1a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk/*
2748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk * Copyright (C) 2011-2012 The Android Open Source Project
3a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
4a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Licensed under the Apache License, Version 2.0 (the "License");
5a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * you may not use this file except in compliance with the License.
6a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * You may obtain a copy of the License at
7a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
8a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *      http://www.apache.org/licenses/LICENSE-2.0
9a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
10a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Unless required by applicable law or agreed to in writing, software
11a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * distributed under the License is distributed on an "AS IS" BASIS,
12a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * See the License for the specific language governing permissions and
14a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * limitations under the License.
15a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk */
16a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
17a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2.h>
18a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2ext.h>
19a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
20a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rs_hal.h>
21a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsContext.h>
22a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsProgram.h>
23a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
247f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk#include "rsdCore.h"
25eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams#include "rsdAllocation.h"
26a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShader.h"
27a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShaderCache.h"
28a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
29a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android;
30a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android::renderscript;
31a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
32a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::RsdShader(const Program *p, uint32_t type,
33748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk                     const char * shaderText, size_t shaderLength,
34748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk                     const char** textureNames, size_t textureNamesCount,
35748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk                     const size_t *textureNamesLength) {
36a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUserShader.setTo(shaderText, shaderLength);
37a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mRSProgram = p;
38a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mType = type;
39a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    initMemberVars();
40a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    initAttribAndUniformArray();
41748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk    init(textureNames, textureNamesCount, textureNamesLength);
423522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams
433522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams    for(size_t i=0; i < textureNamesCount; i++) {
443522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams        mTextureNames.push(String8(textureNames[i], textureNamesLength[i]));
453522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams    }
46a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
47a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
48a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::~RsdShader() {
496d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    for (uint32_t i = 0; i < mStateBasedShaders.size(); i ++) {
506d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        StateBasedKey *state = mStateBasedShaders.itemAt(i);
516d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        if (state->mShaderID) {
526d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk            glDeleteShader(state->mShaderID);
536d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        }
546d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        delete state;
55a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
56a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
57a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mAttribNames;
58a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mUniformNames;
59a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mUniformArraySizes;
60a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
61a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
62a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initMemberVars() {
63a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mDirty = true;
64a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribCount = 0;
65a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount = 0;
66a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
67a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribNames = NULL;
68a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformNames = NULL;
69a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformArraySizes = NULL;
706d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    mCurrentState = NULL;
71a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
72a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mIsValid = false;
73a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
74a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
756d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex SakhartchoukRsdShader::StateBasedKey *RsdShader::getExistingState() {
766d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    RsdShader::StateBasedKey *returnKey = NULL;
776d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk
786d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    for (uint32_t i = 0; i < mStateBasedShaders.size(); i ++) {
796d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        returnKey = mStateBasedShaders.itemAt(i);
806d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk
816d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) {
826d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk            uint32_t texType = 0;
836d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk            if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
846d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                Allocation *a = mRSProgram->mHal.state.textures[ct];
856d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                if (a && a->mHal.state.surfaceTextureID) {
866d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                    texType = GL_TEXTURE_EXTERNAL_OES;
876d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                } else {
886d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                    texType = GL_TEXTURE_2D;
896d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                }
906d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk            } else {
916d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                texType = GL_TEXTURE_CUBE_MAP;
926d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk            }
936d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk            if (texType != returnKey->mTextureTargets[ct]) {
946d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                returnKey = NULL;
956d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                break;
966d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk            }
976d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        }
986d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    }
996d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    return returnKey;
1006d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk}
1016d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk
1026d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchoukuint32_t RsdShader::getStateBasedShaderID(const Context *rsc) {
