rsContext.cpp revision c946b614ee6c983215cc3de7834a7a334f860d68
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsDevice.h" 18#include "rsContext.h" 19#include "rsThreadIO.h" 20#include <ui/FramebufferNativeWindow.h> 21#include <ui/PixelFormat.h> 22#include <ui/EGLUtils.h> 23#include <ui/egl/android_natives.h> 24 25#include <sys/types.h> 26#include <sys/resource.h> 27#include <sched.h> 28 29#include <cutils/properties.h> 30 31#include <GLES/gl.h> 32#include <GLES/glext.h> 33#include <GLES2/gl2.h> 34#include <GLES2/gl2ext.h> 35 36#include <cutils/sched_policy.h> 37#include <sys/syscall.h> 38#include <string.h> 39 40using namespace android; 41using namespace android::renderscript; 42 43pthread_key_t Context::gThreadTLSKey = 0; 44uint32_t Context::gThreadTLSKeyCount = 0; 45uint32_t Context::gGLContextCount = 0; 46pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; 47pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER; 48 49static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { 50 if (returnVal != EGL_TRUE) { 51 fprintf(stderr, "%s() returned %d\n", op, returnVal); 52 } 53 54 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error 55 = eglGetError()) { 56 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), 57 error); 58 } 59} 60 61void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { 62 63#define X(VAL) {VAL, #VAL} 64 struct {EGLint attribute; const char* name;} names[] = { 65 X(EGL_BUFFER_SIZE), 66 X(EGL_ALPHA_SIZE), 67 X(EGL_BLUE_SIZE), 68 X(EGL_GREEN_SIZE), 69 X(EGL_RED_SIZE), 70 X(EGL_DEPTH_SIZE), 71 X(EGL_STENCIL_SIZE), 72 X(EGL_CONFIG_CAVEAT), 73 X(EGL_CONFIG_ID), 74 X(EGL_LEVEL), 75 X(EGL_MAX_PBUFFER_HEIGHT), 76 X(EGL_MAX_PBUFFER_PIXELS), 77 X(EGL_MAX_PBUFFER_WIDTH), 78 X(EGL_NATIVE_RENDERABLE), 79 X(EGL_NATIVE_VISUAL_ID), 80 X(EGL_NATIVE_VISUAL_TYPE), 81 X(EGL_SAMPLES), 82 X(EGL_SAMPLE_BUFFERS), 83 X(EGL_SURFACE_TYPE), 84 X(EGL_TRANSPARENT_TYPE), 85 X(EGL_TRANSPARENT_RED_VALUE), 86 X(EGL_TRANSPARENT_GREEN_VALUE), 87 X(EGL_TRANSPARENT_BLUE_VALUE), 88 X(EGL_BIND_TO_TEXTURE_RGB), 89 X(EGL_BIND_TO_TEXTURE_RGBA), 90 X(EGL_MIN_SWAP_INTERVAL), 91 X(EGL_MAX_SWAP_INTERVAL), 92 X(EGL_LUMINANCE_SIZE), 93 X(EGL_ALPHA_MASK_SIZE), 94 X(EGL_COLOR_BUFFER_TYPE), 95 X(EGL_RENDERABLE_TYPE), 96 X(EGL_CONFORMANT), 97 }; 98#undef X 99 100 for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { 101 EGLint value = -1; 102 EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); 103 EGLint error = eglGetError(); 104 if (returnVal && error == EGL_SUCCESS) { 105 LOGV(" %s: %d (0x%x)", names[j].name, value, value); 106 } 107 } 108} 109 110 111bool Context::initGLThread() { 112 pthread_mutex_lock(&gInitMutex); 113 LOGV("initGLThread start %p", this); 114 115 mEGL.mNumConfigs = -1; 116 EGLint configAttribs[128]; 117 EGLint *configAttribsPtr = configAttribs; 118 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; 119 120 memset(configAttribs, 0, sizeof(configAttribs)); 121 122 configAttribsPtr[0] = EGL_SURFACE_TYPE; 123 configAttribsPtr[1] = EGL_WINDOW_BIT; 124 configAttribsPtr += 2; 125 126 configAttribsPtr[0] = EGL_RENDERABLE_TYPE; 127 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; 128 configAttribsPtr += 2; 129 130 if (mUserSurfaceConfig.depthMin > 0) { 131 configAttribsPtr[0] = EGL_DEPTH_SIZE; 132 configAttribsPtr[1] = mUserSurfaceConfig.depthMin; 133 configAttribsPtr += 2; 134 } 135 136 if (mDev->mForceSW) { 137 configAttribsPtr[0] = EGL_CONFIG_CAVEAT; 138 configAttribsPtr[1] = EGL_SLOW_CONFIG; 139 configAttribsPtr += 2; 140 } 141 142 configAttribsPtr[0] = EGL_NONE; 143 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); 144 145 LOGV("%p initEGL start", this); 146 mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 147 checkEglError("eglGetDisplay"); 148 149 eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); 150 checkEglError("eglInitialize"); 151 152#if 1 153 PixelFormat pf = PIXEL_FORMAT_RGBA_8888; 154 if (mUserSurfaceConfig.alphaMin == 0) { 155 pf = PIXEL_FORMAT_RGBX_8888; 156 } 157 158 