rsContext.cpp revision aad4bc5231dd7059fc5148b34a951117d9b5f4ad
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsDevice.h"
18#include "rsContext.h"
19#include "rsThreadIO.h"
20#include <ui/FramebufferNativeWindow.h>
21#include <ui/PixelFormat.h>
22#include <ui/EGLUtils.h>
23#include <ui/egl/android_natives.h>
24
25#include <sys/types.h>
26#include <sys/resource.h>
27#include <sched.h>
28
29#include <cutils/properties.h>
30
31#include <GLES/gl.h>
32#include <GLES/glext.h>
33#include <GLES2/gl2.h>
34#include <GLES2/gl2ext.h>
35
36#include <cutils/sched_policy.h>
37#include <sys/syscall.h>
38#include <string.h>
39
40using namespace android;
41using namespace android::renderscript;
42
43pthread_key_t Context::gThreadTLSKey = 0;
44uint32_t Context::gThreadTLSKeyCount = 0;
45uint32_t Context::gGLContextCount = 0;
46pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER;
47
48static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
49    if (returnVal != EGL_TRUE) {
50        fprintf(stderr, "%s() returned %d\n", op, returnVal);
51    }
52
53    for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
54            = eglGetError()) {
55        fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
56                error);
57    }
58}
59
60void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
61
62#define X(VAL) {VAL, #VAL}
63    struct {EGLint attribute; const char* name;} names[] = {
64    X(EGL_BUFFER_SIZE),
65    X(EGL_ALPHA_SIZE),
66    X(EGL_BLUE_SIZE),
67    X(EGL_GREEN_SIZE),
68    X(EGL_RED_SIZE),
69    X(EGL_DEPTH_SIZE),
70    X(EGL_STENCIL_SIZE),
71    X(EGL_CONFIG_CAVEAT),
72    X(EGL_CONFIG_ID),
73    X(EGL_LEVEL),
74    X(EGL_MAX_PBUFFER_HEIGHT),
75    X(EGL_MAX_PBUFFER_PIXELS),
76    X(EGL_MAX_PBUFFER_WIDTH),
77    X(EGL_NATIVE_RENDERABLE),
78    X(EGL_NATIVE_VISUAL_ID),
79    X(EGL_NATIVE_VISUAL_TYPE),
80    X(EGL_SAMPLES),
81    X(EGL_SAMPLE_BUFFERS),
82    X(EGL_SURFACE_TYPE),
83    X(EGL_TRANSPARENT_TYPE),
84    X(EGL_TRANSPARENT_RED_VALUE),
85    X(EGL_TRANSPARENT_GREEN_VALUE),
86    X(EGL_TRANSPARENT_BLUE_VALUE),
87    X(EGL_BIND_TO_TEXTURE_RGB),
88    X(EGL_BIND_TO_TEXTURE_RGBA),
89    X(EGL_MIN_SWAP_INTERVAL),
90    X(EGL_MAX_SWAP_INTERVAL),
91    X(EGL_LUMINANCE_SIZE),
92    X(EGL_ALPHA_MASK_SIZE),
93    X(EGL_COLOR_BUFFER_TYPE),
94    X(EGL_RENDERABLE_TYPE),
95    X(EGL_CONFORMANT),
96   };
97#undef X
98
99    for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
100        EGLint value = -1;
101        EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
102        EGLint error = eglGetError();
103        if (returnVal && error == EGL_SUCCESS) {
104            LOGV(" %s: %d (0x%x)", names[j].name, value, value);
105        }
106    }
107}
108
109
110bool Context::initGLThread()
111{
112    pthread_mutex_lock(&gInitMutex);
113    LOGV("initGLThread start %p", this);
114
115    mEGL.mNumConfigs = -1;
116    EGLint configAttribs[128];
117    EGLint *configAttribsPtr = configAttribs;
118    EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
119
120    memset(configAttribs, 0, sizeof(configAttribs));
121
122    configAttribsPtr[0] = EGL_SURFACE_TYPE;
123    configAttribsPtr[1] = EGL_WINDOW_BIT;
124    configAttribsPtr += 2;
125
126    configAttribsPtr[0] = EGL_RENDERABLE_TYPE;
127    configAttribsPtr[1] = EGL_OPENGL_ES2_BIT;
128    configAttribsPtr += 2;
129
130    if (mUserSurfaceConfig.depthMin > 0) {
131        configAttribsPtr[0] = EGL_DEPTH_SIZE;
132        configAttribsPtr[1] = mUserSurfaceConfig.depthMin;
133        configAttribsPtr += 2;
134    }
135
136    if (mDev->mForceSW) {
137        configAttribsPtr[0] = EGL_CONFIG_CAVEAT;
138        configAttribsPtr[1] = EGL_SLOW_CONFIG;
139        configAttribsPtr += 2;
140    }
141
142    configAttribsPtr[0] = EGL_NONE;
143    rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
144
145    LOGV("%p initEGL start", this);
146    mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
147    checkEglError("eglGetDisplay");
148
149    eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion);
150    checkEglError("eglInitialize");
151
152#if 1
153    PixelFormat pf = PIXEL_FORMAT_RGBA_8888;
