rsDefines.h revision ae8b795a673b75bf0aec72620f4530db1415f907
1/*
2 * Copyright (C) 2007-2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDER_SCRIPT_DEFINES_H
18#define RENDER_SCRIPT_DEFINES_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#ifdef __cplusplus
24extern "C" {
25#endif
26
27//////////////////////////////////////////////////////
28//
29
30typedef void * RsAsyncVoidPtr;
31
32typedef void * RsAdapter1D;
33typedef void * RsAdapter2D;
34typedef void * RsAllocation;
35typedef void * RsAnimation;
36typedef void * RsContext;
37typedef void * RsDevice;
38typedef void * RsElement;
39typedef void * RsFile;
40typedef void * RsFont;
41typedef void * RsSampler;
42typedef void * RsScript;
43typedef void * RsMesh;
44typedef void * RsPath;
45typedef void * RsType;
46typedef void * RsObjectBase;
47
48typedef void * RsProgram;
49typedef void * RsProgramVertex;
50typedef void * RsProgramFragment;
51typedef void * RsProgramStore;
52typedef void * RsProgramRaster;
53
54typedef void * RsNativeWindow;
55
56typedef void (* RsBitmapCallback_t)(void *);
57
58typedef struct {
59    float m[16];
60} rs_matrix4x4;
61
62typedef struct {
63    float m[9];
64} rs_matrix3x3;
65
66typedef struct {
67    float m[4];
68} rs_matrix2x2;
69
70enum RsDeviceParam {
71    RS_DEVICE_PARAM_FORCE_SOFTWARE_GL,
72    RS_DEVICE_PARAM_COUNT
73};
74
75typedef struct {
76    uint32_t colorMin;
77    uint32_t colorPref;
78    uint32_t alphaMin;
79    uint32_t alphaPref;
80    uint32_t depthMin;
81    uint32_t depthPref;
82    uint32_t stencilMin;
83    uint32_t stencilPref;
84    uint32_t samplesMin;
85    uint32_t samplesPref;
86    float samplesQ;
87} RsSurfaceConfig;
88
89enum RsMessageToClientType {
90    RS_MESSAGE_TO_CLIENT_NONE = 0,
91    RS_MESSAGE_TO_CLIENT_EXCEPTION = 1,
92    RS_MESSAGE_TO_CLIENT_RESIZE = 2,
93    RS_MESSAGE_TO_CLIENT_ERROR = 3,
94    RS_MESSAGE_TO_CLIENT_USER = 4
95};
96
97enum RsAllocationUsageType {
98    RS_ALLOCATION_USAGE_SCRIPT = 0x0001,
99    RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE = 0x0002,
100    RS_ALLOCATION_USAGE_GRAPHICS_VERTEX = 0x0004,
101    RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS = 0x0008,
102    RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET = 0x0010,
103    RS_ALLOCATION_USAGE_IO_INPUT = 0x0020,
104    RS_ALLOCATION_USAGE_IO_OUTPUT = 0x0040,
105
106    RS_ALLOCATION_USAGE_ALL = 0x00FF
107};
108
109enum RsAllocationMipmapControl {
110    RS_ALLOCATION_MIPMAP_NONE = 0,
111    RS_ALLOCATION_MIPMAP_FULL = 1,
112    RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE = 2
113};
114
115enum RsAllocationCubemapFace {
116    RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X = 0,
117    RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_X = 1,
118    RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Y = 2,
119    RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Y = 3,
120    RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Z = 4,
