rsDefines.h revision dbe66d6783c1e53cd1572de0ef6ef6fdf6f76f48
1/*
2 * Copyright (C) 2007-2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDER_SCRIPT_DEFINES_H
18#define RENDER_SCRIPT_DEFINES_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#ifdef __cplusplus
24extern "C" {
25#endif
26
27//////////////////////////////////////////////////////
28//
29
30typedef void * RsAsyncVoidPtr;
31
32typedef void * RsAdapter1D;
33typedef void * RsAdapter2D;
34typedef void * RsAllocation;
35typedef void * RsAnimation;
36typedef void * RsContext;
37typedef void * RsDevice;
38typedef void * RsElement;
39typedef void * RsFile;
40typedef void * RsFont;
41typedef void * RsSampler;
42typedef void * RsScript;
43typedef void * RsScriptKernelID;
44typedef void * RsScriptFieldID;
45typedef void * RsScriptMethodID;
46typedef void * RsScriptGroup;
47typedef void * RsMesh;
48typedef void * RsPath;
49typedef void * RsType;
50typedef void * RsObjectBase;
51
52typedef void * RsProgram;
53typedef void * RsProgramVertex;
54typedef void * RsProgramFragment;
55typedef void * RsProgramStore;
56typedef void * RsProgramRaster;
57
58typedef void * RsNativeWindow;
59
60typedef void (* RsBitmapCallback_t)(void *);
61
62typedef struct {
63    float m[16];
64} rs_matrix4x4;
65
66typedef struct {
67    float m[9];
68} rs_matrix3x3;
69
70typedef struct {
71    float m[4];
72} rs_matrix2x2;
73
74enum RsDeviceParam {
75    RS_DEVICE_PARAM_FORCE_SOFTWARE_GL,
76    RS_DEVICE_PARAM_COUNT
77};
78
79typedef struct {
80    uint32_t colorMin;
81    uint32_t colorPref;
82    uint32_t alphaMin;
83    uint32_t alphaPref;
84    uint32_t depthMin;
85    uint32_t depthPref;
86    uint32_t stencilMin;
87    uint32_t stencilPref;
88    uint32_t samplesMin;
89    uint32_t samplesPref;
90    float samplesQ;
91} RsSurfaceConfig;
92
93enum RsMessageToClientType {
94    RS_MESSAGE_TO_CLIENT_NONE = 0,
95    RS_MESSAGE_TO_CLIENT_EXCEPTION = 1,
96    RS_MESSAGE_TO_CLIENT_RESIZE = 2,
97    RS_MESSAGE_TO_CLIENT_ERROR = 3,
98    RS_MESSAGE_TO_CLIENT_USER = 4
99};
100
101enum RsAllocationUsageType {
102    RS_ALLOCATION_USAGE_SCRIPT = 0x0001,
103    RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE = 0x0002,
104    RS_ALLOCATION_USAGE_GRAPHICS_VERTEX = 0x0004,
105    RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS = 0x0008,
106    RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET = 0x0010,
107    RS_ALLOCATION_USAGE_IO_INPUT = 0x0020,
108    RS_ALLOCATION_USAGE_IO_OUTPUT = 0x0040,
109
110    RS_ALLOCATION_USAGE_ALL = 0x00FF
111};
112
113enum RsAllocationMipmapControl {
114    RS_ALLOCATION_MIPMAP_NONE = 0,
115    RS_ALLOCATION_MIPMAP_FULL = 1,
116    RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE = 2
117};
118
119enum RsAllocationCubemapFace {
120    RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X = 0,
121    RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_X = 1,
122    RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Y = 2,
123    RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Y = 3,
124    RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Z = 4,
125    RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Z = 5
126};
127
128enum RsDataType {