154    if (mUserSurfaceConfig.alphaMin == 0) {
155        pf = PIXEL_FORMAT_RGBX_8888;
156    }
157
158    status_t err = EGLUtils::selectConfigForPixelFormat(mEGL.mDisplay, configAttribs, pf, &mEGL.mConfig);
159    if (err) {
160       LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this);
161    }
162    if (props.mLogVisual) {
163        printEGLConfiguration(mEGL.mDisplay, mEGL.mConfig);
164    }
165#else
166    eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs);
167#endif
168
169    mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2);
170    checkEglError("eglCreateContext");
171    if (mEGL.mContext == EGL_NO_CONTEXT) {
172        pthread_mutex_unlock(&gInitMutex);
173        LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this);
174        return false;
175    }
176    gGLContextCount++;
177
178
179    EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
180    mEGL.mSurfaceDefault = eglCreatePbufferSurface(mEGL.mDisplay, mEGL.mConfig, pbuffer_attribs);
181    checkEglError("eglCreatePbufferSurface");
182    if (mEGL.mSurfaceDefault == EGL_NO_SURFACE) {
183        LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE");
184        pthread_mutex_unlock(&gInitMutex);
185        deinitEGL();
186        return false;
187    }
188
189    EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext);
190    if (ret == EGL_FALSE) {
191        LOGE("eglMakeCurrent returned EGL_FALSE");
192        checkEglError("eglMakeCurrent", ret);
193        pthread_mutex_unlock(&gInitMutex);
194        deinitEGL();
195        return false;
196    }
197
198    mGL.mVersion = glGetString(GL_VERSION);
199    mGL.mVendor = glGetString(GL_VENDOR);
200    mGL.mRenderer = glGetString(GL_RENDERER);
201    mGL.mExtensions = glGetString(GL_EXTENSIONS);
202
203    //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
204    LOGV("GL Version %s", mGL.mVersion);
205    //LOGV("GL Vendor %s", mGL.mVendor);
206    LOGV("GL Renderer %s", mGL.mRenderer);
207    //LOGV("GL Extensions %s", mGL.mExtensions);
208
209    const char *verptr = NULL;
210    if (strlen((const char *)mGL.mVersion) > 9) {
211        if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) {
212            verptr = (const char *)mGL.mVersion + 12;
213        }
214        if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) {
215            verptr = (const char *)mGL.mVersion + 9;
216        }
217    }
218
219    if (!verptr) {
220        LOGE("Error, OpenGL ES Lite not supported");
221        pthread_mutex_unlock(&gInitMutex);
222        deinitEGL();
223        return false;
224    } else {
225        sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion);
226    }
227
228    glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs);
229    glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors);
230    glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits);
231
232    glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors);
233    glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits);
234
235    glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits);
236    glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors);
237
238    mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot");
239    mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)mGL.mExtensions, "GL_NV_texture_npot_2D_mipmap");
240    mGL.EXT_texture_max_aniso = 1.0f;
241    bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic");
242    if(hasAniso) {
243        glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso);
244    }
245
246    LOGV("initGLThread end %p", this);
247    pthread_mutex_unlock(&gInitMutex);
248    return true;
249}
250
251void Context::deinitEGL()
252{
253    LOGV("%p, deinitEGL", this);
254
255    if (mEGL.mContext != EGL_NO_CONTEXT) {
256        eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEGL.mContext);
257        eglDestroyContext(mEGL.mDisplay, mEGL.mContext);
258        checkEglError("eglDestroyContext");
259    }
260
261    gGLContextCount--;
262    if (!gGLContextCount) {
263        eglTerminate(mEGL.mDisplay);
264    }
265}
266
267
268uint32_t Context::runScript(Script *s)
269{
