1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDER_SCRIPT_DEFINES_H
18#define RENDER_SCRIPT_DEFINES_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#ifdef __cplusplus
24extern "C" {
25#endif
26
27//////////////////////////////////////////////////////
28//
29
30typedef void * RsAsyncVoidPtr;
31
32typedef void * RsAdapter1D;
33typedef void * RsAdapter2D;
34typedef void * RsAllocation;
35typedef void * RsAnimation;
36typedef void * RsContext;
37typedef void * RsDevice;
38typedef void * RsElement;
39typedef void * RsFile;
40typedef void * RsFont;
41typedef void * RsSampler;
42typedef void * RsScript;
43typedef void * RsScriptKernelID;
44typedef void * RsScriptFieldID;
45typedef void * RsScriptMethodID;
46typedef void * RsScriptGroup;
47typedef void * RsMesh;
48typedef void * RsPath;
49typedef void * RsType;
50typedef void * RsObjectBase;
51
52typedef void * RsProgram;
53typedef void * RsProgramVertex;
54typedef void * RsProgramFragment;
55typedef void * RsProgramStore;
56typedef void * RsProgramRaster;
57
58typedef void * RsNativeWindow;
59
60typedef void (* RsBitmapCallback_t)(void *);
61
62typedef struct {
63    float m[16];
64} rs_matrix4x4;
65
66typedef struct {
67    float m[9];
68} rs_matrix3x3;
69
70typedef struct {
71    float m[4];
72} rs_matrix2x2;
73
74enum RsDeviceParam {
75    RS_DEVICE_PARAM_FORCE_SOFTWARE_GL,
76    RS_DEVICE_PARAM_COUNT
77};
78
79enum RsContextType {
80    RS_CONTEXT_TYPE_NORMAL,
81    RS_CONTEXT_TYPE_DEBUG,
82    RS_CONTEXT_TYPE_PROFILE
83};
84
85typedef struct {
86    uint32_t colorMin;
87    uint32_t colorPref;
88    uint32_t alphaMin;
89    uint32_t alphaPref;
90    uint32_t depthMin;
91    uint32_t depthPref;
92    uint32_t stencilMin;
93    uint32_t stencilPref;
94    uint32_t samplesMin;
95    uint32_t samplesPref;
96    float samplesQ;
97} RsSurfaceConfig;
98
99enum RsMessageToClientType {
100    RS_MESSAGE_TO_CLIENT_NONE = 0,
101    RS_MESSAGE_TO_CLIENT_EXCEPTION = 1,
102    RS_MESSAGE_TO_CLIENT_RESIZE = 2,
103    RS_MESSAGE_TO_CLIENT_ERROR = 3,
104    RS_MESSAGE_TO_CLIENT_USER = 4,
105    RS_MESSAGE_TO_CLIENT_NEW_BUFFER = 5
106};
107
108enum RsAllocationUsageType {
109    RS_ALLOCATION_USAGE_SCRIPT = 0x0001,
110    RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE = 0x0002,
111    RS_ALLOCATION_USAGE_GRAPHICS_VERTEX = 0x0004,
112    RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS = 0x0008,
113    RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET = 0x0010,
114    RS_ALLOCATION_USAGE_IO_INPUT = 0x0020,
