rs_hal.h revision 807fdc4b6f3fb893015ee136565d6151bb2332d3
1/*
2 * Copyright (C) 2011-2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RS_HAL_H
18#define RS_HAL_H
19
20#include <rsDefines.h>
21
22struct ANativeWindow;
23
24namespace android {
25namespace renderscript {
26
27class Context;
28class ObjectBase;
29class Element;
30class Type;
31class Allocation;
32class Script;
33class ScriptC;
34class Path;
35class Program;
36class ProgramStore;
37class ProgramRaster;
38class ProgramVertex;
39class ProgramFragment;
40class Mesh;
41class Sampler;
42class FBOCache;
43
44typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName);
45
46typedef struct {
47    const void *in;
48    void *out;
49    const void *usr;
50    size_t usr_len;
51    uint32_t x;
52    uint32_t y;
53    uint32_t z;
54    uint32_t lod;
55    RsAllocationCubemapFace face;
56    uint32_t ar[16];
57} RsForEachStubParamStruct;
58
59/**
60 * Script management functions
61 */
62typedef struct {
63    bool (*initGraphics)(const Context *);
64    void (*shutdownGraphics)(const Context *);
65    bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow);
66    void (*swap)(const Context *);
67
68    void (*shutdownDriver)(Context *);
69    void (*getVersion)(unsigned int *major, unsigned int *minor);
70    void (*setPriority)(const Context *, int32_t priority);
71
72
73
74    struct {
75        bool (*init)(const Context *rsc, ScriptC *s,
76                     char const *resName,
77                     char const *cacheDir,
78                     uint8_t const *bitcode,
79                     size_t bitcodeSize,
80                     uint32_t flags);
81
82        void (*invokeFunction)(const Context *rsc, Script *s,
83                               uint32_t slot,
84                               const void *params,
85                               size_t paramLength);
86        int (*invokeRoot)(const Context *rsc, Script *s);
87        void (*invokeForEach)(const Context *rsc,
88                              Script *s,
89                              uint32_t slot,
90                              const Allocation * ain,
91                              Allocation * aout,
92                              const void * usr,
93                              uint32_t usrLen,
94                              const RsScriptCall *sc);
95        void (*invokeInit)(const Context *rsc, Script *s);
96        void (*invokeFreeChildren)(const Context *rsc, Script *s);
97
98        void (*setGlobalVar)(const Context *rsc, const Script *s,
99                             uint32_t slot,
100                             void *data,
101                             size_t dataLength);
102        void (*setGlobalVarWithElemDims)(const Context *rsc, const Script *s,
103                                         uint32_t slot,
104                                         void *data,
105                                         size_t dataLength,
106                                         const Element *e,
107                                         const size_t *dims,
108                                         size_t dimLength);
109        void (*setGlobalBind)(const Context *rsc, const Script *s,
110                              uint32_t slot,
111                              Allocation *data);
112        void (*setGlobalObj)(const Context *rsc, const Script *s,
113                             uint32_t slot,
114                             ObjectBase *data);
115
116        void (*destroy)(const Context *rsc, Script *s);
117    } script;
118
119    struct {
120        bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero);
121        void (*destroy)(const Context *rsc, Allocation *alloc);
122
123        void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType,
124                       bool zeroNew);
125        void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src);
126        void (*markDirty)(const Context *rsc, const Allocation *alloc);
127
128        int32_t (*initSurfaceTexture)(const Context *rsc, const Allocation *alloc);
129        void (*setSurfaceTexture)(const Context *rsc, Allocation *alloc, ANativeWindow *sur);
130        void (*ioSend)(const Context *rsc, Allocation *alloc);
131        void (*ioReceive)(const Context *rsc, Allocation *alloc);
132
133        void (*data1D)(const Context *rsc, const Allocation *alloc,
134                       uint32_t xoff, uint32_t lod, uint32_t count,
135                       const void *data, size_t sizeBytes);
136        void (*data2D)(const Context *rsc, const Allocation *alloc,
137                       uint32_t xoff, uint32_t yoff, uint32_t lod,
138                       RsAllocationCubemapFace face, uint32_t w, uint32_t h,
139                       const void *data, size_t sizeBytes);
140        void (*data3D)(const Context *rsc, const Allocation *alloc,
141                       uint32_t xoff, uint32_t yoff, uint32_t zoff,
142                       uint32_t lod, RsAllocationCubemapFace face,
143                       uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes);
144
145        void (*read1D)(const Context *rsc, const Allocation *alloc,
146                       uint32_t xoff, uint32_t lod, uint32_t count,
147                       void *data, size_t sizeBytes);
148        void (*read2D)(const Context *rsc, const Allocation *alloc,
149                       uint32_t xoff, uint32_t yoff, uint32_t lod,
150                       RsAllocationCubemapFace face, uint32_t w, uint32_t h,
151                       void *data, size_t sizeBytes);
152        void (*read3D)(const Context *rsc, const Allocation *alloc,
153                       uint32_t xoff, uint32_t yoff, uint32_t zoff,
154                       uint32_t lod, RsAllocationCubemapFace face,
155                       uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes);
156
157        // Lock and unlock make a 1D region of memory available to the CPU
158        // for direct access by pointer.  Once unlock is called control is
159        // returned to the SOC driver.