270    ObjectBaseRef<ProgramFragment> frag(mFragment);
271    ObjectBaseRef<ProgramVertex> vtx(mVertex);
272    ObjectBaseRef<ProgramStore> store(mFragmentStore);
273    ObjectBaseRef<ProgramRaster> raster(mRaster);
274    ObjectBaseRef<Font> font(mFont);
275
276    uint32_t ret = s->run(this);
277
278    mFragment.set(frag);
279    mVertex.set(vtx);
280    mFragmentStore.set(store);
281    mRaster.set(raster);
282    mFont.set(font);
283    return ret;
284}
285
286void Context::checkError(const char *msg) const
287{
288    GLenum err = glGetError();
289    if (err != GL_NO_ERROR) {
290        LOGE("%p, GL Error, 0x%x, from %s", this, err, msg);
291    }
292}
293
294uint32_t Context::runRootScript()
295{
296    glViewport(0, 0, mWidth, mHeight);
297
298    timerSet(RS_TIMER_SCRIPT);
299    mStateFragmentStore.mLast.clear();
300    uint32_t ret = runScript(mRootScript.get());
301
302    checkError("runRootScript");
303    return ret;
304}
305
306uint64_t Context::getTime() const
307{
308    struct timespec t;
309    clock_gettime(CLOCK_MONOTONIC, &t);
310    return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000);
311}
312
313void Context::timerReset()
314{
315    for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) {
316        mTimers[ct] = 0;
317    }
318}
319
320void Context::timerInit()
321{
322    mTimeLast = getTime();
323    mTimeFrame = mTimeLast;
324    mTimeLastFrame = mTimeLast;
325    mTimerActive = RS_TIMER_INTERNAL;
326    mAverageFPSFrameCount = 0;
327    mAverageFPSStartTime = mTimeLast;
328    mAverageFPS = 0;
329    timerReset();
330}
331
332void Context::timerFrame()
333{
334    mTimeLastFrame = mTimeFrame;
335    mTimeFrame = getTime();
336    // Update average fps
337    const uint64_t averageFramerateInterval = 1000 * 1000000;
338    mAverageFPSFrameCount ++;
339    uint64_t inverval = mTimeFrame - mAverageFPSStartTime;
340    if(inverval >= averageFramerateInterval) {
341        inverval = inverval / 1000000;
342        mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval;
343        mAverageFPSFrameCount = 0;
344        mAverageFPSStartTime = mTimeFrame;
345    }
346}
347
348void Context::timerSet(Timers tm)
349{
350    uint64_t last = mTimeLast;
351    mTimeLast = getTime();
352    mTimers[mTimerActive] += mTimeLast - last;
353    mTimerActive = tm;
354}
355
356void Context::timerPrint()
357{
358    double total = 0;
359    for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) {
360        total += mTimers[ct];
361    }
362    uint64_t frame = mTimeFrame - mTimeLastFrame;
363    mTimeMSLastFrame = frame / 1000000;
364    mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000;
365    mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000;
366
367
368    if (props.mLogTimes) {
369        LOGV("RS: Frame (%i),   Script %2.1f%% (%i),  Swap %2.1f%% (%i),  Idle %2.1f%% (%lli),  Internal %2.1f%% (%lli), Avg fps: %u",
370             mTimeMSLastFrame,
371             100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript,
372             100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap,
373             100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000,
374             100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000,
375             mAverageFPS);
376    }
377}
378
379bool Context::setupCheck()
380{
381    if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) {
382        LOGE("Context::setupCheck() 1 fail");
383        return false;
384    }
385
386    mFragmentStore->setupGL2(this, &mStateFragmentStore);
387    mFragment->setupGL2(this, &mStateFragment, &mShaderCache);
388    mRaster->setupGL2(this, &mStateRaster);
389    mVertex->setupGL2(this, &mStateVertex, &mShaderCache);
390    return true;
391}
392
393void Context::setupProgramStore() {
394    mFragmentStore->setupGL2(this, &mStateFragmentStore);
395}
396
397static bool getProp(const char *str)
398{
399    char buf[PROPERTY_VALUE_MAX];
400    property_get(str, buf, "0");
401    return 0 != strcmp(buf, "0");
402}
403
404void Context::displayDebugStats()
405{
406    char buffer[128];
407    sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript);