121    RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Z = 5
122};
123
124enum RsDataType {
125    RS_TYPE_NONE,
126    RS_TYPE_FLOAT_16,
127    RS_TYPE_FLOAT_32,
128    RS_TYPE_FLOAT_64,
129    RS_TYPE_SIGNED_8,
130    RS_TYPE_SIGNED_16,
131    RS_TYPE_SIGNED_32,
132    RS_TYPE_SIGNED_64,
133    RS_TYPE_UNSIGNED_8,
134    RS_TYPE_UNSIGNED_16,
135    RS_TYPE_UNSIGNED_32,
136    RS_TYPE_UNSIGNED_64,
137
138    RS_TYPE_BOOLEAN,
139
140    RS_TYPE_UNSIGNED_5_6_5,
141    RS_TYPE_UNSIGNED_5_5_5_1,
142    RS_TYPE_UNSIGNED_4_4_4_4,
143
144    RS_TYPE_MATRIX_4X4,
145    RS_TYPE_MATRIX_3X3,
146    RS_TYPE_MATRIX_2X2,
147
148    RS_TYPE_ELEMENT = 1000,
149    RS_TYPE_TYPE,
150    RS_TYPE_ALLOCATION,
151    RS_TYPE_SAMPLER,
152    RS_TYPE_SCRIPT,
153    RS_TYPE_MESH,
154    RS_TYPE_PROGRAM_FRAGMENT,
155    RS_TYPE_PROGRAM_VERTEX,
156    RS_TYPE_PROGRAM_RASTER,
157    RS_TYPE_PROGRAM_STORE,
158    RS_TYPE_FONT,
159
160    RS_TYPE_INVALID = 10000,
161};
162
163enum RsDataKind {
164    RS_KIND_USER,
165
166    RS_KIND_PIXEL_L = 7,
167    RS_KIND_PIXEL_A,
168    RS_KIND_PIXEL_LA,
169    RS_KIND_PIXEL_RGB,
170    RS_KIND_PIXEL_RGBA,
171    RS_KIND_PIXEL_DEPTH,
172
173    RS_KIND_INVALID = 100,
174};
175
176enum RsSamplerParam {
177    RS_SAMPLER_MIN_FILTER,
178    RS_SAMPLER_MAG_FILTER,
179    RS_SAMPLER_WRAP_S,
180    RS_SAMPLER_WRAP_T,
181    RS_SAMPLER_WRAP_R,
182    RS_SAMPLER_ANISO
183};
184
185enum RsSamplerValue {
186    RS_SAMPLER_NEAREST,
187    RS_SAMPLER_LINEAR,
188    RS_SAMPLER_LINEAR_MIP_LINEAR,
189    RS_SAMPLER_WRAP,
190    RS_SAMPLER_CLAMP,
191    RS_SAMPLER_LINEAR_MIP_NEAREST,
192
193    RS_SAMPLER_INVALID = 100,
194};
195
196enum RsTextureTarget {
197    RS_TEXTURE_2D,
198    RS_TEXTURE_CUBE
199};
200
201enum RsDimension {
202    RS_DIMENSION_X,
203    RS_DIMENSION_Y,
204    RS_DIMENSION_Z,
205    RS_DIMENSION_LOD,
206    RS_DIMENSION_FACE,
207
208    RS_DIMENSION_ARRAY_0 = 100,
209    RS_DIMENSION_ARRAY_1,
210    RS_DIMENSION_ARRAY_2,
211    RS_DIMENSION_ARRAY_3,
212    RS_DIMENSION_MAX = RS_DIMENSION_ARRAY_3
213};
214
215enum RsDepthFunc {
216    RS_DEPTH_FUNC_ALWAYS,
217    RS_DEPTH_FUNC_LESS,
218    RS_DEPTH_FUNC_LEQUAL,
219    RS_DEPTH_FUNC_GREATER,
220    RS_DEPTH_FUNC_GEQUAL,
221    RS_DEPTH_FUNC_EQUAL,
222    RS_DEPTH_FUNC_NOTEQUAL
223};
224
225enum RsBlendSrcFunc {
226    RS_BLEND_SRC_ZERO,                  // 0
227    RS_BLEND_SRC_ONE,                   // 1
228    RS_BLEND_SRC_DST_COLOR,             // 2
229    RS_BLEND_SRC_ONE_MINUS_DST_COLOR,   // 3
230    RS_BLEND_SRC_SRC_ALPHA,             // 4
231    RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA,   // 5
232    RS_BLEND_SRC_DST_ALPHA,             // 6
233    RS_BLEND_SRC_ONE_MINUS_DST_ALPHA,   // 7
234    RS_BLEND_SRC_SRC_ALPHA_SATURATE,    // 8
235    RS_BLEND_SRC_INVALID = 100,
236};
237
238enum RsBlendDstFunc {
239    RS_BLEND_DST_ZERO,                  // 0
240    RS_BLEND_DST_ONE,                   // 1
241    RS_BLEND_DST_SRC_COLOR,             // 2
