rsContext.h revision 87fe59a2f4d4c74539bfa0bff5f9a7e320e99415
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RS_CONTEXT_H
18#define ANDROID_RS_CONTEXT_H
19
20#include "rsUtils.h"
21#include "rsType.h"
22#include "rsAllocation.h"
23#include "rsMesh.h"
24
25#include "rs_hal.h"
26
27#ifndef ANDROID_RS_SERIALIZE
28#include "rsMutex.h"
29#include "rsThreadIO.h"
30#include "rsMatrix4x4.h"
31#include "rsDevice.h"
32#include "rsScriptC.h"
33#include "rsAdapter.h"
34#include "rsSampler.h"
35#include "rsFont.h"
36#include "rsProgramFragment.h"
37#include "rsProgramStore.h"
38#include "rsProgramRaster.h"
39#include "rsProgramVertex.h"
40#include "rsShaderCache.h"
41#include "rsFBOCache.h"
42#include "rsVertexArray.h"
43
44#include "rsgApiStructs.h"
45#include "rsLocklessFifo.h"
46
47#include <ui/egl/android_natives.h>
48#endif // ANDROID_RS_SERIALIZE
49
50// ---------------------------------------------------------------------------
51namespace android {
52
53namespace renderscript {
54
55#if 0
56#define CHECK_OBJ(o) { \
57    GET_TLS(); \
58    if (!ObjectBase::isValid(rsc, (const ObjectBase *)o)) {  \
59        LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__);  \
60    } \
61}
62#define CHECK_OBJ_OR_NULL(o) { \
63    GET_TLS(); \
64    if (o && !ObjectBase::isValid(rsc, (const ObjectBase *)o)) {  \
65        LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__);  \
66    } \
67}
68#else
69#define CHECK_OBJ(o)
70#define CHECK_OBJ_OR_NULL(o)
71#endif
72
73#ifndef ANDROID_RS_SERIALIZE
74
75class Context {
76public:
77    struct Hal {
78        void * drv;
79
80        RsdHalFunctions funcs;
81    };
82    Hal mHal;
83
84    static Context * createContext(Device *, const RsSurfaceConfig *sc);
85    ~Context();
86
87    static pthread_key_t gThreadTLSKey;
88    static uint32_t gThreadTLSKeyCount;
89    static uint32_t gGLContextCount;
90    static pthread_mutex_t gInitMutex;
91    // Library mutex (for providing thread-safe calls from the runtime)
92    static pthread_mutex_t gLibMutex;
93
94    class PushState {
95    public:
96        PushState(Context *);
97        ~PushState();
98
99    private:
100        ObjectBaseRef<ProgramFragment> mFragment;
101        ObjectBaseRef<ProgramVertex> mVertex;
102        ObjectBaseRef<ProgramStore> mStore;
103        ObjectBaseRef<ProgramRaster> mRaster;
104        ObjectBaseRef<Font> mFont;
105        Context *mRsc;
106    };
107
108    ScriptTLSStruct *mTlsStruct;
109    RsSurfaceConfig mUserSurfaceConfig;
110
111    ElementState mStateElement;
112    TypeState mStateType;
113    SamplerState mStateSampler;
114    ProgramFragmentState mStateFragment;
115    ProgramStoreState mStateFragmentStore;
116    ProgramRasterState mStateRaster;
117    ProgramVertexState mStateVertex;
118    VertexArrayState mStateVertexArray;
119    FontState mStateFont;
120
121    ScriptCState mScriptC;
122    ShaderCache mShaderCache;
123    FBOCache mFBOCache;
124
125    void swapBuffers();
126    void setRootScript(Script *);
127    void setProgramRaster(ProgramRaster *);
128    void setProgramVertex(ProgramVertex *);
129    void setProgramFragment(ProgramFragment *);
130    void setProgramStore(ProgramStore *);
131    void setFont(Font *);
132
133    void updateSurface(void *sur);
134
135    ProgramFragment * getProgramFragment() {return mFragment.get();}
136    ProgramStore * getProgramStore() {return mFragmentStore.get();}
137    ProgramRaster * getProgramRaster() {return mRaster.get();}
138    ProgramVertex * getProgramVertex() {return mVertex.get();}
139    Font * getFont() {return mFont.get();}
140
141    bool setupCheck();
142    void setupProgramStore();
143
144    void pause();
145    void resume();
146    void setSurface(uint32_t w, uint32_t h, ANativeWindow *sur);
147    void setPriority(int32_t p);
148    void destroyWorkerThreadResources();
149
150    void assignName(ObjectBase *obj, const char *name, uint32_t len);
151    void removeName(ObjectBase *obj);
152
153    RsMessageToClientType peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait);
154    RsMessageToClientType getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait);
155    bool sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace) const;
156    uint32_t runScript(Script *s);
157
158    void initToClient();
159    void deinitToClient();
160
161    ProgramFragment * getDefaultProgramFragment() const {
162        return mStateFragment.mDefault.get();
163    }
164    ProgramVertex * getDefaultProgramVertex() const {
165        return mStateVertex.mDefault.get();
166    }
167    ProgramStore * getDefaultProgramStore() const {