status_t err = EGLUtils::selectConfigForPixelFormat(mEGL.mDisplay, configAttribs, pf, &mEGL.mConfig); 159 if (err) { 160 LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this); 161 } 162 if (props.mLogVisual) { 163 printEGLConfiguration(mEGL.mDisplay, mEGL.mConfig); 164 } 165#else 166 eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); 167#endif 168 169 mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); 170 checkEglError("eglCreateContext"); 171 if (mEGL.mContext == EGL_NO_CONTEXT) { 172 pthread_mutex_unlock(&gInitMutex); 173 LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this); 174 return false; 175 } 176 gGLContextCount++; 177 178 179 EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; 180 mEGL.mSurfaceDefault = eglCreatePbufferSurface(mEGL.mDisplay, mEGL.mConfig, pbuffer_attribs); 181 checkEglError("eglCreatePbufferSurface"); 182 if (mEGL.mSurfaceDefault == EGL_NO_SURFACE) { 183 LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE"); 184 pthread_mutex_unlock(&gInitMutex); 185 deinitEGL(); 186 return false; 187 } 188 189 EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); 190 if (ret == EGL_FALSE) { 191 LOGE("eglMakeCurrent returned EGL_FALSE"); 192 checkEglError("eglMakeCurrent", ret); 193 pthread_mutex_unlock(&gInitMutex); 194 deinitEGL(); 195 return false; 196 } 197 198 mGL.mVersion = glGetString(GL_VERSION); 199 mGL.mVendor = glGetString(GL_VENDOR); 200 mGL.mRenderer = glGetString(GL_RENDERER); 201 mGL.mExtensions = glGetString(GL_EXTENSIONS); 202 203 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 204 //LOGV("GL Version %s", mGL.mVersion); 205 //LOGV("GL Vendor %s", mGL.mVendor); 206 //LOGV("GL Renderer %s", mGL.mRenderer); 207 //LOGV("GL Extensions %s", mGL.mExtensions); 208 209 const char *verptr = NULL; 210 if (strlen((const char *)mGL.mVersion) > 9) { 211 if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { 212 verptr = (const char *)mGL.mVersion + 12; 213 } 214 if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { 215 verptr = (const char *)mGL.mVersion + 9; 216 } 217 } 218 219 if (!verptr) { 220 LOGE("Error, OpenGL ES Lite not supported"); 221 pthread_mutex_unlock(&gInitMutex); 222 deinitEGL(); 223 return false; 224 } else { 225 sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); 226 } 227 228 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); 229 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); 230 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); 231 232 glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); 233 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); 234 235 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); 236 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); 237 238 mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); 239 mGL.GL_IMG_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_IMG_texture_npot"); 240 mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)mGL.mExtensions, "GL_NV_texture_npot_2D_mipmap"); 241 mGL.EXT_texture_max_aniso = 1.0f; 242 bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic"); 243 if (hasAniso) { 244 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso); 245 } 246 247 LOGV("initGLThread end %p", this); 248 pthread_mutex_unlock(&gInitMutex); 249 return true; 250} 251 252void Context::deinitEGL() { 253 LOGV("%p, deinitEGL", this); 254 255 if (mEGL.mContext != EGL_NO_CONTEXT) { 256 eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 257 eglDestroySurface(mEGL.mDisplay, mEGL.mSurfaceDefault); 258 if (mEGL.mSurface != EGL_NO_SURFACE) { 259 eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); 260 } 261 eglDestroyContext(mEGL.mDisplay, mEGL.mContext); 262 checkEglError("eglDestroyContext"); 263 } 264 265 gGLContextCount--; 266 if (!gGLContextCount) { 267 eglTerminate(mEGL.mDisplay); 268 } 269} 270 271Context::PushState::PushState(Context *con) { 272 mRsc = con; 273 if (con->mIsGraphicsContext) { 274 mFragment.set(con->getProgramFragment()); 275 mVertex.set(con->getProgramVertex()); 