rsAllocation.h revision 7d9c5ffccb7a5e682860f752403e5a03aed587be
1326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams/* 2326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Copyright (C) 2009 The Android Open Source Project 3326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 4326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Licensed under the Apache License, Version 2.0 (the "License"); 5326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * you may not use this file except in compliance with the License. 6326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * You may obtain a copy of the License at 7326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 8326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * http://www.apache.org/licenses/LICENSE-2.0 9326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 10326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Unless required by applicable law or agreed to in writing, software 11326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * distributed under the License is distributed on an "AS IS" BASIS, 12326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * See the License for the specific language governing permissions and 14326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * limitations under the License. 15326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams */ 16326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 17326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#ifndef ANDROID_STRUCTURED_ALLOCATION_H 18326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#define ANDROID_STRUCTURED_ALLOCATION_H 19326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 20326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#include "rsType.h" 21326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 22326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams// --------------------------------------------------------------------------- 23326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace android { 24326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace renderscript { 25326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 265c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Samsclass Program; 27326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 28afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukclass Allocation : public ObjectBase { 29326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // The graphics equilivent of malloc. The allocation contains a structure of elements. 30326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 31326e0ddf89e8df2837752fbfd7a014814b32082cJason Samspublic: 32bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams struct Hal { 33bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams void * drv; 34bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams 35bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams struct State { 36bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams ObjectBaseRef<const Type> type; 37bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams void * mallocPtr; 38bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams 39bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams uint32_t usageFlags; 40bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams RsAllocationMipmapControl mipmapControl; 41bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams 42bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams // Cached fields from the Type and Element 43bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams // to prevent pointer chasing in critical loops. 44bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams uint32_t dimensionX; 45bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams uint32_t dimensionY; 46bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams uint32_t dimensionZ; 47bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams uint32_t elementSizeBytes; 48bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams bool hasMipmaps; 49bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams bool hasFaces; 50bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams bool hasReferences; 51bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams }; 52bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams State state; 53bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams }; 54bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams Hal mHal; 55bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams 56a2aab8be7a980791fc9d4e6c4d050d703b20bcf6Alex Sakhartchouk Allocation(Context *rsc, const Type *, uint32_t usages, 57a2aab8be7a980791fc9d4e6c4d050d703b20bcf6Alex Sakhartchouk RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE); 58fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams 59326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams virtual ~Allocation(); 60bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams void updateCache(); 61326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 62326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void setCpuWritable(bool); 63326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void setGpuWritable(bool); 64326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void setCpuReadable(bool); 65326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void setGpuReadable(bool); 66326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 67326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams bool fixAllocation(); 68326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 69bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams void * getPtr() const {return mHal.state.mallocPtr;} 70bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams const Type * getType() const {return mHal.state.type.get();} 71326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 72366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams void syncAll(Context *rsc, RsAllocationUsageType src); 73366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams 747d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk void deferredUploadToTexture(const Context *rsc); 75cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams void uploadToTexture(const Context *rsc); 76326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams uint32_t getTextureID() const {return mTextureID;} 77326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 787d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk void deferredAllocateRenderTarget(const Context *rsc); 797d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk void allocateRenderTarget(const Context *rsc); 807d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk uint32_t getRenderTargetID() const {return mRenderTargetID;} 817d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk 8284e4027f83b20af59f5b1fc52be6e45f159d3970Alex Sakhartchouk uint32_t getGLTarget() const; 8384e4027f83b20af59f5b1fc52be6e45f159d3970Alex Sakhartchouk 847d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk void deferredUploadToBufferObject(const Context *rsc); 85cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams void uploadToBufferObject(const Context *rsc); 86326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams uint32_t getBufferObjectID() const {return mBufferID;} 87326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 8896abf819e50b59ba8cf886c13f894633eb0a24baJason Sams void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len); 8996abf819e50b59ba8cf886c13f894633eb0a24baJason Sams 9096abf819e50b59ba8cf886c13f894633eb0a24baJason Sams void resize1D(Context *rsc, uint32_t dimX); 9196abf819e50b59ba8cf886c13f894633eb0a24baJason Sams void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY); 92326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 934b45b8998e0d7038efaea80c70d23c086640b4e3Jason Sams void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, uint32_t sizeBytes); 944b45b8998e0d7038efaea80c70d23c086640b4e3Jason Sams void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 