rsProgramVertex.h revision cd50653f99c960e1a47c2c30e53b369b8805344a
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_PROGRAM_VERTEX_H 18#define ANDROID_RS_PROGRAM_VERTEX_H 19 20#include "rsProgram.h" 21 22// --------------------------------------------------------------------------- 23namespace android { 24namespace renderscript { 25 26class ProgramVertexState; 27 28class ProgramVertex : public Program 29{ 30public: 31 const static uint32_t MAX_LIGHTS = 8; 32 33 ProgramVertex(Context *,const char * shaderText, uint32_t shaderLength, 34 const uint32_t * params, uint32_t paramLength); 35 ProgramVertex(Context *, bool texMat); 36 virtual ~ProgramVertex(); 37 38 virtual void setupGL(const Context *rsc, ProgramVertexState *state); 39 virtual void setupGL2(const Context *rsc, ProgramVertexState *state, ShaderCache *sc); 40 41 42 void setTextureMatrixEnable(bool e) {mTextureMatrixEnable = e;} 43 void addLight(const Light *); 44 45 void setProjectionMatrix(const rsc_Matrix *) const; 46 void setModelviewMatrix(const rsc_Matrix *) const; 47 void setTextureMatrix(const rsc_Matrix *) const; 48 49 void transformToScreen(const Context *, float *v4out, const float *v3in) const; 50 51 virtual void createShader(); 52 virtual void loadShader(Context *); 53 virtual void init(Context *); 54 55 56protected: 57 uint32_t mLightCount; 58 ObjectBaseRef<const Light> mLights[MAX_LIGHTS]; 59 60 // Hacks to create a program for now 61 bool mTextureMatrixEnable; 62}; 63 64 65class ProgramVertexState 66{ 67public: 68 ProgramVertexState(); 69 ~ProgramVertexState(); 70 71 void init(Context *rsc, int32_t w, int32_t h); 72 void deinit(Context *rsc); 73 void updateSize(Context *rsc, int32_t w, int32_t h); 74 75 ObjectBaseRef<ProgramVertex> mDefault; 76 ObjectBaseRef<ProgramVertex> mLast; 77 ObjectBaseRef<Allocation> mDefaultAlloc; 78 79 ObjectBaseRef<Type> mAllocType; 80 81 82}; 83 84 85} 86} 87#endif 88 89 90