408    float oldR, oldG, oldB, oldA;
409    mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA);
410    uint32_t bufferLen = strlen(buffer);
411
412    float shadowCol = 0.1f;
413    mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f);
414    mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6);
415
416    mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f);
417    mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7);
418
419    mStateFont.setFontColor(oldR, oldG, oldB, oldA);
420}
421
422void * Context::threadProc(void *vrsc)
423{
424     Context *rsc = static_cast<Context *>(vrsc);
425     rsc->mNativeThreadId = gettid();
426
427     setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY);
428     rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY;
429
430     rsc->props.mLogTimes = getProp("debug.rs.profile");
431     rsc->props.mLogScripts = getProp("debug.rs.script");
432     rsc->props.mLogObjects = getProp("debug.rs.object");
433     rsc->props.mLogShaders = getProp("debug.rs.shader");
434     rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes");
435     rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms");
436     rsc->props.mLogVisual = getProp("debug.rs.visual");
437
438     rsc->mTlsStruct = new ScriptTLSStruct;
439     if (!rsc->mTlsStruct) {
440         LOGE("Error allocating tls storage");
441         rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed allocation for TLS");
442         return NULL;
443     }
444     rsc->mTlsStruct->mContext = rsc;
445     rsc->mTlsStruct->mScript = NULL;
446     int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct);
447     if (status) {
448         LOGE("pthread_setspecific %i", status);
449     }
450
451     if (!rsc->initGLThread()) {
452         rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed initializing GL");
453         return NULL;
454     }
455
456     rsc->mScriptC.init(rsc);
457     if (rsc->mIsGraphicsContext) {
458         rsc->mStateRaster.init(rsc);
459         rsc->setRaster(NULL);
460         rsc->mStateVertex.init(rsc);
461         rsc->setVertex(NULL);
462         rsc->mStateFragment.init(rsc);
463         rsc->setFragment(NULL);
464         rsc->mStateFragmentStore.init(rsc);
465         rsc->setFragmentStore(NULL);
466         rsc->mStateFont.init(rsc);
467         rsc->setFont(NULL);
468         rsc->mStateVertexArray.init(rsc);
469     }
470
471     rsc->mRunning = true;
472     bool mDraw = true;
473     while (!rsc->mExit) {
474         mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw);
475         mDraw &= (rsc->mRootScript.get() != NULL);
476         mDraw &= (rsc->mWndSurface != NULL);
477
478         uint32_t targetTime = 0;
479         if (mDraw && rsc->mIsGraphicsContext) {
480             targetTime = rsc->runRootScript();
481
482             if(rsc->props.mLogVisual) {
483                 rsc->displayDebugStats();
484             }
485
486             mDraw = targetTime && !rsc->mPaused;
487             rsc->timerSet(RS_TIMER_CLEAR_SWAP);
488             eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface);
489             rsc->timerFrame();
490             rsc->timerSet(RS_TIMER_INTERNAL);
491             rsc->timerPrint();
492             rsc->timerReset();
493         }
494         if (targetTime > 1) {
495             int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000;
496             if (t > 0) {
497                 usleep(t);
498             }
499         }
500     }
501
502     LOGV("%p, RS Thread exiting", rsc);
503     if (rsc->mIsGraphicsContext) {
504         rsc->mRaster.clear();
505         rsc->mFragment.clear();
506         rsc->mVertex.clear();
507         rsc->mFragmentStore.clear();
508         rsc->mFont.clear();
509         rsc->mRootScript.clear();
510         rsc->mStateRaster.deinit(rsc);
511         rsc->mStateVertex.deinit(rsc);
512         rsc->mStateFragment.deinit(rsc);
513         rsc->mStateFragmentStore.deinit(rsc);
514         rsc->mStateFont.deinit(rsc);
515     }
516     ObjectBase::zeroAllUserRef(rsc);
517
518     if (rsc->mIsGraphicsContext) {
519         pthread_mutex_lock(&gInitMutex);
