rs_hal.h revision 8eaba4fee0c7b5325742c87187622fdff51d5eff
1/*
2 * Copyright (C) 2011-2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RS_HAL_H
18#define RS_HAL_H
19
20#include <rsDefines.h>
21
22struct ANativeWindow;
23
24namespace android {
25namespace renderscript {
26
27class Context;
28class ObjectBase;
29class Element;
30class Type;
31class Allocation;
32class Script;
33class ScriptC;
34class Path;
35class Program;
36class ProgramStore;
37class ProgramRaster;
38class ProgramVertex;
39class ProgramFragment;
40class Mesh;
41class Sampler;
42class FBOCache;
43
44typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName);
45
46typedef struct {
47    const void *in;
48    void *out;
49    const void *usr;
50    size_t usrLen;
51    uint32_t x;
52    uint32_t y;
53    uint32_t z;
54    uint32_t lod;
55    RsAllocationCubemapFace face;
56    uint32_t ar[16];
57
58    uint32_t dimX;
59    uint32_t dimY;
60    uint32_t dimZ;
61    uint32_t dimArray;
62
63    const uint8_t *ptrIn;
64    uint8_t *ptrOut;
65    uint32_t eStrideIn;
66    uint32_t eStrideOut;
67    uint32_t yStrideIn;
68    uint32_t yStrideOut;
69} RsForEachStubParamStruct;
70
71/**
72 * Script management functions
73 */
74typedef struct {
75    bool (*initGraphics)(const Context *);
76    void (*shutdownGraphics)(const Context *);
77    bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow);
78    void (*swap)(const Context *);
79
80    void (*shutdownDriver)(Context *);
81    void (*getVersion)(unsigned int *major, unsigned int *minor);
82    void (*setPriority)(const Context *, int32_t priority);
83
84
85
86    struct {
87        bool (*init)(const Context *rsc, ScriptC *s,
88                     char const *resName,
89                     char const *cacheDir,
90                     uint8_t const *bitcode,
91                     size_t bitcodeSize,
92                     uint32_t flags);
93        bool (*initIntrinsic)(const Context *rsc, Script *s,
94                              RsScriptIntrisicID iid,
95                              Element *e);
96
97        void (*invokeFunction)(const Context *rsc, Script *s,
98                               uint32_t slot,
99                               const void *params,
100                               size_t paramLength);
101        int (*invokeRoot)(const Context *rsc, Script *s);
102        void (*invokeForEach)(const Context *rsc,
103                              Script *s,
104                              uint32_t slot,
105                              const Allocation * ain,
106                              Allocation * aout,
107                              const void * usr,
108                              uint32_t usrLen,
109                              const RsScriptCall *sc);
110        void (*invokeInit)(const Context *rsc, Script *s);
111        void (*invokeFreeChildren)(const Context *rsc, Script *s);
112
113        void (*setGlobalVar)(const Context *rsc, const Script *s,
114                             uint32_t slot,
115                             void *data,
116                             size_t dataLength);
117        void (*setGlobalVarWithElemDims)(const Context *rsc, const Script *s,
118                                         uint32_t slot,
119                                         void *data,
120                                         size_t dataLength,
121                                         const Element *e,
122                                         const size_t *dims,
123                                         size_t dimLength);
124        void (*setGlobalBind)(const Context *rsc, const Script *s,
125                              uint32_t slot,
126                              Allocation *data);
127        void (*setGlobalObj)(const Context *rsc, const Script *s,
128                             uint32_t slot,
129                             ObjectBase *data);
130
131        void (*destroy)(const Context *rsc, Script *s);
132    } script;
133
134    struct {
135        bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero);
136        void (*destroy)(const Context *rsc, Allocation *alloc);
137
138        void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType,
139                       bool zeroNew);
140        void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src);
141        void (*markDirty)(const Context *rsc, const Allocation *alloc);
142
143        int32_t (*initSurfaceTexture)(const Context *rsc, const Allocation *alloc);
144        void (*setSurfaceTexture)(const Context *rsc, Allocation *alloc, ANativeWindow *sur);
145        void (*ioSend)(const Context *rsc, Allocation *alloc);
146        void (*ioReceive)(const Context *rsc, Allocation *alloc);
147
148        void (*data1D)(const Context *rsc, const Allocation *alloc,
149                       uint32_t xoff, uint32_t lod, uint32_t count,
150                       const void *data, size_t sizeBytes);
151        void (*data2D)(const Context *rsc, const Allocation *alloc,
152                       uint32_t xoff, uint32_t yoff, uint32_t lod,
153                       RsAllocationCubemapFace face, uint32_t w, uint32_t h,
154                       const void *data, size_t sizeBytes);
155        void (*data3D)(const Context *rsc, const Allocation *alloc,
156                       uint32_t xoff, uint32_t yoff, uint32_t zoff,
157                       uint32_t lod, RsAllocationCubemapFace face,
158                       uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes);
159
160        void (*read1D)(const Context *rsc, const Allocation *alloc,
161                       uint32_t xoff, uint32_t lod, uint32_t count,
162                       void *data, size_t sizeBytes);
163        void (*read2D)(const Context *rsc, const Allocation *alloc,
164                       uint32_t xoff, uint32_t yoff, uint32_t lod,
165                       RsAllocationCubemapFace face, uint32_t w, uint32_t h,
166                       void *data, size_t sizeBytes);
167        void (*read3D)(const Context *rsc, const Allocation *alloc,
168                       uint32_t xoff, uint32_t yoff, uint32_t zoff,
169                       uint32_t lod, RsAllocationCubemapFace face,
170                       uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes);
171
172        // Lock and unlock make a 1D region of memory available to the CPU
173        // for direct access by pointer.  Once unlock is called control is
174        // returned to the SOC driver.
