rsdAllocation.h revision 74a827988567a9d65954bb0d825a3ba4a97e2947
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RSD_ALLOCATION_H
18#define RSD_ALLOCATION_H
19
20#include <rs_hal.h>
21#include <rsRuntime.h>
22
23#include <GLES/gl.h>
24#include <GLES2/gl2.h>
25
26struct DrvAllocation {
27    // Is this a legal structure to be used as a texture source.
28    // Initially this will require 1D or 2D and color data
29    uint32_t textureID;
30
31    // Is this a legal structure to be used as a vertex source.
32    // Initially this will require 1D and x(yzw).  Additional per element data
33    // is allowed.
34    uint32_t bufferID;
35
36    // Is this a legal structure to be used as an FBO render target
37    uint32_t renderTargetID;
38
39    uint8_t * mallocPtr;
40
41    GLenum glTarget;
42    GLenum glType;
43    GLenum glFormat;
44
45
46    bool uploadDeferred;
47};
48
49GLenum rsdTypeToGLType(RsDataType t);
50GLenum rsdKindToGLFormat(RsDataKind k);
51
52
53bool rsdAllocationInit(const android::renderscript::Context *rsc,
54                       android::renderscript::Allocation *alloc,
55                       bool forceZero);
56void rsdAllocationDestroy(const android::renderscript::Context *rsc,
57                          android::renderscript::Allocation *alloc);
58
59void rsdAllocationResize(const android::renderscript::Context *rsc,
60                         const android::renderscript::Allocation *alloc,
61                         const android::renderscript::Type *newType, bool zeroNew);
62void rsdAllocationSyncAll(const android::renderscript::Context *rsc,
63                          const android::renderscript::Allocation *alloc,
64                          RsAllocationUsageType src);
65void rsdAllocationMarkDirty(const android::renderscript::Context *rsc,
66                            const android::renderscript::Allocation *alloc);
67
68void rsdAllocationData1D(const android::renderscript::Context *rsc,
69                         const android::renderscript::Allocation *alloc,
70                         uint32_t xoff, uint32_t lod, uint32_t count,
71                         const void *data, uint32_t sizeBytes);
72void rsdAllocationData2D(const android::renderscript::Context *rsc,
73                         const android::renderscript::Allocation *alloc,
74                         uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
75                         uint32_t w, uint32_t h,
76                         const void *data, uint32_t sizeBytes);
77void rsdAllocationData3D(const android::renderscript::Context *rsc,
78                         const android::renderscript::Allocation *alloc,
79                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
80                         uint32_t lod, RsAllocationCubemapFace face,
81                         uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
82
83void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
84                               const android::renderscript::Allocation *dstAlloc,
85                               uint32_t dstXoff, uint32_t dstLod, uint32_t count,
86                               const android::renderscript::Allocation *srcAlloc,
87                               uint32_t srcXoff, uint32_t srcLod);
88void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
89                               const android::renderscript::Allocation *dstAlloc,
90                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
91                               RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
92                               const android::renderscript::Allocation *srcAlloc,
93                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
94                               RsAllocationCubemapFace srcFace);
95void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
96                               const android::renderscript::Allocation *dstAlloc,
97                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
98                               uint32_t dstLod, RsAllocationCubemapFace dstFace,
99                               uint32_t w, uint32_t h, uint32_t d,
100                               const android::renderscript::Allocation *srcAlloc,
101                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
102                               uint32_t srcLod, RsAllocationCubemapFace srcFace);
103
104void rsdAllocationElementData1D(const android::renderscript::Context *rsc,
105                                const android::renderscript::Allocation *alloc,
106                                uint32_t x,
107                                const void *data, uint32_t elementOff, uint32_t sizeBytes);
108void rsdAllocationElementData2D(const android::renderscript::Context *rsc,
109                                const android::renderscript::Allocation *alloc,
110                                uint32_t x, uint32_t y,
111                                const void *data, uint32_t elementOff, uint32_t sizeBytes);
112
113
114
115
116#endif
117