rsContext.h revision 33b6e3b91329080e5cdd0b8fdbcd3e6a906032ae
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RS_CONTEXT_H
18#define ANDROID_RS_CONTEXT_H
19
20#include "rsUtils.h"
21
22#include <ui/Surface.h>
23
24#include "rsThreadIO.h"
25#include "rsType.h"
26#include "rsMatrix.h"
27#include "rsAllocation.h"
28#include "rsSimpleMesh.h"
29#include "rsMesh.h"
30#include "rsDevice.h"
31#include "rsScriptC.h"
32#include "rsAllocation.h"
33#include "rsAdapter.h"
34#include "rsSampler.h"
35#include "rsLight.h"
36#include "rsProgramFragment.h"
37#include "rsProgramFragmentStore.h"
38#include "rsProgramRaster.h"
39#include "rsProgramVertex.h"
40
41#include "rsgApiStructs.h"
42#include "rsLocklessFifo.h"
43
44
45// ---------------------------------------------------------------------------
46namespace android {
47namespace renderscript {
48
49class Context
50{
51public:
52    Context(Device *, Surface *, bool useDepth);
53    ~Context();
54
55    static pthread_key_t gThreadTLSKey;
56    static uint32_t gThreadTLSKeyCount;
57    static uint32_t gGLContextCount;
58    static pthread_mutex_t gInitMutex;
59
60    struct ScriptTLSStruct {
61        Context * mContext;
62        Script * mScript;
63    };
64
65
66    //StructuredAllocationContext mStateAllocation;
67    ElementState mStateElement;
68    TypeState mStateType;
69    SamplerState mStateSampler;
70    ProgramFragmentState mStateFragment;
71    ProgramFragmentStoreState mStateFragmentStore;
72    ProgramRasterState mStateRaster;
73    ProgramVertexState mStateVertex;
74    LightState mStateLight;
75
76    ScriptCState mScriptC;
77
78    void swapBuffers();
79    void setRootScript(Script *);
80    void setRaster(ProgramRaster *);
81    void setVertex(ProgramVertex *);
82    void setFragment(ProgramFragment *);
83    void setFragmentStore(ProgramFragmentStore *);
84
85    void updateSurface(void *sur);
86
87    const ProgramFragment * getFragment() {return mFragment.get();}
88    const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();}
89    const ProgramRaster * getRaster() {return mRaster.get();}
90    const ProgramVertex * getVertex() {return mVertex.get();}
91
92    void setupCheck();
93    void allocationCheck(const Allocation *);
94
95    void pause();
96    void resume();
97
98    void assignName(ObjectBase *obj, const char *name, uint32_t len);
99    void removeName(ObjectBase *obj);
100    ObjectBase * lookupName(const char *name) const;
101    void appendNameDefines(String8 *str) const;
102    void appendVarDefines(String8 *str) const;
103
104    uint32_t getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait);
105    bool sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace);
106    bool runScript(Script *s, uint32_t launchID);
107
108    void initToClient();
109    void deinitToClient();
110
111    ProgramFragment * getDefaultProgramFragment() const {
112        return mStateFragment.mDefault.get();
113    }
114    ProgramVertex * getDefaultProgramVertex() const {
115        return mStateVertex.mDefault.get();
116    }
117    ProgramFragmentStore * getDefaultProgramFragmentStore() const {
118        return mStateFragmentStore.mDefault.get();
119    }
120    ProgramRaster * getDefaultProgramRaster() const {
121        return mStateRaster.mDefault.get();
122    }
123
124    void addInt32Define(const char* name, int32_t value) {
125        mInt32Defines.add(String8(name), value);
126    }
127
128    void addFloatDefine(const char* name, float value) {
129        mFloatDefines.add(String8(name), value);
130    }
131
132    uint32_t getWidth() const {return mEGL.mWidth;}
133    uint32_t getHeight() const {return mEGL.mHeight;}
134
135
136    ThreadIO mIO;
137    void objDestroyAdd(ObjectBase *);
138
139    // Timers
140    enum Timers {
141        RS_TIMER_IDLE,
142        RS_TIMER_INTERNAL,
143        RS_TIMER_SCRIPT,
144        RS_TIMER_CLEAR_SWAP,
145        _RS_TIMER_TOTAL
146    };
147    uint64_t getTime() const;
148    void timerInit();
149    void timerReset();
150    void timerSet(Timers);
151    void timerPrint();
152    void timerFrame();
153
154    bool checkVersion1_1() const {return (mGL.mMajorVersion > 1) || (mGL.mMinorVersion >= 1); }
155    bool checkVersion2_0() const {return mGL.mMajorVersion >= 2; }
156
157    struct {
158        bool mLogTimes;
159        bool mLogScripts;
160        bool mLogObjects;
161    } props;
162
163    mutable const ObjectBase * mObjHead;
164
165protected:
166    Device *mDev;
167
168    struct {
169        EGLint mNumConfigs;
170        EGLint mMajorVersion;
171        EGLint mMinorVersion;
172        EGLConfig mConfig;
173        EGLContext mContext;
174        EGLSurface mSurface;
175        EGLint mWidth;
176        EGLint mHeight;
177        EGLDisplay mDisplay;
178    } mEGL;
179
180    struct {
181        const uint8_t * mVendor;
182        const uint8_t * mRenderer;
183        const uint8_t * mVersion;
184        const uint8_t * mExtensions;
185
186        uint32_t mMajorVersion;
187        uint32_t mMinorVersion;
188
189    } mGL;
190
191    bool mRunning;
192    bool mExit;
193    bool mUseDepth;
194    bool mPaused;
195
196    pthread_t mThreadId;
197
198    ObjectBaseRef<Script> mRootScript;
199    ObjectBaseRef<ProgramFragment> mFragment;
200    ObjectBaseRef<ProgramVertex> mVertex;
201    ObjectBaseRef<ProgramFragmentStore> mFragmentStore;
202    ObjectBaseRef<ProgramRaster> mRaster;
203
204
205    struct ObjDestroyOOB {
206        pthread_mutex_t mMutex;
207        Vector<ObjectBase *> mDestroyList;
208        bool mNeedToEmpty;
209    };
210    ObjDestroyOOB mObjDestroy;
211    bool objDestroyOOBInit();
212    void objDestroyOOBRun();
213    void objDestroyOOBDestroy();
214
215private:
216    Context();
217
218    void initEGL();
219    void deinitEGL();
220
221    bool runRootScript();
222
223    static void * threadProc(void *);
224
225    Surface *mWndSurface;
226
227    Vector<ObjectBase *> mNames;
228    KeyedVector<String8,int> mInt32Defines;
229    KeyedVector<String8,float> mFloatDefines;
230
231    uint64_t mTimers[_RS_TIMER_TOTAL];
232    Timers mTimerActive;
233    uint64_t mTimeLast;
234    uint64_t mTimeFrame;
235    uint64_t mTimeLastFrame;
236};
237
238}
239}
240#endif
241