rsAllocation.h revision 7d9c5ffccb7a5e682860f752403e5a03aed587be
1326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams/*
2326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Copyright (C) 2009 The Android Open Source Project
3326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *
4326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Licensed under the Apache License, Version 2.0 (the "License");
5326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * you may not use this file except in compliance with the License.
6326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * You may obtain a copy of the License at
7326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *
8326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *      http://www.apache.org/licenses/LICENSE-2.0
9326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *
10326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Unless required by applicable law or agreed to in writing, software
11326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * distributed under the License is distributed on an "AS IS" BASIS,
12326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * See the License for the specific language governing permissions and
14326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * limitations under the License.
15326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams */
16326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
17326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#ifndef ANDROID_STRUCTURED_ALLOCATION_H
18326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#define ANDROID_STRUCTURED_ALLOCATION_H
19326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
20326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#include "rsType.h"
21326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
22326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams// ---------------------------------------------------------------------------
23326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace android {
24326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace renderscript {
25326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
265c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Samsclass Program;
27326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
28afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukclass Allocation : public ObjectBase {
29326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    // The graphics equilivent of malloc.  The allocation contains a structure of elements.
30326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
31326e0ddf89e8df2837752fbfd7a014814b32082cJason Samspublic:
32bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams    struct Hal {
33bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams        void * drv;
34bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams
35bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams        struct State {
36bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            ObjectBaseRef<const Type> type;
37bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            void * mallocPtr;
38bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams
39bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            uint32_t usageFlags;
40bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            RsAllocationMipmapControl mipmapControl;
41bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams
42bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            // Cached fields from the Type and Element
43bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            // to prevent pointer chasing in critical loops.
44bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            uint32_t dimensionX;
45bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            uint32_t dimensionY;
46bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            uint32_t dimensionZ;
47bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            uint32_t elementSizeBytes;
48bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            bool hasMipmaps;
49bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            bool hasFaces;
50bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams            bool hasReferences;
51bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams        };
52bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams        State state;
53bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams    };
54bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams    Hal mHal;
55bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams
56a2aab8be7a980791fc9d4e6c4d050d703b20bcf6Alex Sakhartchouk    Allocation(Context *rsc, const Type *, uint32_t usages,
57a2aab8be7a980791fc9d4e6c4d050d703b20bcf6Alex Sakhartchouk               RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE);
58fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams
59326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    virtual ~Allocation();
60bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams    void updateCache();
61326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
62326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    void setCpuWritable(bool);
63326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    void setGpuWritable(bool);
64326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    void setCpuReadable(bool);
65326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    void setGpuReadable(bool);
66326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
67326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    bool fixAllocation();
68326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
69bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams    void * getPtr() const {return mHal.state.mallocPtr;}
70bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams    const Type * getType() const {return mHal.state.type.get();}
71326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
72366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams    void syncAll(Context *rsc, RsAllocationUsageType src);
73366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams
747d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk    void deferredUploadToTexture(const Context *rsc);
75cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams    void uploadToTexture(const Context *rsc);
76326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    uint32_t getTextureID() const {return mTextureID;}
77326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
787d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk    void deferredAllocateRenderTarget(const Context *rsc);
797d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk    void allocateRenderTarget(const Context *rsc);
807d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk    uint32_t getRenderTargetID() const {return mRenderTargetID;}
817d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk
8284e4027f83b20af59f5b1fc52be6e45f159d3970Alex Sakhartchouk    uint32_t getGLTarget() const;
8384e4027f83b20af59f5b1fc52be6e45f159d3970Alex Sakhartchouk
847d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk    void deferredUploadToBufferObject(const Context *rsc);
85cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams    void uploadToBufferObject(const Context *rsc);
86326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    uint32_t getBufferObjectID() const {return mBufferID;}
87326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
8896abf819e50b59ba8cf886c13f894633eb0a24baJason Sams    void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len);
8996abf819e50b59ba8cf886c13f894633eb0a24baJason Sams
9096abf819e50b59ba8cf886c13f894633eb0a24baJason Sams    void resize1D(Context *rsc, uint32_t dimX);
9196abf819e50b59ba8cf886c13f894633eb0a24baJason Sams    void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
92326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
934b45b8998e0d7038efaea80c70d23c086640b4e3Jason Sams    void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, uint32_t sizeBytes);
944b45b8998e0d7038efaea80c70d23c086640b4e3Jason Sams    void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
959397e30ce5fe3f6af9212a93b490836b04fdfffaJason Sams                 uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes);