520         rsc->deinitEGL();
521         pthread_mutex_unlock(&gInitMutex);
522     }
523     delete rsc->mTlsStruct;
524
525     LOGV("%p, RS Thread exited", rsc);
526     return NULL;
527}
528
529void * Context::helperThreadProc(void *vrsc)
530{
531     Context *rsc = static_cast<Context *>(vrsc);
532     uint32_t idx = (uint32_t)android_atomic_inc(&rsc->mWorkers.mLaunchCount);
533
534     LOGV("RS helperThread starting %p idx=%i", rsc, idx);
535
536     rsc->mWorkers.mLaunchSignals[idx].init();
537     rsc->mWorkers.mNativeThreadId[idx] = gettid();
538
539#if 0
540     typedef struct {uint64_t bits[1024 / 64]; } cpu_set_t;
541     cpu_set_t cpuset;
542     memset(&cpuset, 0, sizeof(cpuset));
543     cpuset.bits[idx / 64] |= 1ULL << (idx % 64);
544     int ret = syscall(241, rsc->mWorkers.mNativeThreadId[idx],
545               sizeof(cpuset), &cpuset);
546     LOGE("SETAFFINITY ret = %i %s", ret, EGLUtils::strerror(ret));
547#endif
548
549     setpriority(PRIO_PROCESS, rsc->mWorkers.mNativeThreadId[idx], rsc->mThreadPriority);
550     int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct);
551     if (status) {
552         LOGE("pthread_setspecific %i", status);
553     }
554
555     while(rsc->mRunning) {
556         rsc->mWorkers.mLaunchSignals[idx].wait();
557         if (rsc->mWorkers.mLaunchCallback) {
558            rsc->mWorkers.mLaunchCallback(rsc->mWorkers.mLaunchData, idx);
559         }
560         android_atomic_dec(&rsc->mWorkers.mRunningCount);
561         rsc->mWorkers.mCompleteSignal.set();
562     }
563
564     LOGV("RS helperThread exiting %p idx=%i", rsc, idx);
565     return NULL;
566}
567
568void Context::launchThreads(WorkerCallback_t cbk, void *data)
569{
570    mWorkers.mLaunchData = data;
571    mWorkers.mLaunchCallback = cbk;
572    mWorkers.mRunningCount = (int)mWorkers.mCount;
573    for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) {
574        mWorkers.mLaunchSignals[ct].set();
575    }
576    while(mWorkers.mRunningCount) {
577        mWorkers.mCompleteSignal.wait();
578    }
579}
580
581void Context::setPriority(int32_t p)
582{
583    // Note: If we put this in the proper "background" policy
584    // the wallpapers can become completly unresponsive at times.
585    // This is probably not what we want for something the user is actively
586    // looking at.
587    mThreadPriority = p;
588#if 0
589    SchedPolicy pol = SP_FOREGROUND;
590    if (p > 0) {
591        pol = SP_BACKGROUND;
592    }
593    if (!set_sched_policy(mNativeThreadId, pol)) {
594        // success; reset the priority as well
595    }
596#else
597    setpriority(PRIO_PROCESS, mNativeThreadId, p);
598    for (uint32_t ct=0; ct < mWorkers.mCount; ct++) {
599        setpriority(PRIO_PROCESS, mWorkers.mNativeThreadId[ct], p);
600    }
601#endif
602}
603
604Context::Context()
605{
606    mDev = NULL;
607    mRunning = false;
608    mExit = false;
609    mPaused = false;
610    mObjHead = NULL;
611    mError = RS_ERROR_NONE;
612    mErrorMsg = NULL;
613}
614
615Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc)
616{
617    Context * rsc = new Context();
618    if (!rsc->initContext(dev, sc)) {
619        delete rsc;
620        return NULL;
621    }
622    return rsc;
623}
624
625bool Context::initContext(Device *dev, const RsSurfaceConfig *sc)
626{
627    pthread_mutex_lock(&gInitMutex);
628
629    dev->addContext(this);
630    mDev = dev;
631    if (sc) {
632        mUserSurfaceConfig = *sc;
633    } else {
634        memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig));
635    }
636
637    memset(&mEGL, 0, sizeof(mEGL));
638    memset(&mGL, 0, sizeof(mGL));
639    mIsGraphicsContext = sc != NULL;
640
641    int status;
642    pthread_attr_t threadAttr;
643
644    if (!gThreadTLSKeyCount) {
645        status = pthread_key_create(&gThreadTLSKey, NULL);
646        if (status) {
647            LOGE("Failed to init thread tls key.");
648            pthread_mutex_unlock(&gInitMutex);
649            return false;
650        }
651    }
652    gThreadTLSKeyCount++;
653
654    pthread_mutex_unlock(&gInitMutex);
655
656    // Global init done at this point.
