rsContext.h revision cdfdb8f2cdf4668c476cac842212892b2505ff3f
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RS_CONTEXT_H
18#define ANDROID_RS_CONTEXT_H
19
20#include "rsUtils.h"
21#include "rsType.h"
22#include "rsAllocation.h"
23#include "rsMesh.h"
24
25#include "rs_hal.h"
26
27#ifndef ANDROID_RS_SERIALIZE
28#include "rsMutex.h"
29#include "rsThreadIO.h"
30#include "rsMatrix.h"
31#include "rsDevice.h"
32#include "rsScriptC.h"
33#include "rsAdapter.h"
34#include "rsSampler.h"
35#include "rsFont.h"
36#include "rsProgramFragment.h"
37#include "rsProgramStore.h"
38#include "rsProgramRaster.h"
39#include "rsProgramVertex.h"
40#include "rsShaderCache.h"
41#include "rsVertexArray.h"
42
43#include "rsgApiStructs.h"
44#include "rsLocklessFifo.h"
45
46#include <ui/egl/android_natives.h>
47#endif // ANDROID_RS_SERIALIZE
48
49// ---------------------------------------------------------------------------
50namespace android {
51
52namespace renderscript {
53
54#if 0
55#define CHECK_OBJ(o) { \
56    GET_TLS(); \
57    if (!ObjectBase::isValid(rsc, (const ObjectBase *)o)) {  \
58        LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__);  \
59    } \
60}
61#define CHECK_OBJ_OR_NULL(o) { \
62    GET_TLS(); \
63    if (o && !ObjectBase::isValid(rsc, (const ObjectBase *)o)) {  \
64        LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__);  \
65    } \
66}
67#else
68#define CHECK_OBJ(o)
69#define CHECK_OBJ_OR_NULL(o)
70#endif
71
72#ifndef ANDROID_RS_SERIALIZE
73
74class Context {
75public:
76    struct Hal {
77        void * drv;
78
79        RsdHalFunctions funcs;
80    };
81    Hal mHal;
82
83    static Context * createContext(Device *, const RsSurfaceConfig *sc);
84    ~Context();
85
86    static pthread_key_t gThreadTLSKey;
87    static uint32_t gThreadTLSKeyCount;
88    static uint32_t gGLContextCount;
89    static pthread_mutex_t gInitMutex;
90    // Library mutex (for providing thread-safe calls from the runtime)
91    static pthread_mutex_t gLibMutex;
92
93    class PushState {
94    public:
95        PushState(Context *);
96        ~PushState();
97
98    private:
99        ObjectBaseRef<ProgramFragment> mFragment;
100        ObjectBaseRef<ProgramVertex> mVertex;
101        ObjectBaseRef<ProgramStore> mStore;
102        ObjectBaseRef<ProgramRaster> mRaster;
103        ObjectBaseRef<Font> mFont;
104        Context *mRsc;
105    };
106
107    ScriptTLSStruct *mTlsStruct;
108    RsSurfaceConfig mUserSurfaceConfig;
109
110    ElementState mStateElement;
111    TypeState mStateType;
112    SamplerState mStateSampler;
113    ProgramFragmentState mStateFragment;
114    ProgramStoreState mStateFragmentStore;
115    ProgramRasterState mStateRaster;
116    ProgramVertexState mStateVertex;
117    VertexArrayState mStateVertexArray;
118    FontState mStateFont;
119
120    ScriptCState mScriptC;
121    ShaderCache mShaderCache;
122
123    void swapBuffers();
124    void setRootScript(Script *);
125    void setProgramRaster(ProgramRaster *);
126    void setProgramVertex(ProgramVertex *);
127    void setProgramFragment(ProgramFragment *);
128    void setProgramStore(ProgramStore *);
129    void setFont(Font *);
130
131    void updateSurface(void *sur);
132
133    ProgramFragment * getProgramFragment() {return mFragment.get();}
134    ProgramStore * getProgramStore() {return mFragmentStore.get();}
135    ProgramRaster * getProgramRaster() {return mRaster.get();}
136    ProgramVertex * getProgramVertex() {return mVertex.get();}
137    Font * getFont() {return mFont.get();}
138
139    bool setupCheck();
140    void setupProgramStore();
141
142    void pause();
143    void resume();
144    void setSurface(uint32_t w, uint32_t h, ANativeWindow *sur);
145    void setPriority(int32_t p);
146    void destroyWorkerThreadResources();
147
148    void assignName(ObjectBase *obj, const char *name, uint32_t len);
149    void removeName(ObjectBase *obj);
150
151    RsMessageToClientType peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait);
152    RsMessageToClientType getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait);
153    bool sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace) const;
154    uint32_t runScript(Script *s);
155
156    void initToClient();
157    void deinitToClient();
158
159    ProgramFragment * getDefaultProgramFragment() const {
160        return mStateFragment.mDefault.get();
161    }
162    ProgramVertex * getDefaultProgramVertex() const {
163        return mStateVertex.mDefault.get();
164    }
165    ProgramStore * getDefaultProgramStore() const {
166        return mStateFragmentStore.mDefault.get();
167    }
168    ProgramRaster * getDefaultProgramRaster() const {
169        return mStateRaster.mDefault.get();
170    }
171    Font* getDefaultFont() const {
172        return mStateFont.mDefault.get();
173    }
174
