rsProgramFragment.cpp revision afb743aca56c18beb7ab924e75cb6e070ef3e55a
1326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams/*
2326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Copyright (C) 2009 The Android Open Source Project
3326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *
4326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Licensed under the Apache License, Version 2.0 (the "License");
5326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * you may not use this file except in compliance with the License.
6326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * You may obtain a copy of the License at
7326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *
8326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *      http://www.apache.org/licenses/LICENSE-2.0
9326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *
10326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Unless required by applicable law or agreed to in writing, software
11326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * distributed under the License is distributed on an "AS IS" BASIS,
12326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * See the License for the specific language governing permissions and
14326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * limitations under the License.
15326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams */
16326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
17fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#ifndef ANDROID_RS_BUILD_FOR_HOST
18326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#include "rsContext.h"
191aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams#include <GLES/gl.h>
201aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams#include <GLES/glext.h>
21c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams#include <GLES2/gl2.h>
22c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams#include <GLES2/gl2ext.h>
23fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#else
24fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#include "rsContextHostStub.h"
25fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#include <OpenGL/gl.h>
26fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#include <OpenGL/glext.h>
27fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#endif //ANDROID_RS_BUILD_FOR_HOST
28fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
29fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#include "rsProgramFragment.h"
301aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams
31326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsusing namespace android;
32326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsusing namespace android::renderscript;
33326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
34f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason SamsProgramFragment::ProgramFragment(Context *rsc, const char * shaderText,
35f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams                                 uint32_t shaderLength, const uint32_t * params,
36afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk                                 uint32_t paramLength)
37afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk    : Program(rsc, shaderText, shaderLength, params, paramLength) {
38afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk
396445e5210c6d7f8689e94be9026153d017c9545bJason Sams    mConstantColor[0] = 1.f;
406445e5210c6d7f8689e94be9026153d017c9545bJason Sams    mConstantColor[1] = 1.f;
416445e5210c6d7f8689e94be9026153d017c9545bJason Sams    mConstantColor[2] = 1.f;
426445e5210c6d7f8689e94be9026153d017c9545bJason Sams    mConstantColor[3] = 1.f;
436445e5210c6d7f8689e94be9026153d017c9545bJason Sams
446e9342199959dc9beb5299fefc9775fe8c32620eAlex Sakhartchouk    init(rsc);
45f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams}
46f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams
47afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex SakhartchoukProgramFragment::~ProgramFragment() {
48afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk    if (mShaderID) {
49889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk        mRSC->mShaderCache.cleanupFragment(mShaderID);
50889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk    }
51326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
52326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
53afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukvoid ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) {
54afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk    if (isUserProgram()) {
55383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk        LOGE("Attempting to set fixed function emulation color on user program");
56383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk        rsc->setError(RS_ERROR_BAD_SHADER, "Cannot  set fixed function emulation color on user program");
57383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk        return;
58383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    }
59afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk    if (mConstants[0].get() == NULL) {
60383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk        LOGE("Unable to set fixed function emulation color because allocation is missing");
61383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk        rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing");
62e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk        return;
63e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    }
646445e5210c6d7f8689e94be9026153d017c9545bJason Sams    mConstantColor[0] = r;
656445e5210c6d7f8689e94be9026153d017c9545bJason Sams    mConstantColor[1] = g;
666445e5210c6d7f8689e94be9026153d017c9545bJason Sams    mConstantColor[2] = b;
676445e5210c6d7f8689e94be9026153d017c9545bJason Sams    mConstantColor[3] = a;
68e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    memcpy(mConstants[0]->getPtr(), mConstantColor, 4*sizeof(float));
696445e5210c6d7f8689e94be9026153d017c9545bJason Sams    mDirty = true;
706445e5210c6d7f8689e94be9026153d017c9545bJason Sams}
71334fd9aeacd4221fc8cd1333b2a34fb3b26b3a0dJason Sams
72afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukvoid ProgramFragment::setupGL2(Context *rsc, ProgramFragmentState *state, ShaderCache *sc) {
73c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    //LOGE("sgl2 frag1 %x", glGetError());
74c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    if ((state->mLast.get() == this) && !mDirty) {
75e64c2f172516972abe581ca1b762302dd2ba1199Jason Sams        return;
76c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    }
77c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    state->mLast.set(this);
78c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
