android_GenericPlayer.h revision 85edd878a30caa535b0267d8d6e61b4ccc0d5fd0
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef __ANDROID_GENERICPLAYER_H__
18#define __ANDROID_GENERICPLAYER_H__
19
20#include <media/stagefright/foundation/AHandler.h>
21#include <media/stagefright/foundation/ALooper.h>
22#include <media/stagefright/foundation/AMessage.h>
23
24//--------------------------------------------------------------------------------------------------
25/**
26 * Message parameters for AHandler messages, see list in GenericPlayer::kWhatxxx
27 */
28#define WHATPARAM_SEEK_SEEKTIME_MS                  "seekTimeMs"
29#define WHATPARAM_LOOP_LOOPING                      "looping"
30#define WHATPARAM_BUFFERING_UPDATE                  "bufferingUpdate"
31#define WHATPARAM_BUFFERING_UPDATETHRESHOLD_PERCENT "buffUpdateThreshold"
32#define WHATPARAM_ATTACHAUXEFFECT                   "attachAuxEffect"
33#define WHATPARAM_SETAUXEFFECTSENDLEVEL             "setAuxEffectSendLevel"
34// Parameters for kWhatSetPlayEvents
35#define WHATPARAM_SETPLAYEVENTS_FLAGS               "setPlayEventsFlags"
36#define WHATPARAM_SETPLAYEVENTS_MARKER              "setPlayEventsMarker"
37#define WHATPARAM_SETPLAYEVENTS_UPDATE              "setPlayEventsUpdate"
38// Parameters for kWhatOneShot (see explanation at definition of kWhatOneShot below)
39#define WHATPARAM_ONESHOT_GENERATION                "oneShotGeneration"
40
41namespace android {
42
43class GenericPlayer : public AHandler
44{
45public:
46
47    enum {
48        kEventPrepared                = 'prep',
49        kEventHasVideoSize            = 'vsiz',
50        kEventPrefetchStatusChange    = 'pfsc',
51        kEventPrefetchFillLevelUpdate = 'pflu',
52        kEventEndOfStream             = 'eos',
53        kEventChannelCount            = 'ccnt',
54        kEventPlay                    = 'play', // SL_PLAYEVENT_*
55    };
56
57
58    GenericPlayer(const AudioPlayback_Parameters* params);
59    virtual ~GenericPlayer();
60
61    virtual void init(const notif_cbf_t cbf, void* notifUser);
62    virtual void preDestroy();
63
64    virtual void setDataSource(const char *uri);
65    virtual void setDataSource(int fd, int64_t offset, int64_t length);
66
67            void prepare();
68    virtual void play();
69    virtual void pause();
70    virtual void stop();
71    virtual void seek(int64_t timeMsec);
72    virtual void loop(bool loop);
73    virtual void setBufferingUpdateThreshold(int16_t thresholdPercent);
74
75    virtual void getDurationMsec(int* msec); //msec != NULL, ANDROID_UNKNOWN_TIME if unknown
76    virtual void getPositionMsec(int* msec) = 0; //msec != NULL, ANDROID_UNKNOWN_TIME if unknown
77    virtual void getSampleRate(uint32_t* hz);// hz  != NULL, UNKNOWN_SAMPLERATE if unknown
78
79    void setVolume(float leftVol, float rightVol);
80    void attachAuxEffect(int32_t effectId);
81    void setAuxEffectSendLevel(float level);
82
83    // Call after changing any of the IPlay settings related to SL_PLAYEVENT_*
84    void setPlayEvents(int32_t eventFlags, int32_t markerPosition, int32_t positionUpdatePeriod);
85
86protected:
87    // mutex used for set vs use of volume and cache (fill, threshold) settings
88    Mutex mSettingsLock;
89
90    void resetDataLocator();
91    DataLocator2 mDataLocator;
92    int          mDataLocatorType;
93
94    // Constants used to identify the messages in this player's AHandler message loop
95    //   in onMessageReceived()
96    enum {
97        kWhatPrepare         = 'prep',
98        kWhatNotif           = 'noti',
99        kWhatPlay            = 'play',
100        kWhatPause           = 'paus',
101        kWhatSeek            = 'seek',
102        kWhatSeekComplete    = 'skcp',
103        kWhatLoop            = 'loop',
104        kWhatVolumeUpdate    = 'volu',
105        kWhatBufferingUpdate = 'bufu',
106        kWhatBuffUpdateThres = 'buut',
107        kWhatAttachAuxEffect = 'aaux',
108        kWhatSetAuxEffectSendLevel = 'saux',
109        kWhatSetPlayEvents   = 'spev',  // process new IPlay settings related to SL_PLAYEVENT_*
110        kWhatOneShot         = 'ones',  // deferred (non-0 timeout) handler for SL_PLAYEVENT_*
111        // As used here, "one-shot" is the software equivalent of a "retriggerable monostable
112        // multivibrator" from electronics.  Briefly, a one-shot is a timer that can be triggered
113        // to fire at some point in the future.  It is "retriggerable" because while the timer
114        // is active, it is possible to replace the current timeout value by a new value.