242    RS_BLEND_DST_ONE_MINUS_SRC_COLOR,   // 3
243    RS_BLEND_DST_SRC_ALPHA,             // 4
244    RS_BLEND_DST_ONE_MINUS_SRC_ALPHA,   // 5
245    RS_BLEND_DST_DST_ALPHA,             // 6
246    RS_BLEND_DST_ONE_MINUS_DST_ALPHA,   // 7
247
248    RS_BLEND_DST_INVALID = 100,
249};
250
251enum RsTexEnvMode {
252    RS_TEX_ENV_MODE_NONE,
253    RS_TEX_ENV_MODE_REPLACE,
254    RS_TEX_ENV_MODE_MODULATE,
255    RS_TEX_ENV_MODE_DECAL
256};
257
258enum RsProgramParam {
259    RS_PROGRAM_PARAM_INPUT,
260    RS_PROGRAM_PARAM_OUTPUT,
261    RS_PROGRAM_PARAM_CONSTANT,
262    RS_PROGRAM_PARAM_TEXTURE_TYPE,
263};
264
265enum RsPrimitive {
266    RS_PRIMITIVE_POINT,
267    RS_PRIMITIVE_LINE,
268    RS_PRIMITIVE_LINE_STRIP,
269    RS_PRIMITIVE_TRIANGLE,
270    RS_PRIMITIVE_TRIANGLE_STRIP,
271    RS_PRIMITIVE_TRIANGLE_FAN,
272
273    RS_PRIMITIVE_INVALID = 100,
274};
275
276enum RsPathPrimitive {
277    RS_PATH_PRIMITIVE_QUADRATIC_BEZIER,
278    RS_PATH_PRIMITIVE_CUBIC_BEZIER
279};
280
281enum RsError {
282    RS_ERROR_NONE = 0,
283    RS_ERROR_BAD_SHADER = 1,
284    RS_ERROR_BAD_SCRIPT = 2,
285    RS_ERROR_BAD_VALUE = 3,
286    RS_ERROR_OUT_OF_MEMORY = 4,
287    RS_ERROR_DRIVER = 5,
288
289    RS_ERROR_FATAL_UNKNOWN = 0x1000,
290    RS_ERROR_FATAL_DRIVER = 0x1001,
291    RS_ERROR_FATAL_PROGRAM_LINK = 0x1002
292};
293
294enum RsAnimationInterpolation {
295    RS_ANIMATION_INTERPOLATION_STEP,
296    RS_ANIMATION_INTERPOLATION_LINEAR,
297    RS_ANIMATION_INTERPOLATION_BEZIER,
298    RS_ANIMATION_INTERPOLATION_CARDINAL,
299    RS_ANIMATION_INTERPOLATION_HERMITE,
300    RS_ANIMATION_INTERPOLATION_BSPLINE
301};
302
303enum RsAnimationEdge {
304    RS_ANIMATION_EDGE_UNDEFINED,
305    RS_ANIMATION_EDGE_CONSTANT,
306    RS_ANIMATION_EDGE_GRADIENT,
307    RS_ANIMATION_EDGE_CYCLE,
308    RS_ANIMATION_EDGE_OSCILLATE,
309    RS_ANIMATION_EDGE_CYLE_RELATIVE
310};
311
312enum RsA3DClassID {
313    RS_A3D_CLASS_ID_UNKNOWN,
314    RS_A3D_CLASS_ID_MESH,
315    RS_A3D_CLASS_ID_TYPE,
316    RS_A3D_CLASS_ID_ELEMENT,
317    RS_A3D_CLASS_ID_ALLOCATION,
318    RS_A3D_CLASS_ID_PROGRAM_VERTEX,
319    RS_A3D_CLASS_ID_PROGRAM_RASTER,
320    RS_A3D_CLASS_ID_PROGRAM_FRAGMENT,
321    RS_A3D_CLASS_ID_PROGRAM_STORE,
322    RS_A3D_CLASS_ID_SAMPLER,
323    RS_A3D_CLASS_ID_ANIMATION,
324    RS_A3D_CLASS_ID_ADAPTER_1D,
325    RS_A3D_CLASS_ID_ADAPTER_2D,
326    RS_A3D_CLASS_ID_SCRIPT_C
327};
328
329enum RsCullMode {
330    RS_CULL_BACK,
331    RS_CULL_FRONT,
332    RS_CULL_NONE,
333    RS_CULL_INVALID = 100,
334};
335
336typedef struct {
337    RsA3DClassID classID;
338    const char* objectName;
339} RsFileIndexEntry;
340
341// Script to Script
342typedef struct {
343    uint32_t xStart;
344    uint32_t xEnd;
345    uint32_t yStart;
346    uint32_t yEnd;
347    uint32_t zStart;
348    uint32_t zEnd;
349    uint32_t arrayStart;
350    uint32_t arrayEnd;
351
352} RsScriptCall;
353
354#ifdef __cplusplus
355};
356#endif
357
358#endif // RENDER_SCRIPT_DEFINES_H
359
360
361
362
363