1036d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    StateBasedKey *state = getExistingState();
1046d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    if (state != NULL) {
1056d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        mCurrentState = state;
1066d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        return mCurrentState->mShaderID;
1076d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    }
1086d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    // We have not created a shader for this particular state yet
1096d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    state = new StateBasedKey(mTextureCount);
1106d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    mCurrentState = state;
1116d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    mStateBasedShaders.add(state);
1126d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    createShader();
1136d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    loadShader(rsc);
1146d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    return mCurrentState->mShaderID;
1156d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk}
1166d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk
117748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchoukvoid RsdShader::init(const char** textureNames, size_t textureNamesCount,
118748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk                     const size_t *textureNamesLength) {
119a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t attribCount = 0;
120a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t uniformCount = 0;
121a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
122748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk        initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames,
123748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk                           NULL, &attribCount, RS_SHADER_ATTR);
124a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
125a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
126748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk        initAddUserElement(mRSProgram->mHal.state.constantTypes[ct]->getElement(),
127748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk                           mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI);
128a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
129a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
130a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mTextureUniformIndexStart = uniformCount;
131a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
132748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk        mUniformNames[uniformCount].setTo("UNI_");
133748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk        mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]);
134a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformArraySizes[uniformCount] = 1;
135a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        uniformCount++;
136a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
137a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
138a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
139a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukString8 RsdShader::getGLSLInputString() const {
140a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    String8 s;
141a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
142064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.inputElements[ct];
1434a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
1444a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const Element *f = e->mHal.state.fields[field];
145a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
146a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
1474a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            rsAssert(!f->mHal.state.fieldsCount);
1484a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            switch (f->mHal.state.vectorSize) {
149a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1: s.append("attribute float ATTRIB_"); break;
150a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2: s.append("attribute vec2 ATTRIB_"); break;
151a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3: s.append("attribute vec3 ATTRIB_"); break;
152a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4: s.append("attribute vec4 ATTRIB_"); break;
153a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
154a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
155a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
156a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
1574a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            s.append(e->mHal.state.fieldNames[field]);
158a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            s.append(";\n");
159a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
160a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
161a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return s;
162a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
163a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
164a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendAttributes() {
165a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
166064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.inputElements[ct];
1674a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
1684a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const Element *f = e->mHal.state.fields[field];
1694a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const char *fn = e->mHal.state.fieldNames[field];
170a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
171a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
1724a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            rsAssert(!f->mHal.state.fieldsCount);
1734a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            switch (f->mHal.state.vectorSize) {
174a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1: mShader.append("attribute float ATTRIB_"); break;
175a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2: mShader.append("attribute vec2 ATTRIB_"); break;
176a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3: mShader.append("attribute vec3 ATTRIB_"); break;
177a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4: mShader.append("attribute vec4 ATTRIB_"); break;
178a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
179a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
180a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
181a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
182a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(fn);
183a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(";\n");
184a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
185a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
186a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
187a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
1883522f40418fdf877f5a136475dbf75e57a3b7c77Jason Samsvoid RsdShader::appendTextures() {
1893522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams
1903522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams    // TODO: this does not yet handle cases where the texture changes between IO
1913522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams    // input and local
1923522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams    bool appendUsing = true;
193748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk    for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) {
194a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
19541e373d91a60043afa0f9abd026218b49cbc1201Jason Sams            Allocation *a = mRSProgram->mHal.state.textures[ct];
19641e373d91a60043afa0f9abd026218b49cbc1201Jason Sams            if (a && a->mHal.state.surfaceTextureID) {
1973522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams                if(appendUsing) {
1983522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams                    mShader.append("#extension GL_OES_EGL_image_external : require\n");
1993522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams                    appendUsing = false;
2003522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams                }
2013522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams                mShader.append("uniform samplerExternalOES UNI_");