115    RS_ALLOCATION_USAGE_IO_OUTPUT = 0x0040,
116    RS_ALLOCATION_USAGE_SHARED = 0x0080,
117
118    RS_ALLOCATION_USAGE_ALL = 0x00FF
119};
120
121enum RsAllocationMipmapControl {
122    RS_ALLOCATION_MIPMAP_NONE = 0,
123    RS_ALLOCATION_MIPMAP_FULL = 1,
124    RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE = 2
125};
126
127enum RsAllocationCubemapFace {
128    RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X = 0,
129    RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_X = 1,
130    RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Y = 2,
131    RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Y = 3,
132    RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Z = 4,
133    RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Z = 5
134};
135
136enum RsDataType {
137    RS_TYPE_NONE,
138    RS_TYPE_FLOAT_16,
139    RS_TYPE_FLOAT_32,
140    RS_TYPE_FLOAT_64,
141    RS_TYPE_SIGNED_8,
142    RS_TYPE_SIGNED_16,
143    RS_TYPE_SIGNED_32,
144    RS_TYPE_SIGNED_64,
145    RS_TYPE_UNSIGNED_8,
146    RS_TYPE_UNSIGNED_16,
147    RS_TYPE_UNSIGNED_32,
148    RS_TYPE_UNSIGNED_64,
149
150    RS_TYPE_BOOLEAN,
151
152    RS_TYPE_UNSIGNED_5_6_5,
153    RS_TYPE_UNSIGNED_5_5_5_1,
154    RS_TYPE_UNSIGNED_4_4_4_4,
155
156    RS_TYPE_MATRIX_4X4,
157    RS_TYPE_MATRIX_3X3,
158    RS_TYPE_MATRIX_2X2,
159
160    RS_TYPE_ELEMENT = 1000,
161    RS_TYPE_TYPE,
162    RS_TYPE_ALLOCATION,
163    RS_TYPE_SAMPLER,
164    RS_TYPE_SCRIPT,
165    RS_TYPE_MESH,
166    RS_TYPE_PROGRAM_FRAGMENT,
167    RS_TYPE_PROGRAM_VERTEX,
168    RS_TYPE_PROGRAM_RASTER,
169    RS_TYPE_PROGRAM_STORE,
170    RS_TYPE_FONT,
171
172    RS_TYPE_INVALID = 10000,
173};
174
175enum RsDataKind {
176    RS_KIND_USER,
177
178    RS_KIND_PIXEL_L = 7,
179    RS_KIND_PIXEL_A,
180    RS_KIND_PIXEL_LA,
181    RS_KIND_PIXEL_RGB,
182    RS_KIND_PIXEL_RGBA,
183    RS_KIND_PIXEL_DEPTH,
184    RS_KIND_PIXEL_YUV,
185
186    RS_KIND_INVALID = 100,
187};
188
189enum RsSamplerParam {
190    RS_SAMPLER_MIN_FILTER,
191    RS_SAMPLER_MAG_FILTER,
192    RS_SAMPLER_WRAP_S,
193    RS_SAMPLER_WRAP_T,
194    RS_SAMPLER_WRAP_R,
195    RS_SAMPLER_ANISO
196};
197
198enum RsSamplerValue {
199    RS_SAMPLER_NEAREST,
200    RS_SAMPLER_LINEAR,
201    RS_SAMPLER_LINEAR_MIP_LINEAR,
202    RS_SAMPLER_WRAP,
203    RS_SAMPLER_CLAMP,
204    RS_SAMPLER_LINEAR_MIP_NEAREST,
205    RS_SAMPLER_MIRRORED_REPEAT,
206
207    RS_SAMPLER_INVALID = 100,
208};
209
210enum RsTextureTarget {
211    RS_TEXTURE_2D,
212    RS_TEXTURE_CUBE