793eb28f07ab726a2e73063b95729abc191103b432Jason Sams    rsc->checkError("ProgramFragment::setupGL2 start");
806445e5210c6d7f8689e94be9026153d017c9545bJason Sams
816e9342199959dc9beb5299fefc9775fe8c32620eAlex Sakhartchouk    rsc->checkError("ProgramFragment::setupGL2 begin uniforms");
82383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    setupUserConstants(rsc, sc, true);
83383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk
84383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    uint32_t numTexturesToBind = mTextureCount;
85383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    uint32_t numTexturesAvailable = rsc->getMaxFragmentTextures();
86afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk    if (numTexturesToBind >= numTexturesAvailable) {
87383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk        LOGE("Attempting to bind %u textures on shader id %u, but only %u are available",
88383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk             mTextureCount, (uint32_t)this, numTexturesAvailable);
89383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk        rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available");
90383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk        numTexturesToBind = numTexturesAvailable;
91383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    }
926e9342199959dc9beb5299fefc9775fe8c32620eAlex Sakhartchouk
93383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    for (uint32_t ct=0; ct < numTexturesToBind; ct++) {
94c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        glActiveTexture(GL_TEXTURE0 + ct);
95383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk        if (!mTextures[ct].get()) {
96383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk            LOGE("No texture bound for shader id %u, texture unit %u", (uint)this, ct);
97383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk            rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound");
98c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams            continue;
99c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        }
100c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
101cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams        mTextures[ct]->uploadCheck(rsc);
102c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        glBindTexture(GL_TEXTURE_2D, mTextures[ct]->getTextureID());
1033eb28f07ab726a2e73063b95729abc191103b432Jason Sams        rsc->checkError("ProgramFragment::setupGL2 tex bind");
104c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        if (mSamplers[ct].get()) {
105900f1616bf33c7ba13cf2a737832a95bcd176388Jason Sams            mSamplers[ct]->setupGL(rsc, mTextures[ct].get());
106c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        } else {
107c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
108c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
109900f1616bf33c7ba13cf2a737832a95bcd176388Jason Sams            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
110900f1616bf33c7ba13cf2a737832a95bcd176388Jason Sams            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1113eb28f07ab726a2e73063b95729abc191103b432Jason Sams            rsc->checkError("ProgramFragment::setupGL2 tex env");
112c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        }
113c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
114660ccc77fbceda1f0a4b0b811fbb82a5b006ec9bAlex Sakhartchouk        glUniform1i(sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct);
1153eb28f07ab726a2e73063b95729abc191103b432Jason Sams        rsc->checkError("ProgramFragment::setupGL2 uniforms");
116c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    }
117c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
118c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    glActiveTexture(GL_TEXTURE0);
119c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    mDirty = false;
120433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams    rsc->checkError("ProgramFragment::setupGL2");
121c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
122c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
123cd50653f99c960e1a47c2c30e53b369b8805344aJason Samsvoid ProgramFragment::loadShader(Context *rsc) {
124cd50653f99c960e1a47c2c30e53b369b8805344aJason Sams    Program::loadShader(rsc, GL_FRAGMENT_SHADER);
125c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
126c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
127afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukvoid ProgramFragment::createShader() {
128f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams    if (mUserShader.length() > 1) {
129e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk        mShader.append("precision mediump float;\n");
130660ccc77fbceda1f0a4b0b811fbb82a5b006ec9bAlex Sakhartchouk        appendUserConstants();
131383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk        char buf[256];
132f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams        for (uint32_t ct=0; ct < mTextureCount; ct++) {
133e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk            sprintf(buf, "uniform sampler2D UNI_Tex%i;\n", ct);
134c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams            mShader.append(buf);
135c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        }
136f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams        mShader.append(mUserShader);
137f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams    } else {
138e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk        LOGE("ProgramFragment::createShader cannot create program, shader code not defined");
139e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk        rsAssert(0);
140f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams    }
141c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
142326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
143afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukvoid ProgramFragment::init(Context *rsc) {
14454929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    uint32_t uniformIndex = 0;
1456e9342199959dc9beb5299fefc9775fe8c32620eAlex Sakhartchouk    if (mUserShader.size() > 0) {
1466e9342199959dc9beb5299fefc9775fe8c32620eAlex Sakhartchouk        for (uint32_t ct=0; ct < mConstantCount; ct++) {
14754929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            initAddUserElement(mConstantTypes[ct]->getElement(), mUniformNames, mUniformArraySizes, &uniformIndex, RS_SHADER_UNI);
1486e9342199959dc9beb5299fefc9775fe8c32620eAlex Sakhartchouk        }
1496e9342199959dc9beb5299fefc9775fe8c32620eAlex Sakhartchouk    }
15054929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    mTextureUniformIndexStart = uniformIndex;
151383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    char buf[256];