160        void * (*lock1D)(const Context *rsc, const Allocation *alloc);
161        void (*unlock1D)(const Context *rsc, const Allocation *alloc);
162
163        // Allocation to allocation copies
164        void (*allocData1D)(const Context *rsc,
165                            const Allocation *dstAlloc,
166                            uint32_t dstXoff, uint32_t dstLod, uint32_t count,
167                            const Allocation *srcAlloc, uint32_t srcXoff, uint32_t srcLod);
168        void (*allocData2D)(const Context *rsc,
169                            const Allocation *dstAlloc,
170                            uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
171                            RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
172                            const Allocation *srcAlloc,
173                            uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
174                            RsAllocationCubemapFace srcFace);
175        void (*allocData3D)(const Context *rsc,
176                            const Allocation *dstAlloc,
177                            uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
178                            uint32_t dstLod, RsAllocationCubemapFace dstFace,
179                            uint32_t w, uint32_t h, uint32_t d,
180                            const Allocation *srcAlloc,
181                            uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
182                            uint32_t srcLod, RsAllocationCubemapFace srcFace);
183
184        void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x,
185                              const void *data, uint32_t elementOff, size_t sizeBytes);
186        void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y,
187                              const void *data, uint32_t elementOff, size_t sizeBytes);
188
189
190    } allocation;
191
192    struct {
193        bool (*init)(const Context *rsc, const ProgramStore *ps);
194        void (*setActive)(const Context *rsc, const ProgramStore *ps);
195        void (*destroy)(const Context *rsc, const ProgramStore *ps);
196    } store;
197
198    struct {
199        bool (*init)(const Context *rsc, const ProgramRaster *ps);
200        void (*setActive)(const Context *rsc, const ProgramRaster *ps);
201        void (*destroy)(const Context *rsc, const ProgramRaster *ps);
202    } raster;
203
204    struct {
205        bool (*init)(const Context *rsc, const ProgramVertex *pv,
206                     const char* shader, size_t shaderLen,
207                     const char** textureNames, size_t textureNamesCount,
208                     const size_t *textureNamesLength);
209        void (*setActive)(const Context *rsc, const ProgramVertex *pv);
210        void (*destroy)(const Context *rsc, const ProgramVertex *pv);
211    } vertex;
212
213    struct {
214        bool (*init)(const Context *rsc, const ProgramFragment *pf,
215                     const char* shader, size_t shaderLen,
216                     const char** textureNames, size_t textureNamesCount,
217                     const size_t *textureNamesLength);
218        void (*setActive)(const Context *rsc, const ProgramFragment *pf);
219        void (*destroy)(const Context *rsc, const ProgramFragment *pf);
220    } fragment;
221
222    struct {
223        bool (*init)(const Context *rsc, const Mesh *m);
224        void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len);
225        void (*destroy)(const Context *rsc, const Mesh *m);
226    } mesh;
227
228    struct {
229        bool (*initStatic)(const Context *rsc, const Path *m, const Allocation *vtx, const Allocation *loops);
230        bool (*initDynamic)(const Context *rsc, const Path *m);
231        void (*draw)(const Context *rsc, const Path *m);
232        void (*destroy)(const Context *rsc, const Path *m);
233    } path;
234
235    struct {
236        bool (*init)(const Context *rsc, const Sampler *m);
237        void (*destroy)(const Context *rsc, const Sampler *m);
238    } sampler;
239
240    struct {
241        bool (*init)(const Context *rsc, const FBOCache *fb);
242        void (*setActive)(const Context *rsc, const FBOCache *fb);
243        void (*destroy)(const Context *rsc, const FBOCache *fb);
244    } framebuffer;
245
246} RsdHalFunctions;
247
248
249}
250}
251
252
253bool rsdHalInit(android::renderscript::Context *, uint32_t version_major, uint32_t version_minor);
254
255#endif
256
257