clamp.c revision d8b8f8a16415496acc9844a89599ce7f377bd04d
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rs_types.rsh"
18
19typedef unsigned long long ull;
20typedef unsigned long long ull2 __attribute__((ext_vector_type(2)));
21typedef unsigned long long ull3 __attribute__((ext_vector_type(3)));
22typedef unsigned long long ull4 __attribute__((ext_vector_type(4)));
23
24#define S_CLAMP(T) \
25extern T __attribute__((overloadable)) clamp(T amount, T low, T high) {             \
26    return amount < low ? low : (amount > high ? high : amount);                    \
27}
28
29//_CLAMP(float);  implemented in .ll
30S_CLAMP(double);
31S_CLAMP(char);
32S_CLAMP(uchar);
33S_CLAMP(short);
34S_CLAMP(ushort);
35S_CLAMP(int);
36S_CLAMP(uint);
37S_CLAMP(long);
38S_CLAMP(ulong);
39
40#undef S_CLAMP
41
42
43                                                                                    \
44#define V_CLAMP(T) \
45extern T##2 __attribute__((overloadable)) clamp(T##2 amount, T##2 low, T##2 high) { \
46    T##2 r;                                                                         \
47    r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x);       \
48    r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y);       \
49    return r;                                                                       \
50}                                                                                   \
51                                                                                    \
52extern T##3 __attribute__((overloadable)) clamp(T##3 amount, T##3 low, T##3 high) { \
53    T##3 r;                                                                         \
54    r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x);       \
55    r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y);       \
56    r.z = amount.z < low.z ? low.z : (amount.z > high.z ? high.z : amount.z);       \
57    return r;                                                                       \
58}                                                                                   \
59                                                                                    \
60extern T##4 __attribute__((overloadable)) clamp(T##4 amount, T##4 low, T##4 high) { \
61    T##4 r;                                                                         \
62    r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x);       \
63    r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y);       \
64    r.z = amount.z < low.z ? low.z : (amount.z > high.z ? high.z : amount.z);       \
65    r.w = amount.w < low.w ? low.w : (amount.w > high.w ? high.w : amount.w);       \
66    return r;                                                                       \
67}                                                                                   \
68                                                                                    \
69extern T##2 __attribute__((overloadable)) clamp(T##2 amount, T low, T high) {       \
70    T##2 r;                                                                         \
71    r.x = amount.x < low ? low : (amount.x > high ? high : amount.x);               \
72    r.y = amount.y < low ? low : (amount.y > high ? high : amount.y);               \
73    return r;                                                                       \
74}                                                                                   \
75                                                                                    \
76extern T##3 __attribute__((overloadable)) clamp(T##3 amount, T low, T high) {       \
77    T##3 r;                                                                         \
78    r.x = amount.x < low ? low : (amount.x > high ? high : amount.x);               \
79    r.y = amount.y < low ? low : (amount.y > high ? high : amount.y);               \
80    r.z = amount.z < low ? low : (amount.z > high ? high : amount.z);               \
81    return r;                                                                       \
82}                                                                                   \
83                                                                                    \
84extern T##4 __attribute__((overloadable)) clamp(T##4 amount, T low, T high) {       \
85    T##4 r;                                                                         \
86    r.x = amount.x < low ? low : (amount.x > high ? high : amount.x);               \
87    r.y = amount.y < low ? low : (amount.y > high ? high : amount.y);               \
88    r.z = amount.z < low ? low : (amount.z > high ? high : amount.z);               \
89    r.w = amount.w < low ? low : (amount.w > high ? high : amount.w);               \
90    return r;                                                                       \
91}
92
93//V_CLAMP(float);  implemented in .ll
94V_CLAMP(double);
95V_CLAMP(char);
96V_CLAMP(uchar);
97V_CLAMP(short);
98V_CLAMP(ushort);
99#ifndef ARCH_ARM_HAVE_NEON
100    V_CLAMP(int);  //implemented in .ll
101    V_CLAMP(uint);  //implemented in .ll
102#endif
103V_CLAMP(long);
104V_CLAMP(ulong);
105V_CLAMP(ull);
106
107#undef _CLAMP
108
109