rsContext.h revision e6c6078f301a197f310b0ae0c12031188e7c1b6b
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include "rsUtils.h" 21 22#include <ui/Surface.h> 23 24#include "rsThreadIO.h" 25#include "rsType.h" 26#include "rsMatrix.h" 27#include "rsAllocation.h" 28#include "rsSimpleMesh.h" 29#include "rsMesh.h" 30#include "rsDevice.h" 31#include "rsScriptC.h" 32#include "rsAllocation.h" 33#include "rsAdapter.h" 34#include "rsSampler.h" 35#include "rsLight.h" 36#include "rsProgramFragment.h" 37#include "rsProgramFragmentStore.h" 38#include "rsProgramRaster.h" 39#include "rsProgramVertex.h" 40 41#include "rsgApiStructs.h" 42#include "rsLocklessFifo.h" 43 44 45// --------------------------------------------------------------------------- 46namespace android { 47namespace renderscript { 48 49class Context 50{ 51public: 52 Context(Device *, bool useDepth); 53 ~Context(); 54 55 static pthread_key_t gThreadTLSKey; 56 static uint32_t gThreadTLSKeyCount; 57 static uint32_t gGLContextCount; 58 static pthread_mutex_t gInitMutex; 59 60 struct ScriptTLSStruct { 61 Context * mContext; 62 Script * mScript; 63 }; 64 65 66 //StructuredAllocationContext mStateAllocation; 67 ElementState mStateElement; 68 TypeState mStateType; 69 SamplerState mStateSampler; 70 ProgramFragmentState mStateFragment; 71 ProgramFragmentStoreState mStateFragmentStore; 72 ProgramRasterState mStateRaster; 73 ProgramVertexState mStateVertex; 74 LightState mStateLight; 75 76 ScriptCState mScriptC; 77 78 void swapBuffers(); 79 void setRootScript(Script *); 80 void setRaster(ProgramRaster *); 81 void setVertex(ProgramVertex *); 82 void setFragment(ProgramFragment *); 83 void setFragmentStore(ProgramFragmentStore *); 84 85 void updateSurface(void *sur); 86 87 const ProgramFragment * getFragment() {return mFragment.get();} 88 const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();} 89 const ProgramRaster * getRaster() {return mRaster.get();} 90 const ProgramVertex * getVertex() {return mVertex.get();} 91 92 void setupCheck(); 93 94 void pause(); 95 void resume(); 96 void setSurface(uint32_t w, uint32_t h, Surface *sur); 97 void setPriority(int32_t p); 98 99 void assignName(ObjectBase *obj, const char *name, uint32_t len); 100 void removeName(ObjectBase *obj); 101 ObjectBase * lookupName(const char *name) const; 102 void appendNameDefines(String8 *str) const; 103 void appendVarDefines(String8 *str) const; 104 105 uint32_t getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait); 106 bool sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace); 107 bool runScript(Script *s, uint32_t launchID); 108 109 void initToClient(); 110 void deinitToClient(); 111 112 ProgramFragment * getDefaultProgramFragment() const { 113 return mStateFragment.mDefault.get(); 114 } 115 ProgramVertex * getDefaultProgramVertex() const { 116 return mStateVertex.mDefault.get(); 117 } 118 ProgramFragmentStore * getDefaultProgramFragmentStore() const { 119 return mStateFragmentStore.mDefault.get(); 120 } 121 ProgramRaster * getDefaultProgramRaster() const { 122 return mStateRaster.mDefault.get(); 123 } 124 125 void addInt32Define(const char* name, int32_t value) { 126 mInt32Defines.add(String8(name), value); 127 } 128 129 void addFloatDefine(const char* name, float value) { 130 mFloatDefines.add(String8(name), value); 131 } 132 133 uint32_t getWidth() const {return mEGL.mWidth;} 134 uint32_t getHeight() const {return mEGL.mHeight;} 135 136 137 ThreadIO mIO; 138 void objDestroyAdd(ObjectBase *); 139 140 // Timers 141 enum Timers { 142 RS_TIMER_IDLE, 143 RS_TIMER_INTERNAL, 144 RS_TIMER_SCRIPT, 145 RS_TIMER_CLEAR_SWAP, 146 _RS_TIMER_TOTAL 147 }; 148 uint64_t getTime() const; 149 void timerInit(); 150 void timerReset(); 151 void timerSet(Timers); 152 void timerPrint(); 153 void timerFrame(); 154 155 bool checkVersion1_1() const {return (mGL.mMajorVersion > 1) || (mGL.mMinorVersion >= 1); } 156 bool checkVersion2_0() const {return mGL.mMajorVersion >= 2; } 157 158 struct { 159 bool mLogTimes; 160 bool mLogScripts; 161 bool mLogObjects; 162 } props; 163 164 void dumpDebug() const; 165 166 mutable const ObjectBase * mObjHead; 167 168protected: 169 Device *mDev; 170 171 struct { 172 EGLint mNumConfigs; 173 EGLint mMajorVersion; 174 EGLint mMinorVersion; 175 EGLConfig mConfig; 176 EGLContext mContext; 177 EGLSurface mSurface; 178 EGLint mWidth; 179 EGLint mHeight; 180 EGLDisplay mDisplay; 181 } mEGL; 182 183 struct { 184 const uint8_t * mVendor; 185 const uint8_t * mRenderer; 186 const uint8_t * mVersion; 187 const uint8_t * mExtensions; 188 189 uint32_t mMajorVersion; 190 uint32_t mMinorVersion; 191 192 } mGL; 193 194 uint32_t mWidth; 195 uint32_t mHeight; 196 197 bool mRunning; 198 bool mExit; 199 bool mUseDepth; 200 bool mPaused; 201 202 pthread_t mThreadId; 203 pid_t mNativeThreadId; 204 205 ObjectBaseRef<Script> mRootScript; 206 ObjectBaseRef<ProgramFragment> mFragment; 207 ObjectBaseRef<ProgramVertex> mVertex; 208 ObjectBaseRef<ProgramFragmentStore> mFragmentStore; 209 ObjectBaseRef<ProgramRaster> mRaster; 210 211 212 struct ObjDestroyOOB { 213 pthread_mutex_t mMutex; 214 Vector<ObjectBase *> mDestroyList; 215 bool mNeedToEmpty; 216 }; 217 ObjDestroyOOB mObjDestroy; 218 bool objDestroyOOBInit(); 219 void objDestroyOOBRun(); 220 void objDestroyOOBDestroy(); 221 222private: 223 Context(); 224 225 void initEGL(); 226 void deinitEGL(); 227 228 bool runRootScript(); 229 230 static void * threadProc(void *); 231 232 Surface *mWndSurface; 233 234 Vector<ObjectBase *> mNames; 235 KeyedVector<String8,int> mInt32Defines; 236 KeyedVector<String8,float> mFloatDefines; 237 238 uint64_t mTimers[_RS_TIMER_TOTAL]; 239 Timers mTimerActive; 240 uint64_t mTimeLast; 241 uint64_t mTimeFrame; 242 uint64_t mTimeLastFrame; 243}; 244 245} 246} 247#endif 248