2026d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                mCurrentState->mTextureTargets[ct] = GL_TEXTURE_EXTERNAL_OES;
20341e373d91a60043afa0f9abd026218b49cbc1201Jason Sams            } else {
2043522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams                mShader.append("uniform sampler2D UNI_");
2056d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                mCurrentState->mTextureTargets[ct] = GL_TEXTURE_2D;
20641e373d91a60043afa0f9abd026218b49cbc1201Jason Sams            }
207a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
2083522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams            mShader.append("uniform samplerCube UNI_");
2096d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk            mCurrentState->mTextureTargets[ct] = GL_TEXTURE_CUBE_MAP;
210a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
211748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk
2123522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams        mShader.append(mTextureNames[ct]);
2133522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams        mShader.append(";\n");
214a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
215a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
216a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
217a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::createShader() {
2186d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    mShader.clear();
219a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mType == GL_FRAGMENT_SHADER) {
220a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mShader.append("precision mediump float;\n");
221a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
222a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    appendUserConstants();
223a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    appendAttributes();
2243522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams    appendTextures();
225a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mShader.append(mUserShader);
226a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
227a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return true;
228a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
229a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
230a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::loadShader(const Context *rsc) {
2316d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    mCurrentState->mShaderID = glCreateShader(mType);
2326d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    rsAssert(mCurrentState->mShaderID);
233a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
2343522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams    if(!mShader.length()) {
2353522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams        createShader();
2363522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams    }
2373522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams
238a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (rsc->props.mLogShaders) {
2396d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        ALOGV("Loading shader type %x, ID %i", mType, mCurrentState->mShaderID);
2406598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block        ALOGV("%s", mShader.string());
241a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
242a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
2436d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk    if (mCurrentState->mShaderID) {
244a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const char * ss = mShader.string();
2456d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        RSD_CALL_GL(glShaderSource, mCurrentState->mShaderID, 1, &ss, NULL);
2466d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        RSD_CALL_GL(glCompileShader, mCurrentState->mShaderID);
247a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
248a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        GLint compiled = 0;
2496d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk        RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_COMPILE_STATUS, &compiled);
250a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (!compiled) {
251a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            GLint infoLen = 0;
2526d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk            RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
253a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (infoLen) {
254a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                char* buf = (char*) malloc(infoLen);
255a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                if (buf) {
2566d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                    RSD_CALL_GL(glGetShaderInfoLog, mCurrentState->mShaderID, infoLen, NULL, buf);
2577510992812e32c83114b98ea47fbb39876bdc223Alex Sakhartchouk                    rsc->setError(RS_ERROR_FATAL_PROGRAM_LINK, buf);
258a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                    free(buf);
259a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                }
2606d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                RSD_CALL_GL(glDeleteShader, mCurrentState->mShaderID);
2616d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk                mCurrentState->mShaderID = 0;
262a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                return false;
263a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
264a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
265a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
266a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
267a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (rsc->props.mLogShaders) {
2686598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block        ALOGV("--Shader load result %x ", glGetError());
269a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
270a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mIsValid = true;
271a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return true;
272a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
273a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
274a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendUserConstants() {
275a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
276a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
2774a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
2784a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const Element *f = e->mHal.state.fields[field];
2794a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const char *fn = e->mHal.state.fieldNames[field];
280a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
281a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
2824a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            rsAssert(!f->mHal.state.fieldsCount);
2834a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            if (f->mHal.state.dataType == RS_TYPE_MATRIX_4X4) {
284a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat4 UNI_");
2854a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_3X3) {
286a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat3 UNI_");
2874a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_2X2) {
288a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat2 UNI_");
289a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else {
2904a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk                switch (f->mHal.state.vectorSize) {
291a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 1: mShader.append("uniform float UNI_"); break;
292a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 2: mShader.append("uniform vec2 UNI_"); break;
293a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 3: mShader.append("uniform vec3 UNI_"); break;
294a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 4: mShader.append("uniform vec4 UNI_"); break;
295a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                default:
296a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                    rsAssert(0);
297a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                }
298a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
299a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
300a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(fn);
3014a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            if (e->mHal.state.fieldArraySizes[field] > 1) {