276 mStore.set(con->getProgramStore()); 277 mRaster.set(con->getProgramRaster()); 278 mFont.set(con->getFont()); 279 } 280} 281 282Context::PushState::~PushState() { 283 if (mRsc->mIsGraphicsContext) { 284 mRsc->setProgramFragment(mFragment.get()); 285 mRsc->setProgramVertex(mVertex.get()); 286 mRsc->setProgramStore(mStore.get()); 287 mRsc->setProgramRaster(mRaster.get()); 288 mRsc->setFont(mFont.get()); 289 } 290} 291 292 293uint32_t Context::runScript(Script *s) { 294 PushState(this); 295 296 uint32_t ret = s->run(this); 297 return ret; 298} 299 300void Context::checkError(const char *msg, bool isFatal) const { 301 302 GLenum err = glGetError(); 303 if (err != GL_NO_ERROR) { 304 char buf[1024]; 305 snprintf(buf, sizeof(buf), "GL Error = 0x%08x, from: %s", err, msg); 306 307 if (isFatal) { 308 setError(RS_ERROR_FATAL_DRIVER, buf); 309 } else { 310 switch (err) { 311 case GL_OUT_OF_MEMORY: 312 setError(RS_ERROR_OUT_OF_MEMORY, buf); 313 break; 314 default: 315 setError(RS_ERROR_DRIVER, buf); 316 break; 317 } 318 } 319 320 LOGE("%p, %s", this, buf); 321 } 322} 323 324uint32_t Context::runRootScript() { 325 glViewport(0, 0, mWidth, mHeight); 326 327 timerSet(RS_TIMER_SCRIPT); 328 mStateFragmentStore.mLast.clear(); 329 uint32_t ret = runScript(mRootScript.get()); 330 331 checkError("runRootScript"); 332 return ret; 333} 334 335uint64_t Context::getTime() const { 336 struct timespec t; 337 clock_gettime(CLOCK_MONOTONIC, &t); 338 return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); 339} 340 341void Context::timerReset() { 342 for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { 343 mTimers[ct] = 0; 344 } 345} 346 347void Context::timerInit() { 348 mTimeLast = getTime(); 349 mTimeFrame = mTimeLast; 350 mTimeLastFrame = mTimeLast; 351 mTimerActive = RS_TIMER_INTERNAL; 352 mAverageFPSFrameCount = 0; 353 mAverageFPSStartTime = mTimeLast; 354 mAverageFPS = 0; 355 timerReset(); 356} 357 358void Context::timerFrame() { 359 mTimeLastFrame = mTimeFrame; 360 mTimeFrame = getTime(); 361 // Update average fps 362 const uint64_t averageFramerateInterval = 1000 * 1000000; 363 mAverageFPSFrameCount ++; 364 uint64_t inverval = mTimeFrame - mAverageFPSStartTime; 365 if (inverval >= averageFramerateInterval) { 366 inverval = inverval / 1000000; 367 mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval; 368 mAverageFPSFrameCount = 0; 369 mAverageFPSStartTime = mTimeFrame; 370 } 371} 372 373void Context::timerSet(Timers tm) { 374 uint64_t last = mTimeLast; 375 mTimeLast = getTime(); 376 mTimers[mTimerActive] += mTimeLast - last; 377 mTimerActive = tm; 378} 379 380void Context::timerPrint() { 381 double total = 0; 382 for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { 383 total += mTimers[ct]; 384 } 385 uint64_t frame = mTimeFrame - mTimeLastFrame; 386 mTimeMSLastFrame = frame / 1000000; 387 mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; 388 mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; 389 390 391 if (props.mLogTimes) { 392 LOGV("RS: Frame (%i), Script %2.1f%% (%i), Swap %2.1f%% (%i), Idle %2.1f%% (%lli), Internal %2.1f%% (%lli), Avg fps: %u", 393 mTimeMSLastFrame, 394 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 395 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 396 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 397 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, 398 mAverageFPS); 399 } 400} 401 402bool Context::setupCheck() { 403 if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { 404 LOGE("Context::setupCheck() 1 fail"); 405 return false; 406 } 407 408 mFragmentStore->setupGL2(this, &mStateFragmentStore); 409 mFragment->setupGL2(this, &mStateFragment, &mShaderCache); 410 mRaster->setupGL2(this, &mStateRaster); 411 mVertex->setupGL2(this, &mStateVertex, &mShaderCache); 412 return true; 413} 414 415void Context::setupProgramStore() { 416 mFragmentStore->setupGL2(this, &mStateFragmentStore); 417} 418 419static bool getProp(const char *str) { 420 char