115        // This is done by cancelling the current timer (using a generation count),
116        // and then posting another timer with the new desired value.
117    };
118
119    // Send a notification to one of the event listeners
120    virtual void notify(const char* event, int data1, bool async);
121    virtual void notify(const char* event, int data1, int data2, bool async);
122
123    // AHandler implementation
124    virtual void onMessageReceived(const sp<AMessage> &msg);
125
126    // Async event handlers (called from GenericPlayer's event loop)
127    virtual void onPrepare();
128    virtual void onNotify(const sp<AMessage> &msg);
129    virtual void onPlay();
130    virtual void onPause();
131    virtual void onSeek(const sp<AMessage> &msg);
132    virtual void onLoop(const sp<AMessage> &msg);
133    virtual void onVolumeUpdate();
134    virtual void onSeekComplete();
135    virtual void onBufferingUpdate(const sp<AMessage> &msg);
136    virtual void onSetBufferingUpdateThreshold(const sp<AMessage> &msg);
137    virtual void onAttachAuxEffect(const sp<AMessage> &msg);
138    virtual void onSetAuxEffectSendLevel(const sp<AMessage> &msg);
139    void onSetPlayEvents(const sp<AMessage> &msg);
140    void onOneShot(const sp<AMessage> &msg);
141
142    // Convenience methods
143    //   for async notifications of prefetch status and cache fill level, needs to be called
144    //     with mSettingsLock locked
145    void notifyStatus();
146    void notifyCacheFill();
147    //   for internal async notification to update state that the player is no longer seeking
148    void seekComplete();
149    void bufferingUpdate(int16_t fillLevelPerMille);
150
151    // Event notification from GenericPlayer to OpenSL ES / OpenMAX AL framework
152    notif_cbf_t mNotifyClient;
153    void*       mNotifyUser;
154    // lock to protect mNotifyClient and mNotifyUser updates
155    Mutex       mNotifyClientLock;
156
157    // Bits for mStateFlags
158    enum {
159        kFlagPrepared               = 1 << 0,   // use only for successful preparation
160        kFlagPreparing              = 1 << 1,
161        kFlagPlaying                = 1 << 2,
162        kFlagBuffering              = 1 << 3,
163        kFlagSeeking                = 1 << 4,   // set if we (not Stagefright) initiated a seek
164        kFlagLooping                = 1 << 5,   // set if looping is enabled
165        kFlagPreparedUnsuccessfully = 1 << 6,
166    };
167
168    uint32_t mStateFlags;
169
170    sp<ALooper> mLooper;
171    int32_t mLooperPriority;
172
173    AudioPlayback_Parameters mPlaybackParams;
174
175    AndroidAudioLevels mAndroidAudioLevels;
176    int mChannelCount; // this is used for the panning law, and is not exposed outside of the object
177    int32_t mDurationMsec;
178    uint32_t mSampleRateHz;
179
180    CacheStatus_t mCacheStatus;
181    int16_t mCacheFill; // cache fill level + played back level in permille
182    int16_t mLastNotifiedCacheFill; // last cache fill level communicated to the listener
183    int16_t mCacheFillNotifThreshold; // threshold in cache fill level for cache fill to be reported
184
185private:
186
187    // Our copy of some important IPlay member variables, except in Android units
188    int32_t mEventFlags;
189    int32_t mMarkerPositionMs;
190    int32_t mPositionUpdatePeriodMs;
191
192    // We need to be able to cancel any pending one-shot event(s) prior to posting
193    // a new one-shot.  As AMessage does not currently support cancellation by
194    // "what" category, we simulate this by keeping a generation counter for
195    // one-shots.  When a one-shot event is delivered, it checks to see if it is
196    // still the current one-shot.  If not, it returns immediately, thus
197    // effectively cancelling itself.  Note that counter wrap-around is possible
198    // but unlikely and benign.
199    int32_t mOneShotGeneration;
200
201    // Play position at time of the most recently delivered SL_PLAYEVENT_HEADATNEWPOS,
202    // or ANDROID_UNKNOWN_TIME if a SL_PLAYEVENT_HEADATNEWPOS has never been delivered.
203    int32_t mDeliveredNewPosMs;
204
205    // Play position most recently observed by updateOneShot, or ANDROID_UNKNOWN_TIME
206    // if the play position has never been observed.
207    int32_t mObservedPositionMs;
208
209    // Call any time any of the IPlay copies, current position, or play state changes, and
210    // supply the latest known position or ANDROID_UNKNOWN_TIME if position is unknown to caller.
211    void updateOneShot(int positionMs = ANDROID_UNKNOWN_TIME);
212
213    DISALLOW_EVIL_CONSTRUCTORS(GenericPlayer);
214};
215
216} // namespace android
217
218extern void android_player_volumeUpdate(float *pVolumes /*[2]*/, const IVolume *volumeItf,
219        unsigned channelCount, float amplFromDirectLevel, const bool *audibilityFactors /*[2]*/);
220
221#endif /* __ANDROID_GENERICPLAYER_H__ */
222