657
658    status = pthread_attr_init(&threadAttr);
659    if (status) {
660        LOGE("Failed to init thread attribute.");
661        return false;
662    }
663
664    mWndSurface = NULL;
665
666    timerInit();
667    timerSet(RS_TIMER_INTERNAL);
668
669    int cpu = sysconf(_SC_NPROCESSORS_ONLN);
670    LOGV("RS Launching thread(s), reported CPU count %i", cpu);
671    if (cpu < 2) cpu = 0;
672
673    mWorkers.mCount = (uint32_t)cpu;
674    mWorkers.mThreadId = (pthread_t *) calloc(mWorkers.mCount, sizeof(pthread_t));
675    mWorkers.mNativeThreadId = (pid_t *) calloc(mWorkers.mCount, sizeof(pid_t));
676    mWorkers.mLaunchSignals = new Signal[mWorkers.mCount];
677    mWorkers.mLaunchCallback = NULL;
678    status = pthread_create(&mThreadId, &threadAttr, threadProc, this);
679    if (status) {
680        LOGE("Failed to start rs context thread.");
681        return false;
682    }
683    while(!mRunning && (mError == RS_ERROR_NONE)) {
684        usleep(100);
685    }
686
687    if (mError != RS_ERROR_NONE) {
688        return false;
689    }
690
691    mWorkers.mCompleteSignal.init();
692    mWorkers.mRunningCount = 0;
693    mWorkers.mLaunchCount = 0;
694    for (uint32_t ct=0; ct < mWorkers.mCount; ct++) {
695        status = pthread_create(&mWorkers.mThreadId[ct], &threadAttr, helperThreadProc, this);
696        if (status) {
697            mWorkers.mCount = ct;
698            LOGE("Created fewer than expected number of RS threads.");
699            break;
700        }
701    }
702    pthread_attr_destroy(&threadAttr);
703    return true;
704}
705
706Context::~Context()
707{
708    LOGV("Context::~Context");
709    mExit = true;
710    mPaused = false;
711    void *res;
712
713    mIO.shutdown();
714    int status = pthread_join(mThreadId, &res);
715
716    // Global structure cleanup.
717    pthread_mutex_lock(&gInitMutex);
718    if (mDev) {
719        mDev->removeContext(this);
720        --gThreadTLSKeyCount;
721        if (!gThreadTLSKeyCount) {
722            pthread_key_delete(gThreadTLSKey);
723        }
724        mDev = NULL;
725    }
726    pthread_mutex_unlock(&gInitMutex);
727}
728
729void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur)
730{
731    rsAssert(mIsGraphicsContext);
732
733    EGLBoolean ret;
734    if (mEGL.mSurface != NULL) {
735        ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext);
736        checkEglError("eglMakeCurrent", ret);
737
738        ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface);
739        checkEglError("eglDestroySurface", ret);
740
741        mEGL.mSurface = NULL;
742        mWidth = 1;
743        mHeight = 1;
744    }
745
746    mWndSurface = sur;
747    if (mWndSurface != NULL) {
748        mWidth = w;
749        mHeight = h;
750
751        mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL);
752        checkEglError("eglCreateWindowSurface");
753        if (mEGL.mSurface == EGL_NO_SURFACE) {
754            LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
755        }
756
757        ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext);
758        checkEglError("eglMakeCurrent", ret);
759
760        mStateVertex.updateSize(this);
761    }
762}
763
764void Context::pause()
765{
766    rsAssert(mIsGraphicsContext);
767    mPaused = true;
768}
769
770void Context::resume()
771{
772    rsAssert(mIsGraphicsContext);
773    mPaused = false;
774}
775
776void Context::setRootScript(Script *s)
777{
778    rsAssert(mIsGraphicsContext);
779    mRootScript.set(s);
780}
781
782void Context::setFragmentStore(ProgramStore *pfs)
783{
784    rsAssert(mIsGraphicsContext);
785    if (pfs == NULL) {
786        mFragmentStore.set(mStateFragmentStore.mDefault);
787    } else {
788        mFragmentStore.set(pfs);
789    }
790}
791
792void Context::setFragment(ProgramFragment *pf)
793{
794    rsAssert(mIsGraphicsContext);
795    if (pf == NULL) {
796        mFragment.set(mStateFragment.mDefault);
797    } else {
798        mFragment.set(pf);
799    }
800}
801
802void Context::setRaster(ProgramRaster *pr)
803{
804    rsAssert(mIsGraphicsContext);
805    if (pr == NULL) {
806        mRaster.set(mStateRaster.mDefault);
807    } else {
808        mRaster.set(pr);
809    }
810}
811
812void Context::setVertex(ProgramVertex *pv)
813{
814    rsAssert(mIsGraphicsContext);
815    if (pv == NULL) {
816        mVertex.set(mStateVertex.mDefault);
817    } else {
