rs_hal.h revision 9c64239ebbfa4170190ede812e69150035e008e0
1/*
2 * Copyright (C) 2011-2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RS_HAL_H
18#define RS_HAL_H
19
20#include <rsDefines.h>
21
22struct ANativeWindow;
23
24namespace android {
25namespace renderscript {
26
27class Context;
28class ObjectBase;
29class Element;
30class Type;
31class Allocation;
32class Script;
33class ScriptKernelID;
34class ScriptFieldID;
35class ScriptMethodID;
36class ScriptC;
37class ScriptGroup;
38class Path;
39class Program;
40class ProgramStore;
41class ProgramRaster;
42class ProgramVertex;
43class ProgramFragment;
44class Mesh;
45class Sampler;
46class FBOCache;
47
48typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName);
49
50typedef struct {
51    const void *in;
52    void *out;
53    const void *usr;
54    size_t usrLen;
55    uint32_t x;
56    uint32_t y;
57    uint32_t z;
58    uint32_t lod;
59    RsAllocationCubemapFace face;
60    uint32_t ar[16];
61    uint32_t lid;
62
63    uint32_t dimX;
64    uint32_t dimY;
65    uint32_t dimZ;
66    uint32_t dimArray;
67
68    const uint8_t *ptrIn;
69    uint8_t *ptrOut;
70    uint32_t eStrideIn;
71    uint32_t eStrideOut;
72    uint32_t yStrideIn;
73    uint32_t yStrideOut;
74    uint32_t slot;
75} RsForEachStubParamStruct;
76
77/**
78 * Script management functions
79 */
80typedef struct {
81    bool (*initGraphics)(const Context *);
82    void (*shutdownGraphics)(const Context *);
83    bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow);
84    void (*swap)(const Context *);
85
86    void (*shutdownDriver)(Context *);
87    void (*getVersion)(unsigned int *major, unsigned int *minor);
88    void (*setPriority)(const Context *, int32_t priority);
89
90    void* (*allocRuntimeMem)(size_t size, uint32_t flags);
91    void (*freeRuntimeMem)(void* ptr);
92
93    struct {
94        bool (*init)(const Context *rsc, ScriptC *s,
95                     char const *resName,
96                     char const *cacheDir,
97                     uint8_t const *bitcode,
98                     size_t bitcodeSize,
99                     uint32_t flags);
100        bool (*initIntrinsic)(const Context *rsc, Script *s,
101                              RsScriptIntrinsicID iid,
102                              Element *e);
103
104        void (*invokeFunction)(const Context *rsc, Script *s,
105                               uint32_t slot,
106                               const void *params,
107                               size_t paramLength);
108        int (*invokeRoot)(const Context *rsc, Script *s);
109        void (*invokeForEach)(const Context *rsc,
110                              Script *s,
111                              uint32_t slot,
112                              const Allocation * ain,
113                              Allocation * aout,
114                              const void * usr,
115                              size_t usrLen,
116                              const RsScriptCall *sc);
117        void (*invokeInit)(const Context *rsc, Script *s);
118        void (*invokeFreeChildren)(const Context *rsc, Script *s);
119
120        void (*setGlobalVar)(const Context *rsc, const Script *s,
121                             uint32_t slot,
122                             void *data,
123                             size_t dataLength);
124        void (*getGlobalVar)(const Context *rsc, const Script *s,
125                             uint32_t slot,
126                             void *data,
127                             size_t dataLength);
128        void (*setGlobalVarWithElemDims)(const Context *rsc, const Script *s,
129                                         uint32_t slot,
130                                         void *data,
131                                         size_t dataLength,
132                                         const Element *e,
133                                         const size_t *dims,
134                                         size_t dimLength);
135        void (*setGlobalBind)(const Context *rsc, const Script *s,
136                              uint32_t slot,
137                              Allocation *data);
138        void (*setGlobalObj)(const Context *rsc, const Script *s,
139                             uint32_t slot,
140                             ObjectBase *data);
141
142        void (*destroy)(const Context *rsc, Script *s);
143    } script;
144
145    struct {
146        bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero);
147        void (*destroy)(const Context *rsc, Allocation *alloc);
148
149        void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType,
150                       bool zeroNew);
151        void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src);
152        void (*markDirty)(const Context *rsc, const Allocation *alloc);
153
154        void * (*getSurface)(const Context *rsc, const Allocation *alloc);
155        void (*setSurface)(const Context *rsc, Allocation *alloc, ANativeWindow *sur);
156        void (*ioSend)(const Context *rsc, Allocation *alloc);
157        void (*ioReceive)(const Context *rsc, Allocation *alloc);
158
159        void (*data1D)(const Context *rsc, const Allocation *alloc,
160                       uint32_t xoff, uint32_t lod, size_t count,
161                       const void *data, size_t sizeBytes);
162        void (*data2D)(const Context *rsc, const Allocation *alloc,
163                       uint32_t xoff, uint32_t yoff, uint32_t lod,
164                       RsAllocationCubemapFace face, uint32_t w, uint32_t h,
165                       const void *data, size_t sizeBytes, size_t stride);
166        void (*data3D)(const Context *rsc, const Allocation *alloc,
167                       uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
168                       uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes,
169                       size_t stride);
170
171        void (*read1D)(const Context *rsc, const Allocation *alloc,
172                       uint32_t xoff, uint32_t lod, size_t count,
173                       void *data, size_t sizeBytes);
174        void (*read2D)(const Context *rsc, const Allocation *alloc,
175                       uint32_t xoff, uint32_t yoff, uint32_t lod,
176                       RsAllocationCubemapFace face, uint32_t w, uint32_t h,
177                       void *data, size_t sizeBytes, size_t stride);
178        void (*read3D)(const Context *rsc, const Allocation *alloc,
179                       uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
180                       uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes,
181                       size_t stride);
182
183        // Lock and unlock make a 1D region of memory available to the CPU
184        // for direct access by pointer.  Once unlock is called control is
185        // returned to the SOC driver.
