rsAllocation.h revision 3dd429cc32388ca0c3d7a9368ed2e348b8fdaab1
1326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams/* 24419977d78018a9933c7f455fe001f644f2d638bStephen Hines * Copyright (C) 2009 The Android Open Source Project 3326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 4326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Licensed under the Apache License, Version 2.0 (the "License"); 5326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * you may not use this file except in compliance with the License. 6326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * You may obtain a copy of the License at 7326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 8326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * http://www.apache.org/licenses/LICENSE-2.0 9326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 10326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Unless required by applicable law or agreed to in writing, software 11326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * distributed under the License is distributed on an "AS IS" BASIS, 12326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * See the License for the specific language governing permissions and 14326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * limitations under the License. 15326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams */ 16326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 17326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#ifndef ANDROID_STRUCTURED_ALLOCATION_H 18326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#define ANDROID_STRUCTURED_ALLOCATION_H 19326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 20326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#include "rsType.h" 21326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 22a0a1b6fbece2eb8d72d788422ab3e5f58d5a9216Jason Sams// --------------------------------------------------------------------------- 23326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace android { 24326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace renderscript { 25326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 26326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsclass Program; 27a0a1b6fbece2eb8d72d788422ab3e5f58d5a9216Jason Sams 28a0a1b6fbece2eb8d72d788422ab3e5f58d5a9216Jason Samsclass Allocation : public ObjectBase 29a0a1b6fbece2eb8d72d788422ab3e5f58d5a9216Jason Sams{ 30ccc010bb7c0f89e162bf60033968a20be90a903aJason Sams // The graphics equilivent of malloc. The allocation contains a structure of elements. 31326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 32afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk 33326e0ddf89e8df2837752fbfd7a014814b32082cJason Samspublic: 34bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams // By policy this allocation will hold a pointer to the type 35bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams // but will not destroy it on destruction. 36bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams Allocation(Context *rsc, const Type *); 37bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams virtual ~Allocation(); 38bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams 39bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams void setCpuWritable(bool); 40bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams void setGpuWritable(bool); 41bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams void setCpuReadable(bool); 42bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams void setGpuReadable(bool); 43bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams 44bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams bool fixAllocation(); 45bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams 46bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams void * getPtr() const {return mPtr;} 47bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams const Type * getType() const {return mType.get();} 48bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams 49bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams void uploadToTexture(uint32_t lodOffset = 0); 50bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams uint32_t getTextureID() const {return mTextureID;} 51bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams 52bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams void uploadToBufferObject(); 53bad807405b2b9764372af1ad24bcfd4fb1f33d8eJason Sams uint32_t getBufferObjectID() const {return mBufferID;} 548c6bc6930d4996b897de8e5113da4a4efae2310cJason Sams 55326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 56e514b45de8561fbc6ef6770845102ca10b0a69d7Jason Sams void data(const void *data, uint32_t sizeBytes); 57326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void subData(uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes); 58326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void subData(uint32_t xoff, uint32_t yoff, 59928b734b2fbba0800567c8b7e686bcf5f45483ccJason Sams uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes); 60ef5867a6785807f90cfe8af26da4b964ee8ebee4Jason Sams void subData(uint32_t xoff, uint32_t yoff, uint32_t zoff, 61ef5867a6785807f90cfe8af26da4b964ee8ebee4Jason Sams uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes); 6298e10fd7438f2e925e7fb5c2ec97c1f8cc583634Romain Guy 63a0a1b6fbece2eb8d72d788422ab3e5f58d5a9216Jason Sams void read(void *data); 64a0a1b6fbece2eb8d72d788422ab3e5f58d5a9216Jason Sams 65b681c8af69ef6938c80dd5cc5fc920db94ee9f43Jason Sams void enableGLVertexBuffers() const; 66ccc010bb7c0f89e162bf60033968a20be90a903aJason Sams void setupGLIndexBuffers() const; 67928b734b2fbba0800567c8b7e686bcf5f45483ccJason Sams 68928b734b2fbba0800567c8b7e686bcf5f45483ccJason Sams void addProgramToDirty(const Program *); 69326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void removeProgramToDirty(const Program *); 70700ba38f022208686523ab4280c4fc9f102aa273Alex Sakhartchouk 71b81a0eb8180791e4eaab1253b59fa8bd562b046bAlex Sakhartchouk virtual void dumpLOGV(const char *prefix) const; 72a5eb6e17c08426deeedf989d6be280d89662ee82Jason Sams 738c6bc6930d4996b897de8e5113da4a4efae2310cJason Samsprotected: 744ee16ffbd9d1d72e1757c9b26715597fdc044117Stephen Hines void sendDirty() const; 754ee16ffbd9d1d72e1757c9b26715597fdc044117Stephen Hines 76ace3e01f07252ee0fa47fcf1ac48864d8220b90eJason Sams ObjectBaseRef<const Type> mType; 774419977d78018a9933c7f455fe001f644f2d638bStephen Hines void * mPtr; 78ace3e01f07252ee0fa47fcf1ac48864d8220b90eJason Sams 79ace3e01f07252ee0fa47fcf1ac48864d8220b90eJason Sams Vector<const Program *> mToDirtyList; 80ace3e01f07252ee0fa47fcf1ac48864d8220b90eJason Sams 8187fe59a2f4d4c74539bfa0bff5f9a7e320e99415Jason Sams // Usage restrictions 82ace3e01f07252ee0fa47fcf1ac48864d8220b90eJason Sams bool mCpuWrite; 83c61346b91434307c5003029017b54ce9c49112beJason Sams bool mCpuRead; 84b81a0eb8180791e4eaab1253b59fa8bd562b046bAlex Sakhartchouk bool mGpuWrite; 85c61346b91434307c5003029017b54ce9c49112beJason Sams bool mGpuRead; 86c61346b91434307c5003029017b54ce9c49112beJason Sams 87700ba38f022208686523ab4280c4fc9f102aa273Alex Sakhartchouk // more usage hint data from the application 8877020c5248ca0921d7d24fb60dec5105ba39026cJason Sams // which can be used by a driver to pick the best memory type. 89700ba38f022208686523ab4280c4fc9f102aa273Alex Sakhartchouk // Likely ignored for now 90700ba38f022208686523ab4280c4fc9f102aa273Alex Sakhartchouk float mReadWriteRatio; 91700ba38f022208686523ab4280c4fc9f102aa273Alex Sakhartchouk float mUpdateSize; 92326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 93326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 94326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Is this a legal structure to be used as a texture source. 95326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Initially this will require 1D or 2D and color data 96326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams bool mIsTexture; 97326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams uint32_t mTextureID; 98326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 99 // Is this a legal structure to be used as a vertex source. 100 // Initially this will require 1D and x(yzw). Additional per element data 101 // is allowed. 102 bool mIsVertexBuffer; 103 uint32_t mBufferID; 104}; 105 106} 107} 108#endif 109 110