959397e30ce5fe3f6af9212a93b490836b04fdfffaJason Sams uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes); 964b45b8998e0d7038efaea80c70d23c086640b4e3Jason Sams void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, RsAllocationCubemapFace face, 979397e30ce5fe3f6af9212a93b490836b04fdfffaJason Sams uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes); 98326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 994b45b8998e0d7038efaea80c70d23c086640b4e3Jason Sams void elementData(Context *rsc, uint32_t x, 1005f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams const void *data, uint32_t elementOff, uint32_t sizeBytes); 1014b45b8998e0d7038efaea80c70d23c086640b4e3Jason Sams void elementData(Context *rsc, uint32_t x, uint32_t y, 1025f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams const void *data, uint32_t elementOff, uint32_t sizeBytes); 1035f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams 104e579df42e85d9e00f53c42ef1b78dbd209dba989Jason Sams void read(void *data); 105e579df42e85d9e00f53c42ef1b78dbd209dba989Jason Sams 106e5ffb879ae535a899a486285a23bea05e912480fJason Sams void enableGLVertexBuffers() const; 107e5ffb879ae535a899a486285a23bea05e912480fJason Sams void setupGLIndexBuffers() const; 108e5ffb879ae535a899a486285a23bea05e912480fJason Sams 1095c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams void addProgramToDirty(const Program *); 1105c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams void removeProgramToDirty(const Program *); 111e5ffb879ae535a899a486285a23bea05e912480fJason Sams 1123dd429cc32388ca0c3d7a9368ed2e348b8fdaab1Jason Sams virtual void dumpLOGV(const char *prefix) const; 113fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk virtual void serialize(OStream *stream) const; 114b825f67adb5d1e1751fe108e6dbf9c6f2555c283Alex Sakhartchouk virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; } 115fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk static Allocation *createFromStream(Context *rsc, IStream *stream); 116e5ffb879ae535a899a486285a23bea05e912480fJason Sams 117366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams virtual void uploadCheck(Context *rsc); 118cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams 119b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams bool getIsScript() const { 120bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0; 121b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams } 122ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams bool getIsTexture() const { 123bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0; 124ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams } 1257d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk bool getIsRenderTarget() const { 1267d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0; 1277d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk } 128ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams bool getIsBufferObject() const { 129bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0; 130ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams } 131760f1f7335ad0c5aee59ca829a40bbf6e3328a1bJason Sams 13296abf819e50b59ba8cf886c13f894633eb0a24baJason Sams void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const; 13396abf819e50b59ba8cf886c13f894633eb0a24baJason Sams void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const; 134e3929c9bc6f3897e132304faf1b40c3cf1f47474Jason Sams 1355c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams void sendDirty() const; 136b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams bool getHasGraphicsMipmaps() const { 137bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE; 138b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams } 139b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams 1405c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams 1411e5168d113ccdcf9fe1b817dcbf2f7f476d36c74Alex Sakhartchoukprotected: 1425c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams Vector<const Program *> mToDirtyList; 1435c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams 144fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams // Is we have a non-null user bitmap callback we do not own the bits and 145fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams // instead call this function to free the memort when its time. 146fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams RsBitmapCallback_t mUserBitmapCallback; 147fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams void *mUserBitmapCallbackData; 148fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams 149326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Usage restrictions 150326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams bool mCpuWrite; 151326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams bool mCpuRead; 152326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams bool mGpuWrite; 153326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams bool mGpuRead; 154326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 155326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // more usage hint data from the application 156326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // which can be used by a driver to pick the best memory type. 157326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Likely ignored for now 158326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams float mReadWriteRatio; 159326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams float mUpdateSize; 160326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 161326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 162326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Is this a legal structure to be used as a texture source. 163326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Initially this will require 1D or 2D and color data 164326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams uint32_t mTextureID; 165326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 166326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Is this a legal structure to be used as a vertex source. 167326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Initially this will require 1D and x(yzw). Additional per element data 168326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // is allowed. 169326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams uint32_t mBufferID; 170cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams 1717d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk // Is this a legal structure to be used as an FBO render target 1727d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk uint32_t mRenderTargetID; 1737d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk 1747d9c5ffccb7a5e682860f752403e5a03aed587beAlex Sakhartchouk bool mUploadDeferred; 175fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams 176fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Samsprivate: 177fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams void init(Context *rsc, const Type *); 178bcac9340126b4b9fabf2015a2f6a984414d87c21Jason Sams void upload2DTexture(bool isFirstUpload); 179bcac9340126b4b9fabf2015a2f6a984414d87c21Jason Sams void update2DTexture(const void *ptr, uint32_t xoff, uint32_t yoff, 180bcac9340126b4b9fabf2015a2f6a984414d87c21Jason Sams uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h); 181b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams 182b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams void allocScriptMemory(); 183b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams void freeScriptMemory(); 184b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams 185326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}; 186326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 187326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 188326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 189326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#endif 190326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 191