168        return mStateFragmentStore.mDefault.get();
169    }
170    ProgramRaster * getDefaultProgramRaster() const {
171        return mStateRaster.mDefault.get();
172    }
173    Font* getDefaultFont() const {
174        return mStateFont.mDefault.get();
175    }
176
177    uint32_t getWidth() const {return mWidth;}
178    uint32_t getHeight() const {return mHeight;}
179
180    mutable ThreadIO mIO;
181
182    // Timers
183    enum Timers {
184        RS_TIMER_IDLE,
185        RS_TIMER_INTERNAL,
186        RS_TIMER_SCRIPT,
187        RS_TIMER_CLEAR_SWAP,
188        _RS_TIMER_TOTAL
189    };
190    uint64_t getTime() const;
191    void timerInit();
192    void timerReset();
193    void timerSet(Timers);
194    void timerPrint();
195    void timerFrame();
196
197    struct {
198        bool mLogTimes;
199        bool mLogScripts;
200        bool mLogObjects;
201        bool mLogShaders;
202        bool mLogShadersAttr;
203        bool mLogShadersUniforms;
204        bool mLogVisual;
205    } props;
206
207    void dumpDebug() const;
208    void checkError(const char *, bool isFatal = false) const;
209    void setError(RsError e, const char *msg = NULL) const;
210
211    mutable const ObjectBase * mObjHead;
212
213    bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;}
214    bool ext_GL_IMG_texture_npot() const {return mGL.GL_IMG_texture_npot;}
215    bool ext_GL_NV_texture_npot_2D_mipmap() const {return mGL.GL_NV_texture_npot_2D_mipmap;}
216    float ext_texture_max_aniso() const {return mGL.EXT_texture_max_aniso; }
217    uint32_t getMaxFragmentTextures() const {return mGL.mMaxFragmentTextureImageUnits;}
218    uint32_t getMaxFragmentUniformVectors() const {return mGL.mMaxFragmentUniformVectors;}
219    uint32_t getMaxVertexUniformVectors() const {return mGL.mMaxVertexUniformVectors;}
220    uint32_t getMaxVertexAttributes() const {return mGL.mMaxVertexAttribs;}
221
222    uint32_t getDPI() const {return mDPI;}
223    void setDPI(uint32_t dpi) {mDPI = dpi;}
224
225    Device *mDev;
226protected:
227
228    struct {
229        int32_t mMaxVaryingVectors;
230        int32_t mMaxTextureImageUnits;
231
232        int32_t mMaxFragmentTextureImageUnits;
233        int32_t mMaxFragmentUniformVectors;
234
235        int32_t mMaxVertexAttribs;
236        int32_t mMaxVertexUniformVectors;
237        int32_t mMaxVertexTextureUnits;
238
239        bool OES_texture_npot;
240        bool GL_IMG_texture_npot;
241        bool GL_NV_texture_npot_2D_mipmap;
242        float EXT_texture_max_aniso;
243    } mGL;
244
245    uint32_t mDPI;
246    uint32_t mWidth;
247    uint32_t mHeight;
248    int32_t mThreadPriority;
249    bool mIsGraphicsContext;
250
251    bool mRunning;
252    bool mExit;
253    bool mPaused;
254    mutable RsError mError;
255
256    pthread_t mThreadId;
257    pid_t mNativeThreadId;
258
259    ObjectBaseRef<Script> mRootScript;
260    ObjectBaseRef<ProgramFragment> mFragment;
261    ObjectBaseRef<ProgramVertex> mVertex;
262    ObjectBaseRef<ProgramStore> mFragmentStore;
263    ObjectBaseRef<ProgramRaster> mRaster;
264    ObjectBaseRef<Font> mFont;
265
266    void displayDebugStats();
267
268private:
269    Context();
270    bool initContext(Device *, const RsSurfaceConfig *sc);
271
272
273    bool initGLThread();
274    void deinitEGL();
275
276    uint32_t runRootScript();
277
278    static void * threadProc(void *);
279    static void * helperThreadProc(void *);
280
281    ANativeWindow *mWndSurface;
282
283    Vector<ObjectBase *> mNames;
284
285    uint64_t mTimers[_RS_TIMER_TOTAL];
286    Timers mTimerActive;
287    uint64_t mTimeLast;
288    uint64_t mTimeFrame;
289    uint64_t mTimeLastFrame;
290    uint32_t mTimeMSLastFrame;
291    uint32_t mTimeMSLastScript;
292    uint32_t mTimeMSLastSwap;
293    uint32_t mAverageFPSFrameCount;
294    uint64_t mAverageFPSStartTime;
295    uint32_t mAverageFPS;
296};
297
298#else
299
300class Context {
301public:
302    Context() {
303        mObjHead = NULL;
304    }
305    ~Context() {
306        ObjectBase::zeroAllUserRef(this);
307    }
308
309    ElementState mStateElement;
310    TypeState mStateType;
311
312    struct {
313        bool mLogTimes;
314        bool mLogScripts;
315        bool mLogObjects;
316        bool mLogShaders;
317        bool mLogShadersAttr;
318        bool mLogShadersUniforms;
319        bool mLogVisual;
320    } props;
321
322    void setError(RsError e, const char *msg = NULL) {  }
323
324    mutable const ObjectBase * mObjHead;
325
326protected:
327
328};
329#endif //ANDROID_RS_SERIALIZE
330
331} // renderscript
332} // android
333#endif
334