buf[PROPERTY_VALUE_MAX]; 421 property_get(str, buf, "0"); 422 return 0 != strcmp(buf, "0"); 423} 424 425void Context::displayDebugStats() { 426 char buffer[128]; 427 sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript); 428 float oldR, oldG, oldB, oldA; 429 mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA); 430 uint32_t bufferLen = strlen(buffer); 431 432 float shadowCol = 0.1f; 433 mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f); 434 mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6); 435 436 mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f); 437 mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7); 438 439 mStateFont.setFontColor(oldR, oldG, oldB, oldA); 440} 441 442void * Context::threadProc(void *vrsc) { 443 Context *rsc = static_cast<Context *>(vrsc); 444 rsc->mNativeThreadId = gettid(); 445 446 setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY); 447 rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY; 448 449 rsc->props.mLogTimes = getProp("debug.rs.profile"); 450 rsc->props.mLogScripts = getProp("debug.rs.script"); 451 rsc->props.mLogObjects = getProp("debug.rs.object"); 452 rsc->props.mLogShaders = getProp("debug.rs.shader"); 453 rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes"); 454 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms"); 455 rsc->props.mLogVisual = getProp("debug.rs.visual"); 456 457 rsc->mTlsStruct = new ScriptTLSStruct; 458 if (!rsc->mTlsStruct) { 459 LOGE("Error allocating tls storage"); 460 rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed allocation for TLS"); 461 return NULL; 462 } 463 rsc->mTlsStruct->mContext = rsc; 464 rsc->mTlsStruct->mScript = NULL; 465 int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); 466 if (status) { 467 LOGE("pthread_setspecific %i", status); 468 } 469 470 if (!rsc->initGLThread()) { 471 rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed initializing GL"); 472 return NULL; 473 } 474 475 if (rsc->mIsGraphicsContext) { 476 rsc->mStateRaster.init(rsc); 477 rsc->setProgramRaster(NULL); 478 rsc->mStateVertex.init(rsc); 479 rsc->setProgramVertex(NULL); 480 rsc->mStateFragment.init(rsc); 481 rsc->setProgramFragment(NULL); 482 rsc->mStateFragmentStore.init(rsc); 483 rsc->setProgramStore(NULL); 484 rsc->mStateFont.init(rsc); 485 rsc->setFont(NULL); 486 rsc->mStateVertexArray.init(rsc); 487 } 488 489 rsc->mRunning = true; 490 bool mDraw = true; 491 while (!rsc->mExit) { 492 mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); 493 mDraw &= (rsc->mRootScript.get() != NULL); 494 mDraw &= (rsc->mWndSurface != NULL); 495 496 uint32_t targetTime = 0; 497 if (mDraw && rsc->mIsGraphicsContext) { 498 targetTime = rsc->runRootScript(); 499 500 if (rsc->props.mLogVisual) { 501 rsc->displayDebugStats(); 502 } 503 504 mDraw = targetTime && !rsc->mPaused; 505 rsc->timerSet(RS_TIMER_CLEAR_SWAP); 506 eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); 507 rsc->timerFrame(); 508 rsc->timerSet(RS_TIMER_INTERNAL); 509 rsc->timerPrint(); 510 rsc->timerReset(); 511 } 512 if (targetTime > 1) { 513 int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; 514 if (t > 0) { 515 usleep(t); 516 } 517 } 518 } 519 520 LOGV("%p, RS Thread exiting", rsc); 521 522 if (rsc->mIsGraphicsContext) { 523 pthread_mutex_lock(&gInitMutex); 524 rsc->deinitEGL(); 525 pthread_mutex_unlock(&gInitMutex); 526 } 527 delete rsc->mTlsStruct; 528 529 LOGV("%p, RS Thread exited", rsc); 530 return NULL; 531} 532 533void Context::destroyWorkerThreadResources() { 534 //LOGV("destroyWorkerThreadResources 1"); 535 ObjectBase::zeroAllUserRef(this); 536 if (mIsGraphicsContext) { 537 mRaster.clear(); 538 mFragment.clear(); 539 mVertex.clear(); 540 mFragmentStore.clear(); 541 mFont.clear(); 542 mRootScript.clear(); 543 mStateRaster.deinit(this); 544 mStateVertex.deinit(this); 545 mStateFragment.deinit(this); 546 mStateFragmentStore.deinit(this); 547 mStateFont.deinit(this); 548 mShaderCache.cleanupAll(); 549 } 550 //LOGV("destroyWorkerThreadResources 2"); 