3024a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk                mShader.appendFormat("[%d]", e->mHal.state.fieldArraySizes[field]);
303a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
304a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(";\n");
305a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
306a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
307a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
308a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
309a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::logUniform(const Element *field, const float *fd, uint32_t arraySize ) {
3104a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk    RsDataType dataType = field->mHal.state.dataType;
3114a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk    uint32_t elementSize = field->mHal.state.elementSizeBytes / sizeof(float);
312a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t i = 0; i < arraySize; i ++) {
313a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (arraySize > 1) {
3146598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Array Element [%u]", i);
315a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
316a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (dataType == RS_TYPE_MATRIX_4X4) {
3176598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Matrix4x4");
3186598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("{%f, %f, %f, %f",  fd[0], fd[4], fd[8], fd[12]);
3196598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f, %f",  fd[1], fd[5], fd[9], fd[13]);
3206598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f, %f",  fd[2], fd[6], fd[10], fd[14]);
3216598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]);
322a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else if (dataType == RS_TYPE_MATRIX_3X3) {
3236598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Matrix3x3");
3246598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("{%f, %f, %f",  fd[0], fd[3], fd[6]);
3256598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f",  fd[1], fd[4], fd[7]);
3266598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]);
327a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else if (dataType == RS_TYPE_MATRIX_2X2) {
3286598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Matrix2x2");
3296598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("{%f, %f",  fd[0], fd[2]);
3306598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f}", fd[1], fd[3]);
331a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
3324a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            switch (field->mHal.state.vectorSize) {
333a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1:
3346598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 1 = %f", fd[0]);
335a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
336a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2:
3376598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 2 = %f %f", fd[0], fd[1]);
338a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
339a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3:
3406598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]);
341a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
342a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4:
3436598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]);
344a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
345a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
346a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
347a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
348a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
349709a0978ae141198018ca9769f8d96292a8928e6Jason Sams        ALOGV("Element size %u data=%p", elementSize, fd);
350a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        fd += elementSize;
351709a0978ae141198018ca9769f8d96292a8928e6Jason Sams        ALOGV("New data=%p", fd);
352a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
353a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
354a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
355a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setUniform(const Context *rsc, const Element *field, const float *fd,
356a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                         int32_t slot, uint32_t arraySize ) {
3574a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk    RsDataType dataType = field->mHal.state.dataType;
358a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (dataType == RS_TYPE_MATRIX_4X4) {
3592382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd);
360a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else if (dataType == RS_TYPE_MATRIX_3X3) {
3612382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd);
362a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else if (dataType == RS_TYPE_MATRIX_2X2) {
3632382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd);
364a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else {
3654a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        switch (field->mHal.state.vectorSize) {
366a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 1:
3672382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform1fv, slot, arraySize, fd);
368a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
369a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 2:
3702382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform2fv, slot, arraySize, fd);
371a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
372a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 3:
3732382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform3fv, slot, arraySize, fd);
374a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
375a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 4:
3762382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform4fv, slot, arraySize, fd);
377a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
378a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        default:
379a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsAssert(0);
380a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
381a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
382a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
383a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
3847f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchoukvoid RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocation *tex) {
3857f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    RsdHal *dc = (RsdHal *)rsc->mHal.drv;
3867f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3877f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    GLenum trans[] = {
3887f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_NEAREST, //RS_SAMPLER_NEAREST,
3897f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR,
3907f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
3917f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_REPEAT, //RS_SAMPLER_WRAP,
3927f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
3937f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR_MIPMAP_NEAREST, //RS_SAMPLER_LINEAR_MIP_NEAREST
3947f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    };
3957f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3967f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    GLenum transNP[] = {
3977f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_NEAREST, //RS_SAMPLER_NEAREST,
3987f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR,
3997f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
4007f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP,
4017f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
4027f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_NEAREST,
4037f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    };
4047f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
4057f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    // This tells us the correct texture type
406eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams    DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv;
407eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams    const GLenum target = drvTex->glTarget;
408f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams    if (!target) {
409f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams        // this can happen if the user set the wrong allocation flags.
