rsContext.h revision 8b2c065dfc16c148e2829a19e83d2269b9bcd4cc
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include "rsUtils.h" 21 22#include <ui/Surface.h> 23 24#include "rsType.h" 25#include "rsMatrix.h" 26#include "rsAllocation.h" 27#include "rsTriangleMesh.h" 28#include "rsSimpleMesh.h" 29#include "rsMesh.h" 30#include "rsDevice.h" 31#include "rsScriptC.h" 32#include "rsAllocation.h" 33#include "rsAdapter.h" 34#include "rsSampler.h" 35#include "rsLight.h" 36#include "rsProgramFragment.h" 37#include "rsProgramFragmentStore.h" 38#include "rsProgramVertex.h" 39 40#include "rsgApiStructs.h" 41#include "rsLocklessFifo.h" 42 43 44// --------------------------------------------------------------------------- 45namespace android { 46namespace renderscript { 47 48class Context 49{ 50public: 51 Context(Device *, Surface *); 52 ~Context(); 53 54 static pthread_key_t gThreadTLSKey; 55 struct ScriptTLSStruct { 56 Context * mContext; 57 Script * mScript; 58 }; 59 60 61 //StructuredAllocationContext mStateAllocation; 62 ElementState mStateElement; 63 TypeState mStateType; 64 SamplerState mStateSampler; 65 ProgramFragmentState mStateFragment; 66 ProgramFragmentStoreState mStateFragmentStore; 67 ProgramVertexState mStateVertex; 68 LightState mStateLight; 69 70 TriangleMeshContext mStateTriangleMesh; 71 72 ScriptCState mScriptC; 73 74 static Context * getContext() {return gCon;} 75 76 void swapBuffers(); 77 void setRootScript(Script *); 78 void setVertex(ProgramVertex *); 79 void setFragment(ProgramFragment *); 80 void setFragmentStore(ProgramFragmentStore *); 81 82 void updateSurface(void *sur); 83 84 const ProgramFragment * getFragment() {return mFragment.get();} 85 const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();} 86 const ProgramVertex * getVertex() {return mVertex.get();} 87 88 void setupCheck(); 89 void allocationCheck(const Allocation *); 90 91 void assignName(ObjectBase *obj, const char *name, uint32_t len); 92 void removeName(ObjectBase *obj); 93 ObjectBase * lookupName(const char *name) const; 94 void appendNameDefines(String8 *str) const; 95 void appendVarDefines(String8 *str) const; 96 97 ProgramFragment * getDefaultProgramFragment() const { 98 return mStateFragment.mDefault.get(); 99 } 100 ProgramVertex * getDefaultProgramVertex() const { 101 return mStateVertex.mDefault.get(); 102 } 103 ProgramFragmentStore * getDefaultProgramFragmentStore() const { 104 return mStateFragmentStore.mDefault.get(); 105 } 106 107 void addInt32Define(const char* name, int32_t value) { 108 mInt32Defines.add(String8(name), value); 109 } 110 111 void addFloatDefine(const char* name, float value) { 112 mFloatDefines.add(String8(name), value); 113 } 114 115 uint32_t getWidth() const {return mWidth;} 116 uint32_t getHeight() const {return mHeight;} 117 118protected: 119 Device *mDev; 120 121 EGLint mNumConfigs; 122 EGLint mMajorVersion; 123 EGLint mMinorVersion; 124 EGLConfig mConfig; 125 EGLContext mContext; 126 EGLSurface mSurface; 127 EGLint mWidth; 128 EGLint mHeight; 129 EGLDisplay mDisplay; 130 131 bool mRunning; 132 bool mExit; 133 134 pthread_t mThreadId; 135 136 ObjectBaseRef<Script> mRootScript; 137 ObjectBaseRef<ProgramFragment> mFragment; 138 ObjectBaseRef<ProgramVertex> mVertex; 139 ObjectBaseRef<ProgramFragmentStore> mFragmentStore; 140 141private: 142 Context(); 143 144 void initEGL(); 145 146 bool runScript(Script *s, uint32_t launchID); 147 bool runRootScript(); 148 149 static void * threadProc(void *); 150 151 // todo: put in TLS 152 static Context *gCon; 153 Surface *mWndSurface; 154 155 Vector<ObjectBase *> mNames; 156 KeyedVector<String8,int> mInt32Defines; 157 KeyedVector<String8,float> mFloatDefines; 158}; 159 160 161} 162} 163#endif 164