551 mExit = true; 552} 553 554void * Context::helperThreadProc(void *vrsc) { 555 Context *rsc = static_cast<Context *>(vrsc); 556 uint32_t idx = (uint32_t)android_atomic_inc(&rsc->mWorkers.mLaunchCount); 557 558 //LOGV("RS helperThread starting %p idx=%i", rsc, idx); 559 560 rsc->mWorkers.mLaunchSignals[idx].init(); 561 rsc->mWorkers.mNativeThreadId[idx] = gettid(); 562 563#if 0 564 typedef struct {uint64_t bits[1024 / 64]; } cpu_set_t; 565 cpu_set_t cpuset; 566 memset(&cpuset, 0, sizeof(cpuset)); 567 cpuset.bits[idx / 64] |= 1ULL << (idx % 64); 568 int ret = syscall(241, rsc->mWorkers.mNativeThreadId[idx], 569 sizeof(cpuset), &cpuset); 570 LOGE("SETAFFINITY ret = %i %s", ret, EGLUtils::strerror(ret)); 571#endif 572 573 setpriority(PRIO_PROCESS, rsc->mWorkers.mNativeThreadId[idx], rsc->mThreadPriority); 574 int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); 575 if (status) { 576 LOGE("pthread_setspecific %i", status); 577 } 578 579 while (!rsc->mExit) { 580 rsc->mWorkers.mLaunchSignals[idx].wait(); 581 if (rsc->mWorkers.mLaunchCallback) { 582 rsc->mWorkers.mLaunchCallback(rsc->mWorkers.mLaunchData, idx); 583 } 584 android_atomic_dec(&rsc->mWorkers.mRunningCount); 585 rsc->mWorkers.mCompleteSignal.set(); 586 } 587 588 //LOGV("RS helperThread exited %p idx=%i", rsc, idx); 589 return NULL; 590} 591 592void Context::launchThreads(WorkerCallback_t cbk, void *data) { 593 mWorkers.mLaunchData = data; 594 mWorkers.mLaunchCallback = cbk; 595 mWorkers.mRunningCount = (int)mWorkers.mCount; 596 for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) { 597 mWorkers.mLaunchSignals[ct].set(); 598 } 599 while (mWorkers.mRunningCount) { 600 mWorkers.mCompleteSignal.wait(); 601 } 602} 603 604void Context::setPriority(int32_t p) { 605 // Note: If we put this in the proper "background" policy 606 // the wallpapers can become completly unresponsive at times. 607 // This is probably not what we want for something the user is actively 608 // looking at. 609 mThreadPriority = p; 610#if 0 611 SchedPolicy pol = SP_FOREGROUND; 612 if (p > 0) { 613 pol = SP_BACKGROUND; 614 } 615 if (!set_sched_policy(mNativeThreadId, pol)) { 616 // success; reset the priority as well 617 } 618#else 619 setpriority(PRIO_PROCESS, mNativeThreadId, p); 620 for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { 621 setpriority(PRIO_PROCESS, mWorkers.mNativeThreadId[ct], p); 622 } 623#endif 624} 625 626Context::Context() { 627 mDev = NULL; 628 mRunning = false; 629 mExit = false; 630 mPaused = false; 631 mObjHead = NULL; 632 mError = RS_ERROR_NONE; 633} 634 635Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc) { 636 Context * rsc = new Context(); 637 if (!rsc->initContext(dev, sc)) { 638 delete rsc; 639 return NULL; 640 } 641 return rsc; 642} 643 644bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) { 645 pthread_mutex_lock(&gInitMutex); 646 647 dev->addContext(this); 648 mDev = dev; 649 if (sc) { 650 mUserSurfaceConfig = *sc; 651 } else { 652 memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig)); 653 } 654 655 memset(&mEGL, 0, sizeof(mEGL)); 656 memset(&mGL, 0, sizeof(mGL)); 657 mIsGraphicsContext = sc != NULL; 658 659 int status; 660 pthread_attr_t threadAttr; 661 662 if (!gThreadTLSKeyCount) { 663 status = pthread_key_create(&gThreadTLSKey, NULL); 664 if (status) { 665 LOGE("Failed to init thread tls key."); 666 pthread_mutex_unlock(&gInitMutex); 667 return false; 668 } 669 } 670 gThreadTLSKeyCount++; 671 672 pthread_mutex_unlock(&gInitMutex); 673 674 // Global init done at this point. 