186        void * (*lock1D)(const Context *rsc, const Allocation *alloc);
187        void (*unlock1D)(const Context *rsc, const Allocation *alloc);
188
189        // Allocation to allocation copies
190        void (*allocData1D)(const Context *rsc,
191                            const Allocation *dstAlloc,
192                            uint32_t dstXoff, uint32_t dstLod, size_t count,
193                            const Allocation *srcAlloc, uint32_t srcXoff, uint32_t srcLod);
194        void (*allocData2D)(const Context *rsc,
195                            const Allocation *dstAlloc,
196                            uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
197                            RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
198                            const Allocation *srcAlloc,
199                            uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
200                            RsAllocationCubemapFace srcFace);
201        void (*allocData3D)(const Context *rsc,
202                            const Allocation *dstAlloc,
203                            uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
204                            uint32_t dstLod,
205                            uint32_t w, uint32_t h, uint32_t d,
206                            const Allocation *srcAlloc,
207                            uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
208                            uint32_t srcLod);
209
210        void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x,
211                              const void *data, uint32_t elementOff, size_t sizeBytes);
212        void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y,
213                              const void *data, uint32_t elementOff, size_t sizeBytes);
214
215        void (*generateMipmaps)(const Context *rsc, const Allocation *alloc);
216    } allocation;
217
218    struct {
219        bool (*init)(const Context *rsc, const ProgramStore *ps);
220        void (*setActive)(const Context *rsc, const ProgramStore *ps);
221        void (*destroy)(const Context *rsc, const ProgramStore *ps);
222    } store;
223
224    struct {
225        bool (*init)(const Context *rsc, const ProgramRaster *ps);
226        void (*setActive)(const Context *rsc, const ProgramRaster *ps);
227        void (*destroy)(const Context *rsc, const ProgramRaster *ps);
228    } raster;
229
230    struct {
231        bool (*init)(const Context *rsc, const ProgramVertex *pv,
232                     const char* shader, size_t shaderLen,
233                     const char** textureNames, size_t textureNamesCount,
234                     const size_t *textureNamesLength);
235        void (*setActive)(const Context *rsc, const ProgramVertex *pv);
236        void (*destroy)(const Context *rsc, const ProgramVertex *pv);
237    } vertex;
238
239    struct {
240        bool (*init)(const Context *rsc, const ProgramFragment *pf,
241                     const char* shader, size_t shaderLen,
242                     const char** textureNames, size_t textureNamesCount,
243                     const size_t *textureNamesLength);
244        void (*setActive)(const Context *rsc, const ProgramFragment *pf);
245        void (*destroy)(const Context *rsc, const ProgramFragment *pf);
246    } fragment;
247
248    struct {
249        bool (*init)(const Context *rsc, const Mesh *m);
250        void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len);
251        void (*destroy)(const Context *rsc, const Mesh *m);
252    } mesh;
253
254    struct {
255        bool (*initStatic)(const Context *rsc, const Path *m, const Allocation *vtx, const Allocation *loops);
256        bool (*initDynamic)(const Context *rsc, const Path *m);
257        void (*draw)(const Context *rsc, const Path *m);
258        void (*destroy)(const Context *rsc, const Path *m);
259    } path;
260
261    struct {
262        bool (*init)(const Context *rsc, const Sampler *m);
263        void (*destroy)(const Context *rsc, const Sampler *m);
264    } sampler;
265
266    struct {
267        bool (*init)(const Context *rsc, const FBOCache *fb);
268        void (*setActive)(const Context *rsc, const FBOCache *fb);
269        void (*destroy)(const Context *rsc, const FBOCache *fb);
270    } framebuffer;
271
272    struct {
273        bool (*init)(const Context *rsc, ScriptGroup *sg);
274        void (*setInput)(const Context *rsc, const ScriptGroup *sg,
275                         const ScriptKernelID *kid, Allocation *);
276        void (*setOutput)(const Context *rsc, const ScriptGroup *sg,
277                          const ScriptKernelID *kid, Allocation *);
278        void (*execute)(const Context *rsc, const ScriptGroup *sg);
279        void (*destroy)(const Context *rsc, const ScriptGroup *sg);
280    } scriptgroup;
281
282} RsdHalFunctions;
283
284
285}
286}
287
288#ifdef __cplusplus
289extern "C" {
290#endif
291
292bool rsdHalInit(RsContext, uint32_t version_major, uint32_t version_minor);
293
294#ifdef __cplusplus
295}
296#endif
297
298#endif
299
300