964b45b8998e0d7038efaea80c70d23c086640b4e3Jason Sams    void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, RsAllocationCubemapFace face,
979397e30ce5fe3f6af9212a93b490836b04fdfffaJason Sams                 uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
98326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
994b45b8998e0d7038efaea80c70d23c086640b4e3Jason Sams    void elementData(Context *rsc, uint32_t x,
1005f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams                        const void *data, uint32_t elementOff, uint32_t sizeBytes);
1014b45b8998e0d7038efaea80c70d23c086640b4e3Jason Sams    void elementData(Context *rsc, uint32_t x, uint32_t y,
1025f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams                        const void *data, uint32_t elementOff, uint32_t sizeBytes);
1035f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams
104e579df42e85d9e00f53c42ef1b78dbd209dba989Jason Sams    void read(void *data);
105e579df42e85d9e00f53c42ef1b78dbd209dba989Jason Sams
106e5ffb879ae535a899a486285a23bea05e912480fJason Sams    void enableGLVertexBuffers() const;
107e5ffb879ae535a899a486285a23bea05e912480fJason Sams    void setupGLIndexBuffers() const;
108e5ffb879ae535a899a486285a23bea05e912480fJason Sams
1095c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams    void addProgramToDirty(const Program *);
1105c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams    void removeProgramToDirty(const Program *);
111e5ffb879ae535a899a486285a23bea05e912480fJason Sams
1123dd429cc32388ca0c3d7a9368ed2e348b8fdaab1Jason Sams    virtual void dumpLOGV(const char *prefix) const;
113fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    virtual void serialize(OStream *stream) const;
114b825f67adb5d1e1751fe108e6dbf9c6f2555c283Alex Sakhartchouk    virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; }
115fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    static Allocation *createFromStream(Context *rsc, IStream *stream);
116e5ffb879ae535a899a486285a23bea05e912480fJason Sams
117366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams    virtual void uploadCheck(Context *rsc);
118cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams
119b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams    bool getIsScript() const {
120bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams        return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0;
121b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams    }
122ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams    bool getIsTexture() const {
123bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams        return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0;
124ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams    }
1257d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk    bool getIsRenderTarget() const {
1267d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk        return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0;
1277d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk    }
128ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams    bool getIsBufferObject() const {
129bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams        return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0;
130ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams    }
131760f1f7335ad0c5aee59ca829a40bbf6e3328a1bJason Sams
13296abf819e50b59ba8cf886c13f894633eb0a24baJason Sams    void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
13396abf819e50b59ba8cf886c13f894633eb0a24baJason Sams    void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
134e3929c9bc6f3897e132304faf1b40c3cf1f47474Jason Sams
1355c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams    void sendDirty() const;
136b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams    bool getHasGraphicsMipmaps() const {
137bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams        return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE;
138b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams    }
139b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams
1405c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams
1411e5168d113ccdcf9fe1b817dcbf2f7f476d36c74Alex Sakhartchoukprotected:
1425c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams    Vector<const Program *> mToDirtyList;
1435c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams
144fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams    // Is we have a non-null user bitmap callback we do not own the bits and
145fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams    // instead call this function to free the memort when its time.
146fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams    RsBitmapCallback_t mUserBitmapCallback;
147fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams    void *mUserBitmapCallbackData;
148fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams
149326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    // Usage restrictions
150326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    bool mCpuWrite;
151326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    bool mCpuRead;
152326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    bool mGpuWrite;
153326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    bool mGpuRead;
154326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
155326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    // more usage hint data from the application
156326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    // which can be used by a driver to pick the best memory type.
157326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    // Likely ignored for now
158326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    float mReadWriteRatio;
159326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    float mUpdateSize;
160326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
161326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
162326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    // Is this a legal structure to be used as a texture source.
163326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    // Initially this will require 1D or 2D and color data
164326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    uint32_t mTextureID;
165326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
166326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    // Is this a legal structure to be used as a vertex source.
167326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    // Initially this will require 1D and x(yzw).  Additional per element data
168326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    // is allowed.
169326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    uint32_t mBufferID;
170cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams
1717d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk    // Is this a legal structure to be used as an FBO render target
1727d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk    uint32_t mRenderTargetID;
1737d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk
1747d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk    bool mUploadDeferred;
175fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams
176fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Samsprivate:
177fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams    void init(Context *rsc, const Type *);
178bcac9340126b4b9fabf2015a2f6a984414d87c21Jason Sams    void upload2DTexture(bool isFirstUpload);
179bcac9340126b4b9fabf2015a2f6a984414d87c21Jason Sams    void update2DTexture(const void *ptr, uint32_t xoff, uint32_t yoff,
180bcac9340126b4b9fabf2015a2f6a984414d87c21Jason Sams                         uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h);
181b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams
182b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams    void allocScriptMemory();
183b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams    void freeScriptMemory();
184b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams
185326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams};
186326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
187326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
188326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
189326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#endif
190326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
191