175    uint32_t getWidth() const {return mWidth;}
176    uint32_t getHeight() const {return mHeight;}
177
178    mutable ThreadIO mIO;
179
180    // Timers
181    enum Timers {
182        RS_TIMER_IDLE,
183        RS_TIMER_INTERNAL,
184        RS_TIMER_SCRIPT,
185        RS_TIMER_CLEAR_SWAP,
186        _RS_TIMER_TOTAL
187    };
188    uint64_t getTime() const;
189    void timerInit();
190    void timerReset();
191    void timerSet(Timers);
192    void timerPrint();
193    void timerFrame();
194
195    struct {
196        bool mLogTimes;
197        bool mLogScripts;
198        bool mLogObjects;
199        bool mLogShaders;
200        bool mLogShadersAttr;
201        bool mLogShadersUniforms;
202        bool mLogVisual;
203    } props;
204
205    void dumpDebug() const;
206    void checkError(const char *, bool isFatal = false) const;
207    void setError(RsError e, const char *msg = NULL) const;
208
209    mutable const ObjectBase * mObjHead;
210
211    bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;}
212    bool ext_GL_IMG_texture_npot() const {return mGL.GL_IMG_texture_npot;}
213    bool ext_GL_NV_texture_npot_2D_mipmap() const {return mGL.GL_NV_texture_npot_2D_mipmap;}
214    float ext_texture_max_aniso() const {return mGL.EXT_texture_max_aniso; }
215    uint32_t getMaxFragmentTextures() const {return mGL.mMaxFragmentTextureImageUnits;}
216    uint32_t getMaxFragmentUniformVectors() const {return mGL.mMaxFragmentUniformVectors;}
217    uint32_t getMaxVertexUniformVectors() const {return mGL.mMaxVertexUniformVectors;}
218    uint32_t getMaxVertexAttributes() const {return mGL.mMaxVertexAttribs;}
219
220    uint32_t getDPI() const {return mDPI;}
221    void setDPI(uint32_t dpi) {mDPI = dpi;}
222
223protected:
224    Device *mDev;
225
226    struct {
227        EGLint mNumConfigs;
228        EGLint mMajorVersion;
229        EGLint mMinorVersion;
230        EGLConfig mConfig;
231        EGLContext mContext;
232        EGLSurface mSurface;
233        EGLSurface mSurfaceDefault;
234        EGLDisplay mDisplay;
235    } mEGL;
236
237    struct {
238        const uint8_t * mVendor;
239        const uint8_t * mRenderer;
240        const uint8_t * mVersion;
241        const uint8_t * mExtensions;
242
243        uint32_t mMajorVersion;
244        uint32_t mMinorVersion;
245
246        int32_t mMaxVaryingVectors;
247        int32_t mMaxTextureImageUnits;
248
249        int32_t mMaxFragmentTextureImageUnits;
250        int32_t mMaxFragmentUniformVectors;
251
252        int32_t mMaxVertexAttribs;
253        int32_t mMaxVertexUniformVectors;
254        int32_t mMaxVertexTextureUnits;
255
256        bool OES_texture_npot;
257        bool GL_IMG_texture_npot;
258        bool GL_NV_texture_npot_2D_mipmap;
259        float EXT_texture_max_aniso;
260    } mGL;
261
262    uint32_t mDPI;
263    uint32_t mWidth;
264    uint32_t mHeight;
265    int32_t mThreadPriority;
266    bool mIsGraphicsContext;
267
268    bool mRunning;
269    bool mExit;
270    bool mPaused;
271    mutable RsError mError;
272
273    pthread_t mThreadId;
274    pid_t mNativeThreadId;
275
276    ObjectBaseRef<Script> mRootScript;
277    ObjectBaseRef<ProgramFragment> mFragment;
278    ObjectBaseRef<ProgramVertex> mVertex;
279    ObjectBaseRef<ProgramStore> mFragmentStore;
280    ObjectBaseRef<ProgramRaster> mRaster;
281    ObjectBaseRef<Font> mFont;
282
283    void displayDebugStats();
284
285private:
286    Context();
287    bool initContext(Device *, const RsSurfaceConfig *sc);
288
289
290    bool initGLThread();
291    void deinitEGL();
292
293    uint32_t runRootScript();
294
295    static void * threadProc(void *);
296    static void * helperThreadProc(void *);
297
298    ANativeWindow *mWndSurface;
299
300    Vector<ObjectBase *> mNames;
301
302    uint64_t mTimers[_RS_TIMER_TOTAL];
303    Timers mTimerActive;
304    uint64_t mTimeLast;
305    uint64_t mTimeFrame;
306    uint64_t mTimeLastFrame;
307    uint32_t mTimeMSLastFrame;
308    uint32_t mTimeMSLastScript;
309    uint32_t mTimeMSLastSwap;
310    uint32_t mAverageFPSFrameCount;
311    uint64_t mAverageFPSStartTime;
312    uint32_t mAverageFPS;
313};
314
315#else
316
317class Context {
318public:
319    Context() {
320        mObjHead = NULL;
321    }
322    ~Context() {
323        ObjectBase::zeroAllUserRef(this);
324    }
325
326    ElementState mStateElement;
327    TypeState mStateType;
328
329    struct {
330        bool mLogTimes;
331        bool mLogScripts;
332        bool mLogObjects;
333        bool mLogShaders;
334        bool mLogShadersAttr;
335        bool mLogShadersUniforms;
336        bool mLogVisual;
337    } props;
338
339    void setError(RsError e, const char *msg = NULL) {  }
340
341    mutable const ObjectBase * mObjHead;
342
343protected:
344
345};
346#endif //ANDROID_RS_SERIALIZE
347
348} // renderscript
349} // android
350#endif
351