rsProgramFragment.h revision 900f1616bf33c7ba13cf2a737832a95bcd176388
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_PROGRAM_FRAGMENT_H 18#define ANDROID_RS_PROGRAM_FRAGMENT_H 19 20#include "rsProgram.h" 21 22// --------------------------------------------------------------------------- 23namespace android { 24namespace renderscript { 25 26class ProgramFragmentState; 27 28class ProgramFragment : public Program 29{ 30public: 31 ProgramFragment(Context *, const uint32_t * params, uint32_t paramLength); 32 ProgramFragment(Context *rsc, const char * shaderText, 33 uint32_t shaderLength, const uint32_t * params, 34 uint32_t paramLength); 35 virtual ~ProgramFragment(); 36 37 virtual void setupGL2(const Context *, ProgramFragmentState *, ShaderCache *sc); 38 39 virtual void createShader(); 40 virtual void loadShader(Context *rsc); 41 virtual void init(Context *rsc); 42 virtual void serialize(OStream *stream) const; 43 virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_PROGRAM_FRAGMENT; } 44 static ProgramFragment *createFromStream(Context *rsc, IStream *stream); 45 46 void setConstantColor(float, float, float, float); 47 48protected: 49 // Hacks to create a program for now 50 uint32_t mTextureFormats[MAX_TEXTURE]; 51 uint32_t mTextureDimensions[MAX_TEXTURE]; 52 RsTexEnvMode mEnvModes[MAX_TEXTURE]; 53 uint32_t mTextureEnableMask; 54 bool mPointSpriteEnable; 55 bool mVaryingColor; 56 57 float mConstantColor[4]; 58 int32_t mConstantColorUniformIndex; 59 int32_t mTextureUniformIndexStart; 60}; 61 62class ProgramFragmentState 63{ 64public: 65 ProgramFragmentState(); 66 ~ProgramFragmentState(); 67 68 ProgramFragment *mPF; 69 void init(Context *rsc); 70 void deinit(Context *rsc); 71 72 ObjectBaseRef<Type> mTextureTypes[ProgramFragment::MAX_TEXTURE]; 73 ObjectBaseRef<ProgramFragment> mDefault; 74 Vector<ProgramFragment *> mPrograms; 75 76 ObjectBaseRef<ProgramFragment> mLast; 77}; 78 79 80} 81} 82#endif 83 84 85 86 87