rsElement.h revision c700e649ca44d0dcff8b271e42d949ea72fe3c63
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_STRUCTURED_ELEMENT_H 18#define ANDROID_STRUCTURED_ELEMENT_H 19 20#include "rsComponent.h" 21#include "rsUtils.h" 22#include "rsObjectBase.h" 23 24// --------------------------------------------------------------------------- 25namespace android { 26namespace renderscript { 27 28// An element is a group of Components that occupies one cell in a structure. 29class Element : public ObjectBase { 30public: 31 class Builder { 32 public: 33 void add(const Element *e, const char *nameStr, uint32_t arraySize); 34 ObjectBaseRef<const Element> create(Context *rsc); 35 private: 36 Vector<ObjectBaseRef<const Element> > mBuilderElementRefs; 37 Vector<const Element *> mBuilderElements; 38 Vector<const char*> mBuilderNameStrings; 39 Vector<size_t> mBuilderNameLengths; 40 Vector<uint32_t> mBuilderArrays; 41 }; 42 uint32_t getGLType() const; 43 uint32_t getGLFormat() const; 44 45 size_t getSizeBits() const; 46 size_t getSizeBytes() const { 47 return (getSizeBits() + 7) >> 3; 48 } 49 50 size_t getFieldOffsetBits(uint32_t componentNumber) const { 51 return mFields[componentNumber].offsetBits; 52 } 53 size_t getFieldOffsetBytes(uint32_t componentNumber) const { 54 return mFields[componentNumber].offsetBits >> 3; 55 } 56 57 uint32_t getFieldCount() const {return mFieldCount;} 58 const Element * getField(uint32_t idx) const {return mFields[idx].e.get();} 59 const char * getFieldName(uint32_t idx) const {return mFields[idx].name.string();} 60 uint32_t getFieldArraySize(uint32_t idx) const {return mFields[idx].arraySize;} 61 62 const Component & getComponent() const {return mComponent;} 63 RsDataType getType() const {return mComponent.getType();} 64 RsDataKind getKind() const {return mComponent.getKind();} 65 uint32_t getBits() const {return mBits;} 66 67 void dumpLOGV(const char *prefix) const; 68 virtual void serialize(OStream *stream) const; 69 virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ELEMENT; } 70 static Element *createFromStream(Context *rsc, IStream *stream); 71 72 static ObjectBaseRef<const Element> createRef(Context *rsc, 73 RsDataType dt, 74 RsDataKind dk, 75 bool isNorm, 76 uint32_t vecSize); 77 static ObjectBaseRef<const Element> createRef(Context *rsc, size_t count, 78 const Element **, 79 const char **, 80 const size_t * lengths, 81 const uint32_t *asin); 82 83 static const Element* create(Context *rsc, 84 RsDataType dt, 85 RsDataKind dk, 86 bool isNorm, 87 uint32_t vecSize) { 88 ObjectBaseRef<const Element> elem = createRef(rsc, dt, dk, isNorm, vecSize); 89 elem->incUserRef(); 90 return elem.get(); 91 } 92 static const Element* create(Context *rsc, size_t count, 93 const Element **ein, 94 const char **nin, 95 const size_t * lengths, 96 const uint32_t *asin) { 97 ObjectBaseRef<const Element> elem = createRef(rsc, count, ein, nin, lengths, asin); 98 elem->incUserRef(); 99 return elem.get(); 100 } 101 102 void incRefs(const void *) const; 103 void decRefs(const void *) const; 104 bool getHasReferences() const {return mHasReference;} 105 106protected: 107 // deallocate any components that are part of this element. 108 void clear(); 109 110 typedef struct { 111 String8 name; 112 ObjectBaseRef<const Element> e; 113 uint32_t offsetBits; 114 uint32_t arraySize; 115 } ElementField_t; 116 ElementField_t *mFields; 117 size_t mFieldCount; 118 bool mHasReference; 119 120 121 virtual ~Element(); 122 Element(Context *); 123 124 Component mComponent; 125 uint32_t mBits; 126 127 void compute(); 128 129 virtual void preDestroy() const; 130}; 131 132 133class ElementState { 134public: 135 ElementState(); 136 ~ElementState(); 137 138 void elementBuilderBegin(); 139 void elementBuilderAdd(const Element *e, const char *nameStr, uint32_t arraySize); 140 const Element *elementBuilderCreate(Context *rsc); 141 142 // Cache of all existing elements. 143 Vector<Element *> mElements; 144private: 145 Vector<const Element *> mBuilderElements; 146 Vector<const char*> mBuilderNameStrings; 147 Vector<size_t> mBuilderNameLengths; 148 Vector<uint32_t> mBuilderArrays; 149}; 150 151 152} 153} 154#endif //ANDROID_STRUCTURED_ELEMENT_H 155