rsContext.h revision 5ae678f2e68e25bd74cdc408df354c3b6fe481bf
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include <utils/Vector.h> 21#include <ui/Surface.h> 22 23#include "rsType.h" 24#include "rsMatrix.h" 25#include "rsAllocation.h" 26#include "rsTriangleMesh.h" 27#include "rsDevice.h" 28#include "rsScriptC.h" 29#include "rsAllocation.h" 30#include "rsAdapter.h" 31#include "rsSampler.h" 32#include "rsProgramFragment.h" 33#include "rsProgramFragmentStore.h" 34#include "rsProgramVertex.h" 35 36#include "rsgApiStructs.h" 37#include "rsLocklessFifo.h" 38 39 40// --------------------------------------------------------------------------- 41namespace android { 42namespace renderscript { 43 44class Context 45{ 46public: 47 Context(Device *, Surface *); 48 ~Context(); 49 50 static pthread_key_t gThreadTLSKey; 51 struct ScriptTLSStruct { 52 Context * mContext; 53 Script * mScript; 54 }; 55 56 57 //StructuredAllocationContext mStateAllocation; 58 ElementState mStateElement; 59 TypeState mStateType; 60 SamplerState mStateSampler; 61 ProgramFragmentState mStateFragment; 62 ProgramFragmentStoreState mStateFragmentStore; 63 ProgramVertexState mStateVertex; 64 65 TriangleMeshContext mStateTriangleMesh; 66 67 ScriptCState mScriptC; 68 69 static Context * getContext() {return gCon;} 70 71 void swapBuffers(); 72 void setRootScript(Script *); 73 void setVertex(ProgramVertex *); 74 void setFragment(ProgramFragment *); 75 void setFragmentStore(ProgramFragmentStore *); 76 77 void updateSurface(void *sur); 78 79 const ProgramFragment * getFragment() {return mFragment.get();} 80 const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();} 81 82 void setupCheck(); 83 84 void assignName(ObjectBase *obj, const char *name, uint32_t len); 85 void removeName(ObjectBase *obj); 86 ObjectBase * lookupName(const char *name) const; 87 void appendNameDefines(String8 *str) const; 88 89 90 ProgramFragment * getDefaultProgramFragment() const { 91 return mStateFragment.mDefault.get(); 92 } 93 ProgramVertex * getDefaultProgramVertex() const { 94 return mStateVertex.mDefault.get(); 95 } 96 ProgramFragmentStore * getDefaultProgramFragmentStore() const { 97 return mStateFragmentStore.mDefault.get(); 98 } 99 100protected: 101 Device *mDev; 102 103 EGLint mNumConfigs; 104 EGLint mMajorVersion; 105 EGLint mMinorVersion; 106 EGLConfig mConfig; 107 EGLContext mContext; 108 EGLSurface mSurface; 109 EGLint mWidth; 110 EGLint mHeight; 111 EGLDisplay mDisplay; 112 113 bool mRunning; 114 bool mExit; 115 116 LocklessCommandFifo mServerCommands; 117 LocklessCommandFifo mServerReturns; 118 119 pthread_t mThreadId; 120 121 ObjectBaseRef<Script> mRootScript; 122 ObjectBaseRef<ProgramFragment> mFragment; 123 ObjectBaseRef<ProgramVertex> mVertex; 124 ObjectBaseRef<ProgramFragmentStore> mFragmentStore; 125 126private: 127 Context(); 128 129 void initEGL(); 130 131 bool runScript(Script *s, uint32_t launchID); 132 bool runRootScript(); 133 134 static void * threadProc(void *); 135 136 // todo: put in TLS 137 static Context *gCon; 138 Surface *mWndSurface; 139 140 Vector<ObjectBase *> mNames; 141}; 142 143 144} 145} 146#endif 147