410f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams        rsc->setError(RS_ERROR_BAD_VALUE, "Allocation not compatible with sampler");
411f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams        return;
412f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams    }
4137f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
4147f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) {
4157f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        if (tex->getHasGraphicsMipmaps() &&
416917027582745bbf27335a70360a4e6da51961978Mathias Agopian            (dc->gl.gl.NV_texture_npot_2D_mipmap || dc->gl.gl.IMG_texture_npot)) {
417917027582745bbf27335a70360a4e6da51961978Mathias Agopian            if (dc->gl.gl.NV_texture_npot_2D_mipmap) {
4182382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
4192382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                            trans[s->mHal.state.minFilter]);
4207f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            } else {
4217f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                switch (trans[s->mHal.state.minFilter]) {
4227f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                case GL_LINEAR_MIPMAP_LINEAR:
4232382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                    RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
4242382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                                GL_LINEAR_MIPMAP_NEAREST);
4257f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                    break;
4267f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                default:
4272382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                    RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
4282382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                                trans[s->mHal.state.minFilter]);
4297f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                    break;
4307f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                }
4317f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            }
4327f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        } else {
4332382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
4342382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                        transNP[s->mHal.state.minFilter]);
4357f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        }
4362382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER,
4372382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                    transNP[s->mHal.state.magFilter]);
4382382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]);
4392382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, transNP[s->mHal.state.wrapT]);
4407f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    } else {
4417f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        if (tex->getHasGraphicsMipmaps()) {
4422382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
4432382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                        trans[s->mHal.state.minFilter]);
4447f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        } else {
4452382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
4462382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                        transNP[s->mHal.state.minFilter]);
4477f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        }
4482382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, trans[s->mHal.state.magFilter]);
4492382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]);
4502382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, trans[s->mHal.state.wrapT]);
4517f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    }
4527f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
4537f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso);
4547f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    if (dc->gl.gl.EXT_texture_max_aniso > 1.0f) {
4552382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameterf, target, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue);
4567f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    }
4577f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
458c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    rsdGLCheckError(rsc, "Sampler::setup tex env");
4597f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk}
4607f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
461a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupTextures(const Context *rsc, RsdShaderCache *sc) {
462a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mRSProgram->mHal.state.texturesCount == 0) {
463a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        return;
464a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
465a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
466c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    RsdHal *dc = (RsdHal *)rsc->mHal.drv;
467c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk
468a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t numTexturesToBind = mRSProgram->mHal.state.texturesCount;
469c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    uint32_t numTexturesAvailable = dc->gl.gl.maxFragmentTextureImageUnits;
470a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (numTexturesToBind >= numTexturesAvailable) {
471e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray        ALOGE("Attempting to bind %u textures on shader id %p, but only %u are available",
472e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray             mRSProgram->mHal.state.texturesCount, this, numTexturesAvailable);
473a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available");
474a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        numTexturesToBind = numTexturesAvailable;
475a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
476a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
477a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < numTexturesToBind; ct++) {
4782382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct);
4792382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct);
480ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk
481064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        if (!mRSProgram->mHal.state.textures[ct]) {
482ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk            // if nothing is bound, reset to default GL texture
4836d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk            RSD_CALL_GL(glBindTexture, mCurrentState->mTextureTargets[ct], 0);
484a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            continue;
485a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
486a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
487eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams        DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv;
488b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams
489b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams        if (mCurrentState->mTextureTargets[ct] != GL_TEXTURE_2D &&
490b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams            mCurrentState->mTextureTargets[ct] != GL_TEXTURE_CUBE_MAP &&
491b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams            mCurrentState->mTextureTargets[ct] != GL_TEXTURE_EXTERNAL_OES) {
492e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray            ALOGE("Attempting to bind unknown texture to shader id %p, texture unit %u",
493e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray                  this, ct);
494a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader");
495a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
496b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams        RSD_CALL_GL(glBindTexture, mCurrentState->mTextureTargets[ct], drvTex->textureID);
497c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk        rsdGLCheckError(rsc, "ProgramFragment::setup tex bind");
498064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        if (mRSProgram->mHal.state.samplers[ct]) {
499064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk            setupSampler(rsc, mRSProgram->mHal.state.samplers[ct],
500064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk                         mRSProgram->mHal.state.textures[ct]);
501a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
502b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams            RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct],
503b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams                GL_TEXTURE_MIN_FILTER, GL_NEAREST);
504b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams            RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct],
505b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams                GL_TEXTURE_MAG_FILTER, GL_NEAREST);
506b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams            RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct],
507b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams                GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
