rsdGL.h revision 7257c7ee4b66f00c43d9235f3ac600061ae79968
1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef RSD_GL_H 18#define RSD_GL_H 19 20#include <rs_hal.h> 21#include <EGL/egl.h> 22 23class RsdShaderCache; 24class RsdVertexArrayState; 25 26typedef void (* InvokeFunc_t)(void); 27typedef void (*WorkerCallback_t)(void *usr, uint32_t idx); 28 29typedef struct RsdGLRec { 30 struct { 31 EGLint numConfigs; 32 EGLint majorVersion; 33 EGLint minorVersion; 34 EGLConfig config; 35 EGLContext context; 36 EGLSurface surface; 37 EGLSurface surfaceDefault; 38 EGLDisplay display; 39 } egl; 40 41 struct { 42 const uint8_t * vendor; 43 const uint8_t * renderer; 44 const uint8_t * version; 45 const uint8_t * extensions; 46 47 uint32_t majorVersion; 48 uint32_t minorVersion; 49 50 int32_t maxVaryingVectors; 51 int32_t maxTextureImageUnits; 52 53 int32_t maxFragmentTextureImageUnits; 54 int32_t maxFragmentUniformVectors; 55 56 int32_t maxVertexAttribs; 57 int32_t maxVertexUniformVectors; 58 int32_t maxVertexTextureUnits; 59 60 bool OES_texture_npot; 61 bool GL_IMG_texture_npot; 62 bool GL_NV_texture_npot_2D_mipmap; 63 float EXT_texture_max_aniso; 64 } gl; 65 66 ANativeWindow *wndSurface; 67 uint32_t width; 68 uint32_t height; 69 RsdShaderCache *shaderCache; 70 RsdVertexArrayState *vertexArrayState; 71} RsdGL; 72 73 74 75bool rsdGLInit(const android::renderscript::Context *rsc); 76void rsdGLShutdown(const android::renderscript::Context *rsc); 77bool rsdGLSetSurface(const android::renderscript::Context *rsc, 78 uint32_t w, uint32_t h, RsNativeWindow sur); 79void rsdGLSwap(const android::renderscript::Context *rsc); 80void rsdGLCheckError(const android::renderscript::Context *rsc, 81 const char *msg, bool isFatal = false); 82 83#endif 84 85