818        mVertex.set(pv);
819    }
820}
821
822void Context::setFont(Font *f)
823{
824    rsAssert(mIsGraphicsContext);
825    if (f == NULL) {
826        mFont.set(mStateFont.mDefault);
827    } else {
828        mFont.set(f);
829    }
830}
831
832void Context::assignName(ObjectBase *obj, const char *name, uint32_t len)
833{
834    rsAssert(!obj->getName());
835    obj->setName(name, len);
836    mNames.add(obj);
837}
838
839void Context::removeName(ObjectBase *obj)
840{
841    for(size_t ct=0; ct < mNames.size(); ct++) {
842        if (obj == mNames[ct]) {
843            mNames.removeAt(ct);
844            return;
845        }
846    }
847}
848
849RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait)
850{
851    *receiveLen = 0;
852    if (!wait && mIO.mToClient.isEmpty()) {
853        return RS_MESSAGE_TO_CLIENT_NONE;
854    }
855
856    uint32_t bytesData = 0;
857    uint32_t commandID = 0;
858    const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData);
859    *receiveLen = bytesData - sizeof(uint32_t);
860    if (bytesData) {
861        *subID = d[0];
862    }
863    return (RsMessageToClientType)commandID;
864}
865
866RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait)
867{
868    //LOGE("getMessageToClient %i %i", bufferLen, wait);
869    *receiveLen = 0;
870    if (!wait && mIO.mToClient.isEmpty()) {
871        return RS_MESSAGE_TO_CLIENT_NONE;
872    }
873
874    //LOGE("getMessageToClient 2 con=%p", this);
875    uint32_t bytesData = 0;
876    uint32_t commandID = 0;
877    const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData);
878    //LOGE("getMessageToClient 3    %i  %i", commandID, bytesData);
879
880    *receiveLen = bytesData - sizeof(uint32_t);
881    *subID = d[0];
882
883    //LOGE("getMessageToClient  %i %i", commandID, *subID);
884    if (bufferLen >= bytesData) {
885        memcpy(data, d+1, *receiveLen);
886        mIO.mToClient.next();
887        return (RsMessageToClientType)commandID;
888    }
889    return RS_MESSAGE_TO_CLIENT_RESIZE;
890}
891
892bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace)
893{
894    //LOGE("sendMessageToClient %i %i %i %i", cmdID, subID, len, waitForSpace);
895    if (cmdID == 0) {
896        LOGE("Attempting to send invalid command 0 to client.");
897        return false;
898    }
899    if (!waitForSpace) {
900        if (!mIO.mToClient.makeSpaceNonBlocking(len + 12)) {
901            // Not enough room, and not waiting.
902            return false;
903        }
904    }
905    //LOGE("sendMessageToClient 2");
906    uint32_t *p = (uint32_t *)mIO.mToClient.reserve(len + sizeof(subID));
907    p[0] = subID;
908    if (len > 0) {
909        memcpy(p+1, data, len);
910    }
911    mIO.mToClient.commit(cmdID, len + sizeof(subID));
912    //LOGE("sendMessageToClient 3");
913    return true;
914}
915
916void Context::initToClient()
917{
918    while(!mRunning) {
919        usleep(100);
920    }
921}
922
923void Context::deinitToClient()
924{
925    mIO.mToClient.shutdown();
926}
927
928const char * Context::getError(RsError *err)
929{
930    *err = mError;
931    mError = RS_ERROR_NONE;
932    if (*err != RS_ERROR_NONE) {
933        return mErrorMsg;
934    }
935    return NULL;
936}
937
938void Context::setError(RsError e, const char *msg)
939{
940    mError = e;
941    mErrorMsg = msg;
942    sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true);
943}
944
945
946void Context::dumpDebug() const
947{
948    LOGE("RS Context debug %p", this);
949    LOGE("RS Context debug");
950
951    LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
952    LOGE(" EGL context %p  surface %p,  Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay);
953    LOGE(" GL vendor: %s", mGL.mVendor);
954    LOGE(" GL renderer: %s", mGL.mRenderer);
955    LOGE(" GL Version: %s", mGL.mVersion);
956    LOGE(" GL Extensions: %s", mGL.mExtensions);
957    LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion);
958    LOGE(" RS width %i, height %i", mWidth, mHeight);
959    LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused);
960    LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId);
961
962    LOGV("MAX Textures %i, %i  %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits);
963    LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs);
964    LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors);