508b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams            RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct],
509b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams                GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
510f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams            rsdGLCheckError(rsc, "ProgramFragment::setup basic tex env");
511a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
512c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk        rsdGLCheckError(rsc, "ProgramFragment::setup uniforms");
513a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
514a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
5152382aba4a55c6ae74789c478eead8fbd96593321Jason Sams    RSD_CALL_GL(glActiveTexture, GL_TEXTURE0);
516a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mDirty = false;
517c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    rsdGLCheckError(rsc, "ProgramFragment::setup");
518a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
519a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
520a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupUserConstants(const Context *rsc, RsdShaderCache *sc, bool isFragment) {
521a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t uidx = 0;
522a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
523064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        Allocation *alloc = mRSProgram->mHal.state.constants[ct];
524a6dd823b9dcbd7ce7dfc34eda52a1e4104771f79Jason Sams
525a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (!alloc) {
526e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray            ALOGE("Attempting to set constants on shader id %p, but alloc at slot %u is not set",
527e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray                  this, ct);
528a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound");
529a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            continue;
530a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
531a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
532709a0978ae141198018ca9769f8d96292a8928e6Jason Sams        const uint8_t *data = static_cast<const uint8_t *>(alloc->mHal.drvState.lod[0].mallocPtr);
533a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
5344a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
5354a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const Element *f = e->mHal.state.fields[field];
5364a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const char *fieldName = e->mHal.state.fieldNames[field];
537a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
5384a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            uint32_t offset = e->mHal.state.fieldOffsetBytes[field];
539a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const float *fd = reinterpret_cast<const float *>(&data[offset]);
540a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
541a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            int32_t slot = -1;
542a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            uint32_t arraySize = 1;
543a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (!isFragment) {
544a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                slot = sc->vtxUniformSlot(uidx);
545a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                arraySize = sc->vtxUniformSize(uidx);
546a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else {
547a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                slot = sc->fragUniformSlot(uidx);
548a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                arraySize = sc->fragUniformSize(uidx);
549a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
550a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (rsc->props.mLogShadersUniforms) {
5516598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform  slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s",
5522382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                     slot, offset, ct, field, uidx, fieldName);
553a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
554a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            uidx ++;
555a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (slot < 0) {
556a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                continue;
557a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
558a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
559a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (rsc->props.mLogShadersUniforms) {
560a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                logUniform(f, fd, arraySize);
561a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
562a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            setUniform(rsc, f, fd, slot, arraySize);
563a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
564a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
565a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
566a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
567a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setup(const android::renderscript::Context *rsc, RsdShaderCache *sc) {
568a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
569a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    setupUserConstants(rsc, sc, mType == GL_FRAGMENT_SHADER);
570a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    setupTextures(rsc, sc);
571a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
572a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
573a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initAttribAndUniformArray() {
574a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribCount = 0;
575a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
576064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        const Element *elem = mRSProgram->mHal.state.inputElements[ct];
577c0a65425f8eb3573b1abd2a48292ca953c0a8590Alex Sakhartchouk        mAttribCount += elem->mHal.state.fieldsCount;
578a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
579a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
580a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount = 0;
581a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
582a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *elem = mRSProgram->mHal.state.constantTypes[ct]->getElement();
5834a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        mUniformCount += elem->mHal.state.fieldsCount;
584a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
585a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount += mRSProgram->mHal.state.texturesCount;
586a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
587a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mAttribCount) {
588a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mAttribNames = new String8[mAttribCount];
589a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
590a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mUniformCount) {
591a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformNames = new String8[mUniformCount];
592a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformArraySizes = new uint32_t[mUniformCount];
593a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
594ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk
595ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk    mTextureCount = mRSProgram->mHal.state.texturesCount;
596a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
597a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
5982382aba4a55c6ae74789c478eead8fbd96593321Jason Samsvoid RsdShader::initAddUserElement(const Element *e, String8 *names, uint32_t *arrayLengths,
5992382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                                   uint32_t *count, const char *prefix) {
6004a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk    rsAssert(e->mHal.state.fieldsCount);
6014a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk    for (uint32_t ct=0; ct < e->mHal.state.fieldsCount; ct++) {
6024a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        const Element *ce = e->mHal.state.fields[ct];
6034a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        if (ce->mHal.state.fieldsCount) {
604a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            initAddUserElement(ce, names, arrayLengths, count, prefix);
6054a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        } else {
606a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            String8 tmp(prefix);
6074a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            tmp.append(e->mHal.state.fieldNames[ct]);
608a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            names[*count].setTo(tmp.string());
609a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (arrayLengths) {
6104a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk                arrayLengths[*count] = e->mHal.state.fieldArraySizes[ct];
611a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
612a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            (*count)++;
613a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
614a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
615a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
616