129    RS_TYPE_NONE,
130    RS_TYPE_FLOAT_16,
131    RS_TYPE_FLOAT_32,
132    RS_TYPE_FLOAT_64,
133    RS_TYPE_SIGNED_8,
134    RS_TYPE_SIGNED_16,
135    RS_TYPE_SIGNED_32,
136    RS_TYPE_SIGNED_64,
137    RS_TYPE_UNSIGNED_8,
138    RS_TYPE_UNSIGNED_16,
139    RS_TYPE_UNSIGNED_32,
140    RS_TYPE_UNSIGNED_64,
141
142    RS_TYPE_BOOLEAN,
143
144    RS_TYPE_UNSIGNED_5_6_5,
145    RS_TYPE_UNSIGNED_5_5_5_1,
146    RS_TYPE_UNSIGNED_4_4_4_4,
147
148    RS_TYPE_MATRIX_4X4,
149    RS_TYPE_MATRIX_3X3,
150    RS_TYPE_MATRIX_2X2,
151
152    RS_TYPE_ELEMENT = 1000,
153    RS_TYPE_TYPE,
154    RS_TYPE_ALLOCATION,
155    RS_TYPE_SAMPLER,
156    RS_TYPE_SCRIPT,
157    RS_TYPE_MESH,
158    RS_TYPE_PROGRAM_FRAGMENT,
159    RS_TYPE_PROGRAM_VERTEX,
160    RS_TYPE_PROGRAM_RASTER,
161    RS_TYPE_PROGRAM_STORE,
162    RS_TYPE_FONT,
163
164    RS_TYPE_INVALID = 10000,
165};
166
167enum RsDataKind {
168    RS_KIND_USER,
169
170    RS_KIND_PIXEL_L = 7,
171    RS_KIND_PIXEL_A,
172    RS_KIND_PIXEL_LA,
173    RS_KIND_PIXEL_RGB,
174    RS_KIND_PIXEL_RGBA,
175    RS_KIND_PIXEL_DEPTH,
176
177    RS_KIND_INVALID = 100,
178};
179
180enum RsSamplerParam {
181    RS_SAMPLER_MIN_FILTER,
182    RS_SAMPLER_MAG_FILTER,
183    RS_SAMPLER_WRAP_S,
184    RS_SAMPLER_WRAP_T,
185    RS_SAMPLER_WRAP_R,
186    RS_SAMPLER_ANISO
187};
188
189enum RsSamplerValue {
190    RS_SAMPLER_NEAREST,
191    RS_SAMPLER_LINEAR,
192    RS_SAMPLER_LINEAR_MIP_LINEAR,
193    RS_SAMPLER_WRAP,
194    RS_SAMPLER_CLAMP,
195    RS_SAMPLER_LINEAR_MIP_NEAREST,
196
197    RS_SAMPLER_INVALID = 100,
198};
199
200enum RsTextureTarget {
201    RS_TEXTURE_2D,
202    RS_TEXTURE_CUBE
203};
204
205enum RsDimension {
206    RS_DIMENSION_X,
207    RS_DIMENSION_Y,
208    RS_DIMENSION_Z,
209    RS_DIMENSION_LOD,
210    RS_DIMENSION_FACE,
211
212    RS_DIMENSION_ARRAY_0 = 100,
213    RS_DIMENSION_ARRAY_1,
214    RS_DIMENSION_ARRAY_2,
215    RS_DIMENSION_ARRAY_3,
216    RS_DIMENSION_MAX = RS_DIMENSION_ARRAY_3
217};
218
219enum RsDepthFunc {
220    RS_DEPTH_FUNC_ALWAYS,
221    RS_DEPTH_FUNC_LESS,
222    RS_DEPTH_FUNC_LEQUAL,
223    RS_DEPTH_FUNC_GREATER,
224    RS_DEPTH_FUNC_GEQUAL,
225    RS_DEPTH_FUNC_EQUAL,
226    RS_DEPTH_FUNC_NOTEQUAL
227};
228
229enum RsBlendSrcFunc {
230    RS_BLEND_SRC_ZERO,                  // 0
231    RS_BLEND_SRC_ONE,                   // 1
232    RS_BLEND_SRC_DST_COLOR,             // 2
233    RS_BLEND_SRC_ONE_MINUS_DST_COLOR,   // 3
234    RS_BLEND_SRC_SRC_ALPHA,             // 4
235    RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA,   // 5
236    RS_BLEND_SRC_DST_ALPHA,             // 6
237    RS_BLEND_SRC_ONE_MINUS_DST_ALPHA,   // 7
238    RS_BLEND_SRC_SRC_ALPHA_SATURATE,    // 8
239    RS_BLEND_SRC_INVALID = 100,
240};
241
242enum RsBlendDstFunc {
243    RS_BLEND_DST_ZERO,                  // 0
244    RS_BLEND_DST_ONE,                   // 1
245    RS_BLEND_DST_SRC_COLOR,             // 2
246    RS_BLEND_DST_ONE_MINUS_SRC_COLOR,   // 3
247    RS_BLEND_DST_SRC_ALPHA,             // 4
248    RS_BLEND_DST_ONE_MINUS_SRC_ALPHA,   // 5
249    RS_BLEND_DST_DST_ALPHA,             // 6
250    RS_BLEND_DST_ONE_MINUS_DST_ALPHA,   // 7
251
252    RS_BLEND_DST_INVALID = 100,
253};
254
