rsProgramVertex.cpp revision 4815c0d121310cfcd6a8aba4eab77a9910af53ac
1326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams/* 2326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Copyright (C) 2009 The Android Open Source Project 3326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 4326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Licensed under the Apache License, Version 2.0 (the "License"); 5326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * you may not use this file except in compliance with the License. 6326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * You may obtain a copy of the License at 7326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 8326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * http://www.apache.org/licenses/LICENSE-2.0 9326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 10326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Unless required by applicable law or agreed to in writing, software 11326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * distributed under the License is distributed on an "AS IS" BASIS, 12326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * See the License for the specific language governing permissions and 14326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * limitations under the License. 15326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams */ 16326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 17326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#include "rsContext.h" 18326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#include "rsProgramVertex.h" 19326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 201aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams#include <GLES/gl.h> 211aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams#include <GLES/glext.h> 22c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams#include <GLES2/gl2.h> 23c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams#include <GLES2/gl2ext.h> 241aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams 25326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsusing namespace android; 26326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsusing namespace android::renderscript; 27326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 28326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 294815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsProgramVertex::ProgramVertex(Context *rsc, bool texMat) : 304815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams Program(rsc) 314815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams{ 324815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams mAllocFile = __FILE__; 334815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams mAllocLine = __LINE__; 344815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams mTextureMatrixEnable = texMat; 354815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams mLightCount = 0; 364815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams init(rsc); 374815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams} 384815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams 394815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsProgramVertex::ProgramVertex(Context *rsc, const char * shaderText, 404815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams uint32_t shaderLength, const uint32_t * params, 414815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams uint32_t paramLength) : 424815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams Program(rsc, shaderText, shaderLength, params, paramLength) 43326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 44f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mAllocFile = __FILE__; 45f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mAllocLine = __LINE__; 46326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams mTextureMatrixEnable = false; 47b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams mLightCount = 0; 484815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams 494815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams init(rsc); 50326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 51326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 52326e0ddf89e8df2837752fbfd7a014814b32082cJason SamsProgramVertex::~ProgramVertex() 53326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 54326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 55326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 5656bc1af0a040b003164e3394f1c7a277b15e7d85Jason Samsstatic void logMatrix(const char *txt, const float *f) 5756bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams{ 58992a0b70d8fd7a14f0c57bc3c7e16c1f269a6609Jason Sams LOGV("Matrix %s, %p", txt, f); 59992a0b70d8fd7a14f0c57bc3c7e16c1f269a6609Jason Sams LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[0], f[4], f[8], f[12]); 60992a0b70d8fd7a14f0c57bc3c7e16c1f269a6609Jason Sams LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[1], f[5], f[9], f[13]); 61992a0b70d8fd7a14f0c57bc3c7e16c1f269a6609Jason Sams LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[2], f[6], f[10], f[14]); 62992a0b70d8fd7a14f0c57bc3c7e16c1f269a6609Jason Sams LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[3], f[7], f[11], f[15]); 6356bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams} 6456bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams 65afcb25c65e8145d15aaf50a0ca38333954a97000Jason Samsvoid ProgramVertex::setupGL(const Context *rsc, ProgramVertexState *state) 66326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 67cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams if ((state->mLast.get() == this) && !mDirty) { 68cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams return; 69cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams } 70cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams state->mLast.set(this); 71cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams 72cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams const float *f = static_cast<const float *>(mConstants->getPtr()); 73326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 74326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams glMatrixMode(GL_TEXTURE); 75326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams if (mTextureMatrixEnable) { 76326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]); 77326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams } else { 78326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams glLoadIdentity(); 79326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams } 80326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 81b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glMatrixMode(GL_MODELVIEW); 82b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glLoadIdentity(); 83b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams if (mLightCount) { 8448b7edc13372dcb4537713e32beeb36bcd73a6d9Romain Guy int v = 0; 85b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glEnable(GL_LIGHTING); 86b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glLightModelxv(GL_LIGHT_MODEL_TWO_SIDE, &v); 87b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams for (uint32_t ct = 0; ct < mLightCount; ct++) { 88b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams const Light *l = mLights[ct].get(); 89b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glEnable(GL_LIGHT0 + ct); 90b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams l->setupGL(ct); 91b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } 92b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams for (uint32_t ct = mLightCount; ct < MAX_LIGHTS; ct++) { 93b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glDisable(GL_LIGHT0 + ct); 94b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } 95b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } else { 96b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glDisable(GL_LIGHTING); 97b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } 98cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams 99b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams if (!f) { 100b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams LOGE("Must bind constants to vertex program"); 101b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } 102326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 