
52    int glTarget;
53    int glType;
54    int glFormat;
55#endif
56
57    bool useUserProvidedPtr;
58    bool uploadDeferred;
59
60    RsdFrameBufferObj * readBackFBO;
61    ANativeWindow *wnd;
62    ANativeWindowBuffer *wndBuffer;
63
64    android::sp< android::CpuConsumer > cpuConsumer;
65    android::CpuConsumer::LockedBuffer lb;
66};
67
68#ifndef RS_COMPATIBILITY_LIB
69GLenum rsdTypeToGLType(RsDataType t);
70GLenum rsdKindToGLFormat(RsDataKind k);
71#endif
72
73
74bool rsdAllocationInit(const android::renderscript::Context *rsc,
75                       android::renderscript::Allocation *alloc,
76                       bool forceZero);
77void rsdAllocationDestroy(const android::renderscript::Context *rsc,
78                          android::renderscript::Allocation *alloc);
79
80void rsdAllocationResize(const android::renderscript::Context *rsc,
81                         const android::renderscript::Allocation *alloc,
82                         const android::renderscript::Type *newType, bool zeroNew);
83void rsdAllocationSyncAll(const android::renderscript::Context *rsc,
84                          const android::renderscript::Allocation *alloc,
85                          RsAllocationUsageType src);
86void rsdAllocationMarkDirty(const android::renderscript::Context *rsc,
87                            const android::renderscript::Allocation *alloc);
88void* rsdAllocationGetSurface(const android::renderscript::Context *rsc,
89                              const android::renderscript::Allocation *alloc);
90void rsdAllocationSetSurface(const android::renderscript::Context *rsc,
91                            android::renderscript::Allocation *alloc, ANativeWindow *nw);
92void rsdAllocationIoSend(const android::renderscript::Context *rsc,
93                         android::renderscript::Allocation *alloc);
94void rsdAllocationIoReceive(const android::renderscript::Context *rsc,
95                            android::renderscript::Allocation *alloc);
96
97void rsdAllocationData1D(const android::renderscript::Context *rsc,
98                         const android::renderscript::Allocation *alloc,
99                         uint32_t xoff, uint32_t lod, uint32_t count,
100                         const void *data, uint32_t sizeBytes);
101void rsdAllocationData2D(const android::renderscript::Context *rsc,
102                         const android::renderscript::Allocation *alloc,
103                         uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
104                         uint32_t w, uint32_t h,
105                         const void *data, uint32_t sizeBytes, size_t stride);
106void rsdAllocationData3D(const android::renderscript::Context *rsc,
107                         const android::renderscript::Allocation *alloc,
108                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
109                         uint32_t lod, RsAllocationCubemapFace face,
110                         uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
111
112void rsdAllocationRead1D(const android::renderscript::Context *rsc,
113                         const android::renderscript::Allocation *alloc,
114                         uint32_t xoff, uint32_t lod, uint32_t count,
115                         void *data, uint32_t sizeBytes);
116void rsdAllocationRead2D(const android::renderscript::Context *rsc,
117                         const android::renderscript::Allocation *alloc,
118                         uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
119                         uint32_t w, uint32_t h,
120                         void *data, uint32_t sizeBytes, size_t stride);
121void rsdAllocationRead3D(const android::renderscript::Context *rsc,
122                         const android::renderscript::Allocation *alloc,
123                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
124                         uint32_t lod, RsAllocationCubemapFace face,
125                         uint32_t w, uint32_t h, uint32_t d, void *data, uint32_t sizeBytes);
126
127void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
128                          const android::renderscript::Allocation *alloc);
129void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
130                          const android::renderscript::Allocation *alloc);
131
132
133void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
134                               const android::renderscript::Allocation *dstAlloc,
135                               uint32_t dstXoff, uint32_t dstLod, uint32_t count,
136                               const android::renderscript::Allocation *srcAlloc,
137                               uint32_t srcXoff, uint32_t srcLod);
138void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
139                               const android::renderscript::Allocation *dstAlloc,
140                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
141                               RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
142                               const android::renderscript::Allocation *srcAlloc,
143                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
144                               RsAllocationCubemapFace srcFace);
145void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
146                               const android::renderscript::Allocation *dstAlloc,
147                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
148                               uint32_t dstLod, RsAllocationCubemapFace dstFace,
149                               uint32_t w, uint32_t h, uint32_t d,
150                               const android::renderscript::Allocation *srcAlloc,
151                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
152                               uint32_t srcLod, RsAllocationCubemapFace srcFace);
153
154void rsdAllocationElementData1D(const android::renderscript::Context *rsc,
155                                const android::renderscript::Allocation *alloc,
156                                uint32_t x,
157                                const void *data, uint32_t elementOff, uint32_t sizeBytes);
158void rsdAllocationElementData2D(const android::renderscript::Context *rsc,
159                                const android::renderscript::Allocation *alloc,
160                                uint32_t x, uint32_t y,
161                                const void *data, uint32_t elementOff, uint32_t sizeBytes);
162
163void rsdAllocationGenerateMipmaps(const android::renderscript::Context *rsc,
164                                  const android::renderscript::Allocation *alloc);
165
166
167
168#endif
169