675 676 status = pthread_attr_init(&threadAttr); 677 if (status) { 678 LOGE("Failed to init thread attribute."); 679 return false; 680 } 681 682 mWndSurface = NULL; 683 684 timerInit(); 685 timerSet(RS_TIMER_INTERNAL); 686 687 int cpu = sysconf(_SC_NPROCESSORS_ONLN); 688 LOGV("RS Launching thread(s), reported CPU count %i", cpu); 689 if (cpu < 2) cpu = 0; 690 691 mWorkers.mCount = (uint32_t)cpu; 692 mWorkers.mThreadId = (pthread_t *) calloc(mWorkers.mCount, sizeof(pthread_t)); 693 mWorkers.mNativeThreadId = (pid_t *) calloc(mWorkers.mCount, sizeof(pid_t)); 694 mWorkers.mLaunchSignals = new Signal[mWorkers.mCount]; 695 mWorkers.mLaunchCallback = NULL; 696 status = pthread_create(&mThreadId, &threadAttr, threadProc, this); 697 if (status) { 698 LOGE("Failed to start rs context thread."); 699 return false; 700 } 701 while (!mRunning && (mError == RS_ERROR_NONE)) { 702 usleep(100); 703 } 704 705 if (mError != RS_ERROR_NONE) { 706 return false; 707 } 708 709 mWorkers.mCompleteSignal.init(); 710 mWorkers.mRunningCount = 0; 711 mWorkers.mLaunchCount = 0; 712 for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { 713 status = pthread_create(&mWorkers.mThreadId[ct], &threadAttr, helperThreadProc, this); 714 if (status) { 715 mWorkers.mCount = ct; 716 LOGE("Created fewer than expected number of RS threads."); 717 break; 718 } 719 } 720 pthread_attr_destroy(&threadAttr); 721 return true; 722} 723 724Context::~Context() { 725 LOGV("Context::~Context"); 726 727 mIO.mToCore.flush(); 728 rsAssert(mExit); 729 mExit = true; 730 mPaused = false; 731 void *res; 732 733 mIO.shutdown(); 734 int status = pthread_join(mThreadId, &res); 735 736 // Cleanup compute threads. 737 mWorkers.mLaunchData = NULL; 738 mWorkers.mLaunchCallback = NULL; 739 mWorkers.mRunningCount = (int)mWorkers.mCount; 740 for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) { 741 mWorkers.mLaunchSignals[ct].set(); 742 } 743 for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) { 744 int status = pthread_join(mWorkers.mThreadId[ct], &res); 745 } 746 rsAssert(!mWorkers.mRunningCount); 747 748 // Global structure cleanup. 749 pthread_mutex_lock(&gInitMutex); 750 if (mDev) { 751 mDev->removeContext(this); 752 --gThreadTLSKeyCount; 753 if (!gThreadTLSKeyCount) { 754 pthread_key_delete(gThreadTLSKey); 755 } 756 mDev = NULL; 757 } 758 pthread_mutex_unlock(&gInitMutex); 759 LOGV("Context::~Context done"); 760} 761 762void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) { 763 rsAssert(mIsGraphicsContext); 764 765 EGLBoolean ret; 766 // WAR: Some drivers fail to handle 0 size surfaces correcntly. 767 // Use the pbuffer to avoid this pitfall. 768 if ((mEGL.mSurface != NULL) || (w == 0) || (h == 0)) { 769 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); 770 checkEglError("eglMakeCurrent", ret); 771 772 ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); 773 checkEglError("eglDestroySurface", ret); 774 775 mEGL.mSurface = NULL; 776 mWidth = 1; 777 mHeight = 1; 778 } 779 780 mWndSurface = sur; 781 if (mWndSurface != NULL) { 782 mWidth = w; 783 mHeight = h; 784 785 mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); 786 checkEglError("eglCreateWindowSurface"); 787 if (mEGL.mSurface == EGL_NO_SURFACE) { 788 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); 789 } 790 791 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); 792 checkEglError("eglMakeCurrent", ret); 793 794 mStateVertex.updateSize(this); 795 } 796} 797 798void Context::pause() { 799 rsAssert(mIsGraphicsContext); 800 mPaused = true; 801} 802 803void Context::resume() { 804 rsAssert(mIsGraphicsContext); 805 mPaused = false; 806} 807 808void Context::setRootScript(Script *s) { 809 rsAssert(mIsGraphicsContext); 810 mRootScript.set(s); 811} 812 813void Context::setProgramStore(ProgramStore *pfs) { 814 rsAssert(mIsGraphicsContext); 815 if (pfs == NULL) { 816 mFragmentStore.set(mStateFragmentStore.mDefault); 817 } else { 818 mFragmentStore.set(pfs); 819 } 820} 821 822void Context::setProgramFragment(ProgramFragment *pf) { 823 rsAssert(mIsGraphicsContext); 824 if (pf == NULL) { 825 mFragment.set(mStateFragment.mDefault); 826 } else { 827 mFragment.set(pf); 828 } 829} 830 831void Context::setProgramRaster(ProgramRaster *pr) { 832 rsAssert(mIsGraphicsContext); 833 if (pr == NULL) { 834 mRaster.set(mStateRaster.mDefault); 835 } else { 836 mRaster.set(pr); 837 } 838} 839 840void Context::setProgramVertex(ProgramVertex *pv) { 841 rsAssert(mIsGraphicsContext); 