255enum RsTexEnvMode {
256    RS_TEX_ENV_MODE_NONE,
257    RS_TEX_ENV_MODE_REPLACE,
258    RS_TEX_ENV_MODE_MODULATE,
259    RS_TEX_ENV_MODE_DECAL
260};
261
262enum RsProgramParam {
263    RS_PROGRAM_PARAM_INPUT,
264    RS_PROGRAM_PARAM_OUTPUT,
265    RS_PROGRAM_PARAM_CONSTANT,
266    RS_PROGRAM_PARAM_TEXTURE_TYPE,
267};
268
269enum RsPrimitive {
270    RS_PRIMITIVE_POINT,
271    RS_PRIMITIVE_LINE,
272    RS_PRIMITIVE_LINE_STRIP,
273    RS_PRIMITIVE_TRIANGLE,
274    RS_PRIMITIVE_TRIANGLE_STRIP,
275    RS_PRIMITIVE_TRIANGLE_FAN,
276
277    RS_PRIMITIVE_INVALID = 100,
278};
279
280enum RsPathPrimitive {
281    RS_PATH_PRIMITIVE_QUADRATIC_BEZIER,
282    RS_PATH_PRIMITIVE_CUBIC_BEZIER
283};
284
285enum RsError {
286    RS_ERROR_NONE = 0,
287    RS_ERROR_BAD_SHADER = 1,
288    RS_ERROR_BAD_SCRIPT = 2,
289    RS_ERROR_BAD_VALUE = 3,
290    RS_ERROR_OUT_OF_MEMORY = 4,
291    RS_ERROR_DRIVER = 5,
292
293    RS_ERROR_FATAL_UNKNOWN = 0x1000,
294    RS_ERROR_FATAL_DRIVER = 0x1001,
295    RS_ERROR_FATAL_PROGRAM_LINK = 0x1002
296};
297
298enum RsAnimationInterpolation {
299    RS_ANIMATION_INTERPOLATION_STEP,
300    RS_ANIMATION_INTERPOLATION_LINEAR,
301    RS_ANIMATION_INTERPOLATION_BEZIER,
302    RS_ANIMATION_INTERPOLATION_CARDINAL,
303    RS_ANIMATION_INTERPOLATION_HERMITE,
304    RS_ANIMATION_INTERPOLATION_BSPLINE
305};
306
307enum RsAnimationEdge {
308    RS_ANIMATION_EDGE_UNDEFINED,
309    RS_ANIMATION_EDGE_CONSTANT,
310    RS_ANIMATION_EDGE_GRADIENT,
311    RS_ANIMATION_EDGE_CYCLE,
312    RS_ANIMATION_EDGE_OSCILLATE,
313    RS_ANIMATION_EDGE_CYLE_RELATIVE
314};
315
316enum RsA3DClassID {
317    RS_A3D_CLASS_ID_UNKNOWN,
318    RS_A3D_CLASS_ID_MESH,
319    RS_A3D_CLASS_ID_TYPE,
320    RS_A3D_CLASS_ID_ELEMENT,
321    RS_A3D_CLASS_ID_ALLOCATION,
322    RS_A3D_CLASS_ID_PROGRAM_VERTEX,
323    RS_A3D_CLASS_ID_PROGRAM_RASTER,
324    RS_A3D_CLASS_ID_PROGRAM_FRAGMENT,
325    RS_A3D_CLASS_ID_PROGRAM_STORE,
326    RS_A3D_CLASS_ID_SAMPLER,
327    RS_A3D_CLASS_ID_ANIMATION,
328    RS_A3D_CLASS_ID_ADAPTER_1D,
329    RS_A3D_CLASS_ID_ADAPTER_2D,
330    RS_A3D_CLASS_ID_SCRIPT_C,
331    RS_A3D_CLASS_ID_SCRIPT_KERNEL_ID,
332    RS_A3D_CLASS_ID_SCRIPT_FIELD_ID,
333    RS_A3D_CLASS_ID_SCRIPT_METHOD_ID,
334    RS_A3D_CLASS_ID_SCRIPT_GROUP
335};
336
337enum RsCullMode {
338    RS_CULL_BACK,
339    RS_CULL_FRONT,
340    RS_CULL_NONE,
341    RS_CULL_INVALID = 100,
342};
343
344enum RsScriptIntrinsicID {
345    RS_SCRIPT_INTRINSIC_ID_UNDEFINED = 0,
346    RS_SCRIPT_INTRINSIC_ID_CONVOLVE_3x3 = 1,
347    RS_SCRIPT_INTRINSIC_ID_COLOR_MATRIX = 2,
348    RS_SCRIPT_INTRINSIC_ID_LUT = 3,
349    RS_SCRIPT_INTRINSIC_ID_CONVOLVE_5x5 = 4,
350    RS_SCRIPT_INTRINSIC_ID_BLUR = 5
351};
352
353typedef struct {
354    RsA3DClassID classID;
355    const char* objectName;
356} RsFileIndexEntry;
357
358// Script to Script
359typedef struct {
360    uint32_t xStart;
361    uint32_t xEnd;
362    uint32_t yStart;
363    uint32_t yEnd;
364    uint32_t zStart;
365    uint32_t zEnd;
366    uint32_t arrayStart;
367    uint32_t arrayEnd;
368
369} RsScriptCall;
370
371#ifdef __cplusplus
372};
373#endif
374
375#endif // RENDER_SCRIPT_DEFINES_H
376
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