rsFBOCache.h revision 7d9c5ffccb7a5e682860f752403e5a03aed587be
1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_FRAME_BUFFER_OBJECT_CACHE_H 18#define ANDROID_FRAME_BUFFER_OBJECT_CACHE_H 19 20#include "rsObjectBase.h" 21 22// --------------------------------------------------------------------------- 23namespace android { 24namespace renderscript { 25 26class Allocation; 27 28class FBOCache { 29public: 30 FBOCache(); 31 ~FBOCache(); 32 33 void bindColorTarget(Context *rsc, Allocation *a, uint32_t slot); 34 void bindDepthTarget(Context *, Allocation *a); 35 void resetAll(Context *); 36 37 void setupGL2(Context *); 38 39protected: 40 41 bool mDirty; 42 uint32_t mMaxTargets; 43 void checkError(Context *); 44 void setColorAttachment(Context *rsc); 45 void setDepthAttachment(Context *rsc); 46 bool renderToFramebuffer(); 47 ObjectBaseRef<Allocation> *mColorTargets; 48 ObjectBaseRef<Allocation> mDepthTarget; 49 50 uint32_t mFBOId; 51 52}; 53 54} // renderscript 55} // android 56 57#endif //ANDROID_FRAME_BUFFER_OBJECT_CACHE_H 58