103326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams glMatrixMode(GL_PROJECTION); 10456bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]); 105326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams glMatrixMode(GL_MODELVIEW); 10656bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]); 107326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 108cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams mDirty = false; 109326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 110326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 111c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsvoid ProgramVertex::loadShader() { 112c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams Program::loadShader(GL_VERTEX_SHADER); 113c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams} 114c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 115c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsvoid ProgramVertex::createShader() 116c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams{ 117c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.setTo(""); 118c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 119c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams for (uint32_t ct=0; ct < mAttribCount; ct++) { 120c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.append("attribute vec4 "); 121c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.append(mAttribNames[ct]); 122c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.append(";\n"); 123c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams } 124c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 125c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams for (uint32_t ct=0; ct < mUniformCount; ct++) { 126c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.append("uniform mat4 "); 127c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.append(mUniformNames[ct]); 128c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.append(";\n"); 129c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams } 130c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 131c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.append("varying vec4 varColor;\n"); 132c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.append("varying vec4 varTex0;\n"); 133c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 134f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams if (mUserShader.length() > 1) { 135f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams mShader.append(mUserShader); 136c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams } else { 137f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams mShader.append("void main() {\n"); 138f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams mShader.append(" gl_Position = uni_MVP * attrib_Position;\n"); 139f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams mShader.append(" gl_PointSize = attrib_PointSize.x;\n"); 140f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams 141f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams mShader.append(" varColor = attrib_Color;\n"); 142f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams if (mTextureMatrixEnable) { 143f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams mShader.append(" varTex0 = uni_TexMatrix * attrib_T0;\n"); 144f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams } else { 145f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams mShader.append(" varTex0 = attrib_T0;\n"); 146f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams } 147f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams //mShader.append(" pos.x = pos.x / 480.0;\n"); 148f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams //mShader.append(" pos.y = pos.y / 800.0;\n"); 149f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams //mShader.append(" gl_Position = pos;\n"); 150f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams mShader.append("}\n"); 151c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams } 152c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams} 153c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 154c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsvoid ProgramVertex::setupGL2(const Context *rsc, ProgramVertexState *state, ShaderCache *sc) 155c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams{ 156c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams //LOGE("sgl2 vtx1 %x", glGetError()); 157c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams if ((state->mLast.get() == this) && !mDirty) { 158c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams //return; 159c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams } 160c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 161c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams const float *f = static_cast<const float *>(mConstants->getPtr()); 162c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 163c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams Matrix mvp; 164c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mvp.load(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]); 165c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams Matrix t; 166c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]); 167c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mvp.multiply(&t); 168c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 169c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams glUniformMatrix4fv(sc->vtxUniformSlot(0), 1, GL_FALSE, mvp.m); 170c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams if (mTextureMatrixEnable) { 171c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams glUniformMatrix4fv(sc->vtxUniformSlot(1), 1, GL_FALSE, 172c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams &f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]); 173c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams } 174c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 175c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams state->mLast.set(this); 176c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams //LOGE("sgl2 vtx2 %x", glGetError()); 177c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams} 178c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 179b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Samsvoid ProgramVertex::addLight(const Light *l) 180b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams{ 181b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams if (mLightCount < MAX_LIGHTS) { 182b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams mLights[mLightCount].set(l); 183b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams mLightCount++; 184b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } 185b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams} 186b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams 187c9d43db4d216b01b13aebfdb31d5615909591b33Jason Samsvoid ProgramVertex::setProjectionMatrix(const rsc_Matrix *m) const 188c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams{ 189cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams float *f = static_cast<float *>(mConstants->getPtr()); 190c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix)); 191cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams mDirty = true; 192c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams} 193c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams 194c9d43db4d216b01b13aebfdb31d5615909591b33Jason Samsvoid ProgramVertex::setModelviewMatrix(const rsc_Matrix *m) const 195c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams{ 196cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams float *f = static_cast<float *>(mConstants->getPtr()); 197c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix)); 198cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams mDirty = true; 199c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams} 200c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams 201c9d43db4d216b01b13aebfdb31d5615909591b33Jason Samsvoid ProgramVertex::setTextureMatrix(const rsc_Matrix *m) const 202c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams{ 203cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams float *f = static_cast<float *>(mConstants->getPtr()); 204c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix)); 205cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams mDirty = true; 206c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams} 207c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams 2083a97c59c6f8cc974d007080365b82c5177ba6a3fJason Samsvoid ProgramVertex::transformToScreen(const Context *rsc, float *v4out, const float *v3in) const 2093a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams{ 2103a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams float *f = static_cast<float *>(mConstants->getPtr()); 2113a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams Matrix mvp; 2123a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams mvp.loadMultiply((Matrix *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], 2133a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams (Matrix *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]); 2143a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams mvp.vectorMultiply(v4out, v3in); 2153a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams} 216326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 217c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsvoid ProgramVertex::init(Context *rsc) 218c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams{ 219c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mAttribCount = 6; 220c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mAttribNames[VertexArray::POSITION].setTo("attrib_Position"); 221c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mAttribNames[VertexArray::COLOR].setTo("attrib_Color"); 222c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mAttribNames[VertexArray::NORMAL].setTo("attrib_Normal"); 223c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mAttribNames[VertexArray::POINT_SIZE].setTo("attrib_PointSize"); 224c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mAttribNames[VertexArray::TEXTURE_0].setTo("attrib_T0"); 225c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mAttribNames[VertexArray::TEXTURE_1].setTo("attrib_T1"); 226c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 227c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mUniformCount = 2; 228c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mUniformNames[0].setTo("uni_MVP"); 229c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mUniformNames[1].setTo("uni_TexMatrix"); 230c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 231c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams createShader(); 232c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams} 233c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 2344815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams 235c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams/////////////////////////////////////////////////////////////////////// 236c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 237326e0ddf89e8df2837752fbfd7a014814b32082cJason SamsProgramVertexState::ProgramVertexState() 238326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 239326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 240326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 241326e0ddf89e8df2837752fbfd7a014814b32082cJason SamsProgramVertexState::~ProgramVertexState() 242326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 243326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 244326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 2458ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Samsvoid ProgramVertexState::init(Context *rsc, int32_t w, int32_t h) 2468ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams{ 2478287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams rsi_ElementBegin(rsc); 2488287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams rsi_ElementAdd(rsc, RS_KIND_USER, RS_TYPE_FLOAT, false, 32, NULL); 2498287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams RsElement e = rsi_ElementCreate(rsc); 2508287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams 2518287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams rsi_TypeBegin(rsc, e); 2528287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams rsi_TypeAdd(rsc, RS_DIMENSION_X, 48); 253f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mAllocType.set((Type *)rsi_TypeCreate(rsc)); 2548287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams 2554815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams ProgramVertex *pv = new ProgramVertex(rsc, false); 256f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams Allocation *alloc = (Allocation *)rsi_AllocationCreateTyped(rsc, mAllocType.get()); 2578ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams mDefaultAlloc.set(alloc); 2588ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams mDefault.set(pv); 259c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams pv->init(rsc); 260cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams pv->bindAllocation(alloc); 261cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams 262e18844a5f648071fcc3594f84bca1728644af41aJason Sams updateSize(rsc, w, h); 263e18844a5f648071fcc3594f84bca1728644af41aJason Sams} 264e18844a5f648071fcc3594f84bca1728644af41aJason Sams 265e18844a5f648071fcc3594f84bca1728644af41aJason Samsvoid ProgramVertexState::updateSize(Context *rsc, int32_t w, int32_t h) 266e18844a5f648071fcc3594f84bca1728644af41aJason Sams{ 2678ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams Matrix m; 2688ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams m.loadOrtho(0,w, h,0, -1,1); 269e18844a5f648071fcc3594f84bca1728644af41aJason Sams mDefaultAlloc->subData(RS_PROGRAM_VERTEX_PROJECTION_OFFSET, 16, &m.m[0], 16*4); 2708ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams 2718ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams m.loadIdentity(); 272e18844a5f648071fcc3594f84bca1728644af41aJason Sams mDefaultAlloc->subData(RS_PROGRAM_VERTEX_MODELVIEW_OFFSET, 16, &m.m[0], 16*4); 2738ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams} 274326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 275f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Samsvoid ProgramVertexState::deinit(Context *rsc) 276f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams{ 277f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mDefaultAlloc.clear(); 278f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mDefault.clear(); 279f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mAllocType.clear(); 280f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mLast.clear(); 281f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams} 282f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams 283326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 284326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace android { 285326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace renderscript { 286326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 287326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 2884815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsRsProgramVertex rsi_ProgramVertexCreate(Context *rsc, bool texMat) 289326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 2904815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams ProgramVertex *pv = new ProgramVertex(rsc, texMat); 2919397e30ce5fe3f6af9212a93b490836b04fdfffaJason Sams pv->incUserRef(); 292326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams return pv; 293326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 294326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 2954815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsRsProgramVertex rsi_ProgramVertexCreate2(Context *rsc, const char * shaderText, 2964815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams uint32_t shaderLength, const uint32_t * params, 2974815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams uint32_t paramLength) 298326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 2994815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength); 3004815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams pv->incUserRef(); 3014815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams return pv; 302b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams} 303326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 304326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 305326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 306326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 307