rsScriptC.h revision 02000b3cdcb2ac369bd06313932b26d4b8e023a9
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RS_SCRIPT_C_H
18#define ANDROID_RS_SCRIPT_C_H
19
20#include "rsScript.h"
21
22#include "RenderScriptEnv.h"
23
24struct BCCOpaqueScript;
25
26// ---------------------------------------------------------------------------
27namespace android {
28namespace renderscript {
29
30
31class ScriptC : public Script {
32public:
33    typedef int (*RunScript_t)();
34    typedef void (*VoidFunc_t)();
35
36    ScriptC(Context *);
37    virtual ~ScriptC();
38
39    struct Program_t {
40        int mVersionMajor;
41        int mVersionMinor;
42
43        RunScript_t mRoot;
44        VoidFunc_t mInit;
45
46        uint32_t * mObjectSlotList;
47        uint32_t mObjectSlotCount;
48    };
49
50
51    Program_t mProgram;
52
53    BCCOpaqueScript *mBccScript;
54
55    const Allocation *ptrToAllocation(const void *) const;
56
57
58    virtual void Invoke(Context *rsc, uint32_t slot, const void *data, uint32_t len);
59
60    virtual uint32_t run(Context *);
61
62    virtual void runForEach(Context *rsc,
63                            const Allocation * ain,
64                            Allocation * aout,
65                            const void * usr,
66                            const RsScriptCall *sc = NULL);
67
68    virtual void serialize(OStream *stream) const {    }
69    virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_SCRIPT_C; }
70    static Type *createFromStream(Context *rsc, IStream *stream) { return NULL; }
71
72protected:
73    void setupScript(Context *);
74    void setupGLState(Context *);
75    Script * setTLS(Script *);
76};
77
78class ScriptCState {
79public:
80    ScriptCState();
81    ~ScriptCState();
82
83    char * mScriptText;
84    size_t mScriptLen;
85
86    bool runCompiler(Context *rsc, ScriptC *s, const char *resName, const char *cacheDir);
87
88    struct SymbolTable_t {
89        const char * mName;
90        void * mPtr;
91        bool threadable;
92    };
93    static const SymbolTable_t * lookupSymbol(const char *);
94    static const SymbolTable_t * lookupSymbolCL(const char *);
95    static const SymbolTable_t * lookupSymbolGL(const char *);
96};
97
98
99}
100}
101#endif
102