842 if (pv == NULL) { 843 mVertex.set(mStateVertex.mDefault); 844 } else { 845 mVertex.set(pv); 846 } 847} 848 849void Context::setFont(Font *f) { 850 rsAssert(mIsGraphicsContext); 851 if (f == NULL) { 852 mFont.set(mStateFont.mDefault); 853 } else { 854 mFont.set(f); 855 } 856} 857 858void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) { 859 rsAssert(!obj->getName()); 860 obj->setName(name, len); 861 mNames.add(obj); 862} 863 864void Context::removeName(ObjectBase *obj) { 865 for (size_t ct=0; ct < mNames.size(); ct++) { 866 if (obj == mNames[ct]) { 867 mNames.removeAt(ct); 868 return; 869 } 870 } 871} 872 873RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait) { 874 *receiveLen = 0; 875 if (!wait && mIO.mToClient.isEmpty()) { 876 return RS_MESSAGE_TO_CLIENT_NONE; 877 } 878 879 uint32_t bytesData = 0; 880 uint32_t commandID = 0; 881 const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); 882 *receiveLen = bytesData - sizeof(uint32_t); 883 if (bytesData) { 884 *subID = d[0]; 885 } 886 return (RsMessageToClientType)commandID; 887} 888 889RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) { 890 //LOGE("getMessageToClient %i %i", bufferLen, wait); 891 *receiveLen = 0; 892 if (!wait && mIO.mToClient.isEmpty()) { 893 return RS_MESSAGE_TO_CLIENT_NONE; 894 } 895 896 //LOGE("getMessageToClient 2 con=%p", this); 897 uint32_t bytesData = 0; 898 uint32_t commandID = 0; 899 const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); 900 //LOGE("getMessageToClient 3 %i %i", commandID, bytesData); 901 902 *receiveLen = bytesData - sizeof(uint32_t); 903 *subID = d[0]; 904 905 //LOGE("getMessageToClient %i %i", commandID, *subID); 906 if (bufferLen >= bytesData) { 907 memcpy(data, d+1, *receiveLen); 908 mIO.mToClient.next(); 909 return (RsMessageToClientType)commandID; 910 } 911 return RS_MESSAGE_TO_CLIENT_RESIZE; 912} 913 914bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID, 915 uint32_t subID, size_t len, bool waitForSpace) const { 916 //LOGE("sendMessageToClient %i %i %i %i", cmdID, subID, len, waitForSpace); 917 if (cmdID == 0) { 918 LOGE("Attempting to send invalid command 0 to client."); 919 return false; 920 } 921 if (!waitForSpace) { 922 if (!mIO.mToClient.makeSpaceNonBlocking(len + 12)) { 923 // Not enough room, and not waiting. 924 return false; 925 } 926 } 927 //LOGE("sendMessageToClient 2"); 928 uint32_t *p = (uint32_t *)mIO.mToClient.reserve(len + sizeof(subID)); 929 p[0] = subID; 930 if (len > 0) { 931 memcpy(p+1, data, len); 932 } 933 mIO.mToClient.commit(cmdID, len + sizeof(subID)); 934 //LOGE("sendMessageToClient 3"); 935 return true; 936} 937 938void Context::initToClient() { 939 while (!mRunning) { 940 usleep(100); 941 } 942} 943 944void Context::deinitToClient() { 945 mIO.mToClient.shutdown(); 946} 947 948void Context::setError(RsError e, const char *msg) const { 949 mError = e; 950 sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true); 951} 952 953 954void Context::dumpDebug() const { 955 LOGE("RS Context debug %p", this); 956 LOGE("RS Context debug"); 957 958 LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 959 LOGE(" EGL context %p surface %p, Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay); 960 LOGE(" GL vendor: %s", mGL.mVendor); 961 LOGE(" GL renderer: %s", mGL.mRenderer); 962 LOGE(" GL Version: %s", mGL.mVersion); 963 LOGE(" GL Extensions: %s", mGL.mExtensions); 964 LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); 965 LOGE(" RS width %i, height %i", mWidth, mHeight); 966 LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused); 967 LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); 968 969 LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); 970 LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); 971 LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); 972 LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); 973} 974 975/////////////////////////////////////////////////////////////////////////////////////////// 976// 977 978namespace