965    LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors);
966}
967
968///////////////////////////////////////////////////////////////////////////////////////////
969//
970
971namespace android {
972namespace renderscript {
973
974void rsi_ContextFinish(Context *rsc)
975{
976}
977
978void rsi_ContextBindRootScript(Context *rsc, RsScript vs)
979{
980    Script *s = static_cast<Script *>(vs);
981    rsc->setRootScript(s);
982}
983
984void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs)
985{
986    Sampler *s = static_cast<Sampler *>(vs);
987
988    if (slot > RS_MAX_SAMPLER_SLOT) {
989        LOGE("Invalid sampler slot");
990        return;
991    }
992
993    s->bindToContext(&rsc->mStateSampler, slot);
994}
995
996void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs)
997{
998    ProgramStore *pfs = static_cast<ProgramStore *>(vpfs);
999    rsc->setFragmentStore(pfs);
1000}
1001
1002void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf)
1003{
1004    ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
1005    rsc->setFragment(pf);
1006}
1007
1008void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr)
1009{
1010    ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
1011    rsc->setRaster(pr);
1012}
1013
1014void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv)
1015{
1016    ProgramVertex *pv = static_cast<ProgramVertex *>(vpv);
1017    rsc->setVertex(pv);
1018}
1019
1020void rsi_ContextBindFont(Context *rsc, RsFont vfont)
1021{
1022    Font *font = static_cast<Font *>(vfont);
1023    rsc->setFont(font);
1024}
1025
1026void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len)
1027{
1028    ObjectBase *ob = static_cast<ObjectBase *>(obj);
1029    rsc->assignName(ob, name, len);
1030}
1031
1032void rsi_ObjDestroy(Context *rsc, void *optr)
1033{
1034    ObjectBase *ob = static_cast<ObjectBase *>(optr);
1035    rsc->removeName(ob);
1036    ob->decUserRef();
1037}
1038
1039void rsi_ContextPause(Context *rsc)
1040{
1041    rsc->pause();
1042}
1043
1044void rsi_ContextResume(Context *rsc)
1045{
1046    rsc->resume();
1047}
1048
1049void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur)
1050{
1051    rsc->setSurface(w, h, sur);
1052}
1053
1054void rsi_ContextSetPriority(Context *rsc, int32_t p)
1055{
1056    rsc->setPriority(p);
1057}
1058
1059void rsi_ContextDump(Context *rsc, int32_t bits)
1060{
1061    ObjectBase::dumpAll(rsc);
1062}
1063
1064const char * rsi_ContextGetError(Context *rsc, RsError *e)
1065{
1066    const char *msg = rsc->getError(e);
1067    if (*e != RS_ERROR_NONE) {
1068        LOGE("RS Error %i %s", *e, msg);
1069    }
1070    return msg;
1071}
1072
1073}
1074}
1075
1076
1077RsContext rsContextCreate(RsDevice vdev, uint32_t version)
1078{
1079    LOGV("rsContextCreate %p", vdev);
1080    Device * dev = static_cast<Device *>(vdev);
1081    Context *rsc = Context::createContext(dev, NULL);
1082    return rsc;
1083}
1084
1085RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, RsSurfaceConfig sc)
1086{
1087    LOGV("rsContextCreateGL %p", vdev);
1088    Device * dev = static_cast<Device *>(vdev);
1089    Context *rsc = Context::createContext(dev, &sc);
1090    LOGV("rsContextCreateGL ret %p ", rsc);
1091    return rsc;
1092}
1093
1094void rsContextDestroy(RsContext vrsc)
1095{
1096    Context * rsc = static_cast<Context *>(vrsc);
1097    delete rsc;
1098}
1099
1100RsMessageToClientType rsContextPeekMessage(RsContext vrsc, size_t *receiveLen, uint32_t *subID, bool wait)
1101{
1102    Context * rsc = static_cast<Context *>(vrsc);
1103    return rsc->peekMessageToClient(receiveLen, subID, wait);
1104}
1105
1106RsMessageToClientType rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait)
1107{
1108    Context * rsc = static_cast<Context *>(vrsc);
1109    return rsc->getMessageToClient(data, receiveLen, subID, bufferLen, wait);
1110}
1111
1112void rsContextInitToClient(RsContext vrsc)
1113{
1114    Context * rsc = static_cast<Context *>(vrsc);
1115    rsc->initToClient();
1116}
1117
1118void rsContextDeinitToClient(RsContext vrsc)
1119{
1120    Context * rsc = static_cast<Context *>(vrsc);
1121    rsc->deinitToClient();
1122}
1123
1124// Only to be called at a3d load time, before object is visible to user
1125// not thread safe
1126void rsaGetName(RsContext con, void * obj, const char **name)
1127{
1128    ObjectBase *ob = static_cast<ObjectBase *>(obj);
1129    (*name) = ob->getName();
1130}
1131