175        void * (*lock1D)(const Context *rsc, const Allocation *alloc);
176        void (*unlock1D)(const Context *rsc, const Allocation *alloc);
177
178        // Allocation to allocation copies
179        void (*allocData1D)(const Context *rsc,
180                            const Allocation *dstAlloc,
181                            uint32_t dstXoff, uint32_t dstLod, uint32_t count,
182                            const Allocation *srcAlloc, uint32_t srcXoff, uint32_t srcLod);
183        void (*allocData2D)(const Context *rsc,
184                            const Allocation *dstAlloc,
185                            uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
186                            RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
187                            const Allocation *srcAlloc,
188                            uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
189                            RsAllocationCubemapFace srcFace);
190        void (*allocData3D)(const Context *rsc,
191                            const Allocation *dstAlloc,
192                            uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
193                            uint32_t dstLod, RsAllocationCubemapFace dstFace,
194                            uint32_t w, uint32_t h, uint32_t d,
195                            const Allocation *srcAlloc,
196                            uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
197                            uint32_t srcLod, RsAllocationCubemapFace srcFace);
198
199        void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x,
200                              const void *data, uint32_t elementOff, size_t sizeBytes);
201        void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y,
202                              const void *data, uint32_t elementOff, size_t sizeBytes);
203
204        void (*generateMipmaps)(const Context *rsc, const Allocation *alloc);
205    } allocation;
206
207    struct {
208        bool (*init)(const Context *rsc, const ProgramStore *ps);
209        void (*setActive)(const Context *rsc, const ProgramStore *ps);
210        void (*destroy)(const Context *rsc, const ProgramStore *ps);
211    } store;
212
213    struct {
214        bool (*init)(const Context *rsc, const ProgramRaster *ps);
215        void (*setActive)(const Context *rsc, const ProgramRaster *ps);
216        void (*destroy)(const Context *rsc, const ProgramRaster *ps);
217    } raster;
218
219    struct {
220        bool (*init)(const Context *rsc, const ProgramVertex *pv,
221                     const char* shader, size_t shaderLen,
222                     const char** textureNames, size_t textureNamesCount,
223                     const size_t *textureNamesLength);
224        void (*setActive)(const Context *rsc, const ProgramVertex *pv);
225        void (*destroy)(const Context *rsc, const ProgramVertex *pv);
226    } vertex;
227
228    struct {
229        bool (*init)(const Context *rsc, const ProgramFragment *pf,
230                     const char* shader, size_t shaderLen,
231                     const char** textureNames, size_t textureNamesCount,
232                     const size_t *textureNamesLength);
233        void (*setActive)(const Context *rsc, const ProgramFragment *pf);
234        void (*destroy)(const Context *rsc, const ProgramFragment *pf);
235    } fragment;
236
237    struct {
238        bool (*init)(const Context *rsc, const Mesh *m);
239        void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len);
240        void (*destroy)(const Context *rsc, const Mesh *m);
241    } mesh;
242
243    struct {
244        bool (*initStatic)(const Context *rsc, const Path *m, const Allocation *vtx, const Allocation *loops);
245        bool (*initDynamic)(const Context *rsc, const Path *m);
246        void (*draw)(const Context *rsc, const Path *m);
247        void (*destroy)(const Context *rsc, const Path *m);
248    } path;
249
250    struct {
251        bool (*init)(const Context *rsc, const Sampler *m);
252        void (*destroy)(const Context *rsc, const Sampler *m);
253    } sampler;
254
255    struct {
256        bool (*init)(const Context *rsc, const FBOCache *fb);
257        void (*setActive)(const Context *rsc, const FBOCache *fb);
258        void (*destroy)(const Context *rsc, const FBOCache *fb);
259    } framebuffer;
260
261} RsdHalFunctions;
262
263
264}
265}
266
267
268bool rsdHalInit(android::renderscript::Context *, uint32_t version_major, uint32_t version_minor);
269
270#endif
271
272