android { 979namespace renderscript { 980 981void rsi_ContextFinish(Context *rsc) { 982} 983 984void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { 985 Script *s = static_cast<Script *>(vs); 986 rsc->setRootScript(s); 987} 988 989void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) { 990 Sampler *s = static_cast<Sampler *>(vs); 991 992 if (slot > RS_MAX_SAMPLER_SLOT) { 993 LOGE("Invalid sampler slot"); 994 return; 995 } 996 997 s->bindToContext(&rsc->mStateSampler, slot); 998} 999 1000void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) { 1001 ProgramStore *pfs = static_cast<ProgramStore *>(vpfs); 1002 rsc->setProgramStore(pfs); 1003} 1004 1005void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) { 1006 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); 1007 rsc->setProgramFragment(pf); 1008} 1009 1010void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) { 1011 ProgramRaster *pr = static_cast<ProgramRaster *>(vpr); 1012 rsc->setProgramRaster(pr); 1013} 1014 1015void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) { 1016 ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); 1017 rsc->setProgramVertex(pv); 1018} 1019 1020void rsi_ContextBindFont(Context *rsc, RsFont vfont) { 1021 Font *font = static_cast<Font *>(vfont); 1022 rsc->setFont(font); 1023} 1024 1025void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) { 1026 ObjectBase *ob = static_cast<ObjectBase *>(obj); 1027 rsc->assignName(ob, name, len); 1028} 1029 1030void rsi_ObjDestroy(Context *rsc, void *optr) { 1031 ObjectBase *ob = static_cast<ObjectBase *>(optr); 1032 rsc->removeName(ob); 1033 ob->decUserRef(); 1034} 1035 1036void rsi_ContextPause(Context *rsc) { 1037 rsc->pause(); 1038} 1039 1040void rsi_ContextResume(Context *rsc) { 1041 rsc->resume(); 1042} 1043 1044void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) { 1045 rsc->setSurface(w, h, sur); 1046} 1047 1048void rsi_ContextSetPriority(Context *rsc, int32_t p) { 1049 rsc->setPriority(p); 1050} 1051 1052void rsi_ContextDump(Context *rsc, int32_t bits) { 1053 ObjectBase::dumpAll(rsc); 1054} 1055 1056void rsi_ContextDestroyWorker(Context *rsc) { 1057 rsc->destroyWorkerThreadResources();; 1058} 1059 1060} 1061} 1062 1063void rsContextDestroy(RsContext vcon) { 1064 LOGV("rsContextDestroy %p", vcon); 1065 Context *rsc = static_cast<Context *>(vcon); 1066 rsContextDestroyWorker(rsc); 1067 delete rsc; 1068 LOGV("rsContextDestroy 2 %p", vcon); 1069} 1070 1071RsContext rsContextCreate(RsDevice vdev, uint32_t version) { 1072 LOGV("rsContextCreate %p", vdev); 1073 Device * dev = static_cast<Device *>(vdev); 1074 Context *rsc = Context::createContext(dev, NULL); 1075 return rsc; 1076} 1077 1078RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, RsSurfaceConfig sc) { 1079 LOGV("rsContextCreateGL %p", vdev); 1080 Device * dev = static_cast<Device *>(vdev); 1081 Context *rsc = Context::createContext(dev, &sc); 1082 LOGV("rsContextCreateGL ret %p ", rsc); 1083 return rsc; 1084} 1085 1086RsMessageToClientType rsContextPeekMessage(RsContext vrsc, size_t *receiveLen, uint32_t *subID, bool wait) { 1087 Context * rsc = static_cast<Context *>(vrsc); 1088 return rsc->peekMessageToClient(receiveLen, subID, wait); 1089} 1090 1091RsMessageToClientType rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) { 1092 Context * rsc = static_cast<Context *>(vrsc); 1093 return rsc->getMessageToClient(data, receiveLen, subID, bufferLen, wait); 1094} 1095 1096void rsContextInitToClient(RsContext vrsc) { 1097 Context * rsc = static_cast<Context *>(vrsc); 1098 rsc->initToClient(); 1099} 1100 1101void rsContextDeinitToClient(RsContext vrsc) { 1102 Context * rsc = static_cast<Context *>(vrsc); 1103 rsc->deinitToClient(); 1104} 1105 1106// Only to be called at a3d load time, before object is visible to user 1107// not thread safe 1108void rsaGetName(RsContext con, void * obj, const char **name) { 1109 ObjectBase *ob = static_cast<ObjectBase *>(obj); 1110 (*name) = ob->getName(); 1111} 1112