213};
214
215enum RsDimension {
216    RS_DIMENSION_X,
217    RS_DIMENSION_Y,
218    RS_DIMENSION_Z,
219    RS_DIMENSION_LOD,
220    RS_DIMENSION_FACE,
221
222    RS_DIMENSION_ARRAY_0 = 100,
223    RS_DIMENSION_ARRAY_1,
224    RS_DIMENSION_ARRAY_2,
225    RS_DIMENSION_ARRAY_3,
226    RS_DIMENSION_MAX = RS_DIMENSION_ARRAY_3
227};
228
229enum RsDepthFunc {
230    RS_DEPTH_FUNC_ALWAYS,
231    RS_DEPTH_FUNC_LESS,
232    RS_DEPTH_FUNC_LEQUAL,
233    RS_DEPTH_FUNC_GREATER,
234    RS_DEPTH_FUNC_GEQUAL,
235    RS_DEPTH_FUNC_EQUAL,
236    RS_DEPTH_FUNC_NOTEQUAL
237};
238
239enum RsBlendSrcFunc {
240    RS_BLEND_SRC_ZERO,                  // 0
241    RS_BLEND_SRC_ONE,                   // 1
242    RS_BLEND_SRC_DST_COLOR,             // 2
243    RS_BLEND_SRC_ONE_MINUS_DST_COLOR,   // 3
244    RS_BLEND_SRC_SRC_ALPHA,             // 4
245    RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA,   // 5
246    RS_BLEND_SRC_DST_ALPHA,             // 6
247    RS_BLEND_SRC_ONE_MINUS_DST_ALPHA,   // 7
248    RS_BLEND_SRC_SRC_ALPHA_SATURATE,    // 8
249    RS_BLEND_SRC_INVALID = 100,
250};
251
252enum RsBlendDstFunc {
253    RS_BLEND_DST_ZERO,                  // 0
254    RS_BLEND_DST_ONE,                   // 1
255    RS_BLEND_DST_SRC_COLOR,             // 2
256    RS_BLEND_DST_ONE_MINUS_SRC_COLOR,   // 3
257    RS_BLEND_DST_SRC_ALPHA,             // 4
258    RS_BLEND_DST_ONE_MINUS_SRC_ALPHA,   // 5
259    RS_BLEND_DST_DST_ALPHA,             // 6
260    RS_BLEND_DST_ONE_MINUS_DST_ALPHA,   // 7
261
262    RS_BLEND_DST_INVALID = 100,
263};
264
265enum RsTexEnvMode {
266    RS_TEX_ENV_MODE_NONE,
267    RS_TEX_ENV_MODE_REPLACE,
268    RS_TEX_ENV_MODE_MODULATE,
269    RS_TEX_ENV_MODE_DECAL
270};
271
272enum RsProgramParam {
273    RS_PROGRAM_PARAM_INPUT,
274    RS_PROGRAM_PARAM_OUTPUT,
275    RS_PROGRAM_PARAM_CONSTANT,
276    RS_PROGRAM_PARAM_TEXTURE_TYPE,
277};
278
279enum RsPrimitive {
280    RS_PRIMITIVE_POINT,
281    RS_PRIMITIVE_LINE,
282    RS_PRIMITIVE_LINE_STRIP,
283    RS_PRIMITIVE_TRIANGLE,
284    RS_PRIMITIVE_TRIANGLE_STRIP,
285    RS_PRIMITIVE_TRIANGLE_FAN,
286
287    RS_PRIMITIVE_INVALID = 100,
288};
289
290enum RsPathPrimitive {
291    RS_PATH_PRIMITIVE_QUADRATIC_BEZIER,
292    RS_PATH_PRIMITIVE_CUBIC_BEZIER
293};
294
295enum RsError {
296    RS_ERROR_NONE = 0,
297    RS_ERROR_BAD_SHADER = 1,
298    RS_ERROR_BAD_SCRIPT = 2,
299    RS_ERROR_BAD_VALUE = 3,
300    RS_ERROR_OUT_OF_MEMORY = 4,
301    RS_ERROR_DRIVER = 5,
302
303    // Errors that only occur in the debug context.