152383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    for (uint32_t ct=0; ct < mTextureCount; ct++) {
153383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk        sprintf(buf, "UNI_Tex%i", ct);
15454929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        mUniformNames[uniformIndex].setTo(buf);
15554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        mUniformArraySizes[uniformIndex] = 1;
15654929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        uniformIndex++;
157383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    }
1586e9342199959dc9beb5299fefc9775fe8c32620eAlex Sakhartchouk
1596e9342199959dc9beb5299fefc9775fe8c32620eAlex Sakhartchouk    createShader();
160c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
161326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
162afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukvoid ProgramFragment::serialize(OStream *stream) const {
163fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk}
164fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
165afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex SakhartchoukProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream) {
166fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    return NULL;
167fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk}
168fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
169afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex SakhartchoukProgramFragmentState::ProgramFragmentState() {
170326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    mPF = NULL;
171326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
172326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
173afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex SakhartchoukProgramFragmentState::~ProgramFragmentState() {
174225afd317e101a7be5fe02c0a86361146ea89f05Jason Sams    ObjectBase::checkDelete(mPF);
175225afd317e101a7be5fe02c0a86361146ea89f05Jason Sams    mPF = NULL;
176326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
177326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
178afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukvoid ProgramFragmentState::init(Context *rsc) {
179e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    String8 shaderString(RS_SHADER_INTERNAL);
180e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    shaderString.append("varying lowp vec4 varColor;\n");
1817ffcaf20cbb115326f3d72a983835d6c314a4cefAlex Sakhartchouk    shaderString.append("varying vec2 varTex0;\n");
182e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    shaderString.append("void main() {\n");
183e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    shaderString.append("  lowp vec4 col = UNI_Color;\n");
184e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    shaderString.append("  gl_FragColor = col;\n");
185e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    shaderString.append("}\n");
186e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk
187e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    const Element *colorElem = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4);
188e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    rsc->mStateElement.elementBuilderBegin();
189e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    rsc->mStateElement.elementBuilderAdd(colorElem, "Color", 1);
190e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    const Element *constInput = rsc->mStateElement.elementBuilderCreate(rsc);
191e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk
192f0c1df480304a72ce41e7d4b088319cbd7f0938aJason Sams    Type *inputType = Type::getType(rsc, constInput, 1, 0, 0, false, false);
193e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk
194e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    uint32_t tmp[4];
195e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    tmp[0] = RS_PROGRAM_PARAM_CONSTANT;
196e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    tmp[1] = (uint32_t)inputType;
197e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    tmp[2] = RS_PROGRAM_PARAM_TEXTURE_COUNT;
198e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    tmp[3] = 0;
199e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk
200e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    Allocation *constAlloc = new Allocation(rsc, inputType);
201e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk    ProgramFragment *pf = new ProgramFragment(rsc, shaderString.string(),
202e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk                                              shaderString.length(), tmp, 4);
203383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    pf->bindAllocation(rsc, constAlloc, 0);
204383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    pf->setConstantColor(rsc, 1.0f, 1.0f, 1.0f, 1.0f);
205e7ae69f4a70f1813cf8086ebd9714192c635300aAlex Sakhartchouk
2068ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams    mDefault.set(pf);
2078ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams}
208326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
209afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukvoid ProgramFragmentState::deinit(Context *rsc) {
210f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    mDefault.clear();
211f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    mLast.clear();
212f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams}
213f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams
214326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace android {
215326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace renderscript {
216326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
217383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex SakhartchoukRsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText,
218f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams                             uint32_t shaderLength, const uint32_t * params,
219afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk                             uint32_t paramLength) {
220f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams    ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, params, paramLength);
221f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams    pf->incUserRef();
222383e5b1f68c321a77bfd7466fa1171a9bfab4a6fAlex Sakhartchouk    //LOGE("rsi_ProgramFragmentCreate %p", pf);
223f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams    return pf;
224f2e4fa215c420cf0f8d226e9a59acb1f312e5e40Jason Sams}
225326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
226326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
227326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
228326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
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