304    RS_ERROR_FATAL_DEBUG = 0x0800,
305
306    RS_ERROR_FATAL_UNKNOWN = 0x1000,
307    RS_ERROR_FATAL_DRIVER = 0x1001,
308    RS_ERROR_FATAL_PROGRAM_LINK = 0x1002
309};
310
311enum RsAnimationInterpolation {
312    RS_ANIMATION_INTERPOLATION_STEP,
313    RS_ANIMATION_INTERPOLATION_LINEAR,
314    RS_ANIMATION_INTERPOLATION_BEZIER,
315    RS_ANIMATION_INTERPOLATION_CARDINAL,
316    RS_ANIMATION_INTERPOLATION_HERMITE,
317    RS_ANIMATION_INTERPOLATION_BSPLINE
318};
319
320enum RsAnimationEdge {
321    RS_ANIMATION_EDGE_UNDEFINED,
322    RS_ANIMATION_EDGE_CONSTANT,
323    RS_ANIMATION_EDGE_GRADIENT,
324    RS_ANIMATION_EDGE_CYCLE,
325    RS_ANIMATION_EDGE_OSCILLATE,
326    RS_ANIMATION_EDGE_CYLE_RELATIVE
327};
328
329enum RsA3DClassID {
330    RS_A3D_CLASS_ID_UNKNOWN,
331    RS_A3D_CLASS_ID_MESH,
332    RS_A3D_CLASS_ID_TYPE,
333    RS_A3D_CLASS_ID_ELEMENT,
334    RS_A3D_CLASS_ID_ALLOCATION,
335    RS_A3D_CLASS_ID_PROGRAM_VERTEX,
336    RS_A3D_CLASS_ID_PROGRAM_RASTER,
337    RS_A3D_CLASS_ID_PROGRAM_FRAGMENT,
338    RS_A3D_CLASS_ID_PROGRAM_STORE,
339    RS_A3D_CLASS_ID_SAMPLER,
340    RS_A3D_CLASS_ID_ANIMATION,
341    RS_A3D_CLASS_ID_ADAPTER_1D,
342    RS_A3D_CLASS_ID_ADAPTER_2D,
343    RS_A3D_CLASS_ID_SCRIPT_C,
344    RS_A3D_CLASS_ID_SCRIPT_KERNEL_ID,
345    RS_A3D_CLASS_ID_SCRIPT_FIELD_ID,
346    RS_A3D_CLASS_ID_SCRIPT_METHOD_ID,
347    RS_A3D_CLASS_ID_SCRIPT_GROUP
348};
349
350enum RsCullMode {
351    RS_CULL_BACK,
352    RS_CULL_FRONT,
353    RS_CULL_NONE,
354    RS_CULL_INVALID = 100,
355};
356
357enum RsScriptIntrinsicID {
358    RS_SCRIPT_INTRINSIC_ID_UNDEFINED = 0,
359    RS_SCRIPT_INTRINSIC_ID_CONVOLVE_3x3 = 1,
360    RS_SCRIPT_INTRINSIC_ID_COLOR_MATRIX = 2,
361    RS_SCRIPT_INTRINSIC_ID_LUT = 3,
362    RS_SCRIPT_INTRINSIC_ID_CONVOLVE_5x5 = 4,
363    RS_SCRIPT_INTRINSIC_ID_BLUR = 5,
364    RS_SCRIPT_INTRINSIC_ID_YUV_TO_RGB = 6,
365    RS_SCRIPT_INTRINSIC_ID_BLEND = 7,
366    RS_SCRIPT_INTRINSIC_ID_3DLUT = 8,
367    RS_SCRIPT_INTRINSIC_ID_HISTOGRAM = 9,
368    // unused 10, 11
369    RS_SCRIPT_INTRINSIC_ID_RESIZE = 12
370};
371
372typedef struct {
373    RsA3DClassID classID;
374    const char* objectName;
375} RsFileIndexEntry;
376
377enum RsForEachStrategy {
378    RS_FOR_EACH_STRATEGY_SERIAL = 0,
379    RS_FOR_EACH_STRATEGY_DONT_CARE = 1,
380    RS_FOR_EACH_STRATEGY_DST_LINEAR = 2,
381    RS_FOR_EACH_STRATEGY_TILE_SMALL = 3,
382    RS_FOR_EACH_STRATEGY_TILE_MEDIUM = 4,
383    RS_FOR_EACH_STRATEGY_TILE_LARGE = 5
384};
385
386// Script to Script
387typedef struct {
388    enum RsForEachStrategy strategy;
389    uint32_t xStart;
390    uint32_t xEnd;
391    uint32_t yStart;
392    uint32_t yEnd;
393    uint32_t zStart;
394    uint32_t zEnd;
395    uint32_t arrayStart;
396    uint32_t arrayEnd;
397
398} RsScriptCall;
399
400enum RsContextFlags {
401    RS_CONTEXT_SYNCHRONOUS      = 0x0001,
402    RS_CONTEXT_LOW_LATENCY      = 0x0002,
403    RS_CONTEXT_LOW_POWER        = 0x0004
404};
405
406
407#ifdef __cplusplus
408};
409#endif
410
411#endif // RENDER_SCRIPT_DEFINES_H
412
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416